Copyright | (c) Sven Panne 2019 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Synopsis
- glGetNVQueryResource :: MonadIO m => m Bool
- gl_NV_query_resource :: Bool
- pattern GL_QUERY_RESOURCE_BUFFEROBJECT_NV :: GLenum
- pattern GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV :: GLenum
- pattern GL_QUERY_RESOURCE_RENDERBUFFER_NV :: GLenum
- pattern GL_QUERY_RESOURCE_SYS_RESERVED_NV :: GLenum
- pattern GL_QUERY_RESOURCE_TEXTURE_NV :: GLenum
- pattern GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV :: GLenum
- glQueryResourceNV :: MonadIO m => GLenum -> GLint -> GLuint -> Ptr GLint -> m GLint
Extension Support
glGetNVQueryResource :: MonadIO m => m Bool Source #
Is the NV_query_resource extension supported?
gl_NV_query_resource :: Bool Source #
Is the NV_query_resource extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetNVQueryResource
in those cases instead.
Enums
pattern GL_QUERY_RESOURCE_BUFFEROBJECT_NV :: GLenum Source #
pattern GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV :: GLenum Source #
pattern GL_QUERY_RESOURCE_RENDERBUFFER_NV :: GLenum Source #
pattern GL_QUERY_RESOURCE_SYS_RESERVED_NV :: GLenum Source #
pattern GL_QUERY_RESOURCE_TEXTURE_NV :: GLenum Source #
pattern GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV :: GLenum Source #