!! | Caramia.Prelude |
$ | Caramia.Prelude |
$! | Caramia.Prelude |
&& | Caramia.Prelude |
&&& | Caramia.Prelude |
* | Caramia.Prelude |
** | Caramia.Prelude |
*** | Caramia.Prelude |
*> | Caramia.Prelude |
+ | Caramia.Prelude |
++ | Caramia.Prelude |
+++ | Caramia.Prelude |
- | Caramia.Prelude |
. | Caramia.Prelude |
/ | Caramia.Prelude |
/= | Caramia.Prelude |
:~: | Caramia.Prelude |
< | Caramia.Prelude |
<$ | Caramia.Prelude |
<$> | Caramia.Prelude |
<* | Caramia.Prelude |
<**> | Caramia.Prelude |
<*> | Caramia.Prelude |
<+> | Caramia.Prelude |
<<< | Caramia.Prelude |
<<^ | Caramia.Prelude |
<= | Caramia.Prelude |
<=< | Caramia.Prelude |
<> | Caramia.Prelude |
<|> | Caramia.Prelude |
=<< | Caramia.Prelude |
== | Caramia.Prelude |
> | Caramia.Prelude |
>= | Caramia.Prelude |
>=> | Caramia.Prelude |
>> | Caramia.Prelude |
>>= | Caramia.Prelude |
>>> | Caramia.Prelude |
>>^ | Caramia.Prelude |
abs | Caramia.Prelude |
AccessFlags | Caramia.Buffer.Internal, Caramia.Buffer, Caramia |
accessFlags | Caramia.Buffer, Caramia |
AccessFrequency | Caramia.Buffer, Caramia |
accessHints | Caramia.Buffer, Caramia |
AccessNature | Caramia.Buffer, Caramia |
acos | Caramia.Prelude |
acosh | Caramia.Prelude |
activateDebugMode | Caramia.Internal.OpenGLDebug |
All | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
all | Caramia.Prelude |
alphaEquation | Caramia.Blend.Internal, Caramia.Blend, Caramia |
alphaL | Caramia.Color, Caramia |
Alternative | Caramia.Prelude |
Always | Caramia.Render.Internal, Caramia.Render, Caramia |
and | Caramia.Prelude |
angle3 | Caramia.Math |
Any | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
any | Caramia.Prelude |
ap | Caramia.Prelude |
app | Caramia.Prelude |
appendFile | Caramia.Prelude |
appEndo | Caramia.Prelude |
Applicative | Caramia.Prelude |
arr | Caramia.Prelude |
Arrow | Caramia.Prelude |
ArrowApply | Caramia.Prelude |
ArrowChoice | Caramia.Prelude |
ArrowLoop | Caramia.Prelude |
ArrowMonad | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
ArrowPlus | Caramia.Prelude |
ArrowZero | Caramia.Prelude |
asin | Caramia.Prelude |
asinh | Caramia.Prelude |
asTypeOf | Caramia.Prelude |
asum | Caramia.Prelude |
atan | Caramia.Prelude |
atan2 | Caramia.Prelude |
atanh | Caramia.Prelude |
atomicModifyIORef | Caramia.Prelude |
atomicModifyIORef' | Caramia.Prelude |
atomicModifyIORef_' | Caramia.Prelude |
atomicWriteIORef | Caramia.Prelude |
attacher | Caramia.Framebuffer.Internal |
Attachment | Caramia.Framebuffer.Internal, Caramia.Framebuffer, Caramia |
attributeIndex | Caramia.VAO, Caramia |
availableVideoMemory | Caramia.Memory, Caramia |
axisAngleToQuaternion | Caramia.Math |
Back | Caramia.Render.Internal, Caramia.Render, Caramia |
BEAdd | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BEMax | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BEMin | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BEReverseSubtract | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BESubtract | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFConstantAlpha | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFConstantColor | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFDstAlpha | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFDstColor | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFOne | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFOneMinusConstantAlpha | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFOneMinusConstantColor | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFOneMinusDstAlpha | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFOneMinusDstColor | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFOneMinusSrcAlpha | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFOneMinusSrcColor | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFSrcAlpha | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFSrcAlphaSaturate | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFSrcColor | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BFZero | Caramia.Blend.Internal, Caramia.Blend, Caramia |
binder | Caramia.Framebuffer.Internal |
bindTextures | Caramia.Render, Caramia |
blendColor | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BlendEquation | Caramia.Blend.Internal, Caramia.Blend, Caramia |
BlendFunc | Caramia.Blend.Internal, Caramia.Blend, Caramia |
blending | Caramia.Render, Caramia |
BlendSpec | |
1 (Type/Class) | Caramia.Blend.Internal, Caramia.Blend, Caramia |
2 (Data Constructor) | Caramia.Blend.Internal, Caramia.Blend, Caramia |
blueL | Caramia.Color, Caramia |
Bool | Caramia.Prelude |
boundBuffers | Caramia.VAO.Internal |
Bounded | Caramia.Prelude |
break | Caramia.Prelude |
Buffer | |
1 (Type/Class) | Caramia.Buffer.Internal, Caramia.Buffer, Caramia |
2 (Data Constructor) | Caramia.Buffer.Internal |
BufferCorruption | |
1 (Type/Class) | Caramia.Buffer, Caramia |
2 (Data Constructor) | Caramia.Buffer, Caramia |
BufferCreation | |
1 (Type/Class) | Caramia.Buffer, Caramia |
2 (Data Constructor) | Caramia.Buffer, Caramia |
bufferOffset | Caramia.Texture, Caramia |
bufferOrdIndex | Caramia.Buffer.Internal |
BufferStatus | |
1 (Type/Class) | Caramia.Buffer.Internal |
2 (Data Constructor) | Caramia.Buffer.Internal |
Buffer_ | |
1 (Type/Class) | Caramia.Buffer.Internal |
2 (Data Constructor) | Caramia.Buffer.Internal |
byteSwap16 | Caramia.Prelude |
byteSwap32 | Caramia.Prelude |
byteSwap64 | Caramia.Prelude |
canonicalizeq | Caramia.Math |
cast | Caramia.Prelude |
Category | Caramia.Prelude |
catMaybes | Caramia.Prelude |
ceiling | Caramia.Prelude |
Char | Caramia.Prelude |
Clamp | Caramia.Texture, Caramia |
clear | Caramia.Framebuffer, Caramia |
clearColor | Caramia.Framebuffer, Caramia |
clearDepth | Caramia.Framebuffer, Caramia |
Clearing | |
1 (Type/Class) | Caramia.Framebuffer, Caramia |
2 (Data Constructor) | Caramia.Framebuffer, Caramia |
clearing | Caramia.Framebuffer, Caramia |
clearStencil | Caramia.Framebuffer, Caramia |
Color | Caramia.Color, Caramia |
ColorAttachment | Caramia.Framebuffer.Internal, Caramia.Framebuffer, Caramia |
colorEquation | Caramia.Blend.Internal, Caramia.Blend, Caramia |
compare | Caramia.Prelude |
CompareMode | Caramia.Texture, Caramia |
CompareRefToTexture | Caramia.Texture, Caramia |
ComparisonFunc | Caramia.Render.Internal, Caramia.Render, Caramia |
comparisonFuncToConstant | Caramia.Render.Internal |
CompiledShader | Caramia.Shader.Internal |
components | Caramia.VAO, Caramia |
COMPRESSED_RED_RGTC1 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
COMPRESSED_RGBA_S3TC_DXT1 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
COMPRESSED_RGBA_S3TC_DXT3 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
COMPRESSED_RGBA_S3TC_DXT5 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
COMPRESSED_RGB_S3TC_DXT1 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
COMPRESSED_RG_RGTC2 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
COMPRESSED_SIGNED_RED_RGTC1 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
COMPRESSED_SIGNED_RG_RGTC2 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
COMPRESSED_SRGB_ALPHA_S3TC_DXT1 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
COMPRESSED_SRGB_ALPHA_S3TC_DXT3 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
COMPRESSED_SRGB_ALPHA_S3TC_DXT5 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
COMPRESSED_SRGB_S3TC_DXT1 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
concat | Caramia.Prelude |
concatMap | Caramia.Prelude |
Const | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
const | Caramia.Prelude |
ContextID | Caramia.Internal.ContextLocalData, Caramia.Context, Caramia |
contextLocalData | Caramia.Internal.ContextLocalData |
Copy | Caramia.Buffer, Caramia |
copy | Caramia.Buffer, Caramia |
cos | Caramia.Prelude |
cosh | Caramia.Prelude |
cross3 | Caramia.Math |
CubeSide | Caramia.Texture, Caramia |
cubeSide | Caramia.Texture, Caramia |
cullFace | Caramia.Render.Internal, Caramia.Render, Caramia |
Culling | Caramia.Render.Internal, Caramia.Render, Caramia |
cullingToConstant | Caramia.Render.Internal |
currentContextID | Caramia.Internal.ContextLocalData, Caramia.Context, Caramia |
curry | Caramia.Prelude |
cycle | Caramia.Prelude |
cycle1 | Caramia.Prelude |
decodeFloat | Caramia.Prelude |
Decrease | Caramia.Render.Internal, Caramia.Render, Caramia |
DecreaseAndWrap | Caramia.Render.Internal, Caramia.Render, Caramia |
defaultBufferCreation | Caramia.Buffer, Caramia |
defaultDrawParams | Caramia.Render, Caramia |
defaultFragmentPassTests | Caramia.Render.Internal, Caramia.Render, Caramia |
defaultSourcing | Caramia.VAO, Caramia |
defaultSourcingType | Caramia.VAO, Caramia |
DEPTH24_STENCIL8 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
DEPTH32F_STENCIL8 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
depth3D | Caramia.Texture.Internal, Caramia.Texture, Caramia |
DepthAttachment | Caramia.Framebuffer.Internal, Caramia.Framebuffer, Caramia |
depthFailStencilOp | Caramia.Render.Internal, Caramia.Render, Caramia |
depthPassStencilOp | Caramia.Render.Internal, Caramia.Render, Caramia |
depthTest | Caramia.Render.Internal, Caramia.Render, Caramia |
DEPTH_COMPONENT16 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
DEPTH_COMPONENT24 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
DEPTH_COMPONENT32 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
DEPTH_COMPONENT32F | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
determinant33 | Caramia.Math |
determinant44 | Caramia.Math |
diff | Caramia.Prelude |
dimensions | Caramia.Framebuffer.Internal |
distance3 | Caramia.Math |
distance33 | Caramia.Math |
distance44 | Caramia.Math |
distanceq | Caramia.Math |
div | Caramia.Prelude |
divMod | Caramia.Prelude |
dot3 | Caramia.Math |
Double | Caramia.Prelude |
Draw | |
1 (Data Constructor) | Caramia.Buffer, Caramia |
2 (Type/Class) | Caramia.Render, Caramia |
draw | Caramia.Render, Caramia |
DrawCommand | |
1 (Type/Class) | Caramia.Render, Caramia |
2 (Data Constructor) | Caramia.Render, Caramia |
drawCommand | Caramia.Render, Caramia |
DrawParams | |
1 (Type/Class) | Caramia.Render, Caramia |
2 (Data Constructor) | Caramia.Render, Caramia |
drawR | Caramia.Render, Caramia |
drop | Caramia.Prelude |
dropWhile | Caramia.Prelude |
dstAlphaFunc | Caramia.Blend.Internal, Caramia.Blend, Caramia |
dstColorFunc | Caramia.Blend.Internal, Caramia.Blend, Caramia |
Dual | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
Dynamic | Caramia.Buffer, Caramia |
Either | Caramia.Prelude |
either | Caramia.Prelude |
elem | Caramia.Prelude |
empty | Caramia.Prelude |
encodeFloat | Caramia.Prelude |
Endo | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
Enum | Caramia.Prelude |
enumFrom | Caramia.Prelude |
enumFromThen | Caramia.Prelude |
enumFromThenTo | Caramia.Prelude |
enumFromTo | Caramia.Prelude |
EQ | Caramia.Prelude |
Eq | Caramia.Prelude |
eqT | Caramia.Prelude |
Equal | Caramia.Render.Internal, Caramia.Render, Caramia |
error | Caramia.Prelude |
even | Caramia.Prelude |
exp | Caramia.Prelude |
exponent | Caramia.Prelude |
fail | Caramia.Prelude |
failStencilOp | Caramia.Render.Internal, Caramia.Render, Caramia |
Failure | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
False | Caramia.Prelude |
Fence | Caramia.Sync |
fence | Caramia.Sync |
FFloat | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
FHalfFloat | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
FilePath | Caramia.Prelude |
filter | Caramia.Prelude |
filterM | Caramia.Prelude |
find | Caramia.Prelude |
FInt16 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
FInt32 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
FInt8 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
First | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
first | Caramia.Prelude |
firstIndex | Caramia.Render, Caramia |
fixedSampleLocations2DMS | Caramia.Texture.Internal, Caramia.Texture, Caramia |
fixedSampleLocations2DMSArray | Caramia.Texture.Internal, Caramia.Texture, Caramia |
flextInit | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
FlextInitResult | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
flip | Caramia.Prelude |
Float | Caramia.Prelude |
floatDigits | Caramia.Prelude |
Floating | Caramia.Prelude |
floatRadix | Caramia.Prelude |
floatRange | Caramia.Prelude |
floor | Caramia.Prelude |
flushDebugMessages | Caramia.Internal.OpenGLDebug |
fmap | Caramia.Prelude |
fmapDefault | Caramia.Prelude |
fold | Caramia.Prelude |
Foldable | Caramia.Prelude |
foldl | Caramia.Prelude |
foldl' | Caramia.Prelude |
foldl1 | Caramia.Prelude |
foldlM | Caramia.Prelude |
foldM | Caramia.Prelude |
foldMap | Caramia.Prelude |
foldMapDefault | Caramia.Prelude |
foldM_ | Caramia.Prelude |
foldr | Caramia.Prelude |
foldr' | Caramia.Prelude |
foldr1 | Caramia.Prelude |
foldrM | Caramia.Prelude |
for | Caramia.Prelude |
forever | Caramia.Prelude |
forM | Caramia.Prelude |
forM_ | Caramia.Prelude |
for_ | Caramia.Prelude |
Fractional | Caramia.Prelude |
Fragment | Caramia.Shader.Internal, Caramia.Shader, Caramia |
FragmentPassTests | |
1 (Type/Class) | Caramia.Render.Internal, Caramia.Render, Caramia |
2 (Data Constructor) | Caramia.Render.Internal, Caramia.Render, Caramia |
fragmentPassTests | Caramia.Render, Caramia |
Framebuffer | |
1 (Type/Class) | Caramia.Framebuffer.Internal, Caramia.Framebuffer, Caramia |
2 (Data Constructor) | Caramia.Framebuffer.Internal |
Framebuffer_ | |
1 (Type/Class) | Caramia.Framebuffer.Internal |
2 (Data Constructor) | Caramia.Framebuffer.Internal |
fromBuffer | Caramia.Texture, Caramia |
fromEnum | Caramia.Prelude |
fromInteger | Caramia.Prelude |
fromIntegral | Caramia.Prelude |
fromJust | Caramia.Prelude |
fromMaybe | Caramia.Prelude |
fromRational | Caramia.Prelude |
fromTuple3 | Caramia.Math |
fromTupleq | Caramia.Math |
Front | Caramia.Render.Internal, Caramia.Render, Caramia |
FrontAndBack | Caramia.Render.Internal, Caramia.Render, Caramia |
frontTextureTarget | Caramia.Framebuffer, Caramia |
frustum44 | Caramia.Math |
fst | Caramia.Prelude |
Functor | Caramia.Prelude |
funResultTy | Caramia.Prelude |
FWord16 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
FWord32 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
FWord8 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
gcast | Caramia.Prelude |
gcast1 | Caramia.Prelude |
gcast2 | Caramia.Prelude |
gcd | Caramia.Prelude |
generateMipmaps | Caramia.Texture, Caramia |
Geometry | Caramia.Shader.Internal, Caramia.Shader, Caramia |
GEqual | Caramia.Render.Internal, Caramia.Render, Caramia |
getAll | Caramia.Prelude |
getAnisotropy | Caramia.Texture, Caramia |
getAny | Caramia.Prelude |
getChar | Caramia.Prelude |
getCompareMode | Caramia.Texture, Caramia |
getConst | Caramia.Prelude |
getContents | Caramia.Prelude |
getDimensions | Caramia.Framebuffer.Internal, Caramia.Framebuffer, Caramia |
getDual | Caramia.Prelude |
getFirst | Caramia.Prelude |
getLast | Caramia.Prelude |
getLine | Caramia.Prelude |
getMagFilter | Caramia.Texture, Caramia |
getMax | Caramia.Prelude |
getMaximumDrawBuffers | Caramia.Framebuffer, Caramia |
getMemoryInfo | Caramia.Memory, Caramia |
getMin | Caramia.Prelude |
getMinFilter | Caramia.Texture, Caramia |
getOption | Caramia.Prelude |
getProduct | Caramia.Prelude |
getSum | Caramia.Prelude |
getTopologyBindPoints | Caramia.Texture.Internal |
getUniformLocation | Caramia.Shader, Caramia |
getWrapping | Caramia.Texture, Caramia |
getZipList | Caramia.Prelude |
gf | Caramia.Internal.OpenGLCApi |
gi | Caramia.Internal.OpenGLCApi |
giveContext | Caramia.Context, Caramia |
glActiveShaderProgram | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glActiveTexture | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glAttachShader | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBeginConditionalRender | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBeginQuery | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBeginTransformFeedback | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBindAttribLocation | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBindBuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBindBufferBase | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBindBufferRange | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBindFragDataLocation | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBindFragDataLocationIndexed | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBindFramebuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBindMultiTextureEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBindProgramPipeline | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBindRenderbuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBindSampler | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBindTexture | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBindVertexArray | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLbitfield | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBlendColor | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBlendEquation | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBlendEquationSeparate | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBlendFunc | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBlendFuncSeparate | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBlitFramebuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLboolean | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBufferData | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBufferStorage | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glBufferSubData | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLbyte | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLchar | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLcharARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCheckFramebufferStatus | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCheckNamedFramebufferStatusEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glClampColor | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLclampd | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLclampf | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLclampx | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glClear | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glClearBufferfi | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glClearBufferfv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glClearBufferiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glClearBufferuiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glClearColor | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glClearDepth | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glClearNamedBufferDataEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glClearNamedBufferSubDataEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glClearStencil | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glClientAttribDefaultEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glClientWaitSync | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glColorMask | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glColorMaski | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompileShader | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedMultiTexImage1DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedMultiTexImage2DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedMultiTexImage3DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedMultiTexSubImage1DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedMultiTexSubImage2DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedMultiTexSubImage3DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedTexImage1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedTexImage2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedTexImage3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedTexSubImage1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedTexSubImage2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedTexSubImage3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedTextureImage1DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedTextureImage2DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedTextureImage3DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedTextureSubImage1DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedTextureSubImage2DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCompressedTextureSubImage3DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyBufferSubData | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyMultiTexImage1DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyMultiTexImage2DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyMultiTexSubImage1DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyMultiTexSubImage2DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyMultiTexSubImage3DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyTexImage1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyTexImage2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyTexSubImage1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyTexSubImage2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyTexSubImage3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyTextureImage1DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyTextureImage2DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyTextureSubImage1DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyTextureSubImage2DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCopyTextureSubImage3DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCreateProgram | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCreateShader | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCreateShaderProgramv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glCullFace | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDebugMessageCallback | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDebugMessageCallbackKHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDebugMessageControl | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDebugMessageControlKHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDebugMessageInsert | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDebugMessageInsertKHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLDEBUGPROC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLDEBUGPROCAMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLDEBUGPROCARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLDEBUGPROCKHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDeleteBuffers | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDeleteFramebuffers | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDeleteProgram | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDeleteProgramPipelines | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDeleteQueries | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDeleteRenderbuffers | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDeleteSamplers | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDeleteShader | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDeleteSync | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDeleteTextures | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDeleteVertexArrays | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDepthFunc | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDepthMask | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDepthRange | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDetachShader | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDisable | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDisableClientStateiEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDisableClientStateIndexedEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDisablei | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDisableIndexedEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDisableVertexArrayAttribEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDisableVertexArrayEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDisableVertexAttribArray | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLdouble | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDrawArrays | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDrawArraysInstanced | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDrawBuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDrawBuffers | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDrawElements | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDrawElementsBaseVertex | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDrawElementsInstanced | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDrawElementsInstancedBaseVertex | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDrawRangeElements | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glDrawRangeElementsBaseVertex | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLeglImageOES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLeglImageOESob | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glEnable | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glEnableClientStateiEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glEnableClientStateIndexedEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glEnablei | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glEnableIndexedEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glEnableVertexArrayAttribEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glEnableVertexArrayEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glEnableVertexAttribArray | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glEndConditionalRender | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glEndQuery | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glEndTransformFeedback | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLenum | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFenceSync | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFinish | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLfixed | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLfloat | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFlush | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFlushMappedBufferRange | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFlushMappedNamedBufferRangeEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFramebufferDrawBufferEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFramebufferDrawBuffersEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFramebufferReadBufferEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFramebufferRenderbuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFramebufferTexture | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFramebufferTexture1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFramebufferTexture2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFramebufferTexture3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFramebufferTextureLayer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glFrontFace | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGenBuffers | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGenerateMipmap | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGenerateMultiTexMipmapEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGenerateTextureMipmapEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGenFramebuffers | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGenProgramPipelines | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGenQueries | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGenRenderbuffers | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGenSamplers | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGenTextures | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGenVertexArrays | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetActiveAttrib | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetActiveUniform | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetActiveUniformBlockiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetActiveUniformBlockName | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetActiveUniformName | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetActiveUniformsiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetAttachedShaders | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetAttribLocation | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetBooleanIndexedvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetBooleani_v | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetBooleanv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetBufferParameteri64v | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetBufferParameteriv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetBufferPointerv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetBufferSubData | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetCompressedMultiTexImageEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetCompressedTexImage | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetCompressedTextureImageEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetDebugMessageLog | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetDebugMessageLogKHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetDoubleIndexedvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetDoublei_vEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetDoublev | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetError | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetFloatIndexedvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetFloati_vEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetFloatv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetFragDataIndex | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetFragDataLocation | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetFramebufferAttachmentParameteriv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetFramebufferParameterivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetInteger64i_v | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetInteger64v | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetIntegerIndexedvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetIntegeri_v | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetIntegerv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetMultisamplefv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetMultiTexEnvfvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetMultiTexEnvivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetMultiTexGendvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetMultiTexGenfvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetMultiTexGenivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetMultiTexImageEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetMultiTexLevelParameterfvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetMultiTexLevelParameterivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetMultiTexParameterfvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetMultiTexParameterIivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetMultiTexParameterIuivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetMultiTexParameterivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetNamedBufferParameterivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetNamedBufferPointervEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetNamedBufferSubDataEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetNamedFramebufferAttachmentParameterivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetNamedFramebufferParameterivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetNamedProgramivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetNamedProgramLocalParameterdvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetNamedProgramLocalParameterfvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetNamedProgramLocalParameterIivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetNamedProgramLocalParameterIuivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetNamedProgramStringEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetNamedRenderbufferParameterivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetObjectLabel | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetObjectLabelKHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetObjectPtrLabel | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetObjectPtrLabelKHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetPointerIndexedvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetPointeri_vEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetPointerv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetPointervKHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetProgramInfoLog | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetProgramiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetProgramPipelineInfoLog | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetProgramPipelineiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetQueryiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetQueryObjecti64v | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetQueryObjectiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetQueryObjectui64v | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetQueryObjectuiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetRenderbufferParameteriv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetSamplerParameterfv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetSamplerParameterIiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetSamplerParameterIuiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetSamplerParameteriv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetShaderInfoLog | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetShaderiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetShaderSource | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetString | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetStringi | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetSynciv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTexImage | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTexLevelParameterfv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTexLevelParameteriv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTexParameterfv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTexParameterIiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTexParameterIuiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTexParameteriv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTextureImageEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTextureLevelParameterfvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTextureLevelParameterivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTextureParameterfvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTextureParameterIivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTextureParameterIuivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTextureParameterivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetTransformFeedbackVarying | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetUniformBlockIndex | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetUniformfv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetUniformIndices | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetUniformiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetUniformLocation | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetUniformuiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetVertexArrayIntegeri_vEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetVertexArrayIntegervEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetVertexArrayPointeri_vEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetVertexArrayPointervEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetVertexAttribdv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetVertexAttribfv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetVertexAttribIiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetVertexAttribIuiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetVertexAttribiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glGetVertexAttribPointerv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLhalf | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLhalfARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLhalfNV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLhandleARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glHint | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLint | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLint64 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLint64EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLintptr | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLintptrARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glInvalidateBufferData | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glInvalidateBufferSubData | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glInvalidateFramebuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glInvalidateSubFramebuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glInvalidateTexImage | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glInvalidateTexSubImage | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glIsBuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glIsEnabled | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glIsEnabledi | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glIsEnabledIndexedEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glIsFramebuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glIsProgram | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glIsProgramPipeline | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glIsQuery | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glIsRenderbuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glIsSampler | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glIsShader | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glIsSync | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glIsTexture | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glIsVertexArray | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glLineWidth | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glLinkProgram | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glLogicOp | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMapBuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMapBufferRange | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMapNamedBufferEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMapNamedBufferRangeEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixFrustumEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixLoaddEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixLoadfEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixLoadIdentityEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixLoadTransposedEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixLoadTransposefEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixMultdEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixMultfEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixMultTransposedEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixMultTransposefEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixOrthoEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixPopEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixPushEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixRotatedEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixRotatefEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixScaledEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixScalefEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixTranslatedEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMatrixTranslatefEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiDrawArrays | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiDrawElements | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiDrawElementsBaseVertex | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexBufferEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexCoordPointerEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexEnvfEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexEnvfvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexEnviEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexEnvivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexGendEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexGendvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexGenfEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexGenfvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexGeniEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexGenivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexImage1DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexImage2DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexImage3DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexParameterfEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexParameterfvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexParameteriEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexParameterIivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexParameterIuivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexParameterivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexRenderbufferEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexSubImage1DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexSubImage2DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glMultiTexSubImage3DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedBufferDataEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedBufferStorageEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedBufferSubDataEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedCopyBufferSubDataEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedFramebufferParameteriEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedFramebufferRenderbufferEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedFramebufferTexture1DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedFramebufferTexture2DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedFramebufferTexture3DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedFramebufferTextureEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedFramebufferTextureFaceEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedFramebufferTextureLayerEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedProgramLocalParameter4dEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedProgramLocalParameter4dvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedProgramLocalParameter4fEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedProgramLocalParameter4fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedProgramLocalParameterI4iEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedProgramLocalParameterI4ivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedProgramLocalParameterI4uiEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedProgramLocalParameterI4uivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedProgramLocalParameters4fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedProgramLocalParametersI4ivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedProgramLocalParametersI4uivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedProgramStringEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedRenderbufferStorageEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedRenderbufferStorageMultisampleCoverageEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glNamedRenderbufferStorageMultisampleEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glObjectLabel | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glObjectLabelKHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glObjectPtrLabel | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glObjectPtrLabelKHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPixelStoref | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPixelStorei | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPointParameterf | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPointParameterfv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPointParameteri | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPointParameteriv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPointSize | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPolygonMode | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPolygonOffset | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPopDebugGroup | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPopDebugGroupKHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPrimitiveRestartIndex | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1d | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1dEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1dvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1f | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1fEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1i | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1iEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1iv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1ivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1uiEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform1uivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2d | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2dEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2dvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2f | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2fEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2i | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2iEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2iv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2ivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2uiEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform2uivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3d | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3dEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3dvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3f | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3fEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3i | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3iEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3iv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3ivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3uiEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform3uivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4d | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4dEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4dvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4f | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4fEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4i | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4iEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4iv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4ivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4uiEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniform4uivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix2dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix2dvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix2fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix2fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix2x3dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix2x3dvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix2x3fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix2x3fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix2x4dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix2x4dvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix2x4fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix2x4fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix3dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix3dvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix3fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix3fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix3x2dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix3x2dvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix3x2fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix3x2fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix3x4dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix3x4dvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix3x4fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix3x4fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix4dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix4dvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix4fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix4fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix4x2dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix4x2dvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix4x2fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix4x2fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix4x3dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix4x3dvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix4x3fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProgramUniformMatrix4x3fvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glProvokingVertex | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPushClientAttribDefaultEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPushDebugGroup | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glPushDebugGroupKHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glQueryCounter | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glReadBuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glReadPixels | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glRenderbufferStorage | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glRenderbufferStorageMultisample | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glSampleCoverage | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glSampleMaski | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glSamplerParameterf | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glSamplerParameterfv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glSamplerParameteri | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glSamplerParameterIiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glSamplerParameterIuiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glSamplerParameteriv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glScissor | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glShaderSource | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLshort | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLsizei | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLsizeiptr | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLsizeiptrARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glStencilFunc | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glStencilFuncSeparate | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glStencilMask | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glStencilMaskSeparate | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glStencilOp | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glStencilOpSeparate | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLsync | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLsyncob | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexBuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexImage1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexImage2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexImage2DMultisample | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexImage3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexImage3DMultisample | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexParameterf | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexParameterfv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexParameteri | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexParameterIiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexParameterIuiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexParameteriv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexStorage1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexStorage2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexStorage3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexSubImage1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexSubImage2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexSubImage3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureBufferEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureBufferRangeEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureImage1DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureImage2DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureImage3DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTexturePageCommitmentEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureParameterfEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureParameterfvEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureParameteriEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureParameterIivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureParameterIuivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureParameterivEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureRenderbufferEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureStorage1DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureStorage2DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureStorage2DMultisampleEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureStorage3DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureStorage3DMultisampleEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureSubImage1DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureSubImage2DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTextureSubImage3DEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glTransformFeedbackVaryings | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLubyte | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLuint | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLuint64 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLuint64EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform1f | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform1fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform1i | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform1iv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform1ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform1uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform2f | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform2fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform2i | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform2iv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform2ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform2uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform3f | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform3fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform3i | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform3iv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform3ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform3uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform4f | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform4fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform4i | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform4iv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform4ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniform4uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniformBlockBinding | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniformMatrix2fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniformMatrix2x3fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniformMatrix2x4fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniformMatrix3fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniformMatrix3x2fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniformMatrix3x4fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniformMatrix4fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniformMatrix4x2fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUniformMatrix4x3fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUnmapBuffer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUnmapNamedBufferEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUseProgram | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glUseProgramStages | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLushort | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glValidateProgram | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glValidateProgramPipeline | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLvdpauSurfaceNV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayBindVertexBufferEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayColorOffsetEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayEdgeFlagOffsetEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayFogCoordOffsetEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayIndexOffsetEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayMultiTexCoordOffsetEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayNormalOffsetEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArraySecondaryColorOffsetEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayTexCoordOffsetEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayVertexAttribBindingEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayVertexAttribDivisorEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayVertexAttribFormatEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayVertexAttribIFormatEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayVertexAttribIOffsetEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayVertexAttribLFormatEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayVertexAttribLOffsetEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayVertexAttribOffsetEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayVertexBindingDivisorEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexArrayVertexOffsetEXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib1d | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib1dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib1f | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib1fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib1s | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib1sv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib2d | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib2dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib2f | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib2fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib2s | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib2sv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib3d | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib3dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib3f | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib3fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib3s | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib3sv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4bv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4d | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4dv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4f | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4fv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4iv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4Nbv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4Niv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4Nsv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4Nub | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4Nubv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4Nuiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4Nusv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4s | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4sv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4ubv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttrib4usv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribDivisor | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI1i | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI1iv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI1ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI1uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI2i | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI2iv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI2ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI2uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI3i | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI3iv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI3ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI3uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI4bv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI4i | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI4iv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI4sv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI4ubv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI4ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI4uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribI4usv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribIPointer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribP1ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribP1uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribP2ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribP2uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribP3ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribP3uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribP4ui | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribP4uiv | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glVertexAttribPointer | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glViewport | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
GLvoid | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
glWaitSync | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_1PASS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_1PASS_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_2PASS_0_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_2PASS_0_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_2PASS_1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_2PASS_1_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_2X_BIT_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_2_BYTES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_2_BYTES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_3DC_XY_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_3DC_X_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_3D_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_3D_COLOR_TEXTURE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_3_BYTES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_3_BYTES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_422_AVERAGE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_422_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_422_REV_AVERAGE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_422_REV_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_4D_COLOR_TEXTURE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_4PASS_0_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_4PASS_0_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_4PASS_1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_4PASS_1_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_4PASS_2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_4PASS_2_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_4PASS_3_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_4PASS_3_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_4X_BIT_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_4_BYTES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_4_BYTES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_8X_BIT_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ABGR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACCUM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACCUM_ADJACENT_PAIRS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACCUM_ALPHA_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACCUM_BLUE_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACCUM_BUFFER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACCUM_CLEAR_VALUE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACCUM_GREEN_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACCUM_RED_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_ATOMIC_COUNTER_BUFFERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_ATTRIBUTES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_ATTRIBUTE_MAX_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_PROGRAM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_PROGRAM_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_RESOURCES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_STENCIL_FACE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_SUBROUTINES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_SUBROUTINE_MAX_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_SUBROUTINE_UNIFORMS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_TEXTURE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_TEXTURE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_UNIFORMS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_UNIFORM_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_UNIFORM_MAX_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_VARIABLES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_VARYINGS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_VARYING_MAX_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ACTIVE_VERTEX_UNITS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ADD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ADD_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ADD_BLEND_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ADD_SIGNED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ADD_SIGNED_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ADD_SIGNED_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ADJACENT_PAIRS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AFFINE_2D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AFFINE_3D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALIASED_LINE_WIDTH_RANGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALIASED_POINT_SIZE_RANGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALLOW_DRAW_FRG_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALLOW_DRAW_MEM_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALLOW_DRAW_OBJ_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALLOW_DRAW_WIN_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALL_ATTRIB_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALL_BARRIER_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALL_BARRIER_BITS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALL_COMPLETED_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALL_SHADER_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALL_SHADER_BITS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALL_STATIC_DATA_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA12 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA12_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA16 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA16F_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA16F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA16I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA16UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA16_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA16_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA32F_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA32F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA32I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA32UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA8I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA8UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA8_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA8_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_FLOAT16_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_FLOAT16_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_FLOAT32_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_FLOAT32_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_INTEGER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_INTEGER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_MAX_CLAMP_INGR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_MAX_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_MIN_CLAMP_INGR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_MIN_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_TEST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_TEST_FUNC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_TEST_FUNC_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_TEST_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_TEST_REF | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALPHA_TEST_REF_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALREADY_SIGNALED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALREADY_SIGNALED_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALWAYS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALWAYS_FAST_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ALWAYS_SOFT_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AMBIENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AMBIENT_AND_DIFFUSE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AND | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AND_INVERTED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AND_REVERSE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ANY_SAMPLES_PASSED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ANY_SAMPLES_PASSED_CONSERVATIVE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ANY_SAMPLES_PASSED_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ARC_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ARRAY_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ARRAY_BUFFER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ARRAY_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ARRAY_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ARRAY_ELEMENT_LOCK_COUNT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ARRAY_ELEMENT_LOCK_FIRST_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ARRAY_OBJECT_BUFFER_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ARRAY_OBJECT_OFFSET_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ARRAY_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ARRAY_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ASYNC_DRAW_PIXELS_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ASYNC_HISTOGRAM_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ASYNC_MARKER_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ASYNC_READ_PIXELS_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ASYNC_TEX_IMAGE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATC_RGBA_EXPLICIT_ALPHA_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATC_RGBA_INTERPOLATED_ALPHA_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATC_RGB_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BARRIER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BUFFER_DATA_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BUFFER_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BUFFER_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATOMIC_COUNTER_BUFFER_START | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATTACHED_SHADERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATTENUATION_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATTRIB_ARRAY_POINTER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATTRIB_ARRAY_SIZE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATTRIB_ARRAY_STRIDE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATTRIB_ARRAY_TYPE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ATTRIB_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AUTO_GENERATE_MIPMAP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AUTO_NORMAL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AUX0 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AUX1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AUX2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AUX3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AUX_BUFFERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AUX_DEPTH_STENCIL_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AVERAGE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_AVERAGE_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BACK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BACK_LEFT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BACK_NORMALS_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BACK_PRIMARY_COLOR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BACK_RIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BACK_SECONDARY_COLOR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BEVEL_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BGR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BGRA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BGRA8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BGRA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BGRA_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BGRA_INTEGER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BGRA_INTEGER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BGR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BGR_INTEGER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BGR_INTEGER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BIAS_BIT_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BIAS_BY_NEGATIVE_ONE_HALF_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BINNING_CONTROL_HINT_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BINORMAL_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BINORMAL_ARRAY_POINTER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BINORMAL_ARRAY_STRIDE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BINORMAL_ARRAY_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BITMAP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BITMAP_TOKEN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_ADVANCED_COHERENT_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_ADVANCED_COHERENT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_COLOR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_DST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_DST_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_DST_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_DST_ALPHA_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_DST_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_DST_RGB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_DST_RGB_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_EQUATION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_EQUATION_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_EQUATION_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_EQUATION_ALPHA_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_EQUATION_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_EQUATION_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_EQUATION_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_EQUATION_RGB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_EQUATION_RGB_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_OVERLAP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_PREMULTIPLIED_SRC_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_SRC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_SRC_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_SRC_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_SRC_ALPHA_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_SRC_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_SRC_RGB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLEND_SRC_RGB_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLOCK_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLUE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLUE_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLUE_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLUE_BIT_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLUE_INTEGER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLUE_INTEGER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLUE_MAX_CLAMP_INGR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLUE_MIN_CLAMP_INGR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLUE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BLUE_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BOLD_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BOOL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BOOL_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BOOL_VEC2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BOOL_VEC2_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BOOL_VEC3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BOOL_VEC3_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BOOL_VEC4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BOOL_VEC4_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BOUNDING_BOX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BROWSER_DEFAULT_WEBGL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_ACCESS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_ACCESS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_ACCESS_FLAGS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_ACCESS_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_DATA_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_FLUSHING_UNMAP_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_GPU_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_IMMUTABLE_STORAGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_MAPPED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_MAPPED_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_MAPPED_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_MAP_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_MAP_OFFSET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_MAP_POINTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_MAP_POINTER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_MAP_POINTER_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_OBJECT_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_OBJECT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_SERIALIZED_MODIFY_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_STORAGE_FLAGS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_UPDATE_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_UPDATE_BARRIER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_USAGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_USAGE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUFFER_VARIABLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUMP_ENVMAP_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUMP_NUM_TEX_UNITS_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUMP_ROT_MATRIX_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUMP_ROT_MATRIX_SIZE_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUMP_TARGET_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BUMP_TEX_UNITS_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_BYTE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_C3F_V3F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_C4F_N3F_V3F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_C4UB_V2F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_C4UB_V3F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CALLIGRAPHIC_FRAGMENT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CAVEAT_SUPPORT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CCW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CIRCULAR_CCW_ARC_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CIRCULAR_CW_ARC_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CIRCULAR_TANGENT_ARC_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLAMP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLAMP_FRAGMENT_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLAMP_FRAGMENT_COLOR_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLAMP_READ_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLAMP_READ_COLOR_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLAMP_TO_BORDER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLAMP_TO_BORDER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLAMP_TO_BORDER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLAMP_TO_BORDER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLAMP_TO_BORDER_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLAMP_TO_EDGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLAMP_TO_EDGE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLAMP_VERTEX_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLAMP_VERTEX_COLOR_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLEAR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLEAR_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLEAR_TEXTURE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIENT_ACTIVE_TEXTURE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIENT_ACTIVE_TEXTURE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIENT_ALL_ATTRIB_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIENT_ATTRIB_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIENT_MAPPED_BUFFER_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIENT_PIXEL_STORE_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIENT_STORAGE_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIENT_VERTEX_ARRAY_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIPPING_INPUT_PRIMITIVES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIPPING_OUTPUT_PRIMITIVES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_DEPTH_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_DISTANCE0 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_DISTANCE1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_DISTANCE2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_DISTANCE3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_DISTANCE4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_DISTANCE5 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_DISTANCE6 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_DISTANCE7 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_DISTANCE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_FAR_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_NEAR_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_ORIGIN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_PLANE0 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_PLANE0_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_PLANE1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_PLANE1_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_PLANE2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_PLANE2_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_PLANE3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_PLANE3_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_PLANE4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_PLANE4_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_PLANE5 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_PLANE5_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLIP_VOLUME_CLIPPING_HINT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CLOSE_PATH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CMYKA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CMYK_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CND0_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CND_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COEFF | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR3_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR4_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLORBURN_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLORBURN_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLORDODGE_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLORDODGE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ALPHA_PAIRING_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_COUNT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_LIST_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_LIST_STRIDE_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_PARALLEL_POINTERS_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_POINTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_POINTER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_STRIDE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ARRAY_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT0 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT0_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT0_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT0_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT10 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT10_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT10_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT11 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT11_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT11_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT12 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT12_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT12_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT13 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT13_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT13_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT14 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT14_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT14_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT15 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT15_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT15_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT1_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT3_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT5 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT5_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT5_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT6 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT6_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT6_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT7 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT7_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT7_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT9 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT9_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT9_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ATTACHMENT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_BUFFER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_BUFFER_BIT0_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_BUFFER_BIT1_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_BUFFER_BIT2_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_BUFFER_BIT3_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_BUFFER_BIT4_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_BUFFER_BIT5_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_BUFFER_BIT6_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_BUFFER_BIT7_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_CLEAR_UNCLAMPED_VALUE_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_CLEAR_VALUE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_ENCODING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_FLOAT_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_INDEX12_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_INDEX16_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_INDEX1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_INDEX2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_INDEX4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_INDEX8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_INDEXES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_LOGIC_OP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_MATERIAL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_MATERIAL_FACE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_MATERIAL_PARAMETER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_MATRIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_MATRIX_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_MATRIX_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_MATRIX_STACK_DEPTH_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_RENDERABLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_SAMPLES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_SUM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_SUM_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_SUM_CLAMP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_SUM_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_ALPHA_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_ALPHA_SIZE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_BIAS_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_BLUE_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_BLUE_SIZE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_FORMAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_FORMAT_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_GREEN_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_GREEN_SIZE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_INTENSITY_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_INTENSITY_SIZE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_LUMINANCE_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_LUMINANCE_SIZE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_RED_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_RED_SIZE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_SCALE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_WIDTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_TABLE_WIDTH_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COLOR_WRITEMASK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINE4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER0_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER1_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER5_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER6_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER7_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER_AB_DOT_PRODUCT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER_AB_OUTPUT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER_BIAS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER_CD_DOT_PRODUCT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER_CD_OUTPUT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER_COMPONENT_USAGE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER_INPUT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER_MAPPING_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER_MUX_SUM_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER_SCALE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINER_SUM_OUTPUT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINE_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINE_ALPHA_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINE_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINE_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINE_RGB_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMBINE_RGB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMMAND_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMMAND_BARRIER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPARE_REF_DEPTH_TO_TEXTURE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPARE_REF_TO_TEXTURE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPARE_REF_TO_TEXTURE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPARE_R_TO_TEXTURE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPARE_R_TO_TEXTURE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPATIBLE_SUBROUTINES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPILE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPILE_AND_EXECUTE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPILE_STATUS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_ALPHA_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_INTENSITY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_INTENSITY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_LUMINANCE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_LUMINANCE_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_LUMINANCE_ALPHA_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_LUMINANCE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_LUMINANCE_LATC1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_R11_EAC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_R11_EAC_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RED_GREEN_RGTC2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RED_RGTC1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RED_RGTC1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RG11_EAC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RG11_EAC_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGB8_ETC2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGB8_ETC2_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA8_ETC2_EAC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA8_ETC2_EAC_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_10x10_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_10x5_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_10x6_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_10x8_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_12x10_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_12x12_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_3x3x3_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_4x3x3_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_4x4x3_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_4x4x4_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_4x4_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_5x4x4_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_5x4_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_5x5x4_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_5x5x5_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_5x5_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_6x5x5_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_6x5_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_6x6x5_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_6x6x6_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_6x6_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_8x5_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_8x6_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_ASTC_8x8_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_BPTC_UNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_BPTC_UNORM_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_FXT1_3DFX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_S3TC_DXT1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_S3TC_DXT3_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_S3TC_DXT3_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_S3TC_DXT5_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGBA_S3TC_DXT5_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGB_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGB_FXT1_3DFX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGB_PVRTC_2BPPV1_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGB_PVRTC_4BPPV1_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RGB_S3TC_DXT1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_RG_RGTC2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SIGNED_R11_EAC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SIGNED_R11_EAC_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SIGNED_RED_RGTC1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SIGNED_RED_RGTC1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SIGNED_RG11_EAC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SIGNED_RG11_EAC_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SIGNED_RG_RGTC2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SLUMINANCE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SLUMINANCE_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SLUMINANCE_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SLUMINANCE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ETC2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_ETC2_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_S3TC_DXT1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_SRGB_S3TC_DXT1_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_TEXTURE_FORMATS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPRESSED_TEXTURE_FORMATS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPUTE_PROGRAM_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPUTE_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPUTE_SHADER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPUTE_SHADER_INVOCATIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPUTE_SUBROUTINE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPUTE_SUBROUTINE_UNIFORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPUTE_TEXTURE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMPUTE_WORK_GROUP_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COMP_BIT_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONDITION_SATISFIED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONDITION_SATISFIED_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONIC_CURVE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONJOINT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONSERVE_MEMORY_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONSTANT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONSTANT_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONSTANT_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONSTANT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONSTANT_ATTENUATION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONSTANT_BORDER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONSTANT_BORDER_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONSTANT_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONSTANT_COLOR0_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONSTANT_COLOR1_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONSTANT_COLOR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONSTANT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONSTANT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONST_EYE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_COMPATIBILITY_PROFILE_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_CORE_PROFILE_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_FLAGS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_FLAG_DEBUG_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_FLAG_DEBUG_BIT_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_LOST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_LOST_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_LOST_WEBGL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_PROFILE_MASK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_RELEASE_BEHAVIOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_RELEASE_BEHAVIOR_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_ROBUST_ACCESS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_ROBUST_ACCESS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTEXT_ROBUST_ACCESS_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTINUOUS_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONTRAST_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVEX_HULL_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_1D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_2D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_BORDER_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_BORDER_COLOR_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_BORDER_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_BORDER_MODE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_FILTER_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_FILTER_BIAS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_FILTER_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_FILTER_SCALE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_FORMAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_FORMAT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_HEIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_HEIGHT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_HINT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_WIDTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CONVOLUTION_WIDTH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_0_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_10_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_11_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_12_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_13_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_14_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_15_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_16_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_17_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_18_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_19_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_1_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_20_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_21_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_22_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_23_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_24_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_25_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_26_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_27_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_28_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_29_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_2_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_30_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_31_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_3_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_4_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_5_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_6_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_7_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_8_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CON_9_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COORD_REPLACE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COORD_REPLACE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COORD_REPLACE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COORD_REPLACE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COPY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COPY_INVERTED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COPY_PIXEL_TOKEN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COPY_READ_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COPY_READ_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COPY_READ_BUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COPY_WRITE_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COPY_WRITE_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COPY_WRITE_BUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COUNTER_RANGE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COUNTER_TYPE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COUNT_DOWN_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COUNT_UP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COVERAGE_ALL_FRAGMENTS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COVERAGE_ATTACHMENT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COVERAGE_AUTOMATIC_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COVERAGE_BUFFERS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COVERAGE_BUFFER_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COVERAGE_COMPONENT4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COVERAGE_COMPONENT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COVERAGE_EDGE_FRAGMENTS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_COVERAGE_SAMPLES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CPU_OPTIMIZED_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CUBIC_CURVE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CUBIC_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CUBIC_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CULL_FACE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CULL_FACE_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CULL_FRAGMENT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CULL_MODES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CULL_VERTEX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CULL_VERTEX_EYE_POSITION_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CULL_VERTEX_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CULL_VERTEX_OBJECT_POSITION_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_ATTRIB_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_BINORMAL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_FOG_COORD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_FOG_COORDINATE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_FOG_COORDINATE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_MATRIX_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_MATRIX_INDEX_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_MATRIX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_MATRIX_STACK_DEPTH_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_MATRIX_STACK_DEPTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_NORMAL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_OCCLUSION_QUERY_ID_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_PALETTE_MATRIX_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_PALETTE_MATRIX_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_PROGRAM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_QUERY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_QUERY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_QUERY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_RASTER_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_RASTER_DISTANCE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_RASTER_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_RASTER_NORMAL_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_RASTER_POSITION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_RASTER_POSITION_VALID | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_RASTER_SECONDARY_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_RASTER_TEXTURE_COORDS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_SECONDARY_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_SECONDARY_COLOR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_TANGENT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_TEXTURE_COORDS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_TIME_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_VERTEX_ATTRIB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_VERTEX_ATTRIB_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_VERTEX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_VERTEX_WEIGHT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CURRENT_WEIGHT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_CW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DARKEN_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DARKEN_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DATA_BUFFER_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_ASSERT_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_CALLBACK_FUNCTION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_CALLBACK_FUNCTION_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_CALLBACK_FUNCTION_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_CALLBACK_USER_PARAM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_CALLBACK_USER_PARAM_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_CALLBACK_USER_PARAM_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_CATEGORY_API_ERROR_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_CATEGORY_APPLICATION_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_CATEGORY_DEPRECATION_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_CATEGORY_OTHER_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_CATEGORY_PERFORMANCE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_CATEGORY_SHADER_COMPILER_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_GROUP_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_GROUP_STACK_DEPTH_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_LOGGED_MESSAGES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_LOGGED_MESSAGES_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_LOGGED_MESSAGES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_LOGGED_MESSAGES_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_OBJECT_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_OUTPUT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_OUTPUT_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_OUTPUT_SYNCHRONOUS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_OUTPUT_SYNCHRONOUS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_OUTPUT_SYNCHRONOUS_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_PRINT_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SEVERITY_HIGH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SEVERITY_HIGH_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SEVERITY_HIGH_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SEVERITY_HIGH_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SEVERITY_LOW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SEVERITY_LOW_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SEVERITY_LOW_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SEVERITY_LOW_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SEVERITY_MEDIUM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SEVERITY_MEDIUM_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SEVERITY_MEDIUM_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SEVERITY_MEDIUM_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SEVERITY_NOTIFICATION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SEVERITY_NOTIFICATION_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_API | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_API_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_API_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_APPLICATION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_APPLICATION_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_APPLICATION_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_OTHER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_OTHER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_OTHER_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_SHADER_COMPILER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_SHADER_COMPILER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_SHADER_COMPILER_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_THIRD_PARTY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_THIRD_PARTY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_THIRD_PARTY_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_WINDOW_SYSTEM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_WINDOW_SYSTEM_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_SOURCE_WINDOW_SYSTEM_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_ERROR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_ERROR_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_ERROR_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_MARKER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_MARKER_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_OTHER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_OTHER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_OTHER_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_PERFORMANCE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_PERFORMANCE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_PERFORMANCE_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_POP_GROUP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_POP_GROUP_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_PORTABILITY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_PORTABILITY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_PORTABILITY_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_PUSH_GROUP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_PUSH_GROUP_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DECAL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DECODE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DECR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DECR_WRAP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DECR_WRAP_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DECR_WRAP_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEFORMATIONS_MASK_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DELETE_STATUS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPENDENT_AR_TEXTURE_2D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPENDENT_GB_TEXTURE_2D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPENDENT_HILO_TEXTURE_2D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPENDENT_RGB_TEXTURE_3D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH24_STENCIL8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH24_STENCIL8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH24_STENCIL8_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH32F_STENCIL8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH32F_STENCIL8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_ATTACHMENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_ATTACHMENT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_ATTACHMENT_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_BOUNDS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_BOUNDS_TEST_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_BUFFER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_BUFFER_BIT0_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_BUFFER_BIT1_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_BUFFER_BIT2_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_BUFFER_BIT3_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_BUFFER_BIT4_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_BUFFER_BIT5_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_BUFFER_BIT6_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_BUFFER_BIT7_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_BUFFER_FLOAT_MODE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_CLAMP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_CLAMP_FAR_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_CLAMP_NEAR_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_CLAMP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_CLEAR_VALUE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT16 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT16_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT16_NONLINEAR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT16_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT16_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT24 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT24_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT24_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT24_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT32 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT32F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT32F_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT32_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT32_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENT32_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_FUNC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_PASS_INSTRUMENT_MAX_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_PASS_INSTRUMENT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_RANGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_RENDERABLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_STENCIL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_STENCIL_ATTACHMENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_STENCIL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_STENCIL_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_STENCIL_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_STENCIL_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_STENCIL_TEXTURE_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_STENCIL_TO_BGRA_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_STENCIL_TO_RGBA_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_TEST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_TEXTURE_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_TEXTURE_MODE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DEPTH_WRITEMASK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DETAIL_TEXTURE_2D_BINDING_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DETAIL_TEXTURE_2D_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DETAIL_TEXTURE_FUNC_POINTS_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DETAIL_TEXTURE_LEVEL_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DETAIL_TEXTURE_MODE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DIFFERENCE_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DIFFERENCE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DIFFUSE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DISCARD_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DISCARD_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DISCRETE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DISJOINT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DISPATCH_INDIRECT_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DISPATCH_INDIRECT_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DISPLAY_LIST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DISTANCE_ATTENUATION_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DISTANCE_ATTENUATION_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DITHER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOMAIN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DONT_CARE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT2_ADD_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT3_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT3_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT3_RGBA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT3_RGBA_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT3_RGBA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT3_RGBA_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT3_RGB_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT3_RGB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT4_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT_PRODUCT_DEPTH_REPLACE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT_PRODUCT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT_PRODUCT_PASS_THROUGH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT_PRODUCT_REFLECT_CUBE_MAP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT_PRODUCT_TEXTURE_1D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT_PRODUCT_TEXTURE_2D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT_PRODUCT_TEXTURE_3D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOT_PRODUCT_TEXTURE_RECTANGLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLEBUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT2x3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT2x3_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT2x4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT2x4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT3x2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT3x2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT3x4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT3x4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT3_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT4x2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT4x2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT4x3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT4x3_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_MAT4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_VEC2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_VEC2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_VEC3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_VEC3_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_VEC4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DOUBLE_VEC4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER0 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER0_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER0_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER0_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER0_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER10 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER10_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER10_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER10_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER10_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER11 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER11_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER11_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER11_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER11_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER12 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER12_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER12_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER12_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER12_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER13 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER13_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER13_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER13_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER13_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER14 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER14_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER14_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER14_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER14_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER15 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER15_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER15_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER15_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER15_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER1_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER1_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER1_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER2_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER2_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER3_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER3_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER3_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER4_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER4_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER5 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER5_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER5_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER5_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER5_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER6 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER6_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER6_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER6_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER6_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER7 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER7_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER7_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER7_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER7_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER8_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER8_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER9 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER9_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER9_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER9_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER9_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_FRAMEBUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_FRAMEBUFFER_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_FRAMEBUFFER_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_FRAMEBUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_FRAMEBUFFER_BINDING_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_FRAMEBUFFER_BINDING_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_FRAMEBUFFER_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_FRAMEBUFFER_BINDING_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_FRAMEBUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_FRAMEBUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_INDIRECT_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_INDIRECT_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_INDIRECT_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_INDIRECT_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_INDIRECT_UNIFIED_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_PIXELS_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DRAW_PIXEL_TOKEN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DSDT8_MAG8_INTENSITY8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DSDT8_MAG8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DSDT8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DSDT_MAG_INTENSITY_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DSDT_MAG_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DSDT_MAG_VIB_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DSDT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DST_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DST_ATOP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DST_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DST_IN_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DST_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DST_OUT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DST_OVER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DS_BIAS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DS_SCALE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DT_BIAS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DT_SCALE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DU8DV8_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_ALPHA12_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_ALPHA16_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_ALPHA4_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_ALPHA8_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_INTENSITY12_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_INTENSITY16_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_INTENSITY4_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_INTENSITY8_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_LUMINANCE12_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_LUMINANCE16_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_LUMINANCE4_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_LUMINANCE8_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_LUMINANCE_ALPHA4_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_LUMINANCE_ALPHA8_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUAL_TEXTURE_SELECT_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUDV_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUP_FIRST_CUBIC_CURVE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DUP_LAST_CUBIC_CURVE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DYNAMIC_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DYNAMIC_COPY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DYNAMIC_COPY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DYNAMIC_DRAW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DYNAMIC_DRAW_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DYNAMIC_READ | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DYNAMIC_READ_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_DYNAMIC_STORAGE_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGEFLAG_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGE_FLAG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGE_FLAG_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGE_FLAG_ARRAY_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGE_FLAG_ARRAY_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGE_FLAG_ARRAY_COUNT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGE_FLAG_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGE_FLAG_ARRAY_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGE_FLAG_ARRAY_LIST_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGE_FLAG_ARRAY_POINTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGE_FLAG_ARRAY_POINTER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGE_FLAG_ARRAY_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EDGE_FLAG_ARRAY_STRIDE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EIGHTH_BIT_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_BARRIER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_BUFFER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_POINTER_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_POINTER_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_TYPE_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_TYPE_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ELEMENT_ARRAY_UNIFIED_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EMBOSS_CONSTANT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EMBOSS_LIGHT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EMBOSS_MAP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EMISSION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ENABLE_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EQUAL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EQUIV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ETC1_RGB8_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ETC1_SRGB8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_2D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_FRACTIONAL_TESSELLATION_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_TRIANGULAR_2D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB0_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB10_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB11_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB12_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB13_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB14_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB15_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB1_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB5_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB6_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB7_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EVAL_VERTEX_ATTRIB9_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EXCLUSION_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EXCLUSION_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EXP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EXP2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EXPAND_NEGATE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EXPAND_NORMAL_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EXTENSIONS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EYE_DISTANCE_TO_LINE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EYE_DISTANCE_TO_POINT_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EYE_LINEAR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EYE_LINEAR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EYE_LINE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EYE_PLANE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EYE_PLANE_ABSOLUTE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EYE_POINT_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_EYE_RADIAL_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_E_TIMES_F_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FACTOR_ALPHA_MODULATE_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FACTOR_MAX_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FACTOR_MIN_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FAILURE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FALSE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FASTEST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FEEDBACK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FEEDBACK_BUFFER_POINTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FEEDBACK_BUFFER_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FEEDBACK_BUFFER_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FENCE_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FENCE_CONDITION_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FENCE_STATUS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FETCH_PER_SAMPLE_ARM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FIELDS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FIELD_LOWER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FIELD_UPPER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FILE_NAME_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FILL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FILTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FILTER4_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FIRST_TO_REST_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FIRST_VERTEX_CONVENTION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FIRST_VERTEX_CONVENTION_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FIXED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FIXED_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FIXED_ONLY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FIXED_ONLY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT16_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT16_VEC2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT16_VEC3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT16_VEC4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_32_UNSIGNED_INT_24_8_REV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_32_UNSIGNED_INT_24_8_REV_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_CLEAR_COLOR_VALUE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT2x3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT2x3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT2x4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT2x4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT2_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT3x2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT3x2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT3x4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT3x4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT3_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT4x2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT4x2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT4x3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT4x3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_MAT4_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_R16_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_R32_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_RG16_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_RG32_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_RGB16_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_RGB32_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_RGBA16_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_RGBA32_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_RGBA_MODE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_RGBA_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_RGB_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_RG_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_R_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_VEC2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_VEC2_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_VEC3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_VEC3_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_VEC4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FLOAT_VEC4_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_ARRAY_LIST_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_ARRAY_POINTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_ARRAY_POINTER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_ARRAY_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_ARRAY_STRIDE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_ARRAY_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_ARRAY_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_SOURCE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORDINATE_SOURCE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORD_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORD_ARRAY_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORD_ARRAY_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORD_ARRAY_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORD_ARRAY_POINTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORD_ARRAY_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORD_ARRAY_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_COORD_SRC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_DENSITY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_DISTANCE_MODE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_END | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_FUNC_POINTS_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_FUNC_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_HINT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_OFFSET_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_OFFSET_VALUE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_SPECULAR_TEXTURE_WIN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FOG_START | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_ASCENDER_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_DESCENDER_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_GLYPHS_AVAILABLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_HAS_KERNING_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_HEIGHT_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_NUM_GLYPH_INDICES_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_TARGET_UNAVAILABLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_UNAVAILABLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_UNDERLINE_POSITION_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_UNDERLINE_THICKNESS_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_UNINTELLIGIBLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_UNITS_PER_EM_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_X_MAX_BOUNDS_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_X_MIN_BOUNDS_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_Y_MAX_BOUNDS_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FONT_Y_MIN_BOUNDS_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FORCE_BLUE_TO_ONE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FORMAT_SUBSAMPLE_244_244_OML | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FORMAT_SUBSAMPLE_24_24_OML | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRACTIONAL_EVEN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRACTIONAL_EVEN_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRACTIONAL_ODD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRACTIONAL_ODD_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENTS_INSTRUMENT_MAX_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENTS_INSTRUMENT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_ALPHA_MODULATE_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_COLOR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_COLOR_MATERIAL_FACE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_COLOR_MATERIAL_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_DEPTH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_INPUT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_INTERPOLATION_OFFSET_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_LIGHT0_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_LIGHT1_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_LIGHT2_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_LIGHT3_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_LIGHT4_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_LIGHT5_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_LIGHT6_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_LIGHT7_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_LIGHTING_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_MATERIAL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_NORMAL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_PROGRAM_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_PROGRAM_BINDING_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_PROGRAM_CALLBACK_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_PROGRAM_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_PROGRAM_POSITION_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_SHADER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_SHADER_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_SHADER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_SHADER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_SHADER_DERIVATIVE_HINT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_SHADER_DERIVATIVE_HINT_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_SHADER_INVOCATIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_SUBROUTINE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_SUBROUTINE_UNIFORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAGMENT_TEXTURE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_LAYERED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_BARRIER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_BINDING_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_BINDING_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_BLEND | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_COMPLETE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_COMPLETE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_COMPLETE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_DEFAULT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_DEFAULT_HEIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_DEFAULT_LAYERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_DEFAULT_LAYERS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_DEFAULT_SAMPLES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_DEFAULT_WIDTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_FORMATS_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_RENDERABLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_RENDERABLE_LAYERED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_SRGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_SRGB_CAPABLE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_SRGB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_UNDEFINED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_UNDEFINED_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_UNSUPPORTED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_UNSUPPORTED_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEBUFFER_UNSUPPORTED_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEZOOM_FACTOR_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAMEZOOM_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRAME_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRONT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRONT_AND_BACK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRONT_FACE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRONT_LEFT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FRONT_RIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FULL_RANGE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FULL_STIPPLE_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FULL_SUPPORT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FUNC_ADD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FUNC_ADD_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FUNC_ADD_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FUNC_REVERSE_SUBTRACT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FUNC_REVERSE_SUBTRACT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FUNC_REVERSE_SUBTRACT_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FUNC_SUBTRACT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FUNC_SUBTRACT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_FUNC_SUBTRACT_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GCCSO_SHADER_BINARY_FJ | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GENERATE_MIPMAP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GENERATE_MIPMAP_HINT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GENERATE_MIPMAP_HINT_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GENERATE_MIPMAP_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GENERIC_ATTRIB_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_DEFORMATION_BIT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_DEFORMATION_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_INPUT_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_INPUT_TYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_INPUT_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_LINKED_INPUT_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_LINKED_OUTPUT_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_LINKED_VERTICES_OUT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_OUTPUT_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_OUTPUT_TYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_OUTPUT_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_PROGRAM_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_SHADER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_SHADER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_SHADER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_SHADER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_SHADER_INVOCATIONS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_SHADER_INVOCATIONS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_SUBROUTINE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_SUBROUTINE_UNIFORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_TEXTURE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_VERTICES_OUT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_VERTICES_OUT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEOMETRY_VERTICES_OUT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GEQUAL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GET_TEXTURE_IMAGE_FORMAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GET_TEXTURE_IMAGE_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GLOBAL_ALPHA_FACTOR_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GLOBAL_ALPHA_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GLYPH_HAS_KERNING_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GLYPH_HEIGHT_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GLYPH_VERTICAL_BEARING_X_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GLYPH_WIDTH_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GPU_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GPU_DISJOINT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GPU_MEMORY_INFO_EVICTION_COUNT_NVX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GPU_OPTIMIZED_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GREATER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GREEN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GREEN_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GREEN_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GREEN_BIT_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GREEN_INTEGER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GREEN_INTEGER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GREEN_MAX_CLAMP_INGR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GREEN_MIN_CLAMP_INGR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GREEN_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GREEN_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GUILTY_CONTEXT_RESET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GUILTY_CONTEXT_RESET_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GUILTY_CONTEXT_RESET_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_GUILTY_CONTEXT_RESET_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HALF_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HALF_BIAS_NEGATE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HALF_BIAS_NORMAL_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HALF_BIT_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HALF_FLOAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HALF_FLOAT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HALF_FLOAT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HALF_FLOAT_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HARDLIGHT_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HARDLIGHT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HARDMIX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HIGH_FLOAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HIGH_INT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HILO16_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HILO8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HILO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HINT_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_ALPHA_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_ALPHA_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_BLUE_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_BLUE_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_FORMAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_FORMAT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_GREEN_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_GREEN_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_LUMINANCE_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_LUMINANCE_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_RED_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_RED_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_SINK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_SINK_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_WIDTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HISTOGRAM_WIDTH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HI_BIAS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HI_SCALE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HORIZONTAL_LINE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HSL_COLOR_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HSL_COLOR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HSL_HUE_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HSL_HUE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HSL_LUMINOSITY_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HSL_LUMINOSITY_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HSL_SATURATION_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_HSL_SATURATION_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IDENTITY_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IGNORE_BORDER_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_1D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_1D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_1D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_2D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_2D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_2D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_2D_MULTISAMPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_2D_MULTISAMPLE_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_2D_MULTISAMPLE_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_2D_MULTISAMPLE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_2D_RECT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_2D_RECT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_3D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_BINDING_ACCESS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_BINDING_ACCESS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_BINDING_FORMAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_BINDING_FORMAT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_BINDING_LAYER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_BINDING_LAYERED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_BINDING_LAYERED_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_BINDING_LAYER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_BINDING_LEVEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_BINDING_LEVEL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_BINDING_NAME | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_BINDING_NAME_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CLASS_10_10_10_2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CLASS_11_11_10 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CLASS_1_X_16 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CLASS_1_X_32 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CLASS_1_X_8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CLASS_2_X_16 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CLASS_2_X_32 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CLASS_2_X_8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CLASS_4_X_16 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CLASS_4_X_32 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CLASS_4_X_8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_COMPATIBILITY_CLASS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CUBE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CUBE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CUBE_MAP_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CUBE_MAP_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_CUBIC_WEIGHT_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_FORMAT_COMPATIBILITY_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_MAG_FILTER_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_MIN_FILTER_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_PIXEL_FORMAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_PIXEL_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_ROTATE_ANGLE_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_ROTATE_ORIGIN_X_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_ROTATE_ORIGIN_Y_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_SCALE_X_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_SCALE_Y_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_TEXEL_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_TRANSFORM_2D_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_TRANSLATE_X_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMAGE_TRANSLATE_Y_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMPLEMENTATION_COLOR_READ_FORMAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMPLEMENTATION_COLOR_READ_FORMAT_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMPLEMENTATION_COLOR_READ_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IMPLEMENTATION_COLOR_READ_TYPE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INCR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INCR_WRAP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INCR_WRAP_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INCR_WRAP_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY_COUNT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY_LIST_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY_LIST_STRIDE_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY_POINTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY_POINTER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY_STRIDE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_ARRAY_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_CLEAR_VALUE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_LOGIC_OP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_MATERIAL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_MATERIAL_FACE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_MATERIAL_PARAMETER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_OFFSET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_SHIFT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_TEST_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_TEST_FUNC_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_TEST_REF_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INDEX_WRITEMASK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INFO_LOG_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INNOCENT_CONTEXT_RESET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INNOCENT_CONTEXT_RESET_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INNOCENT_CONTEXT_RESET_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INNOCENT_CONTEXT_RESET_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INSTRUMENT_BUFFER_POINTER_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INSTRUMENT_MEASUREMENTS_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT16_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT16_VEC2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT16_VEC3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT16_VEC4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT64_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT64_VEC2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT64_VEC3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT64_VEC4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT8_VEC2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT8_VEC3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT8_VEC4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY12 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY12_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY16 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY16F_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY16I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY16UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY16_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY16_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY32F_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY32I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY32UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY8I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY8UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY8_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY_FLOAT16_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY_FLOAT16_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY_FLOAT32_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY_FLOAT32_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTENSITY_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERLACE_OML | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERLACE_READ_INGR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERLACE_READ_OML | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERLACE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERLEAVED_ATTRIBS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERLEAVED_ATTRIBS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERLEAVED_ATTRIBS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_ALPHA_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_ALPHA_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_BLUE_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_BLUE_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_DEPTH_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_DEPTH_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_GREEN_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_GREEN_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_PREFERRED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_RED_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_RED_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_SHARED_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_STENCIL_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_STENCIL_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERNALFORMAT_SUPPORTED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERPOLATE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERPOLATE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INTERPOLATE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_10_10_10_2_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_2_10_10_10_REV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_1D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_1D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_1D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_2D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_2D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_2D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_2D_MULTISAMPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_2D_MULTISAMPLE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_2D_RECT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_2D_RECT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_3D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_CUBE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_CUBE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_CUBE_MAP_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_IMAGE_CUBE_MAP_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_1D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_1D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_1D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_2D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_2D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_2D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_2D_MULTISAMPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_2D_RECT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_2D_RECT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_3D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_BUFFER_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_CUBE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_CUBE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_CUBE_MAP_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_CUBE_MAP_ARRAY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_CUBE_MAP_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_SAMPLER_RENDERBUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_VEC2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_VEC2_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_VEC3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_VEC3_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_VEC4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INT_VEC4_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVALID_ENUM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVALID_FRAMEBUFFER_OPERATION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVALID_FRAMEBUFFER_OPERATION_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVALID_FRAMEBUFFER_OPERATION_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVALID_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVALID_OPERATION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVALID_VALUE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVARIANT_DATATYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVARIANT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVARIANT_VALUE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVERSE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVERSE_TRANSPOSE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVERT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVERTED_SCREEN_W_REND | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVERT_OVG_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_INVERT_RGB_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IR_INSTRUMENT1_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ISOLINES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ISOLINES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IS_PER_PATCH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IS_PER_PATCH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IS_ROW_MAJOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ITALIC_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IUI_N3F_V2F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IUI_N3F_V3F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IUI_V2F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_IUI_V3F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_KEEP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LARGE_CCW_ARC_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LARGE_CW_ARC_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LAST_VERTEX_CONVENTION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LAST_VERTEX_CONVENTION_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LAST_VIDEO_CAPTURE_STATUS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LAYER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LAYER_PROVOKING_VERTEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LAYER_PROVOKING_VERTEX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LAYOUT_DEFAULT_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LAYOUT_LINEAR_CPU_CACHED_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LAYOUT_LINEAR_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LEFT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LEQUAL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LERP_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LESS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT0 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT5 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT6 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT7 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHTEN_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHTEN_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHTING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHTING_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT_ENV_MODE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT_MODEL_AMBIENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT_MODEL_COLOR_CONTROL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT_MODEL_COLOR_CONTROL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT_MODEL_LOCAL_VIEWER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT_MODEL_SPECULAR_VECTOR_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIGHT_MODEL_TWO_SIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEAR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEARBURN_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEARDODGE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEARLIGHT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEAR_ATTENUATION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEAR_CLIPMAP_LINEAR_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEAR_CLIPMAP_NEAREST_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEAR_DETAIL_ALPHA_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEAR_DETAIL_COLOR_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEAR_DETAIL_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEAR_MIPMAP_LINEAR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEAR_MIPMAP_NEAREST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEAR_SHARPEN_ALPHA_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEAR_SHARPEN_COLOR_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINEAR_SHARPEN_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINES_ADJACENCY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINES_ADJACENCY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINES_ADJACENCY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_LOOP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_QUALITY_HINT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_RESET_TOKEN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_SMOOTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_SMOOTH_HINT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_STIPPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_STIPPLE_PATTERN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_STIPPLE_REPEAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_STRIP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_STRIP_ADJACENCY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_STRIP_ADJACENCY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_STRIP_ADJACENCY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_TOKEN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_WIDTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_WIDTH_GRANULARITY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINE_WIDTH_RANGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LINK_STATUS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIST_BASE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIST_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIST_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIST_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LIST_PRIORITY_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOAD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOCAL_CONSTANT_DATATYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOCAL_CONSTANT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOCAL_CONSTANT_VALUE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOCAL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOCATION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOCATION_COMPONENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOCATION_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOGIC_OP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOGIC_OP_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOSE_CONTEXT_ON_RESET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOSE_CONTEXT_ON_RESET_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOSE_CONTEXT_ON_RESET_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOSE_CONTEXT_ON_RESET_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOWER_LEFT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOW_FLOAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LOW_INT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LO_BIAS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LO_SCALE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE12 