hasDepthComponent | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
hasStencilComponent | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
has_GL_ARB_buffer_storage | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
has_GL_ARB_invalidate_subdata | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
has_GL_ARB_separate_shader_objects | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
has_GL_ARB_texture_storage | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
has_GL_ATI_meminfo | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
has_GL_EXT_direct_state_access | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
has_GL_KHR_debug | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
has_GL_NVX_gpu_memory_info | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
head | Caramia.Prelude |
height2D | Caramia.Texture.Internal, Caramia.Texture, Caramia |
height2DArray | Caramia.Texture.Internal, Caramia.Texture, Caramia |
height2DMS | Caramia.Texture.Internal, Caramia.Texture, Caramia |
height2DMSArray | Caramia.Texture.Internal, Caramia.Texture, Caramia |
height3D | Caramia.Texture.Internal, Caramia.Texture, Caramia |