Copyright | (c) Sven Panne 2019 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Synopsis
- glGetEXTSeparateShaderObjects :: MonadIO m => m Bool
- gl_EXT_separate_shader_objects :: Bool
- pattern GL_ACTIVE_PROGRAM_EXT :: GLenum
- glActiveProgramEXT :: MonadIO m => GLuint -> m ()
- glCreateShaderProgramEXT :: MonadIO m => GLenum -> Ptr GLchar -> m GLuint
- glUseShaderProgramEXT :: MonadIO m => GLenum -> GLuint -> m ()
Extension Support
glGetEXTSeparateShaderObjects :: MonadIO m => m Bool Source #
Is the EXT_separate_shader_objects extension supported?
gl_EXT_separate_shader_objects :: Bool Source #
Is the EXT_separate_shader_objects extension supported?
Note that in the presence of multiple contexts with different capabilities,
this might be wrong. Use glGetEXTSeparateShaderObjects
in those cases instead.
Enums
pattern GL_ACTIVE_PROGRAM_EXT :: GLenum Source #