{-# OPTIONS_HADDOCK hide #-}
--------------------------------------------------------------------------------
-- |
-- Module      :  Graphics.GL.Functions.F22
-- Copyright   :  (c) Sven Panne 2019
-- License     :  BSD3
--
-- Maintainer  :  Sven Panne <svenpanne@gmail.com>
-- Stability   :  stable
-- Portability :  portable
--
-- Raw functions from the
-- <http://www.opengl.org/registry/ OpenGL registry>.
--
--------------------------------------------------------------------------------

module Graphics.GL.Functions.F22 (
  glProgramUniform4iv,
  glProgramUniform4ivEXT,
  glProgramUniform4ui,
  glProgramUniform4ui64ARB,
  glProgramUniform4ui64NV,
  glProgramUniform4ui64vARB,
  glProgramUniform4ui64vNV,
  glProgramUniform4uiEXT,
  glProgramUniform4uiv,
  glProgramUniform4uivEXT,
  glProgramUniformHandleui64ARB,
  glProgramUniformHandleui64IMG,
  glProgramUniformHandleui64NV,
  glProgramUniformHandleui64vARB,
  glProgramUniformHandleui64vIMG,
  glProgramUniformHandleui64vNV,
  glProgramUniformMatrix2dv,
  glProgramUniformMatrix2dvEXT,
  glProgramUniformMatrix2fv,
  glProgramUniformMatrix2fvEXT,
  glProgramUniformMatrix2x3dv,
  glProgramUniformMatrix2x3dvEXT,
  glProgramUniformMatrix2x3fv,
  glProgramUniformMatrix2x3fvEXT,
  glProgramUniformMatrix2x4dv,
  glProgramUniformMatrix2x4dvEXT,
  glProgramUniformMatrix2x4fv,
  glProgramUniformMatrix2x4fvEXT,
  glProgramUniformMatrix3dv,
  glProgramUniformMatrix3dvEXT,
  glProgramUniformMatrix3fv,
  glProgramUniformMatrix3fvEXT,
  glProgramUniformMatrix3x2dv,
  glProgramUniformMatrix3x2dvEXT,
  glProgramUniformMatrix3x2fv,
  glProgramUniformMatrix3x2fvEXT,
  glProgramUniformMatrix3x4dv,
  glProgramUniformMatrix3x4dvEXT,
  glProgramUniformMatrix3x4fv,
  glProgramUniformMatrix3x4fvEXT,
  glProgramUniformMatrix4dv,
  glProgramUniformMatrix4dvEXT,
  glProgramUniformMatrix4fv,
  glProgramUniformMatrix4fvEXT,
  glProgramUniformMatrix4x2dv,
  glProgramUniformMatrix4x2dvEXT,
  glProgramUniformMatrix4x2fv,
  glProgramUniformMatrix4x2fvEXT,
  glProgramUniformMatrix4x3dv,
  glProgramUniformMatrix4x3dvEXT,
  glProgramUniformMatrix4x3fv,
  glProgramUniformMatrix4x3fvEXT,
  glProgramUniformui64NV,
  glProgramUniformui64vNV,
  glProgramVertexLimitNV,
  glProvokingVertex,
  glProvokingVertexEXT,
  glPushAttrib,
  glPushClientAttrib,
  glPushClientAttribDefaultEXT,
  glPushDebugGroup,
  glPushDebugGroupKHR,
  glPushGroupMarkerEXT,
  glPushMatrix,
  glPushName,
  glQueryCounter,
  glQueryCounterEXT,
  glQueryMatrixxOES,
  glQueryObjectParameteruiAMD,
  glQueryResourceNV,
  glQueryResourceTagNV,
  glRasterPos2d,
  glRasterPos2dv,
  glRasterPos2f,
  glRasterPos2fv,
  glRasterPos2i,
  glRasterPos2iv,
  glRasterPos2s,
  glRasterPos2sv,
  glRasterPos2xOES,
  glRasterPos2xvOES,
  glRasterPos3d,
  glRasterPos3dv,
  glRasterPos3f,
  glRasterPos3fv,
  glRasterPos3i,
  glRasterPos3iv,
  glRasterPos3s,
  glRasterPos3sv,
  glRasterPos3xOES,
  glRasterPos3xvOES,
  glRasterPos4d,
  glRasterPos4dv,
  glRasterPos4f,
  glRasterPos4fv,
  glRasterPos4i,
  glRasterPos4iv,
  glRasterPos4s,
  glRasterPos4sv,
  glRasterPos4xOES
) where

import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )

-- glProgramUniform4iv ---------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.
glProgramUniform4iv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLint -- ^ @value@ pointing to @count*4@ elements of type @GLint@.
  -> m ()
glProgramUniform4iv :: GLuint -> GLint -> GLint -> Ptr GLint -> m ()
glProgramUniform4iv GLuint
v1 GLint
v2 GLint
v3 Ptr GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ())
-> GLuint -> GLint -> GLint -> Ptr GLint -> IO ()
dyn481 FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ())
ptr_glProgramUniform4iv GLuint
v1 GLint
v2 GLint
v3 Ptr GLint
v4

{-# NOINLINE ptr_glProgramUniform4iv #-}
ptr_glProgramUniform4iv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())
ptr_glProgramUniform4iv :: FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ())
ptr_glProgramUniform4iv = IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniform4iv"

-- glProgramUniform4ivEXT ------------------------------------------------------

-- | This command is an alias for 'glProgramUniform4iv'.
glProgramUniform4ivEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLint -- ^ @value@ pointing to @count*4@ elements of type @GLint@.
  -> m ()
glProgramUniform4ivEXT :: GLuint -> GLint -> GLint -> Ptr GLint -> m ()
glProgramUniform4ivEXT GLuint
v1 GLint
v2 GLint
v3 Ptr GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ())
-> GLuint -> GLint -> GLint -> Ptr GLint -> IO ()
dyn481 FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ())
ptr_glProgramUniform4ivEXT GLuint
v1 GLint
v2 GLint
v3 Ptr GLint
v4

{-# NOINLINE ptr_glProgramUniform4ivEXT #-}
ptr_glProgramUniform4ivEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())
ptr_glProgramUniform4ivEXT :: FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ())
ptr_glProgramUniform4ivEXT = IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniform4ivEXT"

-- glProgramUniform4ui ---------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.
glProgramUniform4ui
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLuint -- ^ @v0@.
  -> GLuint -- ^ @v1@.
  -> GLuint -- ^ @v2@.
  -> GLuint -- ^ @v3@.
  -> m ()
glProgramUniform4ui :: GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
glProgramUniform4ui GLuint
v1 GLint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()
dyn701 FunPtr
  (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glProgramUniform4ui GLuint
v1 GLint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6

{-# NOINLINE ptr_glProgramUniform4ui #-}
ptr_glProgramUniform4ui :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glProgramUniform4ui :: FunPtr
  (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glProgramUniform4ui = IO
  (FunPtr
     (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniform4ui"

-- glProgramUniform4ui64ARB ----------------------------------------------------

glProgramUniform4ui64ARB
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLuint64 -- ^ @x@.
  -> GLuint64 -- ^ @y@.
  -> GLuint64 -- ^ @z@.
  -> GLuint64 -- ^ @w@.
  -> m ()
glProgramUniform4ui64ARB :: GLuint
-> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> m ()
glProgramUniform4ui64ARB GLuint
v1 GLint
v2 GLuint64
v3 GLuint64
v4 GLuint64
v5 GLuint64
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
-> GLuint
-> GLint
-> GLuint64
-> GLuint64
-> GLuint64
-> GLuint64
-> IO ()
dyn702 FunPtr
  (GLuint
   -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
ptr_glProgramUniform4ui64ARB GLuint
v1 GLint
v2 GLuint64
v3 GLuint64
v4 GLuint64
v5 GLuint64
v6

{-# NOINLINE ptr_glProgramUniform4ui64ARB #-}
ptr_glProgramUniform4ui64ARB :: FunPtr (GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
ptr_glProgramUniform4ui64ARB :: FunPtr
  (GLuint
   -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
ptr_glProgramUniform4ui64ARB = IO
  (FunPtr
     (GLuint
      -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()))
-> FunPtr
     (GLuint
      -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()))
 -> FunPtr
      (GLuint
       -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()))
-> FunPtr
     (GLuint
      -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniform4ui64ARB"

