WGPU.Raw.Generated.Enum.WGPUBackendType
newtype WGPUBackendType Source #
Constructors
Defined in WGPU.Raw.Generated.Enum.WGPUBackendType
Methods
(==) :: WGPUBackendType -> WGPUBackendType -> Bool #
(/=) :: WGPUBackendType -> WGPUBackendType -> Bool #
(+) :: WGPUBackendType -> WGPUBackendType -> WGPUBackendType #
(-) :: WGPUBackendType -> WGPUBackendType -> WGPUBackendType #
(*) :: WGPUBackendType -> WGPUBackendType -> WGPUBackendType #
negate :: WGPUBackendType -> WGPUBackendType #
abs :: WGPUBackendType -> WGPUBackendType #
signum :: WGPUBackendType -> WGPUBackendType #
fromInteger :: Integer -> WGPUBackendType #
showsPrec :: Int -> WGPUBackendType -> ShowS #
show :: WGPUBackendType -> String #
showList :: [WGPUBackendType] -> ShowS #
sizeOf :: WGPUBackendType -> Int #
alignment :: WGPUBackendType -> Int #
peekElemOff :: Ptr WGPUBackendType -> Int -> IO WGPUBackendType #
pokeElemOff :: Ptr WGPUBackendType -> Int -> WGPUBackendType -> IO () #
peekByteOff :: Ptr b -> Int -> IO WGPUBackendType #
pokeByteOff :: Ptr b -> Int -> WGPUBackendType -> IO () #
peek :: Ptr WGPUBackendType -> IO WGPUBackendType #
poke :: Ptr WGPUBackendType -> WGPUBackendType -> IO () #
pattern Null :: forall a. (Eq a, Num a) => a Source #
pattern D3D11 :: forall a. (Eq a, Num a) => a Source #
pattern D3D12 :: forall a. (Eq a, Num a) => a Source #
pattern Metal :: forall a. (Eq a, Num a) => a Source #
pattern Vulkan :: forall a. (Eq a, Num a) => a Source #
pattern OpenGL :: forall a. (Eq a, Num a) => a Source #
pattern OpenGLES :: forall a. (Eq a, Num a) => a Source #