{-# OPTIONS_HADDOCK hide #-}
module Graphics.GL.Functions.F05 (
glCopyTextureLevelsAPPLE,
glCopyTextureSubImage1D,
glCopyTextureSubImage1DEXT,
glCopyTextureSubImage2D,
glCopyTextureSubImage2DEXT,
glCopyTextureSubImage3D,
glCopyTextureSubImage3DEXT,
glCoverFillPathInstancedNV,
glCoverFillPathNV,
glCoverStrokePathInstancedNV,
glCoverStrokePathNV,
glCoverageMaskNV,
glCoverageModulationNV,
glCoverageModulationTableNV,
glCoverageOperationNV,
glCreateBuffers,
glCreateCommandListsNV,
glCreateFramebuffers,
glCreateMemoryObjectsEXT,
glCreatePerfQueryINTEL,
glCreateProgram,
glCreateProgramObjectARB,
glCreateProgramPipelines,
glCreateProgressFenceNVX,
glCreateQueries,
glCreateRenderbuffers,
glCreateSamplers,
glCreateShader,
glCreateShaderObjectARB,
glCreateShaderProgramEXT,
glCreateShaderProgramv,
glCreateShaderProgramvEXT,
glCreateStatesNV,
glCreateSyncFromCLeventARB,
glCreateTextures,
glCreateTransformFeedbacks,
glCreateVertexArrays,
glCullFace,
glCullParameterdvEXT,
glCullParameterfvEXT,
glCurrentPaletteMatrixARB,
glCurrentPaletteMatrixOES,
glDebugMessageCallback,
glDebugMessageCallbackAMD,
glDebugMessageCallbackARB,
glDebugMessageCallbackKHR,
glDebugMessageControl,
glDebugMessageControlARB,
glDebugMessageControlKHR,
glDebugMessageEnableAMD,
glDebugMessageInsert,
glDebugMessageInsertAMD,
glDebugMessageInsertARB,
glDebugMessageInsertKHR,
glDeformSGIX,
glDeformationMap3dSGIX,
glDeformationMap3fSGIX,
glDeleteAsyncMarkersSGIX,
glDeleteBuffers,
glDeleteBuffersARB,
glDeleteCommandListsNV,
glDeleteFencesAPPLE,
glDeleteFencesNV,
glDeleteFragmentShaderATI,
glDeleteFramebuffers,
glDeleteFramebuffersEXT,
glDeleteFramebuffersOES,
glDeleteLists,
glDeleteMemoryObjectsEXT,
glDeleteNamedStringARB,
glDeleteNamesAMD,
glDeleteObjectARB,
glDeleteOcclusionQueriesNV,
glDeletePathsNV,
glDeletePerfMonitorsAMD,
glDeletePerfQueryINTEL,
glDeleteProgram,
glDeleteProgramPipelines,
glDeleteProgramPipelinesEXT,
glDeleteProgramsARB,
glDeleteProgramsNV,
glDeleteQueries,
glDeleteQueriesARB,
glDeleteQueriesEXT,
glDeleteQueryResourceTagNV,
glDeleteRenderbuffers,
glDeleteRenderbuffersEXT,
glDeleteRenderbuffersOES,
glDeleteSamplers,
glDeleteSemaphoresEXT,
glDeleteShader,
glDeleteStatesNV,
glDeleteSync,
glDeleteSyncAPPLE,
glDeleteTextures,
glDeleteTexturesEXT,
glDeleteTransformFeedbacks,
glDeleteTransformFeedbacksNV,
glDeleteVertexArrays,
glDeleteVertexArraysAPPLE
) where
import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )
glCopyTextureLevelsAPPLE
:: MonadIO m
=> GLuint
-> GLuint
-> GLint
-> GLsizei
-> m ()
glCopyTextureLevelsAPPLE :: GLuint -> GLuint -> GLint -> GLint -> m ()
glCopyTextureLevelsAPPLE GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
-> GLuint -> GLuint -> GLint -> GLint -> IO ()
dyn190 FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
ptr_glCopyTextureLevelsAPPLE GLuint
v1 GLuint
v2 GLint
v3 GLint
v4
{-# NOINLINE ptr_glCopyTextureLevelsAPPLE #-}
ptr_glCopyTextureLevelsAPPLE :: FunPtr (GLuint -> GLuint -> GLint -> GLsizei -> IO ())
ptr_glCopyTextureLevelsAPPLE :: FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
ptr_glCopyTextureLevelsAPPLE = IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCopyTextureLevelsAPPLE"
glCopyTextureSubImage1D
:: MonadIO m
=> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLsizei
-> m ()
glCopyTextureSubImage1D :: GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> m ()
glCopyTextureSubImage1D GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
-> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()
dyn191 FunPtr
(GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glCopyTextureSubImage1D GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6
{-# NOINLINE ptr_glCopyTextureSubImage1D #-}
ptr_glCopyTextureSubImage1D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())
ptr_glCopyTextureSubImage1D :: FunPtr
(GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glCopyTextureSubImage1D = IO
(FunPtr
(GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr
(GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCopyTextureSubImage1D"
glCopyTextureSubImage1DEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLsizei
-> m ()
glCopyTextureSubImage1DEXT :: GLuint
-> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> m ()
glCopyTextureSubImage1DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()
dyn192 FunPtr
(GLuint
-> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glCopyTextureSubImage1DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7
{-# NOINLINE ptr_glCopyTextureSubImage1DEXT #-}
ptr_glCopyTextureSubImage1DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())
ptr_glCopyTextureSubImage1DEXT :: FunPtr
(GLuint
-> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glCopyTextureSubImage1DEXT = IO
(FunPtr
(GLuint
-> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCopyTextureSubImage1DEXT"
glCopyTextureSubImage2D
:: MonadIO m
=> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLsizei
-> GLsizei
-> m ()
glCopyTextureSubImage2D :: GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glCopyTextureSubImage2D GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()
dyn193 FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
ptr_glCopyTextureSubImage2D GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8
{-# NOINLINE ptr_glCopyTextureSubImage2D #-}
ptr_glCopyTextureSubImage2D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())
ptr_glCopyTextureSubImage2D :: FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
ptr_glCopyTextureSubImage2D = IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCopyTextureSubImage2D"
glCopyTextureSubImage2DEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLsizei
-> GLsizei
-> m ()
glCopyTextureSubImage2DEXT :: GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glCopyTextureSubImage2DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLint
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()
dyn194 FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
ptr_glCopyTextureSubImage2DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLint
v9
{-# NOINLINE ptr_glCopyTextureSubImage2DEXT #-}
ptr_glCopyTextureSubImage2DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())
ptr_glCopyTextureSubImage2DEXT :: FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
ptr_glCopyTextureSubImage2DEXT = IO
(FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCopyTextureSubImage2DEXT"
glCopyTextureSubImage3D
:: MonadIO m
=> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLsizei
-> GLsizei
-> m ()
glCopyTextureSubImage3D :: GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glCopyTextureSubImage3D GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLint
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()
dyn195 FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
ptr_glCopyTextureSubImage3D GLuint
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLint
v9
{-# NOINLINE ptr_glCopyTextureSubImage3D #-}
ptr_glCopyTextureSubImage3D :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())
ptr_glCopyTextureSubImage3D :: FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
ptr_glCopyTextureSubImage3D = IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCopyTextureSubImage3D"
glCopyTextureSubImage3DEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLsizei
-> GLsizei
-> m ()
glCopyTextureSubImage3DEXT :: GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> m ()
glCopyTextureSubImage3DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLint
v9 GLint
v10 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
-> GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()
dyn196 FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
ptr_glCopyTextureSubImage3DEXT GLuint
v1 GLuint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLint
v9 GLint
v10
{-# NOINLINE ptr_glCopyTextureSubImage3DEXT #-}
ptr_glCopyTextureSubImage3DEXT :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())
ptr_glCopyTextureSubImage3DEXT :: FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
ptr_glCopyTextureSubImage3DEXT = IO
(FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
-> FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCopyTextureSubImage3DEXT"
glCoverFillPathInstancedNV
:: MonadIO m
=> GLsizei
-> GLenum
-> Ptr a
-> GLuint
-> GLenum
-> GLenum
-> Ptr GLfloat
-> m ()
glCoverFillPathInstancedNV :: GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> m ()
glCoverFillPathInstancedNV GLint
v1 GLuint
v2 Ptr a
v3 GLuint
v4 GLuint
v5 GLuint
v6 Ptr GLfloat
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ())
-> GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ()
forall a.
FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ())
-> GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ()
dyn197 FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ())
forall a.
FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ())
ptr_glCoverFillPathInstancedNV GLint
v1 GLuint
v2 Ptr a
v3 GLuint
v4 GLuint
v5 GLuint
v6 Ptr GLfloat
v7
{-# NOINLINE ptr_glCoverFillPathInstancedNV #-}
ptr_glCoverFillPathInstancedNV :: FunPtr (GLsizei -> GLenum -> Ptr a -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glCoverFillPathInstancedNV :: FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ())
ptr_glCoverFillPathInstancedNV = IO
(FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ()))
-> FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ()))
-> FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ()))
-> IO
(FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ()))
-> FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCoverFillPathInstancedNV"
glCoverFillPathNV
:: MonadIO m
=> GLuint
-> GLenum
-> m ()
glCoverFillPathNV :: GLuint -> GLuint -> m ()
glCoverFillPathNV GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn18 FunPtr (GLuint -> GLuint -> IO ())
ptr_glCoverFillPathNV GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glCoverFillPathNV #-}
ptr_glCoverFillPathNV :: FunPtr (GLuint -> GLenum -> IO ())
ptr_glCoverFillPathNV :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glCoverFillPathNV = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCoverFillPathNV"
glCoverStrokePathInstancedNV
:: MonadIO m
=> GLsizei
-> GLenum
-> Ptr a
-> GLuint
-> GLenum
-> GLenum
-> Ptr GLfloat
-> m ()
glCoverStrokePathInstancedNV :: GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> m ()
glCoverStrokePathInstancedNV GLint
v1 GLuint
v2 Ptr a
v3 GLuint
v4 GLuint
v5 GLuint
v6 Ptr GLfloat
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ())
-> GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ()
forall a.
FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ())
-> GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ()
dyn197 FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ())
forall a.
FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ())
ptr_glCoverStrokePathInstancedNV GLint
v1 GLuint
v2 Ptr a
v3 GLuint
v4 GLuint
v5 GLuint
v6 Ptr GLfloat
v7
{-# NOINLINE ptr_glCoverStrokePathInstancedNV #-}
ptr_glCoverStrokePathInstancedNV :: FunPtr (GLsizei -> GLenum -> Ptr a -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glCoverStrokePathInstancedNV :: FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ())
ptr_glCoverStrokePathInstancedNV = IO
(FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ()))
-> FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ()))
-> FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ()))
-> IO
(FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ()))
-> FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLint
-> GLuint
-> Ptr a
-> GLuint
-> GLuint
-> GLuint
-> Ptr GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCoverStrokePathInstancedNV"
glCoverStrokePathNV
:: MonadIO m
=> GLuint
-> GLenum
-> m ()
glCoverStrokePathNV :: GLuint -> GLuint -> m ()
glCoverStrokePathNV GLuint
v1 GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()
dyn18 FunPtr (GLuint -> GLuint -> IO ())
ptr_glCoverStrokePathNV GLuint
v1 GLuint
v2
{-# NOINLINE ptr_glCoverStrokePathNV #-}
ptr_glCoverStrokePathNV :: FunPtr (GLuint -> GLenum -> IO ())
ptr_glCoverStrokePathNV :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glCoverStrokePathNV = IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCoverStrokePathNV"
glCoverageMaskNV
:: MonadIO m
=> GLboolean
-> m ()
glCoverageMaskNV :: GLboolean -> m ()
glCoverageMaskNV GLboolean
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLboolean -> IO ()) -> GLboolean -> IO ()
dyn198 FunPtr (GLboolean -> IO ())
ptr_glCoverageMaskNV GLboolean
v1
{-# NOINLINE ptr_glCoverageMaskNV #-}
ptr_glCoverageMaskNV :: FunPtr (GLboolean -> IO ())
ptr_glCoverageMaskNV :: FunPtr (GLboolean -> IO ())
ptr_glCoverageMaskNV = IO (FunPtr (GLboolean -> IO ())) -> FunPtr (GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLboolean -> IO ())) -> FunPtr (GLboolean -> IO ()))
-> IO (FunPtr (GLboolean -> IO ())) -> FunPtr (GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCoverageMaskNV"
glCoverageModulationNV
:: MonadIO m
=> GLenum
-> m ()
glCoverageModulationNV :: GLuint -> m ()
glCoverageModulationNV GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glCoverageModulationNV GLuint
v1
{-# NOINLINE ptr_glCoverageModulationNV #-}
ptr_glCoverageModulationNV :: FunPtr (GLenum -> IO ())
ptr_glCoverageModulationNV :: FunPtr (GLuint -> IO ())
ptr_glCoverageModulationNV = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCoverageModulationNV"
glCoverageModulationTableNV
:: MonadIO m
=> GLsizei
-> Ptr GLfloat
-> m ()
glCoverageModulationTableNV :: GLint -> Ptr GLfloat -> m ()
glCoverageModulationTableNV GLint
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLfloat -> IO ())
-> GLint -> Ptr GLfloat -> IO ()
dyn199 FunPtr (GLint -> Ptr GLfloat -> IO ())
ptr_glCoverageModulationTableNV GLint
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glCoverageModulationTableNV #-}
ptr_glCoverageModulationTableNV :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())
ptr_glCoverageModulationTableNV :: FunPtr (GLint -> Ptr GLfloat -> IO ())
ptr_glCoverageModulationTableNV = IO (FunPtr (GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCoverageModulationTableNV"
glCoverageOperationNV
:: MonadIO m
=> GLenum
-> m ()
glCoverageOperationNV :: GLuint -> m ()
glCoverageOperationNV GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glCoverageOperationNV GLuint
v1
{-# NOINLINE ptr_glCoverageOperationNV #-}
ptr_glCoverageOperationNV :: FunPtr (GLenum -> IO ())
ptr_glCoverageOperationNV :: FunPtr (GLuint -> IO ())
ptr_glCoverageOperationNV = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCoverageOperationNV"
glCreateBuffers
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glCreateBuffers :: GLint -> Ptr GLuint -> m ()
glCreateBuffers GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateBuffers GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glCreateBuffers #-}
ptr_glCreateBuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glCreateBuffers :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateBuffers = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateBuffers"
glCreateCommandListsNV
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glCreateCommandListsNV :: GLint -> Ptr GLuint -> m ()
glCreateCommandListsNV GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateCommandListsNV GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glCreateCommandListsNV #-}
ptr_glCreateCommandListsNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glCreateCommandListsNV :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateCommandListsNV = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateCommandListsNV"
glCreateFramebuffers
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glCreateFramebuffers :: GLint -> Ptr GLuint -> m ()
glCreateFramebuffers GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateFramebuffers GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glCreateFramebuffers #-}
ptr_glCreateFramebuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glCreateFramebuffers :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateFramebuffers = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateFramebuffers"
glCreateMemoryObjectsEXT
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glCreateMemoryObjectsEXT :: GLint -> Ptr GLuint -> m ()
glCreateMemoryObjectsEXT GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateMemoryObjectsEXT GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glCreateMemoryObjectsEXT #-}
ptr_glCreateMemoryObjectsEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glCreateMemoryObjectsEXT :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateMemoryObjectsEXT = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateMemoryObjectsEXT"
glCreatePerfQueryINTEL
:: MonadIO m
=> GLuint
-> Ptr GLuint
-> m ()
glCreatePerfQueryINTEL :: GLuint -> Ptr GLuint -> m ()
glCreatePerfQueryINTEL GLuint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLuint -> IO ())
-> GLuint -> Ptr GLuint -> IO ()
dyn201 FunPtr (GLuint -> Ptr GLuint -> IO ())
ptr_glCreatePerfQueryINTEL GLuint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glCreatePerfQueryINTEL #-}
ptr_glCreatePerfQueryINTEL :: FunPtr (GLuint -> Ptr GLuint -> IO ())
ptr_glCreatePerfQueryINTEL :: FunPtr (GLuint -> Ptr GLuint -> IO ())
ptr_glCreatePerfQueryINTEL = IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreatePerfQueryINTEL"
glCreateProgram
:: MonadIO m
=> m GLuint
glCreateProgram :: m GLuint
glCreateProgram = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr (IO GLuint) -> IO GLuint
dyn202 FunPtr (IO GLuint)
ptr_glCreateProgram
{-# NOINLINE ptr_glCreateProgram #-}
ptr_glCreateProgram :: FunPtr (IO GLuint)
ptr_glCreateProgram :: FunPtr (IO GLuint)
ptr_glCreateProgram = IO (FunPtr (IO GLuint)) -> FunPtr (IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO GLuint)) -> FunPtr (IO GLuint))
-> IO (FunPtr (IO GLuint)) -> FunPtr (IO GLuint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateProgram"
