affection: A simple Game Engine using SDL

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This package contains Affection, a simple game engine written in Haskell using SDL. This Engine is still work in progress and even minor version bumps may contain breaking api changes.

Properties

Versions 0.0.0.0, 0.0.0.1, 0.0.0.2, 0.0.0.3, 0.0.0.4, 0.0.0.5, 0.0.0.6, 0.0.0.7, 0.0.0.9, 0.0.0.9
Change log ChangeLog.md
Dependencies affection, base (>=4.9 && <5), bytestring, clock, containers, deepseq, glib, linear, matrix, monad-loops, monad-parallel, mtl, nanovg (>=0.6.0.0), OpenGL, random, sdl2 (==2.4.*), stm, text, uuid, vector [details]
License LGPL-3.0-only
Author nek0
Maintainer nek0@chelnok.de
Category Game
Home page https://github.com/nek0/affection#readme
Source repo head: git clone https://github.com/nek0/affection
Uploaded by nek0 at 2018-09-25T15:28:34Z

Modules

[Index]

Manual Flags

NameDescriptionDefault
verbose

Enable verbose debug messages

Disabled
debug

Enable debug messages

Disabled
warn

Enable warning messages

Disabled
error

Enable error messages

Disabled
Automatic Flags
NameDescriptionDefault
examples

Build example programs

Disabled

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info

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