autom: Generates and displays patterns from next nearest neighbors cellular automata
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This library is essentially a reimplementation of the pattern generation algorithm described in Wentlian Li's 1998 article COMPLEX PATTERNS GENERATED BY NEXT NEAREST NEIGHBORDS CELLULAR AUTONOMA (Choas and Fractals: A Computer Graphical Journey). This algorithm allows one to generate an amazing pattern (sometimes with fractal characteristics) by simply specifying a 32-bit integer. Please visit the project homepage for more information along with example images.
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Properties
Versions | 0.1.0.1, 0.1.0.2, 0.1.0.2, 0.1.0.3 |
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Change log | None available |
Dependencies | base (>=4.6 && <4.7), bytestring (>=0.10 && <0.11), colour (>=2.3 && <2.4), ghc-prim, gloss (>=1.7 && <1.8), JuicyPixels (>=3.1 && <3.2), random (>=1.0 && <1.1), vector (>=0.10 && <0.11) [details] |
License | GPL-3.0-only |
Author | Christopher Howard |
Maintainer | ch.howard@zoho.com |
Category | Graphics |
Home page | https://qlfiles.net/the-ql-files/next-nearest-neighbors-cellular-automata |
Uploaded | by infrared at 2016-10-22T05:12:23Z |
Modules
- Graphics
- Graphics.Autom
- Graphics.Autom.Display2D
- Graphics.Autom.Example
- Graphics.Autom.NextNearest
- Graphics.Autom.Paint
- Graphics.Autom
Downloads
- autom-0.1.0.2.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
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