glCreateProgramObjectARB
:: MonadIO m
=> m GLhandleARB
glCreateProgramObjectARB :: m GLuint
glCreateProgramObjectARB = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr (IO GLuint) -> IO GLuint
dyn203 FunPtr (IO GLuint)
ptr_glCreateProgramObjectARB
{-# NOINLINE ptr_glCreateProgramObjectARB #-}
ptr_glCreateProgramObjectARB :: FunPtr (IO GLhandleARB)
ptr_glCreateProgramObjectARB :: FunPtr (IO GLuint)
ptr_glCreateProgramObjectARB = IO (FunPtr (IO GLuint)) -> FunPtr (IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO GLuint)) -> FunPtr (IO GLuint))
-> IO (FunPtr (IO GLuint)) -> FunPtr (IO GLuint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateProgramObjectARB"
glCreateProgramPipelines
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glCreateProgramPipelines :: GLint -> Ptr GLuint -> m ()
glCreateProgramPipelines GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateProgramPipelines GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glCreateProgramPipelines #-}
ptr_glCreateProgramPipelines :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glCreateProgramPipelines :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateProgramPipelines = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateProgramPipelines"
glCreateProgressFenceNVX
:: MonadIO m
=> m GLuint
glCreateProgressFenceNVX :: m GLuint
glCreateProgressFenceNVX = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr (IO GLuint) -> IO GLuint
dyn202 FunPtr (IO GLuint)
ptr_glCreateProgressFenceNVX
{-# NOINLINE ptr_glCreateProgressFenceNVX #-}
ptr_glCreateProgressFenceNVX :: FunPtr (IO GLuint)
ptr_glCreateProgressFenceNVX :: FunPtr (IO GLuint)
ptr_glCreateProgressFenceNVX = IO (FunPtr (IO GLuint)) -> FunPtr (IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO GLuint)) -> FunPtr (IO GLuint))
-> IO (FunPtr (IO GLuint)) -> FunPtr (IO GLuint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateProgressFenceNVX"
glCreateQueries
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr GLuint
-> m ()
glCreateQueries :: GLuint -> GLint -> Ptr GLuint -> m ()
glCreateQueries GLuint
v1 GLint
v2 Ptr GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())
-> GLuint -> GLint -> Ptr GLuint -> IO ()
dyn204 FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())
ptr_glCreateQueries GLuint
v1 GLint
v2 Ptr GLuint
v3
{-# NOINLINE ptr_glCreateQueries #-}
ptr_glCreateQueries :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())
ptr_glCreateQueries :: FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())
ptr_glCreateQueries = IO (FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateQueries"
glCreateRenderbuffers
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glCreateRenderbuffers :: GLint -> Ptr GLuint -> m ()
glCreateRenderbuffers GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateRenderbuffers GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glCreateRenderbuffers #-}
ptr_glCreateRenderbuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glCreateRenderbuffers :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateRenderbuffers = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateRenderbuffers"
glCreateSamplers
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glCreateSamplers :: GLint -> Ptr GLuint -> m ()
glCreateSamplers GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateSamplers GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glCreateSamplers #-}
ptr_glCreateSamplers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glCreateSamplers :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateSamplers = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateSamplers"
glCreateShader
:: MonadIO m
=> GLenum
-> m GLuint
glCreateShader :: GLuint -> m GLuint
glCreateShader GLuint
v1 = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLuint) -> GLuint -> IO GLuint
dyn33 FunPtr (GLuint -> IO GLuint)
ptr_glCreateShader GLuint
v1
{-# NOINLINE ptr_glCreateShader #-}
ptr_glCreateShader :: FunPtr (GLenum -> IO GLuint)
ptr_glCreateShader :: FunPtr (GLuint -> IO GLuint)
ptr_glCreateShader = IO (FunPtr (GLuint -> IO GLuint)) -> FunPtr (GLuint -> IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLuint)) -> FunPtr (GLuint -> IO GLuint))
-> IO (FunPtr (GLuint -> IO GLuint))
-> FunPtr (GLuint -> IO GLuint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateShader"
glCreateShaderObjectARB
:: MonadIO m
=> GLenum
-> m GLhandleARB
glCreateShaderObjectARB :: GLuint -> m GLuint
glCreateShaderObjectARB GLuint
v1 = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO GLuint) -> GLuint -> IO GLuint
dyn205 FunPtr (GLuint -> IO GLuint)
ptr_glCreateShaderObjectARB GLuint
v1
{-# NOINLINE ptr_glCreateShaderObjectARB #-}
ptr_glCreateShaderObjectARB :: FunPtr (GLenum -> IO GLhandleARB)
ptr_glCreateShaderObjectARB :: FunPtr (GLuint -> IO GLuint)
ptr_glCreateShaderObjectARB = IO (FunPtr (GLuint -> IO GLuint)) -> FunPtr (GLuint -> IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO GLuint)) -> FunPtr (GLuint -> IO GLuint))
-> IO (FunPtr (GLuint -> IO GLuint))
-> FunPtr (GLuint -> IO GLuint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateShaderObjectARB"
glCreateShaderProgramEXT
:: MonadIO m
=> GLenum
-> Ptr GLchar
-> m GLuint
glCreateShaderProgramEXT :: GLuint -> Ptr GLchar -> m GLuint
glCreateShaderProgramEXT GLuint
v1 Ptr GLchar
v2 = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLchar -> IO GLuint)
-> GLuint -> Ptr GLchar -> IO GLuint
dyn206 FunPtr (GLuint -> Ptr GLchar -> IO GLuint)
ptr_glCreateShaderProgramEXT GLuint
v1 Ptr GLchar
v2
{-# NOINLINE ptr_glCreateShaderProgramEXT #-}
ptr_glCreateShaderProgramEXT :: FunPtr (GLenum -> Ptr GLchar -> IO GLuint)
ptr_glCreateShaderProgramEXT :: FunPtr (GLuint -> Ptr GLchar -> IO GLuint)
ptr_glCreateShaderProgramEXT = IO (FunPtr (GLuint -> Ptr GLchar -> IO GLuint))
-> FunPtr (GLuint -> Ptr GLchar -> IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLchar -> IO GLuint))
-> FunPtr (GLuint -> Ptr GLchar -> IO GLuint))
-> IO (FunPtr (GLuint -> Ptr GLchar -> IO GLuint))
-> FunPtr (GLuint -> Ptr GLchar -> IO GLuint)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLchar -> IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateShaderProgramEXT"
glCreateShaderProgramv
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr (Ptr GLchar)
-> m GLuint
glCreateShaderProgramv :: GLuint -> GLint -> Ptr (Ptr GLchar) -> m GLuint
glCreateShaderProgramv GLuint
v1 GLint
v2 Ptr (Ptr GLchar)
v3 = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint)
-> GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint
dyn207 FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint)
ptr_glCreateShaderProgramv GLuint
v1 GLint
v2 Ptr (Ptr GLchar)
v3
{-# NOINLINE ptr_glCreateShaderProgramv #-}
ptr_glCreateShaderProgramv :: FunPtr (GLenum -> GLsizei -> Ptr (Ptr GLchar) -> IO GLuint)
ptr_glCreateShaderProgramv :: FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint)
ptr_glCreateShaderProgramv = IO (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint))
-> IO (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint)
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateShaderProgramv"
glCreateShaderProgramvEXT
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr (Ptr GLchar)
-> m GLuint
glCreateShaderProgramvEXT :: GLuint -> GLint -> Ptr (Ptr GLchar) -> m GLuint
glCreateShaderProgramvEXT GLuint
v1 GLint
v2 Ptr (Ptr GLchar)
v3 = IO GLuint -> m GLuint
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLuint -> m GLuint) -> IO GLuint -> m GLuint
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint)
-> GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint
dyn207 FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint)
ptr_glCreateShaderProgramvEXT GLuint
v1 GLint
v2 Ptr (Ptr GLchar)
v3
{-# NOINLINE ptr_glCreateShaderProgramvEXT #-}
ptr_glCreateShaderProgramvEXT :: FunPtr (GLenum -> GLsizei -> Ptr (Ptr GLchar) -> IO GLuint)
ptr_glCreateShaderProgramvEXT :: FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint)
ptr_glCreateShaderProgramvEXT = IO (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint))
-> IO (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint))
-> FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint)
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLuint -> GLint -> Ptr (Ptr GLchar) -> IO GLuint))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateShaderProgramvEXT"
glCreateStatesNV
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glCreateStatesNV :: GLint -> Ptr GLuint -> m ()
glCreateStatesNV GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateStatesNV GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glCreateStatesNV #-}
ptr_glCreateStatesNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glCreateStatesNV :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateStatesNV = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateStatesNV"
glCreateSyncFromCLeventARB
:: MonadIO m
=> Ptr a
-> Ptr b
-> GLbitfield
-> m GLsync
glCreateSyncFromCLeventARB :: Ptr a -> Ptr b -> GLuint -> m GLsync
glCreateSyncFromCLeventARB Ptr a
v1 Ptr b
v2 GLuint
v3 = IO GLsync -> m GLsync
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO GLsync -> m GLsync) -> IO GLsync -> m GLsync
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr a -> Ptr b -> GLuint -> IO GLsync)
-> Ptr a -> Ptr b -> GLuint -> IO GLsync
forall a b.
FunPtr (Ptr a -> Ptr b -> GLuint -> IO GLsync)
-> Ptr a -> Ptr b -> GLuint -> IO GLsync
dyn208 FunPtr (Ptr a -> Ptr b -> GLuint -> IO GLsync)
forall a b. FunPtr (Ptr a -> Ptr b -> GLuint -> IO GLsync)
ptr_glCreateSyncFromCLeventARB Ptr a
v1 Ptr b
v2 GLuint
v3
{-# NOINLINE ptr_glCreateSyncFromCLeventARB #-}
ptr_glCreateSyncFromCLeventARB :: FunPtr (Ptr a -> Ptr b -> GLbitfield -> IO GLsync)
ptr_glCreateSyncFromCLeventARB :: FunPtr (Ptr a -> Ptr b -> GLuint -> IO GLsync)
ptr_glCreateSyncFromCLeventARB = IO (FunPtr (Ptr a -> Ptr b -> GLuint -> IO GLsync))
-> FunPtr (Ptr a -> Ptr b -> GLuint -> IO GLsync)
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr a -> Ptr b -> GLuint -> IO GLsync))
-> FunPtr (Ptr a -> Ptr b -> GLuint -> IO GLsync))
-> IO (FunPtr (Ptr a -> Ptr b -> GLuint -> IO GLsync))
-> FunPtr (Ptr a -> Ptr b -> GLuint -> IO GLsync)
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr a -> Ptr b -> GLuint -> IO GLsync))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateSyncFromCLeventARB"
glCreateTextures
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr GLuint
-> m ()
glCreateTextures :: GLuint -> GLint -> Ptr GLuint -> m ()
glCreateTextures GLuint
v1 GLint
v2 Ptr GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())
-> GLuint -> GLint -> Ptr GLuint -> IO ()
dyn204 FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())
ptr_glCreateTextures GLuint
v1 GLint
v2 Ptr GLuint
v3
{-# NOINLINE ptr_glCreateTextures #-}
ptr_glCreateTextures :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())
ptr_glCreateTextures :: FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())
ptr_glCreateTextures = IO (FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateTextures"
glCreateTransformFeedbacks
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glCreateTransformFeedbacks :: GLint -> Ptr GLuint -> m ()
glCreateTransformFeedbacks GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateTransformFeedbacks GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glCreateTransformFeedbacks #-}
ptr_glCreateTransformFeedbacks :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glCreateTransformFeedbacks :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateTransformFeedbacks = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateTransformFeedbacks"
glCreateVertexArrays
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glCreateVertexArrays :: GLint -> Ptr GLuint -> m ()
glCreateVertexArrays GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateVertexArrays GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glCreateVertexArrays #-}
ptr_glCreateVertexArrays :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glCreateVertexArrays :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glCreateVertexArrays = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCreateVertexArrays"
glCullFace
:: MonadIO m
=> GLenum
-> m ()
glCullFace :: GLuint -> m ()
glCullFace GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn5 FunPtr (GLuint -> IO ())
ptr_glCullFace GLuint
v1
{-# NOINLINE ptr_glCullFace #-}
ptr_glCullFace :: FunPtr (GLenum -> IO ())
ptr_glCullFace :: FunPtr (GLuint -> IO ())
ptr_glCullFace = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCullFace"
glCullParameterdvEXT
:: MonadIO m
=> GLenum
-> Ptr GLdouble
-> m ()
glCullParameterdvEXT :: GLuint -> Ptr GLdouble -> m ()
glCullParameterdvEXT GLuint
v1 Ptr GLdouble
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLdouble -> IO ())
-> GLuint -> Ptr GLdouble -> IO ()
dyn100 FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glCullParameterdvEXT GLuint
v1 Ptr GLdouble
v2
{-# NOINLINE ptr_glCullParameterdvEXT #-}
ptr_glCullParameterdvEXT :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
ptr_glCullParameterdvEXT :: FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glCullParameterdvEXT = IO (FunPtr (GLuint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLuint -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLuint -> Ptr GLdouble -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLdouble -> IO ()))
-> FunPtr (GLuint -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCullParameterdvEXT"
glCullParameterfvEXT
:: MonadIO m
=> GLenum
-> Ptr GLfloat
-> m ()
glCullParameterfvEXT :: GLuint -> Ptr GLfloat -> m ()
glCullParameterfvEXT GLuint
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> Ptr GLfloat -> IO ())
-> GLuint -> Ptr GLfloat -> IO ()
dyn101 FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glCullParameterfvEXT GLuint
v1 Ptr GLfloat
v2
{-# NOINLINE ptr_glCullParameterfvEXT #-}
ptr_glCullParameterfvEXT :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
ptr_glCullParameterfvEXT :: FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glCullParameterfvEXT = IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLuint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCullParameterfvEXT"
glCurrentPaletteMatrixARB
:: MonadIO m
=> GLint
-> m ()
glCurrentPaletteMatrixARB :: GLint -> m ()
glCurrentPaletteMatrixARB GLint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> IO ()) -> GLint -> IO ()
dyn13 FunPtr (GLint -> IO ())
ptr_glCurrentPaletteMatrixARB GLint
v1
{-# NOINLINE ptr_glCurrentPaletteMatrixARB #-}
ptr_glCurrentPaletteMatrixARB :: FunPtr (GLint -> IO ())
ptr_glCurrentPaletteMatrixARB :: FunPtr (GLint -> IO ())
ptr_glCurrentPaletteMatrixARB = IO (FunPtr (GLint -> IO ())) -> FunPtr (GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> IO ())) -> FunPtr (GLint -> IO ()))
-> IO (FunPtr (GLint -> IO ())) -> FunPtr (GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCurrentPaletteMatrixARB"
glCurrentPaletteMatrixOES
:: MonadIO m
=> GLuint
-> m ()
glCurrentPaletteMatrixOES :: GLuint -> m ()
glCurrentPaletteMatrixOES GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glCurrentPaletteMatrixOES GLuint
v1
{-# NOINLINE ptr_glCurrentPaletteMatrixOES #-}
ptr_glCurrentPaletteMatrixOES :: FunPtr (GLuint -> IO ())
ptr_glCurrentPaletteMatrixOES :: FunPtr (GLuint -> IO ())
ptr_glCurrentPaletteMatrixOES = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glCurrentPaletteMatrixOES"
glDebugMessageCallback
:: MonadIO m
=> GLDEBUGPROC
-> Ptr a
-> m ()
glDebugMessageCallback :: GLDEBUGPROC -> Ptr a -> m ()
glDebugMessageCallback GLDEBUGPROC
v1 Ptr a
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
-> GLDEBUGPROC -> Ptr a -> IO ()
forall a.
FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
-> GLDEBUGPROC -> Ptr a -> IO ()
dyn209 FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
forall a. FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
ptr_glDebugMessageCallback GLDEBUGPROC
v1 Ptr a
v2
{-# NOINLINE ptr_glDebugMessageCallback #-}
ptr_glDebugMessageCallback :: FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
ptr_glDebugMessageCallback :: FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
ptr_glDebugMessageCallback = IO (FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
-> FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
-> FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
-> IO (FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
-> FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDebugMessageCallback"
glDebugMessageCallbackAMD
:: MonadIO m
=> GLDEBUGPROCAMD
-> Ptr a
-> m ()
glDebugMessageCallbackAMD :: GLDEBUGPROCAMD -> Ptr a -> m ()
glDebugMessageCallbackAMD GLDEBUGPROCAMD
v1 Ptr a
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ())
-> GLDEBUGPROCAMD -> Ptr a -> IO ()
forall a.
FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ())
-> GLDEBUGPROCAMD -> Ptr a -> IO ()
dyn210 FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ())
forall a. FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ())
ptr_glDebugMessageCallbackAMD GLDEBUGPROCAMD
v1 Ptr a
v2
{-# NOINLINE ptr_glDebugMessageCallbackAMD #-}
ptr_glDebugMessageCallbackAMD :: FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ())
ptr_glDebugMessageCallbackAMD :: FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ())
ptr_glDebugMessageCallbackAMD = IO (FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ()))
-> FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ()))
-> FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ()))
-> IO (FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ()))
-> FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLDEBUGPROCAMD -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDebugMessageCallbackAMD"
glDebugMessageCallbackARB
:: MonadIO m
=> GLDEBUGPROCARB
-> Ptr a
-> m ()
glDebugMessageCallbackARB :: GLDEBUGPROC -> Ptr a -> m ()
glDebugMessageCallbackARB GLDEBUGPROC
v1 Ptr a
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
-> GLDEBUGPROC -> Ptr a -> IO ()
forall a.
FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
-> GLDEBUGPROC -> Ptr a -> IO ()
dyn211 FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
forall a. FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
ptr_glDebugMessageCallbackARB GLDEBUGPROC
v1 Ptr a
v2
{-# NOINLINE ptr_glDebugMessageCallbackARB #-}
ptr_glDebugMessageCallbackARB :: FunPtr (GLDEBUGPROCARB -> Ptr a -> IO ())
ptr_glDebugMessageCallbackARB :: FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
ptr_glDebugMessageCallbackARB = IO (FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
-> FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
-> FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
-> IO (FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
-> FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDebugMessageCallbackARB"
glDebugMessageCallbackKHR
:: MonadIO m
=> GLDEBUGPROCKHR
-> Ptr a
-> m ()
glDebugMessageCallbackKHR :: GLDEBUGPROC -> Ptr a -> m ()
glDebugMessageCallbackKHR GLDEBUGPROC
v1 Ptr a
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
-> GLDEBUGPROC -> Ptr a -> IO ()
forall a.
FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
-> GLDEBUGPROC -> Ptr a -> IO ()
dyn212 FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
forall a. FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
ptr_glDebugMessageCallbackKHR GLDEBUGPROC
v1 Ptr a
v2
{-# NOINLINE ptr_glDebugMessageCallbackKHR #-}
ptr_glDebugMessageCallbackKHR :: FunPtr (GLDEBUGPROCKHR -> Ptr a -> IO ())
ptr_glDebugMessageCallbackKHR :: FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
ptr_glDebugMessageCallbackKHR = IO (FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
-> FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
-> FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
-> IO (FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
-> FunPtr (GLDEBUGPROC -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLDEBUGPROC -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDebugMessageCallbackKHR"
glDebugMessageControl
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr GLuint
-> GLboolean
-> m ()
glDebugMessageControl :: GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> m ()
glDebugMessageControl GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr GLuint
v5 GLboolean
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> Ptr GLuint
-> GLboolean
-> IO ()
dyn213 FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
ptr_glDebugMessageControl GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr GLuint
v5 GLboolean
v6
{-# NOINLINE ptr_glDebugMessageControl #-}
ptr_glDebugMessageControl :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ())
ptr_glDebugMessageControl :: FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
ptr_glDebugMessageControl = IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDebugMessageControl"
glDebugMessageControlARB
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr GLuint
-> GLboolean
-> m ()
glDebugMessageControlARB :: GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> m ()
glDebugMessageControlARB GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr GLuint
v5 GLboolean
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> Ptr GLuint
-> GLboolean
-> IO ()
dyn213 FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
ptr_glDebugMessageControlARB GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr GLuint
v5 GLboolean
v6
{-# NOINLINE ptr_glDebugMessageControlARB #-}
ptr_glDebugMessageControlARB :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ())
ptr_glDebugMessageControlARB :: FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
ptr_glDebugMessageControlARB = IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDebugMessageControlARB"
glDebugMessageControlKHR
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr GLuint
-> GLboolean
-> m ()
glDebugMessageControlKHR :: GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> m ()
glDebugMessageControlKHR GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr GLuint
v5 GLboolean
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> Ptr GLuint
-> GLboolean
-> IO ()
dyn213 FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
ptr_glDebugMessageControlKHR GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr GLuint
v5 GLboolean
v6
{-# NOINLINE ptr_glDebugMessageControlKHR #-}
ptr_glDebugMessageControlKHR :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ())
ptr_glDebugMessageControlKHR :: FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
ptr_glDebugMessageControlKHR = IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDebugMessageControlKHR"
glDebugMessageEnableAMD
:: MonadIO m
=> GLenum
-> GLenum
-> GLsizei
-> Ptr GLuint
-> GLboolean
-> m ()
glDebugMessageEnableAMD :: GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> m ()
glDebugMessageEnableAMD GLuint
v1 GLuint
v2 GLint
v3 Ptr GLuint
v4 GLboolean
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
-> GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()
dyn214 FunPtr
(GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
ptr_glDebugMessageEnableAMD GLuint
v1 GLuint
v2 GLint
v3 Ptr GLuint
v4 GLboolean
v5
{-# NOINLINE ptr_glDebugMessageEnableAMD #-}
ptr_glDebugMessageEnableAMD :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ())
ptr_glDebugMessageEnableAMD :: FunPtr
(GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
ptr_glDebugMessageEnableAMD = IO
(FunPtr
(GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> IO
(FunPtr
(GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLuint -> GLint -> Ptr GLuint -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDebugMessageEnableAMD"
glDebugMessageInsert
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLenum
-> GLsizei
-> Ptr GLchar
-> m ()
glDebugMessageInsert :: GLuint -> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> m ()
glDebugMessageInsert GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLint
v5 Ptr GLchar
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> Ptr GLchar
-> IO ()
dyn215 FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glDebugMessageInsert GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLint
v5 Ptr GLchar
v6
{-# NOINLINE ptr_glDebugMessageInsert #-}
ptr_glDebugMessageInsert :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
ptr_glDebugMessageInsert :: FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glDebugMessageInsert = IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDebugMessageInsert"
glDebugMessageInsertAMD
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLsizei
-> Ptr GLchar
-> m ()
glDebugMessageInsertAMD :: GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> m ()
glDebugMessageInsertAMD GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr GLchar
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()
dyn216 FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glDebugMessageInsertAMD GLuint
v1 GLuint
v2 GLuint
v3 GLint
v4 Ptr GLchar
v5
{-# NOINLINE ptr_glDebugMessageInsertAMD #-}
ptr_glDebugMessageInsertAMD :: FunPtr (GLenum -> GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())
ptr_glDebugMessageInsertAMD :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glDebugMessageInsertAMD = IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDebugMessageInsertAMD"
glDebugMessageInsertARB
