OpenGL-3.0.3.0: A binding for the OpenGL graphics system

Copyright(c) Sven Panne 2011-2019 Lars Corbijn 2011-2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments

Description

 

Documentation

data FramebufferObjectAttachment Source #

Instances
Eq FramebufferObjectAttachment Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment

Ord FramebufferObjectAttachment Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment

Show FramebufferObjectAttachment Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment

FramebufferAttachment FramebufferObjectAttachment Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment