OpenGL-3.0.3.0: A binding for the OpenGL graphics system

Copyright(c) Sven Panne 2011-2019 Lars Corbijn 2011-2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects

Description

 

Documentation

data FramebufferObject Source #

Instances
Eq FramebufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject

Ord FramebufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject

Show FramebufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject

ObjectName FramebufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject

GeneratableObjectName FramebufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject

CanBeLabeled FramebufferObject Source # 
Instance details

Defined in Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject