deterministic-game-engine: Simple deterministic game engine

[ game-engine, library, mit ] [ Propose Tags ] [ Report a vulnerability ]

Haskell library for creating simple deterministic games, such as tic-tac-toe. The engine requires a minimal set of actions related to the game, and then will run the game until a terminal state is reached.

Modules

[Index]

Downloads

Maintainer's Corner

Package maintainers

For package maintainers and hackage trustees

Candidates

  • No Candidates
Versions [RSS] 0.1.0.0, 0.2.0, 0.2.1, 0.3.0, 0.3.1, 0.4.0
Dependencies base (<5.0), mtl [details]
License MIT
Author Tyler Olson
Maintainer tydotg@gmail.com
Category Game Engine
Home page https://github.com/TGOlson/deterministic-game-engine
Bug tracker https://github.com/TGOlson/deterministic-game-engine/issues
Source repo head: git clone https://github.com/TGOlson/deterministic-game-engine
Uploaded by tgolson at 2015-08-02T01:00:43Z
Distributions
Reverse Dependencies 1 direct, 0 indirect [details]
Downloads 3908 total (20 in the last 30 days)
Rating 2.0 (votes: 1) [estimated by Bayesian average]
Your Rating
  • λ
  • λ
  • λ
Status Docs available [build log]
Last success reported on 2015-08-02 [all 1 reports]