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLenum
-> GLsizei
-> Ptr GLchar
-> m ()
glDebugMessageInsertARB :: GLuint -> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> m ()
glDebugMessageInsertARB GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLint
v5 Ptr GLchar
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> Ptr GLchar
-> IO ()
dyn215 FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glDebugMessageInsertARB GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLint
v5 Ptr GLchar
v6
{-# NOINLINE ptr_glDebugMessageInsertARB #-}
ptr_glDebugMessageInsertARB :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
ptr_glDebugMessageInsertARB :: FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glDebugMessageInsertARB = IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDebugMessageInsertARB"
glDebugMessageInsertKHR
:: MonadIO m
=> GLenum
-> GLenum
-> GLuint
-> GLenum
-> GLsizei
-> Ptr GLchar
-> m ()
glDebugMessageInsertKHR :: GLuint -> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> m ()
glDebugMessageInsertKHR GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLint
v5 Ptr GLchar
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLint
-> Ptr GLchar
-> IO ()
dyn215 FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glDebugMessageInsertKHR GLuint
v1 GLuint
v2 GLuint
v3 GLuint
v4 GLint
v5 Ptr GLchar
v6
{-# NOINLINE ptr_glDebugMessageInsertKHR #-}
ptr_glDebugMessageInsertKHR :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
ptr_glDebugMessageInsertKHR :: FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
ptr_glDebugMessageInsertKHR = IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
-> FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLuint -> GLuint -> GLuint -> GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDebugMessageInsertKHR"
glDeformSGIX
:: MonadIO m
=> GLbitfield
-> m ()
glDeformSGIX :: GLuint -> m ()
glDeformSGIX GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn75 FunPtr (GLuint -> IO ())
ptr_glDeformSGIX GLuint
v1
{-# NOINLINE ptr_glDeformSGIX #-}
ptr_glDeformSGIX :: FunPtr (GLbitfield -> IO ())
ptr_glDeformSGIX :: FunPtr (GLuint -> IO ())
ptr_glDeformSGIX = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeformSGIX"
glDeformationMap3dSGIX
:: MonadIO m
=> GLenum
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> m ()
glDeformationMap3dSGIX :: GLuint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> m ()
glDeformationMap3dSGIX GLuint
v1 GLdouble
v2 GLdouble
v3 GLint
v4 GLint
v5 GLdouble
v6 GLdouble
v7 GLint
v8 GLint
v9 GLdouble
v10 GLdouble
v11 GLint
v12 GLint
v13 Ptr GLdouble
v14 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> IO ())
-> GLuint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> IO ()
dyn217 FunPtr
(GLuint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> IO ())
ptr_glDeformationMap3dSGIX GLuint
v1 GLdouble
v2 GLdouble
v3 GLint
v4 GLint
v5 GLdouble
v6 GLdouble
v7 GLint
v8 GLint
v9 GLdouble
v10 GLdouble
v11 GLint
v12 GLint
v13 Ptr GLdouble
v14
{-# NOINLINE ptr_glDeformationMap3dSGIX #-}
ptr_glDeformationMap3dSGIX :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())
ptr_glDeformationMap3dSGIX :: FunPtr
(GLuint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> IO ())
ptr_glDeformationMap3dSGIX = IO
(FunPtr
(GLuint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> IO ()))
-> FunPtr
(GLuint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> IO ()))
-> FunPtr
(GLuint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> IO ()))
-> FunPtr
(GLuint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> GLdouble
-> GLdouble
-> GLint
-> GLint
-> Ptr GLdouble
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeformationMap3dSGIX"
glDeformationMap3fSGIX
:: MonadIO m
=> GLenum
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> m ()
glDeformationMap3fSGIX :: GLuint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> m ()
glDeformationMap3fSGIX GLuint
v1 GLfloat
v2 GLfloat
v3 GLint
v4 GLint
v5 GLfloat
v6 GLfloat
v7 GLint
v8 GLint
v9 GLfloat
v10 GLfloat
v11 GLint
v12 GLint
v13 Ptr GLfloat
v14 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> IO ())
-> GLuint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> IO ()
dyn218 FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> IO ())
ptr_glDeformationMap3fSGIX GLuint
v1 GLfloat
v2 GLfloat
v3 GLint
v4 GLint
v5 GLfloat
v6 GLfloat
v7 GLint
v8 GLint
v9 GLfloat
v10 GLfloat
v11 GLint
v12 GLint
v13 Ptr GLfloat
v14
{-# NOINLINE ptr_glDeformationMap3fSGIX #-}
ptr_glDeformationMap3fSGIX :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())
ptr_glDeformationMap3fSGIX :: FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> IO ())
ptr_glDeformationMap3fSGIX = IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> IO ())
forall a. IO a -> a
unsafePerformIO (IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> IO ()))
-> IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> IO ()))
-> FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
(FunPtr
(GLuint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> GLfloat
-> GLfloat
-> GLint
-> GLint
-> Ptr GLfloat
-> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeformationMap3fSGIX"
glDeleteAsyncMarkersSGIX
:: MonadIO m
=> GLuint
-> GLsizei
-> m ()
GLuint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> IO ()
dyn219 FunPtr (GLuint -> GLint -> IO ())
ptr_glDeleteAsyncMarkersSGIX GLuint
v1 GLint
v2
{-# NOINLINE ptr_glDeleteAsyncMarkersSGIX #-}
ptr_glDeleteAsyncMarkersSGIX :: FunPtr (GLuint -> GLsizei -> IO ())
= IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteAsyncMarkersSGIX"
glDeleteBuffers
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteBuffers :: GLint -> Ptr GLuint -> m ()
glDeleteBuffers GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteBuffers GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteBuffers #-}
ptr_glDeleteBuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteBuffers :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteBuffers = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteBuffers"
glDeleteBuffersARB
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteBuffersARB :: GLint -> Ptr GLuint -> m ()
glDeleteBuffersARB GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteBuffersARB GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteBuffersARB #-}
ptr_glDeleteBuffersARB :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteBuffersARB :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteBuffersARB = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteBuffersARB"
glDeleteCommandListsNV
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteCommandListsNV :: GLint -> Ptr GLuint -> m ()
glDeleteCommandListsNV GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteCommandListsNV GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteCommandListsNV #-}
ptr_glDeleteCommandListsNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteCommandListsNV :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteCommandListsNV = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteCommandListsNV"
glDeleteFencesAPPLE
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteFencesAPPLE :: GLint -> Ptr GLuint -> m ()
glDeleteFencesAPPLE GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteFencesAPPLE GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteFencesAPPLE #-}
ptr_glDeleteFencesAPPLE :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteFencesAPPLE :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteFencesAPPLE = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteFencesAPPLE"
glDeleteFencesNV
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteFencesNV :: GLint -> Ptr GLuint -> m ()
glDeleteFencesNV GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteFencesNV GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteFencesNV #-}
ptr_glDeleteFencesNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteFencesNV :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteFencesNV = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteFencesNV"
glDeleteFragmentShaderATI
:: MonadIO m
=> GLuint
-> m ()
glDeleteFragmentShaderATI :: GLuint -> m ()
glDeleteFragmentShaderATI GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glDeleteFragmentShaderATI GLuint
v1
{-# NOINLINE ptr_glDeleteFragmentShaderATI #-}
ptr_glDeleteFragmentShaderATI :: FunPtr (GLuint -> IO ())
ptr_glDeleteFragmentShaderATI :: FunPtr (GLuint -> IO ())
ptr_glDeleteFragmentShaderATI = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteFragmentShaderATI"
glDeleteFramebuffers
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteFramebuffers :: GLint -> Ptr GLuint -> m ()
glDeleteFramebuffers GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteFramebuffers GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteFramebuffers #-}
ptr_glDeleteFramebuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteFramebuffers :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteFramebuffers = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteFramebuffers"
glDeleteFramebuffersEXT
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteFramebuffersEXT :: GLint -> Ptr GLuint -> m ()
glDeleteFramebuffersEXT GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteFramebuffersEXT GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteFramebuffersEXT #-}
ptr_glDeleteFramebuffersEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteFramebuffersEXT :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteFramebuffersEXT = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteFramebuffersEXT"
glDeleteFramebuffersOES
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteFramebuffersOES :: GLint -> Ptr GLuint -> m ()
glDeleteFramebuffersOES GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteFramebuffersOES GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteFramebuffersOES #-}
ptr_glDeleteFramebuffersOES :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteFramebuffersOES :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteFramebuffersOES = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteFramebuffersOES"
glDeleteLists
:: MonadIO m
=> GLuint
-> GLsizei
-> m ()
glDeleteLists :: GLuint -> GLint -> m ()
glDeleteLists GLuint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> IO ()
dyn219 FunPtr (GLuint -> GLint -> IO ())
ptr_glDeleteLists GLuint
v1 GLint
v2
{-# NOINLINE ptr_glDeleteLists #-}
ptr_glDeleteLists :: FunPtr (GLuint -> GLsizei -> IO ())
ptr_glDeleteLists :: FunPtr (GLuint -> GLint -> IO ())
ptr_glDeleteLists = IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteLists"
glDeleteMemoryObjectsEXT
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteMemoryObjectsEXT :: GLint -> Ptr GLuint -> m ()
glDeleteMemoryObjectsEXT GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteMemoryObjectsEXT GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteMemoryObjectsEXT #-}
ptr_glDeleteMemoryObjectsEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteMemoryObjectsEXT :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteMemoryObjectsEXT = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteMemoryObjectsEXT"
glDeleteNamedStringARB
:: MonadIO m
=> GLint
-> Ptr GLchar
-> m ()
glDeleteNamedStringARB :: GLint -> Ptr GLchar -> m ()
glDeleteNamedStringARB GLint
v1 Ptr GLchar
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLchar -> IO ())
-> GLint -> Ptr GLchar -> IO ()
dyn220 FunPtr (GLint -> Ptr GLchar -> IO ())
ptr_glDeleteNamedStringARB GLint
v1 Ptr GLchar
v2
{-# NOINLINE ptr_glDeleteNamedStringARB #-}
ptr_glDeleteNamedStringARB :: FunPtr (GLint -> Ptr GLchar -> IO ())
ptr_glDeleteNamedStringARB :: FunPtr (GLint -> Ptr GLchar -> IO ())
ptr_glDeleteNamedStringARB = IO (FunPtr (GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLint -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLint -> Ptr GLchar -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLchar -> IO ()))
-> FunPtr (GLint -> Ptr GLchar -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLchar -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteNamedStringARB"
glDeleteNamesAMD
:: MonadIO m
=> GLenum
-> GLuint
-> Ptr GLuint
-> m ()
glDeleteNamesAMD :: GLuint -> GLuint -> Ptr GLuint -> m ()
glDeleteNamesAMD GLuint
v1 GLuint
v2 Ptr GLuint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
-> GLuint -> GLuint -> Ptr GLuint -> IO ()
dyn221 FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glDeleteNamesAMD GLuint
v1 GLuint
v2 Ptr GLuint
v3
{-# NOINLINE ptr_glDeleteNamesAMD #-}
ptr_glDeleteNamesAMD :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())
ptr_glDeleteNamesAMD :: FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
ptr_glDeleteNamesAMD = IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
-> FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLuint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteNamesAMD"
glDeleteObjectARB
:: MonadIO m
=> GLhandleARB
-> m ()
glDeleteObjectARB :: GLuint -> m ()
glDeleteObjectARB GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn144 FunPtr (GLuint -> IO ())
ptr_glDeleteObjectARB GLuint
v1
{-# NOINLINE ptr_glDeleteObjectARB #-}
ptr_glDeleteObjectARB :: FunPtr (GLhandleARB -> IO ())
ptr_glDeleteObjectARB :: FunPtr (GLuint -> IO ())
ptr_glDeleteObjectARB = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteObjectARB"
glDeleteOcclusionQueriesNV
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteOcclusionQueriesNV :: GLint -> Ptr GLuint -> m ()
glDeleteOcclusionQueriesNV GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteOcclusionQueriesNV GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteOcclusionQueriesNV #-}
ptr_glDeleteOcclusionQueriesNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteOcclusionQueriesNV :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteOcclusionQueriesNV = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteOcclusionQueriesNV"
glDeletePathsNV
:: MonadIO m
=> GLuint
-> GLsizei
-> m ()
glDeletePathsNV :: GLuint -> GLint -> m ()
glDeletePathsNV GLuint
v1 GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> IO ()
dyn219 FunPtr (GLuint -> GLint -> IO ())
ptr_glDeletePathsNV GLuint
v1 GLint
v2
{-# NOINLINE ptr_glDeletePathsNV #-}
ptr_glDeletePathsNV :: FunPtr (GLuint -> GLsizei -> IO ())
ptr_glDeletePathsNV :: FunPtr (GLuint -> GLint -> IO ())
ptr_glDeletePathsNV = IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ()))
-> IO (FunPtr (GLuint -> GLint -> IO ()))
-> FunPtr (GLuint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeletePathsNV"
glDeletePerfMonitorsAMD
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeletePerfMonitorsAMD :: GLint -> Ptr GLuint -> m ()
glDeletePerfMonitorsAMD GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeletePerfMonitorsAMD GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeletePerfMonitorsAMD #-}
ptr_glDeletePerfMonitorsAMD :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeletePerfMonitorsAMD :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeletePerfMonitorsAMD = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeletePerfMonitorsAMD"
glDeletePerfQueryINTEL
:: MonadIO m
=> GLuint
-> m ()
glDeletePerfQueryINTEL :: GLuint -> m ()
glDeletePerfQueryINTEL GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glDeletePerfQueryINTEL GLuint
v1
{-# NOINLINE ptr_glDeletePerfQueryINTEL #-}
ptr_glDeletePerfQueryINTEL :: FunPtr (GLuint -> IO ())
ptr_glDeletePerfQueryINTEL :: FunPtr (GLuint -> IO ())
ptr_glDeletePerfQueryINTEL = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeletePerfQueryINTEL"
glDeleteProgram
:: MonadIO m
=> GLuint
-> m ()
glDeleteProgram :: GLuint -> m ()
glDeleteProgram GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glDeleteProgram GLuint
v1
{-# NOINLINE ptr_glDeleteProgram #-}
ptr_glDeleteProgram :: FunPtr (GLuint -> IO ())
ptr_glDeleteProgram :: FunPtr (GLuint -> IO ())
ptr_glDeleteProgram = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteProgram"
glDeleteProgramPipelines
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteProgramPipelines :: GLint -> Ptr GLuint -> m ()
glDeleteProgramPipelines GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteProgramPipelines GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteProgramPipelines #-}
ptr_glDeleteProgramPipelines :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteProgramPipelines :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteProgramPipelines = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteProgramPipelines"
glDeleteProgramPipelinesEXT
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteProgramPipelinesEXT :: GLint -> Ptr GLuint -> m ()
glDeleteProgramPipelinesEXT GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteProgramPipelinesEXT GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteProgramPipelinesEXT #-}
ptr_glDeleteProgramPipelinesEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteProgramPipelinesEXT :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteProgramPipelinesEXT = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteProgramPipelinesEXT"
glDeleteProgramsARB
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteProgramsARB :: GLint -> Ptr GLuint -> m ()
glDeleteProgramsARB GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteProgramsARB GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteProgramsARB #-}
ptr_glDeleteProgramsARB :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteProgramsARB :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteProgramsARB = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteProgramsARB"
glDeleteProgramsNV
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteProgramsNV :: GLint -> Ptr GLuint -> m ()
glDeleteProgramsNV GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteProgramsNV GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteProgramsNV #-}
ptr_glDeleteProgramsNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteProgramsNV :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteProgramsNV = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteProgramsNV"
glDeleteQueries
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteQueries :: GLint -> Ptr GLuint -> m ()
glDeleteQueries GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteQueries GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteQueries #-}
ptr_glDeleteQueries :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteQueries :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteQueries = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteQueries"
glDeleteQueriesARB
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteQueriesARB :: GLint -> Ptr GLuint -> m ()
glDeleteQueriesARB GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteQueriesARB GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteQueriesARB #-}
ptr_glDeleteQueriesARB :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteQueriesARB :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteQueriesARB = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteQueriesARB"
glDeleteQueriesEXT
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteQueriesEXT :: GLint -> Ptr GLuint -> m ()
glDeleteQueriesEXT GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteQueriesEXT GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteQueriesEXT #-}