-- glProgramUniform4ui64NV -----------------------------------------------------

glProgramUniform4ui64NV
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLuint64EXT -- ^ @x@.
  -> GLuint64EXT -- ^ @y@.
  -> GLuint64EXT -- ^ @z@.
  -> GLuint64EXT -- ^ @w@.
  -> m ()
glProgramUniform4ui64NV :: GLuint
-> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> m ()
glProgramUniform4ui64NV GLuint
v1 GLint
v2 GLuint64
v3 GLuint64
v4 GLuint64
v5 GLuint64
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint
   -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
-> GLuint
-> GLint
-> GLuint64
-> GLuint64
-> GLuint64
-> GLuint64
-> IO ()
dyn703 FunPtr
  (GLuint
   -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
ptr_glProgramUniform4ui64NV GLuint
v1 GLint
v2 GLuint64
v3 GLuint64
v4 GLuint64
v5 GLuint64
v6

{-# NOINLINE ptr_glProgramUniform4ui64NV #-}
ptr_glProgramUniform4ui64NV :: FunPtr (GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())
ptr_glProgramUniform4ui64NV :: FunPtr
  (GLuint
   -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
ptr_glProgramUniform4ui64NV = IO
  (FunPtr
     (GLuint
      -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()))
-> FunPtr
     (GLuint
      -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint
       -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()))
 -> FunPtr
      (GLuint
       -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()))
-> IO
     (FunPtr
        (GLuint
         -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()))
-> FunPtr
     (GLuint
      -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint
         -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniform4ui64NV"

-- glProgramUniform4ui64vARB ---------------------------------------------------

glProgramUniform4ui64vARB
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLuint64 -- ^ @value@ pointing to @count*4@ elements of type @GLuint64@.
  -> m ()
glProgramUniform4ui64vARB :: GLuint -> GLint -> GLint -> Ptr GLuint64 -> m ()
glProgramUniform4ui64vARB GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint64
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
-> GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()
dyn482 FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glProgramUniform4ui64vARB GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint64
v4

{-# NOINLINE ptr_glProgramUniform4ui64vARB #-}
ptr_glProgramUniform4ui64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())
ptr_glProgramUniform4ui64vARB :: FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glProgramUniform4ui64vARB = IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniform4ui64vARB"

-- glProgramUniform4ui64vNV ----------------------------------------------------

glProgramUniform4ui64vNV
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLuint64EXT -- ^ @value@ pointing to @count*4@ elements of type @GLuint64EXT@.
  -> m ()
glProgramUniform4ui64vNV :: GLuint -> GLint -> GLint -> Ptr GLuint64 -> m ()
glProgramUniform4ui64vNV GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint64
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
-> GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()
dyn679 FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glProgramUniform4ui64vNV GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint64
v4

{-# NOINLINE ptr_glProgramUniform4ui64vNV #-}
ptr_glProgramUniform4ui64vNV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())
ptr_glProgramUniform4ui64vNV :: FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glProgramUniform4ui64vNV = IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniform4ui64vNV"

-- glProgramUniform4uiEXT ------------------------------------------------------

-- | This command is an alias for 'glProgramUniform4ui'.
glProgramUniform4uiEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLuint -- ^ @v0@.
  -> GLuint -- ^ @v1@.
  -> GLuint -- ^ @v2@.
  -> GLuint -- ^ @v3@.
  -> m ()
glProgramUniform4uiEXT :: GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
glProgramUniform4uiEXT GLuint
v1 GLint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()
dyn701 FunPtr
  (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glProgramUniform4uiEXT GLuint
v1 GLint
v2 GLuint
v3 GLuint
v4 GLuint
v5 GLuint
v6

{-# NOINLINE ptr_glProgramUniform4uiEXT #-}
ptr_glProgramUniform4uiEXT :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glProgramUniform4uiEXT :: FunPtr
  (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glProgramUniform4uiEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniform4uiEXT"

-- glProgramUniform4uiv --------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.
glProgramUniform4uiv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLuint -- ^ @value@ pointing to @count*4@ elements of type @GLuint@.
  -> m ()
glProgramUniform4uiv :: GLuint -> GLint -> GLint -> Ptr GLuint -> m ()
glProgramUniform4uiv GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ())
-> GLuint -> GLint -> GLint -> Ptr GLuint -> IO ()
dyn483 FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ())
ptr_glProgramUniform4uiv GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint
v4

{-# NOINLINE ptr_glProgramUniform4uiv #-}
ptr_glProgramUniform4uiv :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())
ptr_glProgramUniform4uiv :: FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ())
ptr_glProgramUniform4uiv = IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniform4uiv"

-- glProgramUniform4uivEXT -----------------------------------------------------

-- | This command is an alias for 'glProgramUniform4uiv'.
glProgramUniform4uivEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLuint -- ^ @value@ pointing to @count*4@ elements of type @GLuint@.
  -> m ()
glProgramUniform4uivEXT :: GLuint -> GLint -> GLint -> Ptr GLuint -> m ()
glProgramUniform4uivEXT GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ())
-> GLuint -> GLint -> GLint -> Ptr GLuint -> IO ()
dyn483 FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ())
ptr_glProgramUniform4uivEXT GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint
v4

{-# NOINLINE ptr_glProgramUniform4uivEXT #-}
ptr_glProgramUniform4uivEXT :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())
ptr_glProgramUniform4uivEXT :: FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ())
ptr_glProgramUniform4uivEXT = IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniform4uivEXT"

-- glProgramUniformHandleui64ARB -----------------------------------------------

glProgramUniformHandleui64ARB
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLuint64 -- ^ @value@.
  -> m ()
glProgramUniformHandleui64ARB :: GLuint -> GLint -> GLuint64 -> m ()
glProgramUniformHandleui64ARB GLuint
v1 GLint
v2 GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
-> GLuint -> GLint -> GLuint64 -> IO ()
dyn677 FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
ptr_glProgramUniformHandleui64ARB GLuint
v1 GLint
v2 GLuint64
v3

{-# NOINLINE ptr_glProgramUniformHandleui64ARB #-}
ptr_glProgramUniformHandleui64ARB :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
ptr_glProgramUniformHandleui64ARB :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
ptr_glProgramUniformHandleui64ARB = IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformHandleui64ARB"

-- glProgramUniformHandleui64IMG -----------------------------------------------

-- | This command is an alias for 'glProgramUniformHandleui64ARB'.
glProgramUniformHandleui64IMG
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLuint64 -- ^ @value@.
  -> m ()
glProgramUniformHandleui64IMG :: GLuint -> GLint -> GLuint64 -> m ()
glProgramUniformHandleui64IMG GLuint
v1 GLint
v2 GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
-> GLuint -> GLint -> GLuint64 -> IO ()
dyn677 FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
ptr_glProgramUniformHandleui64IMG GLuint
v1 GLint
v2 GLuint64
v3

{-# NOINLINE ptr_glProgramUniformHandleui64IMG #-}
ptr_glProgramUniformHandleui64IMG :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
ptr_glProgramUniformHandleui64IMG :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
ptr_glProgramUniformHandleui64IMG = IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformHandleui64IMG"

-- glProgramUniformHandleui64NV ------------------------------------------------

glProgramUniformHandleui64NV
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLuint64 -- ^ @value@.
  -> m ()
glProgramUniformHandleui64NV :: GLuint -> GLint -> GLuint64 -> m ()
glProgramUniformHandleui64NV GLuint
v1 GLint
v2 GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
-> GLuint -> GLint -> GLuint64 -> IO ()
dyn677 FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
ptr_glProgramUniformHandleui64NV GLuint
v1 GLint
v2 GLuint64
v3

{-# NOINLINE ptr_glProgramUniformHandleui64NV #-}
ptr_glProgramUniformHandleui64NV :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
ptr_glProgramUniformHandleui64NV :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
ptr_glProgramUniformHandleui64NV = IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformHandleui64NV"

-- glProgramUniformHandleui64vARB ----------------------------------------------

glProgramUniformHandleui64vARB
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLuint64 -- ^ @values@ pointing to @count@ elements of type @GLuint64@.
  -> m ()
glProgramUniformHandleui64vARB :: GLuint -> GLint -> GLint -> Ptr GLuint64 -> m ()
glProgramUniformHandleui64vARB GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint64
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
-> GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()
dyn482 FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glProgramUniformHandleui64vARB GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint64
v4

{-# NOINLINE ptr_glProgramUniformHandleui64vARB #-}
ptr_glProgramUniformHandleui64vARB :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())
ptr_glProgramUniformHandleui64vARB :: FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glProgramUniformHandleui64vARB = IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformHandleui64vARB"

-- glProgramUniformHandleui64vIMG ----------------------------------------------

-- | This command is an alias for 'glProgramUniformHandleui64vARB'.
glProgramUniformHandleui64vIMG
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLuint64 -- ^ @values@ pointing to @count@ elements of type @GLuint64@.
  -> m ()
glProgramUniformHandleui64vIMG :: GLuint -> GLint -> GLint -> Ptr GLuint64 -> m ()
glProgramUniformHandleui64vIMG GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint64
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
-> GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()
dyn482 FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glProgramUniformHandleui64vIMG GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint64
v4

