GPipe-Core: Typesafe functional GPU graphics programming

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A typesafe API based on the conceptual model of OpenGL, but without the imperative state machine. Aims to be as close to the raw OpenGL performance as possible, without compromising type safety or functional style. Includes DSL for shaders to provide type safety even when crossing into that domain. Uses OpenGL 4.5 core profile under the hood.

Properties

Versions 0.2.3.0, 0.2.3.1, 0.2.3.2
Change log CHANGELOG.md
Dependencies base (>=4.9 && <5), Boolean (>=0.2 && <0.3), containers (>=0.5 && <0.7), exception-transformers (>=0.3 && <0.5), gl (>=0.8 && <0.10), glsl (>=0.0.0.1 && <0.0.2), lens (>=4.15.2 && <6), linear (>=1.18 && <1.22), text (>=0.10 && <1.3), transformers (>=0.5.2 && <0.6), unordered-containers (>=0.2 && <0.3) [details]
License MIT
Copyright Tobias Bexelius
Author Tobias Bexelius
Maintainer Pippijn van Steenhoven
Category Graphics
Home page https://github.com/tobbebex/GPipe-Core#readme
Bug tracker https://github.com/tobbebex/GPipe-Core/issues
Source repo head: git clone https://github.com/homectl/workspace(GPipe-Core)
Uploaded by pippijn at 2021-04-19T19:42:15Z

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