ptr_glDeleteQueriesEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteQueriesEXT :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteQueriesEXT = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteQueriesEXT"
glDeleteQueryResourceTagNV
:: MonadIO m
=> GLsizei
-> Ptr GLint
-> m ()
glDeleteQueryResourceTagNV :: GLint -> Ptr GLint -> m ()
glDeleteQueryResourceTagNV GLint
v1 Ptr GLint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLint -> IO ()) -> GLint -> Ptr GLint -> IO ()
dyn222 FunPtr (GLint -> Ptr GLint -> IO ())
ptr_glDeleteQueryResourceTagNV GLint
v1 Ptr GLint
v2
{-# NOINLINE ptr_glDeleteQueryResourceTagNV #-}
ptr_glDeleteQueryResourceTagNV :: FunPtr (GLsizei -> Ptr GLint -> IO ())
ptr_glDeleteQueryResourceTagNV :: FunPtr (GLint -> Ptr GLint -> IO ())
ptr_glDeleteQueryResourceTagNV = IO (FunPtr (GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLint -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLint -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLint -> IO ()))
-> FunPtr (GLint -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteQueryResourceTagNV"
glDeleteRenderbuffers
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteRenderbuffers :: GLint -> Ptr GLuint -> m ()
glDeleteRenderbuffers GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteRenderbuffers GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteRenderbuffers #-}
ptr_glDeleteRenderbuffers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteRenderbuffers :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteRenderbuffers = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteRenderbuffers"
glDeleteRenderbuffersEXT
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteRenderbuffersEXT :: GLint -> Ptr GLuint -> m ()
glDeleteRenderbuffersEXT GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteRenderbuffersEXT GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteRenderbuffersEXT #-}
ptr_glDeleteRenderbuffersEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteRenderbuffersEXT :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteRenderbuffersEXT = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteRenderbuffersEXT"
glDeleteRenderbuffersOES
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteRenderbuffersOES :: GLint -> Ptr GLuint -> m ()
glDeleteRenderbuffersOES GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteRenderbuffersOES GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteRenderbuffersOES #-}
ptr_glDeleteRenderbuffersOES :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteRenderbuffersOES :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteRenderbuffersOES = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteRenderbuffersOES"
glDeleteSamplers
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteSamplers :: GLint -> Ptr GLuint -> m ()
glDeleteSamplers GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteSamplers GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteSamplers #-}
ptr_glDeleteSamplers :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteSamplers :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteSamplers = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteSamplers"
glDeleteSemaphoresEXT
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteSemaphoresEXT :: GLint -> Ptr GLuint -> m ()
glDeleteSemaphoresEXT GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteSemaphoresEXT GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteSemaphoresEXT #-}
ptr_glDeleteSemaphoresEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteSemaphoresEXT :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteSemaphoresEXT = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteSemaphoresEXT"
glDeleteShader
:: MonadIO m
=> GLuint
-> m ()
glDeleteShader :: GLuint -> m ()
glDeleteShader GLuint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLuint -> IO ()) -> GLuint -> IO ()
dyn3 FunPtr (GLuint -> IO ())
ptr_glDeleteShader GLuint
v1
{-# NOINLINE ptr_glDeleteShader #-}
ptr_glDeleteShader :: FunPtr (GLuint -> IO ())
ptr_glDeleteShader :: FunPtr (GLuint -> IO ())
ptr_glDeleteShader = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ()))
-> IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteShader"
glDeleteStatesNV
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteStatesNV :: GLint -> Ptr GLuint -> m ()
glDeleteStatesNV GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteStatesNV GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteStatesNV #-}
ptr_glDeleteStatesNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteStatesNV :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteStatesNV = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteStatesNV"
glDeleteSync
:: MonadIO m
=> GLsync
-> m ()
glDeleteSync :: GLsync -> m ()
glDeleteSync GLsync
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsync -> IO ()) -> GLsync -> IO ()
dyn223 FunPtr (GLsync -> IO ())
ptr_glDeleteSync GLsync
v1
{-# NOINLINE ptr_glDeleteSync #-}
ptr_glDeleteSync :: FunPtr (GLsync -> IO ())
ptr_glDeleteSync :: FunPtr (GLsync -> IO ())
ptr_glDeleteSync = IO (FunPtr (GLsync -> IO ())) -> FunPtr (GLsync -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsync -> IO ())) -> FunPtr (GLsync -> IO ()))
-> IO (FunPtr (GLsync -> IO ())) -> FunPtr (GLsync -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsync -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteSync"
glDeleteSyncAPPLE
:: MonadIO m
=> GLsync
-> m ()
glDeleteSyncAPPLE :: GLsync -> m ()
glDeleteSyncAPPLE GLsync
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLsync -> IO ()) -> GLsync -> IO ()
dyn223 FunPtr (GLsync -> IO ())
ptr_glDeleteSyncAPPLE GLsync
v1
{-# NOINLINE ptr_glDeleteSyncAPPLE #-}
ptr_glDeleteSyncAPPLE :: FunPtr (GLsync -> IO ())
ptr_glDeleteSyncAPPLE :: FunPtr (GLsync -> IO ())
ptr_glDeleteSyncAPPLE = IO (FunPtr (GLsync -> IO ())) -> FunPtr (GLsync -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLsync -> IO ())) -> FunPtr (GLsync -> IO ()))
-> IO (FunPtr (GLsync -> IO ())) -> FunPtr (GLsync -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLsync -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteSyncAPPLE"
glDeleteTextures
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteTextures :: GLint -> Ptr GLuint -> m ()
glDeleteTextures GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteTextures GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteTextures #-}
ptr_glDeleteTextures :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteTextures :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteTextures = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteTextures"
glDeleteTexturesEXT
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteTexturesEXT :: GLint -> Ptr GLuint -> m ()
glDeleteTexturesEXT GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteTexturesEXT GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteTexturesEXT #-}
ptr_glDeleteTexturesEXT :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteTexturesEXT :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteTexturesEXT = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteTexturesEXT"
glDeleteTransformFeedbacks
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteTransformFeedbacks :: GLint -> Ptr GLuint -> m ()
glDeleteTransformFeedbacks GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteTransformFeedbacks GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteTransformFeedbacks #-}
ptr_glDeleteTransformFeedbacks :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteTransformFeedbacks :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteTransformFeedbacks = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteTransformFeedbacks"
glDeleteTransformFeedbacksNV
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteTransformFeedbacksNV :: GLint -> Ptr GLuint -> m ()
glDeleteTransformFeedbacksNV GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteTransformFeedbacksNV GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteTransformFeedbacksNV #-}
ptr_glDeleteTransformFeedbacksNV :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteTransformFeedbacksNV :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteTransformFeedbacksNV = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteTransformFeedbacksNV"
glDeleteVertexArrays
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteVertexArrays :: GLint -> Ptr GLuint -> m ()
glDeleteVertexArrays GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteVertexArrays GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteVertexArrays #-}
ptr_glDeleteVertexArrays :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteVertexArrays :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteVertexArrays = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteVertexArrays"
glDeleteVertexArraysAPPLE
:: MonadIO m
=> GLsizei
-> Ptr GLuint
-> m ()
glDeleteVertexArraysAPPLE :: GLint -> Ptr GLuint -> m ()
glDeleteVertexArraysAPPLE GLint
v1 Ptr GLuint
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> Ptr GLuint -> IO ())
-> GLint -> Ptr GLuint -> IO ()
dyn200 FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteVertexArraysAPPLE GLint
v1 Ptr GLuint
v2
{-# NOINLINE ptr_glDeleteVertexArraysAPPLE #-}
ptr_glDeleteVertexArraysAPPLE :: FunPtr (GLsizei -> Ptr GLuint -> IO ())
ptr_glDeleteVertexArraysAPPLE :: FunPtr (GLint -> Ptr GLuint -> IO ())
ptr_glDeleteVertexArraysAPPLE = IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ()))
-> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
-> FunPtr (GLint -> Ptr GLuint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> Ptr GLuint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glDeleteVertexArraysAPPLE"