{-# NOINLINE ptr_glProgramUniformHandleui64vIMG #-}
ptr_glProgramUniformHandleui64vIMG :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())
ptr_glProgramUniformHandleui64vIMG :: FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glProgramUniformHandleui64vIMG = IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformHandleui64vIMG"

-- glProgramUniformHandleui64vNV -----------------------------------------------

glProgramUniformHandleui64vNV
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLuint64 -- ^ @values@ pointing to @count@ elements of type @GLuint64@.
  -> m ()
glProgramUniformHandleui64vNV :: GLuint -> GLint -> GLint -> Ptr GLuint64 -> m ()
glProgramUniformHandleui64vNV GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint64
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
-> GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()
dyn482 FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glProgramUniformHandleui64vNV GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint64
v4

{-# NOINLINE ptr_glProgramUniformHandleui64vNV #-}
ptr_glProgramUniformHandleui64vNV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())
ptr_glProgramUniformHandleui64vNV :: FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glProgramUniformHandleui64vNV = IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformHandleui64vNV"

-- glProgramUniformMatrix2dv ---------------------------------------------------

glProgramUniformMatrix2dv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*4@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix2dv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix2dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix2dv #-}
ptr_glProgramUniformMatrix2dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2dv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2dv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix2dv"

-- glProgramUniformMatrix2dvEXT ------------------------------------------------

glProgramUniformMatrix2dvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*4@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix2dvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix2dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix2dvEXT #-}
ptr_glProgramUniformMatrix2dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2dvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2dvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix2dvEXT"

-- glProgramUniformMatrix2fv ---------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.
glProgramUniformMatrix2fv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*4@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix2fv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix2fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix2fv #-}
ptr_glProgramUniformMatrix2fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2fv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2fv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix2fv"

-- glProgramUniformMatrix2fvEXT ------------------------------------------------

-- | This command is an alias for 'glProgramUniformMatrix2fv'.
glProgramUniformMatrix2fvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*4@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix2fvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix2fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix2fvEXT #-}
ptr_glProgramUniformMatrix2fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2fvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2fvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix2fvEXT"

-- glProgramUniformMatrix2x3dv -------------------------------------------------

glProgramUniformMatrix2x3dv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*6@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix2x3dv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix2x3dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2x3dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix2x3dv #-}
ptr_glProgramUniformMatrix2x3dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2x3dv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2x3dv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix2x3dv"

-- glProgramUniformMatrix2x3dvEXT ----------------------------------------------

glProgramUniformMatrix2x3dvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*6@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix2x3dvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix2x3dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2x3dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix2x3dvEXT #-}
ptr_glProgramUniformMatrix2x3dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2x3dvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2x3dvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix2x3dvEXT"

-- glProgramUniformMatrix2x3fv -------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.
glProgramUniformMatrix2x3fv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*6@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix2x3fv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix2x3fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2x3fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix2x3fv #-}
ptr_glProgramUniformMatrix2x3fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2x3fv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2x3fv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix2x3fv"

-- glProgramUniformMatrix2x3fvEXT ----------------------------------------------

-- | This command is an alias for 'glProgramUniformMatrix2x3fv'.
glProgramUniformMatrix2x3fvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*6@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix2x3fvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix2x3fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2x3fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix2x3fvEXT #-}
ptr_glProgramUniformMatrix2x3fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2x3fvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2x3fvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix2x3fvEXT"

-- glProgramUniformMatrix2x4dv -------------------------------------------------

glProgramUniformMatrix2x4dv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*8@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix2x4dv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix2x4dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2x4dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix2x4dv #-}
ptr_glProgramUniformMatrix2x4dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2x4dv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2x4dv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix2x4dv"

-- glProgramUniformMatrix2x4dvEXT ----------------------------------------------

glProgramUniformMatrix2x4dvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*8@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix2x4dvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix2x4dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2x4dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix2x4dvEXT #-}
ptr_glProgramUniformMatrix2x4dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2x4dvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix2x4dvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix2x4dvEXT"

-- glProgramUniformMatrix2x4fv -------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.
glProgramUniformMatrix2x4fv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*8@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix2x4fv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix2x4fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2x4fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix2x4fv #-}
ptr_glProgramUniformMatrix2x4fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2x4fv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2x4fv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix2x4fv"

-- glProgramUniformMatrix2x4fvEXT ----------------------------------------------

-- | This command is an alias for 'glProgramUniformMatrix2x4fv'.
glProgramUniformMatrix2x4fvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*8@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix2x4fvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix2x4fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2x4fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix2x4fvEXT #-}
ptr_glProgramUniformMatrix2x4fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2x4fvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix2x4fvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix2x4fvEXT"

-- glProgramUniformMatrix3dv ---------------------------------------------------

glProgramUniformMatrix3dv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*9@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix3dv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix3dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix3dv #-}
ptr_glProgramUniformMatrix3dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3dv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3dv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix3dv"

-- glProgramUniformMatrix3dvEXT ------------------------------------------------

glProgramUniformMatrix3dvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*9@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix3dvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix3dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix3dvEXT #-}
ptr_glProgramUniformMatrix3dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3dvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3dvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix3dvEXT"

-- glProgramUniformMatrix3fv ---------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.
glProgramUniformMatrix3fv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*9@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix3fv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix3fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix3fv #-}
ptr_glProgramUniformMatrix3fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3fv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3fv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix3fv"

-- glProgramUniformMatrix3fvEXT ------------------------------------------------

-- | This command is an alias for 'glProgramUniformMatrix3fv'.
glProgramUniformMatrix3fvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*9@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix3fvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix3fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix3fvEXT #-}
ptr_glProgramUniformMatrix3fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3fvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3fvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix3fvEXT"

-- glProgramUniformMatrix3x2dv -------------------------------------------------

glProgramUniformMatrix3x2dv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*6@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix3x2dv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix3x2dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3x2dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix3x2dv #-}
ptr_glProgramUniformMatrix3x2dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3x2dv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3x2dv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix3x2dv"

-- glProgramUniformMatrix3x2dvEXT ----------------------------------------------

glProgramUniformMatrix3x2dvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*6@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix3x2dvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix3x2dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3x2dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix3x2dvEXT #-}
ptr_glProgramUniformMatrix3x2dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3x2dvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3x2dvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix3x2dvEXT"

-- glProgramUniformMatrix3x2fv -------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.
glProgramUniformMatrix3x2fv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*6@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix3x2fv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix3x2fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3x2fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix3x2fv #-}
ptr_glProgramUniformMatrix3x2fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3x2fv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3x2fv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix3x2fv"

-- glProgramUniformMatrix3x2fvEXT ----------------------------------------------

-- | This command is an alias for 'glProgramUniformMatrix3x2fv'.
glProgramUniformMatrix3x2fvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*6@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix3x2fvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix3x2fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3x2fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix3x2fvEXT #-}
ptr_glProgramUniformMatrix3x2fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3x2fvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3x2fvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix3x2fvEXT"

-- glProgramUniformMatrix3x4dv -------------------------------------------------

glProgramUniformMatrix3x4dv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*12@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix3x4dv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix3x4dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3x4dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix3x4dv #-}
ptr_glProgramUniformMatrix3x4dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3x4dv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3x4dv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix3x4dv"

-- glProgramUniformMatrix3x4dvEXT ----------------------------------------------

glProgramUniformMatrix3x4dvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*12@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix3x4dvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix3x4dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3x4dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix3x4dvEXT #-}
ptr_glProgramUniformMatrix3x4dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3x4dvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix3x4dvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix3x4dvEXT"

-- glProgramUniformMatrix3x4fv -------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.
glProgramUniformMatrix3x4fv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*12@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix3x4fv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix3x4fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3x4fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix3x4fv #-}
ptr_glProgramUniformMatrix3x4fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3x4fv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3x4fv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix3x4fv"

-- glProgramUniformMatrix3x4fvEXT ----------------------------------------------

-- | This command is an alias for 'glProgramUniformMatrix3x4fv'.
glProgramUniformMatrix3x4fvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*12@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix3x4fvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix3x4fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3x4fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix3x4fvEXT #-}
ptr_glProgramUniformMatrix3x4fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3x4fvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix3x4fvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix3x4fvEXT"

-- glProgramUniformMatrix4dv ---------------------------------------------------

glProgramUniformMatrix4dv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*16@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix4dv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix4dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix4dv #-}
ptr_glProgramUniformMatrix4dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4dv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4dv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix4dv"

