ansi-terminal-game: sdl-like functions for terminal applications, based on ansi-terminal

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Library which aims to replicate standard 2d game functions (blit, ticks, timers, etc.) in a terminal setting. Aims to be cross compatible (based on "ansi-terminal", no unix-only dependencies), practical. This is a proof of concept release, used to implement http://www.ariis.it/static/articles/animascii/page.html . See example folder for some minimal programs.

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Versions 0.1.0.0, 0.1.0.0, 0.2.0.0, 0.2.1.0, 0.3.0.0, 0.3.1.0, 0.4.0.0, 0.5.0.0, 0.6.0.0, 0.6.0.1, 0.6.1.0, 0.7.0.0, 0.7.1.0, 0.7.2.0, 1.0.0.0, 1.1.0.0, 1.1.1.0, 1.2.0.0, 1.2.1.0, 1.3.0.0, 1.4.0.0, 1.5.0.0, 1.6.0.0, 1.6.0.1, 1.6.0.2, 1.7.0.0, 1.8.0.0, 1.8.0.1, 1.8.1.0, 1.9.0.0, 1.9.1.0, 1.9.1.1, 1.9.1.2, 1.9.1.3, 1.9.2.0, 1.9.3.0
Change log changes.txt
Dependencies ansi-terminal, ansi-terminal-game, array, base (>=4 && <5), bytestring, cereal, clock, linebreak, split, terminal-size, timers-tick [details]
License GPL-3.0-only
Copyright © 2017-2018 Francesco Ariis
Author Francesco Ariis
Maintainer fa-ml@ariis.it
Category Game
Home page none-yet
Uploaded by fffaaa at 2018-03-15T23:32:24Z

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