-- glProgramUniformMatrix4dvEXT ------------------------------------------------

glProgramUniformMatrix4dvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*16@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix4dvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix4dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix4dvEXT #-}
ptr_glProgramUniformMatrix4dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4dvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4dvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix4dvEXT"

-- glProgramUniformMatrix4fv ---------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.
glProgramUniformMatrix4fv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*16@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix4fv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix4fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix4fv #-}
ptr_glProgramUniformMatrix4fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4fv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4fv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix4fv"

-- glProgramUniformMatrix4fvEXT ------------------------------------------------

-- | This command is an alias for 'glProgramUniformMatrix4fv'.
glProgramUniformMatrix4fvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*16@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix4fvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix4fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix4fvEXT #-}
ptr_glProgramUniformMatrix4fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4fvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4fvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix4fvEXT"

-- glProgramUniformMatrix4x2dv -------------------------------------------------

glProgramUniformMatrix4x2dv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*8@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix4x2dv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix4x2dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4x2dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix4x2dv #-}
ptr_glProgramUniformMatrix4x2dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4x2dv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4x2dv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix4x2dv"

-- glProgramUniformMatrix4x2dvEXT ----------------------------------------------

glProgramUniformMatrix4x2dvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*8@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix4x2dvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix4x2dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4x2dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix4x2dvEXT #-}
ptr_glProgramUniformMatrix4x2dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4x2dvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4x2dvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix4x2dvEXT"

-- glProgramUniformMatrix4x2fv -------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.
glProgramUniformMatrix4x2fv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*8@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix4x2fv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix4x2fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4x2fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix4x2fv #-}
ptr_glProgramUniformMatrix4x2fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4x2fv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4x2fv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix4x2fv"

-- glProgramUniformMatrix4x2fvEXT ----------------------------------------------

-- | This command is an alias for 'glProgramUniformMatrix4x2fv'.
glProgramUniformMatrix4x2fvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*8@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix4x2fvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix4x2fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4x2fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix4x2fvEXT #-}
ptr_glProgramUniformMatrix4x2fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4x2fvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4x2fvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix4x2fvEXT"

-- glProgramUniformMatrix4x3dv -------------------------------------------------

glProgramUniformMatrix4x3dv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*12@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix4x3dv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix4x3dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4x3dv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix4x3dv #-}
ptr_glProgramUniformMatrix4x3dv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4x3dv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4x3dv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix4x3dv"

-- glProgramUniformMatrix4x3dvEXT ----------------------------------------------

glProgramUniformMatrix4x3dvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLdouble -- ^ @value@ pointing to @count*12@ elements of type @GLdouble@.
  -> m ()
glProgramUniformMatrix4x3dvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> m ()
glProgramUniformMatrix4x3dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()
dyn704 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4x3dvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLdouble
v5

{-# NOINLINE ptr_glProgramUniformMatrix4x3dvEXT #-}
ptr_glProgramUniformMatrix4x3dvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4x3dvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glProgramUniformMatrix4x3dvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix4x3dvEXT"

-- glProgramUniformMatrix4x3fv -------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glProgramUniform.xhtml OpenGL 4.x>.
glProgramUniformMatrix4x3fv
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*12@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix4x3fv :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix4x3fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4x3fv GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix4x3fv #-}
ptr_glProgramUniformMatrix4x3fv :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4x3fv :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4x3fv = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix4x3fv"

-- glProgramUniformMatrix4x3fvEXT ----------------------------------------------

-- | This command is an alias for 'glProgramUniformMatrix4x3fv'.
glProgramUniformMatrix4x3fvEXT
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> GLboolean -- ^ @transpose@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> Ptr GLfloat -- ^ @value@ pointing to @count*12@ elements of type @GLfloat@.
  -> m ()
glProgramUniformMatrix4x3fvEXT :: GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> m ()
glProgramUniformMatrix4x3fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
-> GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()
dyn705 FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4x3fvEXT GLuint
v1 GLint
v2 GLint
v3 GLboolean
v4 Ptr GLfloat
v5

{-# NOINLINE ptr_glProgramUniformMatrix4x3fvEXT #-}
ptr_glProgramUniformMatrix4x3fvEXT :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4x3fvEXT :: FunPtr
  (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glProgramUniformMatrix4x3fvEXT = IO
  (FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
 -> FunPtr
      (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
-> FunPtr
     (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLuint -> GLint -> GLint -> GLboolean -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformMatrix4x3fvEXT"

-- glProgramUniformui64NV ------------------------------------------------------

glProgramUniformui64NV
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLuint64EXT -- ^ @value@.
  -> m ()
glProgramUniformui64NV :: GLuint -> GLint -> GLuint64 -> m ()
glProgramUniformui64NV GLuint
v1 GLint
v2 GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
-> GLuint -> GLint -> GLuint64 -> IO ()
dyn678 FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
ptr_glProgramUniformui64NV GLuint
v1 GLint
v2 GLuint64
v3

{-# NOINLINE ptr_glProgramUniformui64NV #-}
ptr_glProgramUniformui64NV :: FunPtr (GLuint -> GLint -> GLuint64EXT -> IO ())
ptr_glProgramUniformui64NV :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
ptr_glProgramUniformui64NV = IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformui64NV"

-- glProgramUniformui64vNV -----------------------------------------------------

glProgramUniformui64vNV
  :: MonadIO m
  => GLuint -- ^ @program@.
  -> GLint -- ^ @location@.
  -> GLsizei -- ^ @count@.
  -> Ptr GLuint64EXT -- ^ @value@ pointing to @count@ elements of type @GLuint64EXT@.
  -> m ()
glProgramUniformui64vNV :: GLuint -> GLint -> GLint -> Ptr GLuint64 -> m ()
glProgramUniformui64vNV GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint64
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
-> GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()
dyn679 FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glProgramUniformui64vNV GLuint
v1 GLint
v2 GLint
v3 Ptr GLuint64
v4

{-# NOINLINE ptr_glProgramUniformui64vNV #-}
ptr_glProgramUniformui64vNV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())
ptr_glProgramUniformui64vNV :: FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glProgramUniformui64vNV = IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
 -> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
-> FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> GLint -> Ptr GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramUniformui64vNV"

-- glProgramVertexLimitNV ------------------------------------------------------

glProgramVertexLimitNV
  :: MonadIO m
  => GLenum -- ^ @target@ of type [ProgramTarget](Graphics-GL-Groups.html#ProgramTarget).
  -> GLint -- ^ @limit@.
  -> m ()
glProgramVertexLimitNV :: GLuint -> GLint -> m ()
glProgramVertexLimitNV GLuint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> IO ()
dyn58 FunPtr (GLuint -> GLint -> IO ())
ptr_glProgramVertexLimitNV GLuint
v1 GLint
v2

{-# NOINLINE ptr_glProgramVertexLimitNV #-}
ptr_glProgramVertexLimitNV :: FunPtr (GLenum -> GLint -> IO ())
ptr_glProgramVertexLimitNV :: FunPtr (GLuint -> GLint -> IO ())
ptr_glProgramVertexLimitNV = IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> IO ()))
 -> FunPtr (GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProgramVertexLimitNV"

-- glProvokingVertex -----------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glProvokingVertex.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glProvokingVertex.xhtml OpenGL 4.x>.
glProvokingVertex
  :: MonadIO m
  => GLenum -- ^ @mode@ of type [VertexProvokingMode](Graphics-GL-Groups.html#VertexProvokingMode).
  -> m ()
glProvokingVertex :: GLuint -> m ()
glProvokingVertex GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glProvokingVertex GLuint
v1

{-# NOINLINE ptr_glProvokingVertex #-}
ptr_glProvokingVertex :: FunPtr (GLenum -> IO ())
ptr_glProvokingVertex :: FunPtr (GLuint -> IO ())
ptr_glProvokingVertex = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProvokingVertex"

-- glProvokingVertexEXT --------------------------------------------------------

-- | This command is an alias for 'glProvokingVertex'.
glProvokingVertexEXT
  :: MonadIO m
  => GLenum -- ^ @mode@ of type [VertexProvokingMode](Graphics-GL-Groups.html#VertexProvokingMode).
  -> m ()
glProvokingVertexEXT :: GLuint -> m ()
glProvokingVertexEXT GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glProvokingVertexEXT GLuint
v1

{-# NOINLINE ptr_glProvokingVertexEXT #-}
ptr_glProvokingVertexEXT :: FunPtr (GLenum -> IO ())
ptr_glProvokingVertexEXT :: FunPtr (GLuint -> IO ())
ptr_glProvokingVertexEXT = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glProvokingVertexEXT"

-- glPushAttrib ----------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPushAttrib.xml OpenGL 2.x>.
glPushAttrib
  :: MonadIO m
  => GLbitfield -- ^ @mask@ of type [AttribMask](Graphics-GL-Groups.html#AttribMask).
  -> m ()
glPushAttrib :: GLuint -> m ()
glPushAttrib GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn75 FunPtr (GLuint -> IO ())
ptr_glPushAttrib GLuint
v1

{-# NOINLINE ptr_glPushAttrib #-}
ptr_glPushAttrib :: FunPtr (GLbitfield -> IO ())
ptr_glPushAttrib :: FunPtr (GLuint -> IO ())
ptr_glPushAttrib = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPushAttrib"

-- glPushClientAttrib ----------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPushClientAttrib.xml OpenGL 2.x>.
glPushClientAttrib
  :: MonadIO m
  => GLbitfield -- ^ @mask@ of type [ClientAttribMask](Graphics-GL-Groups.html#ClientAttribMask).
  -> m ()
glPushClientAttrib :: GLuint -> m ()
glPushClientAttrib GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn75 FunPtr (GLuint -> IO ())
ptr_glPushClientAttrib GLuint
v1

{-# NOINLINE ptr_glPushClientAttrib #-}
ptr_glPushClientAttrib :: FunPtr (GLbitfield -> IO ())
ptr_glPushClientAttrib :: FunPtr (GLuint -> IO ())
ptr_glPushClientAttrib = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPushClientAttrib"

-- glPushClientAttribDefaultEXT ------------------------------------------------

glPushClientAttribDefaultEXT
  :: MonadIO m
  => GLbitfield -- ^ @mask@ of type [ClientAttribMask](Graphics-GL-Groups.html#ClientAttribMask).
  -> m ()
glPushClientAttribDefaultEXT :: GLuint -> m ()
glPushClientAttribDefaultEXT GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn75 FunPtr (GLuint -> IO ())
ptr_glPushClientAttribDefaultEXT GLuint
v1

{-# NOINLINE ptr_glPushClientAttribDefaultEXT #-}
ptr_glPushClientAttribDefaultEXT :: FunPtr (GLbitfield -> IO ())
ptr_glPushClientAttribDefaultEXT :: FunPtr (GLuint -> IO ())
ptr_glPushClientAttribDefaultEXT = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPushClientAttribDefaultEXT"

-- glPushDebugGroup ------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glPushDebugGroup.xhtml OpenGL 4.x>.
glPushDebugGroup
  :: MonadIO m
  => GLenum -- ^ @source@ of type [DebugSource](Graphics-GL-Groups.html#DebugSource).
  -> GLuint -- ^ @id@.
  -> GLsizei -- ^ @length@.
  -> Ptr GLchar -- ^ @message@ pointing to @COMPSIZE(message,length)@ elements of type @GLchar@.
  -> m ()
glPushDebugGroup :: GLuint -> GLuint -> GLint -> Ptr GLchar -> m ()
glPushDebugGroup GLuint
v1 GLuint
v2 GLint
v3 Ptr GLchar
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
-> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()
dyn511 FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glPushDebugGroup GLuint
v1 GLuint
v2 GLint
v3 Ptr GLchar
v4

{-# NOINLINE ptr_glPushDebugGroup #-}
ptr_glPushDebugGroup :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())
ptr_glPushDebugGroup :: FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glPushDebugGroup = IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPushDebugGroup"

-- glPushDebugGroupKHR ---------------------------------------------------------

-- | This command is an alias for 'glPushDebugGroup'.
glPushDebugGroupKHR
  :: MonadIO m
  => GLenum -- ^ @source@ of type [DebugSource](Graphics-GL-Groups.html#DebugSource).
  -> GLuint -- ^ @id@.
  -> GLsizei -- ^ @length@.
  -> Ptr GLchar -- ^ @message@.
  -> m ()
glPushDebugGroupKHR :: GLuint -> GLuint -> GLint -> Ptr GLchar -> m ()
glPushDebugGroupKHR GLuint
v1 GLuint
v2 GLint
v3 Ptr GLchar
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
-> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()
dyn511 FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glPushDebugGroupKHR GLuint
v1 GLuint
v2 GLint
v3 Ptr GLchar
v4

{-# NOINLINE ptr_glPushDebugGroupKHR #-}
ptr_glPushDebugGroupKHR :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())
ptr_glPushDebugGroupKHR :: FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glPushDebugGroupKHR = IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPushDebugGroupKHR"

-- glPushGroupMarkerEXT --------------------------------------------------------

glPushGroupMarkerEXT
  :: MonadIO m
  => GLsizei -- ^ @length@.
  -> Ptr GLchar -- ^ @marker@.
  -> m ()
glPushGroupMarkerEXT :: GLint -> Ptr GLchar -> m ()
glPushGroupMarkerEXT GLint
v1 Ptr GLchar
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLchar -> IO ())
-> GLint -> Ptr GLchar -> IO ()
dyn495 FunPtr (GLint -> Ptr GLchar -> IO ())
ptr_glPushGroupMarkerEXT GLint
v1 Ptr GLchar
v2

{-# NOINLINE ptr_glPushGroupMarkerEXT #-}
ptr_glPushGroupMarkerEXT :: FunPtr (GLsizei -> Ptr GLchar -> IO ())
ptr_glPushGroupMarkerEXT :: FunPtr (GLint -> Ptr GLchar -> IO ())
ptr_glPushGroupMarkerEXT = IO (FunPtr (GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLchar -> IO ()))
 -> FunPtr (GLint -> Ptr GLchar -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPushGroupMarkerEXT"

-- glPushMatrix ----------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPushMatrix.xml OpenGL 2.x>.
glPushMatrix
  :: MonadIO m
  => m ()
glPushMatrix :: m ()
glPushMatrix = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glPushMatrix

{-# NOINLINE ptr_glPushMatrix #-}
ptr_glPushMatrix :: FunPtr (IO ())
ptr_glPushMatrix :: FunPtr (IO ())
ptr_glPushMatrix = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPushMatrix"

-- glPushName ------------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glPushName.xml OpenGL 2.x>.
glPushName
  :: MonadIO m
  => GLuint -- ^ @name@ of type @SelectName@.
  -> m ()
glPushName :: GLuint -> m ()
glPushName GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glPushName GLuint
v1

{-# NOINLINE ptr_glPushName #-}
ptr_glPushName :: FunPtr (GLuint -> IO ())
ptr_glPushName :: FunPtr (GLuint -> IO ())
ptr_glPushName = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glPushName"

-- glQueryCounter --------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glQueryCounter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glQueryCounter.xhtml OpenGL 4.x>.
glQueryCounter
  :: MonadIO m
  => GLuint -- ^ @id@.
  -> GLenum -- ^ @target@ of type [QueryCounterTarget](Graphics-GL-Groups.html#QueryCounterTarget).
  -> m ()
glQueryCounter :: GLuint -> GLuint -> m ()
glQueryCounter GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn18 FunPtr (GLuint -> GLuint -> IO ())
ptr_glQueryCounter GLuint
v1 GLuint
v2

{-# NOINLINE ptr_glQueryCounter #-}
ptr_glQueryCounter :: FunPtr (GLuint -> GLenum -> IO ())
ptr_glQueryCounter :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glQueryCounter = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glQueryCounter"

-- glQueryCounterEXT -----------------------------------------------------------

-- | This command is an alias for 'glQueryCounter'.
glQueryCounterEXT
  :: MonadIO m
  => GLuint -- ^ @id@.
  -> GLenum -- ^ @target@ of type [QueryCounterTarget](Graphics-GL-Groups.html#QueryCounterTarget).
  -> m ()
glQueryCounterEXT :: GLuint -> GLuint -> m ()
glQueryCounterEXT GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn18 FunPtr (GLuint -> GLuint -> IO ())
ptr_glQueryCounterEXT GLuint
v1 GLuint
v2

{-# NOINLINE ptr_glQueryCounterEXT #-}
ptr_glQueryCounterEXT :: FunPtr (GLuint -> GLenum -> IO ())
ptr_glQueryCounterEXT :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glQueryCounterEXT = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glQueryCounterEXT"

-- glQueryMatrixxOES -----------------------------------------------------------

glQueryMatrixxOES
  :: MonadIO m
  => Ptr GLfixed -- ^ @mantissa@ pointing to @16@ elements of type @GLfixed@.
  -> Ptr GLint -- ^ @exponent@ pointing to @16@ elements of type @GLint@.
  -> m GLbitfield
glQueryMatrixxOES :: Ptr GLfixed -> Ptr GLint -> m GLuint
glQueryMatrixxOES Ptr GLfixed
v1 Ptr GLint
v2 = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLuint)
-> Ptr GLfixed -> Ptr GLint -> IO GLuint
dyn706 FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLuint)
ptr_glQueryMatrixxOES Ptr GLfixed
v1 Ptr GLint
v2

{-# NOINLINE ptr_glQueryMatrixxOES #-}
ptr_glQueryMatrixxOES :: FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLbitfield)
ptr_glQueryMatrixxOES :: FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLuint)
ptr_glQueryMatrixxOES = IO (FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLuint))
-> FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLuint))
 -> FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLuint))
-> IO (FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLuint))
-> FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLuint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glQueryMatrixxOES"

-- glQueryObjectParameteruiAMD -------------------------------------------------

glQueryObjectParameteruiAMD
  :: MonadIO m
  => GLenum -- ^ @target@ of type [QueryTarget](Graphics-GL-Groups.html#QueryTarget).
  -> GLuint -- ^ @id@.
  -> GLenum -- ^ @pname@.
  -> GLuint -- ^ @param@ of type [OcclusionQueryEventMaskAMD](Graphics-GL-Groups.html#OcclusionQueryEventMaskAMD).
  -> m ()
glQueryObjectParameteruiAMD :: GLuint -> GLuint -> GLuint -> GLuint -> m ()
glQueryObjectParameteruiAMD GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
-> GLuint -> GLuint -> GLuint -> GLuint -> IO ()
dyn707 FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glQueryObjectParameteruiAMD GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4

{-# NOINLINE ptr_glQueryObjectParameteruiAMD #-}
ptr_glQueryObjectParameteruiAMD :: FunPtr (GLenum -> GLuint -> GLenum -> GLuint -> IO ())
ptr_glQueryObjectParameteruiAMD :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glQueryObjectParameteruiAMD = IO (FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
 -> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glQueryObjectParameteruiAMD"

-- glQueryResourceNV -----------------------------------------------------------

glQueryResourceNV
  :: MonadIO m
  => GLenum -- ^ @queryType@.
  -> GLint -- ^ @tagId@.
  -> GLuint -- ^ @count@.
  -> Ptr GLint -- ^ @buffer@ pointing to @count@ elements of type @GLint@.
  -> m GLint
glQueryResourceNV :: GLuint -> GLint -> GLuint -> Ptr GLint -> m GLint
glQueryResourceNV GLuint
v1 GLint
v2 GLuint
v3 Ptr GLint
v4 = IO GLint -> m GLint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLint -> m GLint) -> IO GLint -> m GLint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> GLuint -> Ptr GLint -> IO GLint)
-> GLuint -> GLint -> GLuint -> Ptr GLint -> IO GLint
dyn708 FunPtr (GLuint -> GLint -> GLuint -> Ptr GLint -> IO GLint)
ptr_glQueryResourceNV GLuint
v1 GLint
v2 GLuint
v3 Ptr GLint
v4

{-# NOINLINE ptr_glQueryResourceNV #-}
ptr_glQueryResourceNV :: FunPtr (GLenum -> GLint -> GLuint -> Ptr GLint -> IO GLint)
ptr_glQueryResourceNV :: FunPtr (GLuint -> GLint -> GLuint -> Ptr GLint -> IO GLint)
ptr_glQueryResourceNV = IO (FunPtr (GLuint -> GLint -> GLuint -> Ptr GLint -> IO GLint))
-> FunPtr (GLuint -> GLint -> GLuint -> Ptr GLint -> IO GLint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> GLuint -> Ptr GLint -> IO GLint))
 -> FunPtr (GLuint -> GLint -> GLuint -> Ptr GLint -> IO GLint))
-> IO (FunPtr (GLuint -> GLint -> GLuint -> Ptr GLint -> IO GLint))
-> FunPtr (GLuint -> GLint -> GLuint -> Ptr GLint -> IO GLint)
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> GLuint -> Ptr GLint -> IO GLint))
forall a. String -> IO (FunPtr a)
getCommand String
"glQueryResourceNV"

-- glQueryResourceTagNV --------------------------------------------------------

glQueryResourceTagNV
  :: MonadIO m
  => GLint -- ^ @tagId@.
  -> Ptr GLchar -- ^ @tagString@.
  -> m ()
glQueryResourceTagNV :: GLint -> Ptr GLchar -> m ()
glQueryResourceTagNV GLint
v1 Ptr GLchar
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLchar -> IO ())
-> GLint -> Ptr GLchar -> IO ()
dyn220 FunPtr (GLint -> Ptr GLchar -> IO ())
ptr_glQueryResourceTagNV GLint
v1 Ptr GLchar
v2

{-# NOINLINE ptr_glQueryResourceTagNV #-}
ptr_glQueryResourceTagNV :: FunPtr (GLint -> Ptr GLchar -> IO ())
ptr_glQueryResourceTagNV :: FunPtr (GLint -> Ptr GLchar -> IO ())
ptr_glQueryResourceTagNV = IO (FunPtr (GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLchar -> IO ()))
 -> FunPtr (GLint -> Ptr GLchar -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glQueryResourceTagNV"

-- glRasterPos2d ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos2dv'.
glRasterPos2d
  :: MonadIO m
  => GLdouble -- ^ @x@ of type @CoordD@.
  -> GLdouble -- ^ @y@ of type @CoordD@.
  -> m ()
glRasterPos2d :: GLdouble -> GLdouble -> m ()
glRasterPos2d GLdouble
v1 GLdouble
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> IO ()
dyn225 FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glRasterPos2d GLdouble
v1 GLdouble
v2

{-# NOINLINE ptr_glRasterPos2d #-}
ptr_glRasterPos2d :: FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glRasterPos2d :: FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glRasterPos2d = IO (FunPtr (GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLdouble -> GLdouble -> IO ()))
 -> FunPtr (GLdouble -> GLdouble -> IO ()))
-> IO (FunPtr (GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos2d"

-- glRasterPos2dv --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.
glRasterPos2dv
  :: MonadIO m
  => Ptr GLdouble -- ^ @v@ pointing to @2@ elements of type @CoordD@.
  -> m ()
glRasterPos2dv :: Ptr GLdouble -> m ()
glRasterPos2dv Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glRasterPos2dv Ptr GLdouble
v1

{-# NOINLINE ptr_glRasterPos2dv #-}
ptr_glRasterPos2dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glRasterPos2dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glRasterPos2dv = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
 -> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos2dv"

-- glRasterPos2f ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos2fv'.
glRasterPos2f
  :: MonadIO m
  => GLfloat -- ^ @x@ of type @CoordF@.
  -> GLfloat -- ^ @y@ of type @CoordF@.
  -> m ()
glRasterPos2f :: GLfloat -> GLfloat -> m ()
glRasterPos2f GLfloat
v1 GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> IO ()
dyn230 FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glRasterPos2f GLfloat
v1 GLfloat
v2

{-# NOINLINE ptr_glRasterPos2f #-}
ptr_glRasterPos2f :: FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glRasterPos2f :: FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glRasterPos2f = IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> IO ()))
 -> FunPtr (GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos2f"

-- glRasterPos2fv --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.
glRasterPos2fv
  :: MonadIO m
  => Ptr GLfloat -- ^ @v@ pointing to @2@ elements of type @CoordF@.
  -> m ()
glRasterPos2fv :: Ptr GLfloat -> m ()
glRasterPos2fv Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glRasterPos2fv Ptr GLfloat
v1

{-# NOINLINE ptr_glRasterPos2fv #-}
ptr_glRasterPos2fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glRasterPos2fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glRasterPos2fv = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
 -> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos2fv"

-- glRasterPos2i ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos2iv'.
glRasterPos2i
  :: MonadIO m
  => GLint -- ^ @x@ of type @CoordI@.
  -> GLint -- ^ @y@ of type @CoordI@.
  -> m ()
glRasterPos2i :: GLint -> GLint -> m ()
glRasterPos2i GLint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> IO ()) -> GLint -> GLint -> IO ()
dyn277 FunPtr (GLint -> GLint -> IO ())
ptr_glRasterPos2i GLint
v1 GLint
v2

{-# NOINLINE ptr_glRasterPos2i #-}
ptr_glRasterPos2i :: FunPtr (GLint -> GLint -> IO ())
ptr_glRasterPos2i :: FunPtr (GLint -> GLint -> IO ())
ptr_glRasterPos2i = IO (FunPtr (GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> IO ()))
 -> FunPtr (GLint -> GLint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos2i"

-- glRasterPos2iv --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.
glRasterPos2iv
  :: MonadIO m
  => Ptr GLint -- ^ @v@ pointing to @2@ elements of type @CoordI@.
  -> m ()
glRasterPos2iv :: Ptr GLint -> m ()
glRasterPos2iv Ptr GLint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLint -> IO ()) -> Ptr GLint -> IO ()
dyn46 FunPtr (Ptr GLint -> IO ())
ptr_glRasterPos2iv Ptr GLint
v1

{-# NOINLINE ptr_glRasterPos2iv #-}
ptr_glRasterPos2iv :: FunPtr (Ptr GLint -> IO ())
ptr_glRasterPos2iv :: FunPtr (Ptr GLint -> IO ())
ptr_glRasterPos2iv = IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ()))
-> IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos2iv"

-- glRasterPos2s ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos2sv'.
glRasterPos2s
  :: MonadIO m
  => GLshort -- ^ @x@ of type @CoordS@.
  -> GLshort -- ^ @y@ of type @CoordS@.
  -> m ()
glRasterPos2s :: GLshort -> GLshort -> m ()
glRasterPos2s GLshort
v1 GLshort
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> IO ()) -> GLshort -> GLshort -> IO ()
dyn709 FunPtr (GLshort -> GLshort -> IO ())
ptr_glRasterPos2s GLshort
v1 GLshort
v2

{-# NOINLINE ptr_glRasterPos2s #-}
ptr_glRasterPos2s :: FunPtr (GLshort -> GLshort -> IO ())
ptr_glRasterPos2s :: FunPtr (GLshort -> GLshort -> IO ())
ptr_glRasterPos2s = IO (FunPtr (GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> IO ()))
 -> FunPtr (GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos2s"

-- glRasterPos2sv --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.
glRasterPos2sv
  :: MonadIO m
  => Ptr GLshort -- ^ @v@ pointing to @2@ elements of type @CoordS@.
  -> m ()
glRasterPos2sv :: Ptr GLshort -> m ()
glRasterPos2sv Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glRasterPos2sv Ptr GLshort
v1

{-# NOINLINE ptr_glRasterPos2sv #-}
ptr_glRasterPos2sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glRasterPos2sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glRasterPos2sv = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
 -> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos2sv"

-- glRasterPos2xOES ------------------------------------------------------------

glRasterPos2xOES
  :: MonadIO m
  => GLfixed -- ^ @x@.
  -> GLfixed -- ^ @y@.
  -> m ()
glRasterPos2xOES :: GLfixed -> GLfixed -> m ()
glRasterPos2xOES GLfixed
v1 GLfixed
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> IO ()) -> GLfixed -> GLfixed -> IO ()
dyn232 FunPtr (GLfixed -> GLfixed -> IO ())
ptr_glRasterPos2xOES GLfixed
v1 GLfixed
v2

{-# NOINLINE ptr_glRasterPos2xOES #-}
ptr_glRasterPos2xOES :: FunPtr (GLfixed -> GLfixed -> IO ())
ptr_glRasterPos2xOES :: FunPtr (GLfixed -> GLfixed -> IO ())
ptr_glRasterPos2xOES = IO (FunPtr (GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> IO ()))
 -> FunPtr (GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos2xOES"

-- glRasterPos2xvOES -----------------------------------------------------------

glRasterPos2xvOES
  :: MonadIO m
  => Ptr GLfixed -- ^ @coords@ pointing to @2@ elements of type @GLfixed@.
  -> m ()
glRasterPos2xvOES :: Ptr GLfixed -> m ()
glRasterPos2xvOES Ptr GLfixed
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfixed -> IO ()) -> Ptr GLfixed -> IO ()
dyn114 FunPtr (Ptr GLfixed -> IO ())
ptr_glRasterPos2xvOES Ptr GLfixed
v1

{-# NOINLINE ptr_glRasterPos2xvOES #-}
ptr_glRasterPos2xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glRasterPos2xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glRasterPos2xvOES = IO (FunPtr (Ptr GLfixed -> IO ())) -> FunPtr (Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfixed -> IO ()))
 -> FunPtr (Ptr GLfixed -> IO ()))
-> IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos2xvOES"

-- glRasterPos3d ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos3dv'.
glRasterPos3d
  :: MonadIO m
  => GLdouble -- ^ @x@ of type @CoordD@.
  -> GLdouble -- ^ @y@ of type @CoordD@.
  -> GLdouble -- ^ @z@ of type @CoordD@.
  -> m ()
glRasterPos3d :: GLdouble -> GLdouble -> GLdouble -> m ()
glRasterPos3d GLdouble
v1 GLdouble
v2 GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> IO ()
dyn41 FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glRasterPos3d GLdouble
v1 GLdouble
v2 GLdouble
v3

{-# NOINLINE ptr_glRasterPos3d #-}
ptr_glRasterPos3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glRasterPos3d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glRasterPos3d = IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
 -> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos3d"

-- glRasterPos3dv --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.
glRasterPos3dv
  :: MonadIO m
  => Ptr GLdouble -- ^ @v@ pointing to @3@ elements of type @CoordD@.
  -> m ()
glRasterPos3dv :: Ptr GLdouble -> m ()
glRasterPos3dv Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glRasterPos3dv Ptr GLdouble
v1

{-# NOINLINE ptr_glRasterPos3dv #-}
ptr_glRasterPos3dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glRasterPos3dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glRasterPos3dv = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
 -> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos3dv"

-- glRasterPos3f ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos3fv'.
glRasterPos3f
  :: MonadIO m
  => GLfloat -- ^ @x@ of type @CoordF@.
  -> GLfloat -- ^ @y@ of type @CoordF@.
  -> GLfloat -- ^ @z@ of type @CoordF@.
  -> m ()
glRasterPos3f :: GLfloat -> GLfloat -> GLfloat -> m ()
glRasterPos3f GLfloat
v1 GLfloat
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn43 FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glRasterPos3f GLfloat
v1 GLfloat
v2 GLfloat
v3

{-# NOINLINE ptr_glRasterPos3f #-}
ptr_glRasterPos3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glRasterPos3f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glRasterPos3f = IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
 -> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos3f"

-- glRasterPos3fv --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.
glRasterPos3fv
  :: MonadIO m
  => Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @CoordF@.
  -> m ()
glRasterPos3fv :: Ptr GLfloat -> m ()
glRasterPos3fv Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glRasterPos3fv Ptr GLfloat
v1

{-# NOINLINE ptr_glRasterPos3fv #-}
ptr_glRasterPos3fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glRasterPos3fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glRasterPos3fv = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
 -> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos3fv"

-- glRasterPos3i ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos3iv'.
glRasterPos3i
  :: MonadIO m
  => GLint -- ^ @x@ of type @CoordI@.
  -> GLint -- ^ @y@ of type @CoordI@.
  -> GLint -- ^ @z@ of type @CoordI@.
  -> m ()
glRasterPos3i :: GLint -> GLint -> GLint -> m ()
glRasterPos3i GLint
v1 GLint
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> GLint -> IO ())
-> GLint -> GLint -> GLint -> IO ()
dyn45 FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glRasterPos3i GLint
v1 GLint
v2 GLint
v3

{-# NOINLINE ptr_glRasterPos3i #-}
ptr_glRasterPos3i :: FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glRasterPos3i :: FunPtr (GLint -> GLint -> GLint -> IO ())
ptr_glRasterPos3i = IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
 -> FunPtr (GLint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos3i"

-- glRasterPos3iv --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.
glRasterPos3iv
  :: MonadIO m
  => Ptr GLint -- ^ @v@ pointing to @3@ elements of type @CoordI@.
  -> m ()
glRasterPos3iv :: Ptr GLint -> m ()
glRasterPos3iv Ptr GLint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLint -> IO ()) -> Ptr GLint -> IO ()
dyn46 FunPtr (Ptr GLint -> IO ())
ptr_glRasterPos3iv Ptr GLint
v1

{-# NOINLINE ptr_glRasterPos3iv #-}
ptr_glRasterPos3iv :: FunPtr (Ptr GLint -> IO ())
ptr_glRasterPos3iv :: FunPtr (Ptr GLint -> IO ())
ptr_glRasterPos3iv = IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ()))
-> IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos3iv"

-- glRasterPos3s ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos3sv'.
glRasterPos3s
  :: MonadIO m
  => GLshort -- ^ @x@ of type @CoordS@.
  -> GLshort -- ^ @y@ of type @CoordS@.
  -> GLshort -- ^ @z@ of type @CoordS@.
  -> m ()
glRasterPos3s :: GLshort -> GLshort -> GLshort -> m ()
glRasterPos3s GLshort
v1 GLshort
v2 GLshort
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> GLshort -> IO ())
-> GLshort -> GLshort -> GLshort -> IO ()
dyn47 FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glRasterPos3s GLshort
v1 GLshort
v2 GLshort
v3

{-# NOINLINE ptr_glRasterPos3s #-}
ptr_glRasterPos3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glRasterPos3s :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())
ptr_glRasterPos3s = IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
 -> FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLshort -> GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos3s"

-- glRasterPos3sv --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.
glRasterPos3sv
  :: MonadIO m
  => Ptr GLshort -- ^ @v@ pointing to @3@ elements of type @CoordS@.
  -> m ()
glRasterPos3sv :: Ptr GLshort -> m ()
glRasterPos3sv Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glRasterPos3sv Ptr GLshort
v1

{-# NOINLINE ptr_glRasterPos3sv #-}
ptr_glRasterPos3sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glRasterPos3sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glRasterPos3sv = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
 -> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos3sv"

-- glRasterPos3xOES ------------------------------------------------------------

glRasterPos3xOES
  :: MonadIO m
  => GLfixed -- ^ @x@.
  -> GLfixed -- ^ @y@.
  -> GLfixed -- ^ @z@.
  -> m ()
glRasterPos3xOES :: GLfixed -> GLfixed -> GLfixed -> m ()
glRasterPos3xOES GLfixed
v1 GLfixed
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn113 FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRasterPos3xOES GLfixed
v1 GLfixed
v2 GLfixed
v3

{-# NOINLINE ptr_glRasterPos3xOES #-}
ptr_glRasterPos3xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRasterPos3xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRasterPos3xOES = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
 -> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos3xOES"

-- glRasterPos3xvOES -----------------------------------------------------------

glRasterPos3xvOES
  :: MonadIO m
  => Ptr GLfixed -- ^ @coords@ pointing to @3@ elements of type @GLfixed@.
  -> m ()
glRasterPos3xvOES :: Ptr GLfixed -> m ()
glRasterPos3xvOES Ptr GLfixed
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfixed -> IO ()) -> Ptr GLfixed -> IO ()
dyn114 FunPtr (Ptr GLfixed -> IO ())
ptr_glRasterPos3xvOES Ptr GLfixed
v1

{-# NOINLINE ptr_glRasterPos3xvOES #-}
ptr_glRasterPos3xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glRasterPos3xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glRasterPos3xvOES = IO (FunPtr (Ptr GLfixed -> IO ())) -> FunPtr (Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfixed -> IO ()))
 -> FunPtr (Ptr GLfixed -> IO ()))
-> IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos3xvOES"

-- glRasterPos4d ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos4dv'.
glRasterPos4d
  :: MonadIO m
  => GLdouble -- ^ @x@ of type @CoordD@.
  -> GLdouble -- ^ @y@ of type @CoordD@.
  -> GLdouble -- ^ @z@ of type @CoordD@.
  -> GLdouble -- ^ @w@ of type @CoordD@.
  -> m ()
glRasterPos4d :: GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
glRasterPos4d GLdouble
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
-> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()
dyn116 FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glRasterPos4d GLdouble
v1 GLdouble
v2 GLdouble
v3 GLdouble
v4

{-# NOINLINE ptr_glRasterPos4d #-}
ptr_glRasterPos4d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glRasterPos4d :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glRasterPos4d = IO (FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
 -> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> IO
     (FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
-> FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos4d"

-- glRasterPos4dv --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.
glRasterPos4dv
  :: MonadIO m
  => Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @CoordD@.
  -> m ()
glRasterPos4dv :: Ptr GLdouble -> m ()
glRasterPos4dv Ptr GLdouble
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()
dyn42 FunPtr (Ptr GLdouble -> IO ())
ptr_glRasterPos4dv Ptr GLdouble
v1

{-# NOINLINE ptr_glRasterPos4dv #-}
ptr_glRasterPos4dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glRasterPos4dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glRasterPos4dv = IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLdouble -> IO ()))
 -> FunPtr (Ptr GLdouble -> IO ()))
-> IO (FunPtr (Ptr GLdouble -> IO ()))
-> FunPtr (Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos4dv"

-- glRasterPos4f ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos4fv'.
glRasterPos4f
  :: MonadIO m
  => GLfloat -- ^ @x@ of type @CoordF@.
  -> GLfloat -- ^ @y@ of type @CoordF@.
  -> GLfloat -- ^ @z@ of type @CoordF@.
  -> GLfloat -- ^ @w@ of type @CoordF@.
  -> m ()
glRasterPos4f :: GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
glRasterPos4f GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
-> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()
dyn52 FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glRasterPos4f GLfloat
v1 GLfloat
v2 GLfloat
v3 GLfloat
v4

{-# NOINLINE ptr_glRasterPos4f #-}
ptr_glRasterPos4f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glRasterPos4f :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
ptr_glRasterPos4f = IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
 -> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
-> FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos4f"

-- glRasterPos4fv --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.
glRasterPos4fv
  :: MonadIO m
  => Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @CoordF@.
  -> m ()
glRasterPos4fv :: Ptr GLfloat -> m ()
glRasterPos4fv Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glRasterPos4fv Ptr GLfloat
v1

{-# NOINLINE ptr_glRasterPos4fv #-}
ptr_glRasterPos4fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glRasterPos4fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glRasterPos4fv = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
 -> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos4fv"

-- glRasterPos4i ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos4iv'.
glRasterPos4i
  :: MonadIO m
  => GLint -- ^ @x@ of type @CoordI@.
  -> GLint -- ^ @y@ of type @CoordI@.
  -> GLint -- ^ @z@ of type @CoordI@.
  -> GLint -- ^ @w@ of type @CoordI@.
  -> m ()
glRasterPos4i :: GLint -> GLint -> GLint -> GLint -> m ()
glRasterPos4i GLint
v1 GLint
v2 GLint
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
-> GLint -> GLint -> GLint -> GLint -> IO ()
dyn82 FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glRasterPos4i GLint
v1 GLint
v2 GLint
v3 GLint
v4

{-# NOINLINE ptr_glRasterPos4i #-}
ptr_glRasterPos4i :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glRasterPos4i :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glRasterPos4i = IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
 -> FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos4i"

-- glRasterPos4iv --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.
glRasterPos4iv
  :: MonadIO m
  => Ptr GLint -- ^ @v@ pointing to @4@ elements of type @CoordI@.
  -> m ()
glRasterPos4iv :: Ptr GLint -> m ()
glRasterPos4iv Ptr GLint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLint -> IO ()) -> Ptr GLint -> IO ()
dyn46 FunPtr (Ptr GLint -> IO ())
ptr_glRasterPos4iv Ptr GLint
v1

{-# NOINLINE ptr_glRasterPos4iv #-}
ptr_glRasterPos4iv :: FunPtr (Ptr GLint -> IO ())
ptr_glRasterPos4iv :: FunPtr (Ptr GLint -> IO ())
ptr_glRasterPos4iv = IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ()))
-> IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos4iv"

-- glRasterPos4s ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>. The vector equivalent of this command is 'glRasterPos4sv'.
glRasterPos4s
  :: MonadIO m
  => GLshort -- ^ @x@ of type @CoordS@.
  -> GLshort -- ^ @y@ of type @CoordS@.
  -> GLshort -- ^ @z@ of type @CoordS@.
  -> GLshort -- ^ @w@ of type @CoordS@.
  -> m ()
glRasterPos4s :: GLshort -> GLshort -> GLshort -> GLshort -> m ()
glRasterPos4s GLshort
v1 GLshort
v2 GLshort
v3 GLshort
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
-> GLshort -> GLshort -> GLshort -> GLshort -> IO ()
dyn120 FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glRasterPos4s GLshort
v1 GLshort
v2 GLshort
v3 GLshort
v4

{-# NOINLINE ptr_glRasterPos4s #-}
ptr_glRasterPos4s :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glRasterPos4s :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glRasterPos4s = IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
 -> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos4s"

-- glRasterPos4sv --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glRasterPos.xml OpenGL 2.x>.
glRasterPos4sv
  :: MonadIO m
  => Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @CoordS@.
  -> m ()
glRasterPos4sv :: Ptr GLshort -> m ()
glRasterPos4sv Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glRasterPos4sv Ptr GLshort
v1

{-# NOINLINE ptr_glRasterPos4sv #-}
ptr_glRasterPos4sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glRasterPos4sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glRasterPos4sv = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
 -> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos4sv"

-- glRasterPos4xOES ------------------------------------------------------------

glRasterPos4xOES
  :: MonadIO m
  => GLfixed -- ^ @x@.
  -> GLfixed -- ^ @y@.
  -> GLfixed -- ^ @z@.
  -> GLfixed -- ^ @w@.
  -> m ()
glRasterPos4xOES :: GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
glRasterPos4xOES GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn53 FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRasterPos4xOES GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4

{-# NOINLINE ptr_glRasterPos4xOES #-}
ptr_glRasterPos4xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRasterPos4xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glRasterPos4xOES = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
 -> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glRasterPos4xOES"