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE12_ALPHA12 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE12_ALPHA12_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE12_ALPHA4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE12_ALPHA4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE12_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE16 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE16F_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE16F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE16I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE16UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE16_ALPHA16 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE16_ALPHA16_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE16_ALPHA16_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE16_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE16_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE32F_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE32F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE32I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE32UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE4_ALPHA4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE4_ALPHA4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE4_ALPHA4_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE6_ALPHA2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE6_ALPHA2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE8I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE8UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE8_ALPHA8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE8_ALPHA8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE8_ALPHA8_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE8_ALPHA8_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE8_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE8_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA16F_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA16F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA16I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA16UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA32F_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA32F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA32I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA32UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA8I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA8UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA_FLOAT16_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA_FLOAT16_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA_FLOAT32_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA_FLOAT32_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA_INTEGER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_ALPHA_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_FLOAT16_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_FLOAT16_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_FLOAT32_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_FLOAT32_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_INTEGER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_LUMINANCE_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAD_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAGNITUDE_BIAS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAGNITUDE_SCALE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAJOR_VERSION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MALI_PROGRAM_BINARY_ARM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MALI_SHADER_BINARY_ARM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MANUAL_GENERATE_MIPMAP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_BINORMAL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_COLOR_4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_GRID_DOMAIN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_GRID_SEGMENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_NORMAL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_TANGENT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_TEXTURE_COORD_1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_TEXTURE_COORD_2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_TEXTURE_COORD_3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_TEXTURE_COORD_4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB0_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB10_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB11_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB12_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB13_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB14_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB15_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB1_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB2_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB3_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB4_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB5_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB6_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB7_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB8_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP1_VERTEX_ATTRIB9_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_BINORMAL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_COLOR_4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_GRID_DOMAIN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_GRID_SEGMENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_NORMAL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_TANGENT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_TEXTURE_COORD_1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_TEXTURE_COORD_2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_TEXTURE_COORD_3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_TEXTURE_COORD_4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB0_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB10_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB11_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB12_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB13_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB14_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB15_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB1_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB2_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB3_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB4_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB5_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB6_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB7_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB8_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP2_VERTEX_ATTRIB9_4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_ATTRIB_U_ORDER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_ATTRIB_V_ORDER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_COHERENT_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_FLUSH_EXPLICIT_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_FLUSH_EXPLICIT_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_INVALIDATE_BUFFER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_INVALIDATE_BUFFER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_INVALIDATE_RANGE_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_INVALIDATE_RANGE_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_PERSISTENT_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_READ_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_READ_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_STENCIL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_TESSELLATION_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_UNSYNCHRONIZED_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_UNSYNCHRONIZED_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_WRITE_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAP_WRITE_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATERIAL_SIDE_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX0_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX0_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX10_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX11_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX12_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX13_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX14_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX15_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX16_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX17_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX18_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX19_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX1_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX1_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX20_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX21_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX22_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX23_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX24_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX25_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX26_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX27_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX28_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX29_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX2_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX30_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX31_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX3_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX4_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX5_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX5_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX6_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX6_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX7_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX7_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX8_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX9_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_INDEX_ARRAY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_INDEX_ARRAY_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_INDEX_ARRAY_POINTER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_INDEX_ARRAY_POINTER_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_INDEX_ARRAY_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_INDEX_ARRAY_SIZE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_INDEX_ARRAY_STRIDE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_INDEX_ARRAY_STRIDE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_INDEX_ARRAY_TYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_INDEX_ARRAY_TYPE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_PALETTE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_PALETTE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MATRIX_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAT_AMBIENT_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAT_COLOR_INDEXES_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAT_DIFFUSE_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAT_EMISSION_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAT_SHININESS_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAT_SPECULAR_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_3D_TEXTURE_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_3D_TEXTURE_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_3D_TEXTURE_SIZE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_4D_TEXTURE_SIZE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ACTIVE_LIGHTS_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ARRAY_TEXTURE_LAYERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ARRAY_TEXTURE_LAYERS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ASYNC_DRAW_PIXELS_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ASYNC_HISTOGRAM_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ASYNC_READ_PIXELS_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ASYNC_TEX_IMAGE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ATOMIC_COUNTER_BUFFER_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ATTRIB_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_BINDABLE_UNIFORM_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CLIENT_ATTRIB_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CLIPMAP_DEPTH_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CLIP_DISTANCES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CLIP_PLANES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CLIP_PLANES_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COLOR_ATTACHMENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COLOR_ATTACHMENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COLOR_ATTACHMENTS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COLOR_MATRIX_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COLOR_MATRIX_STACK_DEPTH_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COLOR_TEXTURE_SAMPLES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_ATOMIC_COUNTERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_CLIP_AND_CULL_DISTANCES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_DIMENSIONS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_IMAGE_UNIFORMS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_SHADER_OUTPUT_RESOURCES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_SHADER_STORAGE_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_UNIFORM_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_ATOMIC_COUNTERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_IMAGE_UNIFORMS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_SHADER_STORAGE_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_SHARED_MEMORY_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_UNIFORM_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_UNIFORM_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_WORK_GROUP_COUNT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_WORK_GROUP_INVOCATIONS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_COMPUTE_WORK_GROUP_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CONVOLUTION_HEIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CONVOLUTION_HEIGHT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CONVOLUTION_WIDTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CONVOLUTION_WIDTH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CUBE_MAP_TEXTURE_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CUBE_MAP_TEXTURE_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CUBE_MAP_TEXTURE_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CUBE_MAP_TEXTURE_SIZE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_CULL_DISTANCES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEBUG_GROUP_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEBUG_GROUP_STACK_DEPTH_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEBUG_LOGGED_MESSAGES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEBUG_LOGGED_MESSAGES_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEBUG_LOGGED_MESSAGES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEBUG_LOGGED_MESSAGES_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEBUG_MESSAGE_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEBUG_MESSAGE_LENGTH_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEBUG_MESSAGE_LENGTH_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEBUG_MESSAGE_LENGTH_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEEP_3D_TEXTURE_DEPTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEFORMATION_ORDER_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DEPTH_TEXTURE_SAMPLES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DRAW_BUFFERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DRAW_BUFFERS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DRAW_BUFFERS_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DRAW_BUFFERS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DRAW_BUFFERS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_DUAL_SOURCE_DRAW_BUFFERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ELEMENTS_INDICES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ELEMENTS_INDICES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ELEMENTS_VERTICES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ELEMENTS_VERTICES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_ELEMENT_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_EVAL_ORDER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FOG_FUNC_POINTS_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_ATOMIC_COUNTERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_IMAGE_UNIFORMS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_INPUT_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_INTERPOLATION_OFFSET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_LIGHTS_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_UNIFORM_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_UNIFORM_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAGMENT_UNIFORM_VECTORS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAMEBUFFER_HEIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAMEBUFFER_LAYERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAMEBUFFER_LAYERS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAMEBUFFER_SAMPLES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAMEBUFFER_WIDTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_FRAMEZOOM_FACTOR_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GENERAL_COMBINERS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_ATOMIC_COUNTERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_IMAGE_UNIFORMS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_INPUT_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_INPUT_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_OUTPUT_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_OUTPUT_VERTICES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_OUTPUT_VERTICES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_OUTPUT_VERTICES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_SHADER_INVOCATIONS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_UNIFORM_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_UNIFORM_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_VARYING_COMPONENTS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_GEOMETRY_VARYING_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_HEIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_IMAGE_SAMPLES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_IMAGE_SAMPLES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_IMAGE_UNITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_IMAGE_UNITS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_INTEGER_SAMPLES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_LABEL_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_LABEL_LENGTH_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_LAYERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_LIGHTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_LIST_NESTING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_MAP_TESSELLATION_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_MODELVIEW_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_MULTISAMPLE_COVERAGE_MODES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_MULTIVIEW_BUFFERS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_NAME_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_NAME_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_NUM_ACTIVE_VARIABLES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_NUM_COMPATIBLE_SUBROUTINES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PALETTE_MATRICES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PALETTE_MATRICES_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PATCH_VERTICES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PATCH_VERTICES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PIXEL_MAP_TABLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_ADDRESS_REGISTERS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_ATTRIBS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_ATTRIB_COMPONENTS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_CALL_DEPTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_ENV_PARAMETERS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_GENERIC_ATTRIBS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_GENERIC_RESULTS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_IF_DEPTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_INSTRUCTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_LOCAL_PARAMETERS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_LOOP_COUNT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_LOOP_DEPTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_MATRICES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_NATIVE_ATTRIBS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_NATIVE_PARAMETERS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_OUTPUT_VERTICES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_PARAMETERS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_PATCH_ATTRIBS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_RESULT_COMPONENTS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_SUBROUTINE_NUM_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_TEMPORARIES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_TEXEL_OFFSET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_TEXEL_OFFSET_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_TEXEL_OFFSET_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_TEX_INDIRECTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_PROJECTION_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_RATIONAL_EVAL_ORDER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_RECTANGLE_TEXTURE_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_RECTANGLE_TEXTURE_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_RECTANGLE_TEXTURE_SIZE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_RENDERBUFFER_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_RENDERBUFFER_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_RENDERBUFFER_SIZE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SAMPLES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SAMPLES_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SAMPLES_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SAMPLES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SAMPLES_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SAMPLES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SAMPLE_MASK_WORDS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SAMPLE_MASK_WORDS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SERVER_WAIT_TIMEOUT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SERVER_WAIT_TIMEOUT_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SHADER_BUFFER_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SHADER_STORAGE_BLOCK_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SHADER_STORAGE_BUFFER_BINDINGS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SHININESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SPARSE_3D_TEXTURE_SIZE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SPARSE_3D_TEXTURE_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SPARSE_TEXTURE_SIZE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SPARSE_TEXTURE_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SPOT_EXPONENT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SUBROUTINES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_SUBROUTINE_UNIFORM_LOCATIONS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_INPUT_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_GEN_LEVEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_GEN_LEVEL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_PATCH_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TESS_PATCH_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_BUFFER_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_BUFFER_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_BUFFER_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_COORDS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_COORDS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_COORDS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_IMAGE_UNITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_IMAGE_UNITS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_IMAGE_UNITS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_LOD_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_LOD_BIAS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_MAX_ANISOTROPY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_UNITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TEXTURE_UNITS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TRACK_MATRICES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TRACK_MATRIX_STACK_DEPTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TRANSFORM_FEEDBACK_BUFFERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_UNIFORM_BLOCK_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_UNIFORM_BUFFER_BINDINGS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_UNIFORM_LOCATIONS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VARYING_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VARYING_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VARYING_FLOATS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VARYING_FLOATS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VARYING_VECTORS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_ATOMIC_COUNTERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_ATTRIBS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_ATTRIBS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_ATTRIB_BINDINGS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_ATTRIB_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_BINDABLE_UNIFORMS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_IMAGE_UNIFORMS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_OUTPUT_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_SHADER_INVARIANTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_SHADER_LOCALS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_SHADER_STORAGE_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_SHADER_VARIANTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_STREAMS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_STREAMS_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_UNIFORM_BLOCKS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_UNIFORM_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_UNIFORM_COMPONENTS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_UNIFORM_VECTORS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_UNITS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_UNITS_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_VARYING_COMPONENTS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VERTEX_VARYING_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VIEWPORTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_VIEWPORT_DIMS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MAX_WIDTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MEDIUM_FLOAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MEDIUM_INT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MINMAX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MINMAX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MINMAX_FORMAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MINMAX_FORMAT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MINMAX_SINK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MINMAX_SINK_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MINOR_VERSION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MINUS_CLAMPED_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MINUS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_FRAGMENT_INTERPOLATION_OFFSET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_LOD_WARNING_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_MAP_BUFFER_ALIGNMENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_PROGRAM_TEXEL_OFFSET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_PROGRAM_TEXEL_OFFSET_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_PROGRAM_TEXEL_OFFSET_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_SAMPLE_SHADING_VALUE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_SAMPLE_SHADING_VALUE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_SAMPLE_SHADING_VALUE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIN_SPARSE_LEVEL_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIPMAP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIRRORED_REPEAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIRRORED_REPEAT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIRRORED_REPEAT_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIRRORED_REPEAT_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIRROR_CLAMP_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIRROR_CLAMP_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIRROR_CLAMP_TO_BORDER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIRROR_CLAMP_TO_EDGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIRROR_CLAMP_TO_EDGE_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MIRROR_CLAMP_TO_EDGE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MITER_REVERT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MITER_TRUNCATE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW0_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW0_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW0_MATRIX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW0_STACK_DEPTH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW10_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW11_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW12_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW13_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW14_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW15_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW16_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW17_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW18_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW19_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW1_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW1_MATRIX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW1_STACK_DEPTH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW20_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW21_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW22_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW23_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW24_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW25_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW26_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW27_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW28_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW29_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW2_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW30_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW31_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW3_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW4_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW5_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW6_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW7_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW8_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW9_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW_MATRIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW_PROJECTION_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODELVIEW_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODULATE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODULATE_ADD_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODULATE_COLOR_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODULATE_SIGNED_ADD_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MODULATE_SUBTRACT_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MOVE_TO_CONTINUES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MOVE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MOVE_TO_RESETS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MOV_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTIPLY_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTIPLY_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_3DFX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_BIT_3DFX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_BIT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_BUFFER_BIT0_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_BUFFER_BIT1_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_BUFFER_BIT2_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_BUFFER_BIT3_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_BUFFER_BIT4_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_BUFFER_BIT5_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_BUFFER_BIT6_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_BUFFER_BIT7_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_COVERAGE_MODES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_FILTER_HINT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTISAMPLE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MULTIVIEW_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MUL_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_MVP_MATRIX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_N3F_V3F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NAMED_STRING_LENGTH_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NAMED_STRING_TYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NAME_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NAME_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NAND | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NATIVE_GRAPHICS_BEGIN_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NATIVE_GRAPHICS_END_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NATIVE_GRAPHICS_HANDLE_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEAREST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEAREST_CLIPMAP_LINEAR_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEAREST_CLIPMAP_NEAREST_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEAREST_MIPMAP_LINEAR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEAREST_MIPMAP_NEAREST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEGATE_BIT_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEGATIVE_ONE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEGATIVE_ONE_TO_ONE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEGATIVE_W_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEGATIVE_X_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEGATIVE_Y_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEGATIVE_Z_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEVER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEXT_BUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NICEST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NONE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NONE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NOOP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMALIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMALIZED_RANGE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_COUNT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_LIST_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_LIST_STRIDE_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_POINTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_POINTER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_STRIDE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_ARRAY_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_MAP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_MAP_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_MAP_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_MAP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NORMAL_MAP_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NOTEQUAL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NO_ERROR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NO_RESET_NOTIFICATION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NO_RESET_NOTIFICATION_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NO_RESET_NOTIFICATION_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NO_RESET_NOTIFICATION_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_ACTIVE_VARIABLES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_COMPATIBLE_SUBROUTINES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_COMPRESSED_TEXTURE_FORMATS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_COMPRESSED_TEXTURE_FORMATS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_EXTENSIONS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_FILL_STREAMS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_FRAGMENT_CONSTANTS_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_FRAGMENT_REGISTERS_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_GENERAL_COMBINERS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_INSTRUCTIONS_PER_PASS_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_INSTRUCTIONS_TOTAL_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_LOOPBACK_COMPONENTS_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_PASSES_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_PROGRAM_BINARY_FORMATS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_PROGRAM_BINARY_FORMATS_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_SAMPLE_COUNTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_SHADER_BINARY_FORMATS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_SHADING_LANGUAGE_VERSIONS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_SPARSE_LEVELS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_VIDEO_CAPTURE_STREAMS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_NUM_VIRTUAL_PAGE_SIZES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_ACTIVE_ATTRIBUTES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_ACTIVE_UNIFORMS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_ATTACHED_OBJECTS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_BUFFER_SIZE_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_BUFFER_USAGE_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_COMPILE_STATUS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_DELETE_STATUS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_DISTANCE_TO_LINE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_DISTANCE_TO_POINT_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_INFO_LOG_LENGTH_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_LINEAR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_LINEAR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_LINE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_LINK_STATUS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_PLANE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_POINT_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_SHADER_SOURCE_LENGTH_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_SUBTYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_TYPE_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_TYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OBJECT_VALIDATE_STATUS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OCCLUSION_QUERY_EVENT_MASK_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OCCLUSION_TEST_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OCCLUSION_TEST_RESULT_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_HILO_TEXTURE_2D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_HILO_TEXTURE_RECTANGLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_PROJECTIVE_TEXTURE_2D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_TEXTURE_2D_BIAS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_TEXTURE_2D_MATRIX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_TEXTURE_2D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_TEXTURE_2D_SCALE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_TEXTURE_BIAS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_TEXTURE_MATRIX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_TEXTURE_RECTANGLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_TEXTURE_RECTANGLE_SCALE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OFFSET_TEXTURE_SCALE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ONE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ONE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ONE_MINUS_CONSTANT_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ONE_MINUS_CONSTANT_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ONE_MINUS_CONSTANT_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ONE_MINUS_CONSTANT_COLOR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ONE_MINUS_DST_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ONE_MINUS_DST_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ONE_MINUS_SRC1_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ONE_MINUS_SRC1_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ONE_MINUS_SRC_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ONE_MINUS_SRC_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND0_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND0_ALPHA_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND0_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND0_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND0_RGB_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND0_RGB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND1_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND1_ALPHA_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND1_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND1_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND1_RGB_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND1_RGB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND2_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND2_ALPHA_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND2_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND2_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND2_RGB_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND2_RGB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND3_ALPHA_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OPERAND3_RGB_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_ADD_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_CLAMP_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_CROSS_PRODUCT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_DOT3_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_DOT4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_EXP_BASE_2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_FLOOR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_FRAC_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_INDEX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_LOG_BASE_2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_MADD_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_MAX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_MIN_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_MOV_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_MULTIPLY_MATRIX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_MUL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_NEGATE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_POWER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_RECIP_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_RECIP_SQRT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_ROUND_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_SET_GE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_SET_LT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OP_SUB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ORDER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OR_INVERTED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OR_REVERSE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_COLOR0_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_COLOR1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_FOG_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD0_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD10_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD11_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD12_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD13_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD14_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD15_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD16_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD17_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD18_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD19_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD20_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD21_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD22_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD23_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD24_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD25_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD26_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD27_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD28_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD29_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD30_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD31_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD3_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD5_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD6_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD7_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_TEXTURE_COORD9_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUTPUT_VERTEX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OUT_OF_MEMORY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OVERLAY_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_OVERLAY_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_ALIGNMENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_CMYK_HINT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_COMPRESSED_BLOCK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_COMPRESSED_BLOCK_HEIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_COMPRESSED_BLOCK_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_COMPRESSED_BLOCK_WIDTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_COMPRESSED_SIZE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_IMAGE_DEPTH_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_IMAGE_HEIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_IMAGE_HEIGHT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_INVERT_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_LSB_FIRST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_MAX_COMPRESSED_SIZE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_RESAMPLE_OML | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_RESAMPLE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_REVERSE_ROW_ORDER_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_ROW_BYTES_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_ROW_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_SKIP_IMAGES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_SKIP_IMAGES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_SKIP_PIXELS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_SKIP_ROWS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_SKIP_VOLUMES_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_SUBSAMPLE_RATE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PACK_SWAP_BYTES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PALETTE4_R5_G6_B5_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PALETTE4_RGB5_A1_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PALETTE4_RGB8_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PALETTE4_RGBA4_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PALETTE4_RGBA8_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PALETTE8_R5_G6_B5_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PALETTE8_RGB5_A1_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PALETTE8_RGB8_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PALETTE8_RGBA4_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PALETTE8_RGBA8_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PARALLEL_ARRAYS_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PARAMETER_BUFFER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PARAMETER_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PARTIAL_SUCCESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PASS_THROUGH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PASS_THROUGH_TOKEN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATCHES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATCHES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATCH_DEFAULT_INNER_LEVEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATCH_DEFAULT_INNER_LEVEL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATCH_DEFAULT_OUTER_LEVEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATCH_DEFAULT_OUTER_LEVEL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATCH_VERTICES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATCH_VERTICES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_CLIENT_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_COMMAND_COUNT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_COMPUTED_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_COORD_COUNT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_COVER_DEPTH_FUNC_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_DASH_ARRAY_COUNT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_DASH_CAPS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_DASH_OFFSET_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_DASH_OFFSET_RESET_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_END_CAPS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_ERROR_POSITION_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_FILL_BOUNDING_BOX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_FILL_COVER_MODE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_FILL_MASK_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_FILL_MODE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_FOG_GEN_MODE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_FORMAT_PS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_FORMAT_SVG_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_GEN_COEFF_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_GEN_COLOR_FORMAT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_GEN_COMPONENTS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_GEN_MODE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_INITIAL_DASH_CAP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_INITIAL_END_CAP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_JOIN_STYLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_MAX_MODELVIEW_STACK_DEPTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_MAX_PROJECTION_STACK_DEPTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_MITER_LIMIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_MODELVIEW_MATRIX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_MODELVIEW_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_MODELVIEW_STACK_DEPTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_OBJECT_BOUNDING_BOX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_PROJECTION_MATRIX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_PROJECTION_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_PROJECTION_STACK_DEPTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_STENCIL_FUNC_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_STENCIL_REF_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_STENCIL_VALUE_MASK_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_STROKE_BOUNDING_BOX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_STROKE_COVER_MODE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_STROKE_MASK_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_STROKE_WIDTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_TERMINAL_DASH_CAP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_TERMINAL_END_CAP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PATH_TRANSPOSE_PROJECTION_MATRIX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERCENTAGE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFMON_GLOBAL_MODE_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFMON_RESULT_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFMON_RESULT_AVAILABLE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFMON_RESULT_SIZE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFORMANCE_MONITOR_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_COUNTER_DATA_BOOL32_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_COUNTER_DATA_FLOAT_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_COUNTER_DATA_UINT32_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_COUNTER_DATA_UINT64_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_COUNTER_DURATION_NORM_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_COUNTER_DURATION_RAW_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_COUNTER_EVENT_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_COUNTER_RAW_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_COUNTER_THROUGHPUT_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_COUNTER_TIMESTAMP_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_DONOT_FLUSH_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_FLUSH_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_GLOBAL_CONTEXT_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_SINGLE_CONTEXT_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERFQUERY_WAIT_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERSPECTIVE_CORRECTION_HINT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PERTURB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PER_STAGE_CONSTANTS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PHONG_HINT_WIN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PHONG_WIN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PINLIGHT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_BUFFER_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_BUFFER_BARRIER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_COUNTER_BITS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_COUNT_AVAILABLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_COUNT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_CUBIC_WEIGHT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_FRAGMENT_RGB_SOURCE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_GROUP_COLOR_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAG_FILTER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_A_TO_A | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_A_TO_A_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_B_TO_B | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_B_TO_B_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_G_TO_G | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_G_TO_G_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_I_TO_A | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_I_TO_A_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_I_TO_B | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_I_TO_B_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_I_TO_G | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_I_TO_G_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_I_TO_I | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_I_TO_I_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_I_TO_R | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_I_TO_R_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_R_TO_R | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_R_TO_R_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_S_TO_S | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MAP_S_TO_S_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MIN_FILTER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_MODE_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_PACK_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_PACK_BUFFER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_PACK_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_PACK_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_PACK_BUFFER_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_PACK_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_SUBSAMPLE_2424_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_SUBSAMPLE_4242_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_SUBSAMPLE_4444_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TEXTURE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TEX_GEN_ALPHA_LS_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TEX_GEN_ALPHA_MS_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TEX_GEN_MODE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TEX_GEN_Q_CEILING_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TEX_GEN_Q_FLOOR_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TEX_GEN_Q_ROUND_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TEX_GEN_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TILE_BEST_ALIGNMENT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TILE_CACHE_INCREMENT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TILE_CACHE_SIZE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TILE_GRID_DEPTH_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TILE_GRID_HEIGHT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TILE_GRID_WIDTH_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TILE_HEIGHT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TILE_WIDTH_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TRANSFORM_2D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TRANSFORM_2D_MATRIX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_UNPACK_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_UNPACK_BUFFER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_UNPACK_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_UNPACK_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_UNPACK_BUFFER_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PIXEL_UNPACK_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PLUS_CLAMPED_ALPHA_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PLUS_CLAMPED_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PLUS_DARKER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PLUS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PN_TRIANGLES_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PN_TRIANGLES_NORMAL_MODE_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PN_TRIANGLES_POINT_MODE_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PN_TRIANGLES_POINT_MODE_CUBIC_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PN_TRIANGLES_POINT_MODE_LINEAR_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PN_TRIANGLES_TESSELATION_LEVEL_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_DISTANCE_ATTENUATION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_DISTANCE_ATTENUATION_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_FADE_THRESHOLD_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_FADE_THRESHOLD_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_FADE_THRESHOLD_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_FADE_THRESHOLD_SIZE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_ARRAY_BUFFER_BINDING_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_ARRAY_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_ARRAY_POINTER_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_ARRAY_STRIDE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_ARRAY_TYPE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_GRANULARITY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_MAX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_MAX_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_MAX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_MAX_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_MIN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_MIN_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_MIN_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_MIN_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SIZE_RANGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SMOOTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SMOOTH_HINT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SPRITE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SPRITE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SPRITE_COORD_ORIGIN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SPRITE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SPRITE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_SPRITE_R_MODE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POINT_TOKEN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_OFFSET_BIAS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_OFFSET_CLAMP_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_OFFSET_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_OFFSET_FACTOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_OFFSET_FACTOR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_OFFSET_FILL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_OFFSET_LINE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_OFFSET_POINT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_OFFSET_UNITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_SMOOTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_SMOOTH_HINT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_STIPPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_STIPPLE_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POLYGON_TOKEN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POSITION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_ALPHA_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_ALPHA_BIAS_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_ALPHA_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_ALPHA_SCALE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_BLUE_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_BLUE_BIAS_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_BLUE_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_BLUE_SCALE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_COLOR_TABLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_COLOR_TABLE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_GREEN_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_GREEN_BIAS_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_GREEN_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_GREEN_SCALE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_RED_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_RED_BIAS_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_RED_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_COLOR_MATRIX_RED_SCALE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_ALPHA_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_ALPHA_BIAS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_ALPHA_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_ALPHA_SCALE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_BLUE_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_BLUE_BIAS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_BLUE_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_BLUE_SCALE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_COLOR_TABLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_COLOR_TABLE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_GREEN_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_GREEN_BIAS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_GREEN_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_GREEN_SCALE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_RED_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_RED_BIAS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_RED_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_CONVOLUTION_RED_SCALE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_TEXTURE_FILTER_BIAS_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_POST_TEXTURE_FILTER_SCALE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PREFER_DOUBLEBUFFER_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRESENT_DURATION_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRESENT_TIME_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRESERVE_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PREVIOUS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PREVIOUS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PREVIOUS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PREVIOUS_TEXTURE_INPUT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMARY_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMARY_COLOR_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMARY_COLOR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMARY_COLOR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMITIVES_GENERATED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMITIVES_GENERATED_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMITIVES_GENERATED_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMITIVES_SUBMITTED_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMITIVE_BOUNDING_BOX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMITIVE_ID_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMITIVE_RESTART | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMITIVE_RESTART_FIXED_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMITIVE_RESTART_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMITIVE_RESTART_INDEX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PRIMITIVE_RESTART_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_ADDRESS_REGISTERS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_ALU_INSTRUCTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_ATTRIBS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_ATTRIB_COMPONENTS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_BINARY_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_BINARY_FORMATS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_BINARY_FORMATS_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_BINARY_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_BINARY_LENGTH_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_BINARY_RETRIEVABLE_HINT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_ERROR_POSITION_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_ERROR_POSITION_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_ERROR_STRING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_ERROR_STRING_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_FORMAT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_FORMAT_ASCII_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_INPUT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_INSTRUCTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_LENGTH_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_MATRIX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_MATRIX_STACK_DEPTH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_NATIVE_ATTRIBS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_NATIVE_INSTRUCTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_NATIVE_PARAMETERS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_NATIVE_TEMPORARIES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_OBJECT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_OBJECT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_OUTPUT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_PARAMETERS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_PARAMETER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_PIPELINE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_PIPELINE_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_PIPELINE_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_PIPELINE_OBJECT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_POINT_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_POINT_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_POINT_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_RESIDENT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_RESULT_COMPONENTS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_SEPARABLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_SEPARABLE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_STRING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_STRING_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_TARGET_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_TEMPORARIES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_TEX_INDIRECTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_TEX_INSTRUCTIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROGRAM_UNDER_NATIVE_LIMITS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROJECTION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROJECTION_MATRIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROJECTION_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROVOKING_VERTEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROVOKING_VERTEX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_COLOR_TABLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_COLOR_TABLE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_HISTOGRAM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_HISTOGRAM_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_POST_CONVOLUTION_COLOR_TABLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_1D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_1D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_1D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_1D_STACK_MESAX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_2D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_2D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_2D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_2D_MULTISAMPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_2D_STACK_MESAX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_3D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_4D_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_COLOR_TABLE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_CUBE_MAP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_CUBE_MAP_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_CUBE_MAP_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_CUBE_MAP_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_RECTANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_RECTANGLE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PROXY_TEXTURE_RECTANGLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_PURGEABLE_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_Q | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUADRATIC_ATTENUATION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUADRATIC_CURVE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUADS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUADS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUAD_ALPHA4_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUAD_ALPHA8_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUAD_INTENSITY4_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUAD_INTENSITY8_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUAD_LUMINANCE4_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUAD_LUMINANCE8_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUAD_MESH_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUAD_STRIP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUAD_TEXTURE_SELECT_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUARTER_BIT_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_ALL_EVENT_BITS_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_BUFFER_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_BUFFER_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_BUFFER_BINDING_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_BY_REGION_NO_WAIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_BY_REGION_NO_WAIT_INVERTED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_BY_REGION_NO_WAIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_BY_REGION_WAIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_BY_REGION_WAIT_INVERTED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_BY_REGION_WAIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_COUNTER_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_COUNTER_BITS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_COUNTER_BITS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_DEPTH_FAIL_EVENT_BIT_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_DEPTH_PASS_EVENT_BIT_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_NO_WAIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_NO_WAIT_INVERTED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_NO_WAIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_OBJECT_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_OBJECT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_RESULT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_RESULT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_RESULT_AVAILABLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_RESULT_AVAILABLE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_RESULT_AVAILABLE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_RESULT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_RESULT_NO_WAIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_RESULT_NO_WAIT_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_STENCIL_FAIL_EVENT_BIT_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_TARGET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_WAIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_WAIT_INVERTED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_QUERY_WAIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R11F_G11F_B10F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R11F_G11F_B10F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R16 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R16F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R16F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R16I | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R16UI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R16_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R1UI_C3F_V3F_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R1UI_C4F_N3F_V3F_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R1UI_C4UB_V3F_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R1UI_N3F_V3F_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R1UI_T2F_C4F_N3F_V3F_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R1UI_T2F_N3F_V3F_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R1UI_T2F_V3F_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R1UI_V3F_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R32F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R32F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R32I | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R32UI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R3_G3_B2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R8I | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R8UI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_R8_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RASTERIZER_DISCARD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RASTERIZER_DISCARD_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RASTERIZER_DISCARD_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RASTER_POSITION_UNCLIPPED_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_BUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_FRAMEBUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_FRAMEBUFFER_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_FRAMEBUFFER_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_FRAMEBUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_FRAMEBUFFER_BINDING_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_FRAMEBUFFER_BINDING_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_FRAMEBUFFER_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_FRAMEBUFFER_BINDING_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_FRAMEBUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_FRAMEBUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_ONLY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_ONLY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_PIXELS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_PIXELS_FORMAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_PIXELS_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_PIXEL_DATA_RANGE_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_PIXEL_DATA_RANGE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_PIXEL_DATA_RANGE_POINTER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_WRITE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_READ_WRITE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RECIP_ADD_SIGNED_ALPHA_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RECLAIM_MEMORY_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RECT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REDUCE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REDUCE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RED_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RED_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RED_BIT_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RED_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RED_INTEGER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RED_INTEGER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RED_MAX_CLAMP_INGR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RED_MIN_CLAMP_INGR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RED_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RED_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RED_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFERENCED_BY_COMPUTE_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFERENCED_BY_FRAGMENT_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFERENCED_BY_GEOMETRY_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFERENCED_BY_GEOMETRY_SHADER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFERENCED_BY_TESS_CONTROL_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFERENCED_BY_TESS_CONTROL_SHADER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFERENCED_BY_TESS_EVALUATION_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFERENCED_BY_VERTEX_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFERENCE_PLANE_EQUATION_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFERENCE_PLANE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFLECTION_MAP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFLECTION_MAP_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFLECTION_MAP_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFLECTION_MAP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REFLECTION_MAP_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REGISTER_COMBINERS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_0_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_10_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_11_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_12_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_13_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_14_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_15_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_16_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_17_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_18_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_19_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_1_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_20_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_21_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_22_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_23_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_24_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_25_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_26_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_27_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_28_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_29_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_2_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_30_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_31_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_3_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_4_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_5_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_6_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_7_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_8_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REG_9_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_ARC_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_CONIC_CURVE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_CUBIC_CURVE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_HORIZONTAL_LINE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_LARGE_CCW_ARC_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_LARGE_CW_ARC_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_LINE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_MOVE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_QUADRATIC_CURVE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_RECT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_ROUNDED_RECT2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_ROUNDED_RECT4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_ROUNDED_RECT8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_ROUNDED_RECT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_SMALL_CCW_ARC_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_SMALL_CW_ARC_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELATIVE_VERTICAL_LINE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RELEASED_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_ALPHA_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_ALPHA_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_ALPHA_SIZE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_BINDING_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_BINDING_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_BLUE_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_BLUE_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_BLUE_SIZE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_COLOR_SAMPLES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_COVERAGE_SAMPLES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_DEPTH_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_DEPTH_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_DEPTH_SIZE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_FREE_MEMORY_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_GREEN_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_GREEN_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_GREEN_SIZE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_HEIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_HEIGHT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_HEIGHT_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_INTERNAL_FORMAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_INTERNAL_FORMAT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_INTERNAL_FORMAT_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_RED_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_RED_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_RED_SIZE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_SAMPLES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_SAMPLES_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_SAMPLES_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_SAMPLES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_SAMPLES_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_SAMPLES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_STENCIL_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_STENCIL_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_STENCIL_SIZE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_WIDTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_WIDTH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERBUFFER_WIDTH_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDERER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RENDER_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REPEAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REPLACE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REPLACEMENT_CODE_ARRAY_POINTER_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REPLACEMENT_CODE_ARRAY_STRIDE_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REPLACEMENT_CODE_ARRAY_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REPLACEMENT_CODE_ARRAY_TYPE_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REPLACEMENT_CODE_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REPLACE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REPLACE_MIDDLE_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REPLACE_OLDEST_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REPLACE_VALUE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REPLICATE_BORDER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REPLICATE_BORDER_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_REQUIRED_TEXTURE_IMAGE_UNITS_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESAMPLE_AVERAGE_OML | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESAMPLE_DECIMATE_OML | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESAMPLE_DECIMATE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESAMPLE_REPLICATE_OML | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESAMPLE_REPLICATE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESAMPLE_ZERO_FILL_OML | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESAMPLE_ZERO_FILL_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESCALE_NORMAL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESCALE_NORMAL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESET_NOTIFICATION_STRATEGY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESET_NOTIFICATION_STRATEGY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESET_NOTIFICATION_STRATEGY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESET_NOTIFICATION_STRATEGY_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESTART_PATH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RESTART_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RETAINED_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RETURN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG16 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG16F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG16F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG16I | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG16UI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG16_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG32F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG32F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG32I | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG32UI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG8I | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG8UI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG8_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB10 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB10_A2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB10_A2UI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB10_A2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB10_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB12 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB12_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB16 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB16F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB16F_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB16F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB16I | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB16I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB16UI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB16UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB16_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB16_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB32F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB32F_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB32F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB32I | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB32I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB32UI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB32UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB4_S3TC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB5 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB565 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB565_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB5_A1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB5_A1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB5_A1_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB5_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB8I | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB8I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB8UI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB8UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB8_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB8_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB9_E5 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB9_E5_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA12 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA12_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA16 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA16F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA16F_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA16F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA16I | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA16I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA16UI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA16UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA16_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA16_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA32F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA32F_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA32F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA32I | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA32I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA32UI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA32UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA4_DXT5_S3TC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA4_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA4_S3TC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA8I | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA8I_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA8UI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA8UI_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA8_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA8_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_DXT5_S3TC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_FLOAT16_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_FLOAT16_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_FLOAT32_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_FLOAT32_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_FLOAT_MODE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_FLOAT_MODE_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_INTEGER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_INTEGER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_INTEGER_MODE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_S3TC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_SIGNED_COMPONENTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB_422_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB_FLOAT16_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB_FLOAT16_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB_FLOAT32_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB_FLOAT32_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB_INTEGER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB_INTEGER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB_RAW_422_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB_S3TC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB_SCALE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB_SCALE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB_SCALE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RGB_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG_INTEGER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RG_SNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_RIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ROUNDED_RECT2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ROUNDED_RECT4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ROUNDED_RECT8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ROUNDED_RECT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ROUND_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_S | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_1D_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_1D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_1D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_1D_ARRAY_SHADOW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_1D_ARRAY_SHADOW_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_1D_SHADOW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_1D_SHADOW_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_ARRAY_SHADOW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_ARRAY_SHADOW_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_ARRAY_SHADOW_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_MULTISAMPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_MULTISAMPLE_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_MULTISAMPLE_ARRAY_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_RECT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_RECT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_RECT_SHADOW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_RECT_SHADOW_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_SHADOW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_SHADOW_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_2D_SHADOW_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_3D_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_3D_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_BUFFER_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_CUBE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_CUBE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_CUBE_MAP_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_CUBE_MAP_ARRAY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_CUBE_MAP_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_CUBE_SHADOW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_CUBE_SHADOW_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_CUBE_SHADOW_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_EXTERNAL_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_OBJECT_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLER_RENDERBUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLES_3DFX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLES_PASSED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLES_PASSED_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLES_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_ALPHA_TO_COVERAGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_ALPHA_TO_COVERAGE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_ALPHA_TO_MASK_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_ALPHA_TO_MASK_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_ALPHA_TO_ONE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_ALPHA_TO_ONE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_ALPHA_TO_ONE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_ALPHA_TO_ONE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_BUFFERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_BUFFERS_3DFX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_BUFFERS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_BUFFERS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_BUFFERS_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_COVERAGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_COVERAGE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_COVERAGE_INVERT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_COVERAGE_INVERT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_COVERAGE_VALUE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_COVERAGE_VALUE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_MASK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_MASK_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_MASK_INVERT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_MASK_INVERT_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_MASK_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_MASK_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_MASK_VALUE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_MASK_VALUE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_MASK_VALUE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_MASK_VALUE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_PATTERN_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_PATTERN_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_POSITION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_POSITION_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_SHADING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_SHADING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SAMPLE_SHADING_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SATURATE_BIT_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SCALAR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SCALEBIAS_HINT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SCALED_RESOLVE_FASTEST_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SCALED_RESOLVE_NICEST_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SCALE_BY_FOUR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SCALE_BY_ONE_HALF_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SCALE_BY_TWO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SCISSOR_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SCISSOR_BOX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SCISSOR_TEST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SCREEN_COORDINATES_REND | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SCREEN_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SCREEN_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_LIST_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_POINTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_POINTER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_STRIDE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_ARRAY_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_COLOR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SECONDARY_INTERPOLATOR_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SELECT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SELECTION_BUFFER_POINTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SELECTION_BUFFER_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SEPARABLE_2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SEPARABLE_2D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SEPARATE_ATTRIBS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SEPARATE_ATTRIBS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SEPARATE_ATTRIBS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SEPARATE_SPECULAR_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SEPARATE_SPECULAR_COLOR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SET_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SGX_BINARY_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SGX_PROGRAM_BINARY_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_BINARY_DMP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_BINARY_FORMATS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_BINARY_VIV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_COMPILER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_CONSISTENT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_IMAGE_ACCESS_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_IMAGE_ATOMIC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_IMAGE_LOAD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_IMAGE_STORE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_INCLUDE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_OBJECT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_OBJECT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_OPERATION_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_PIXEL_LOCAL_STORAGE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_SOURCE_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_STORAGE_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_STORAGE_BLOCK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_STORAGE_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_STORAGE_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_STORAGE_BUFFER_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_STORAGE_BUFFER_START | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADER_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADE_MODEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADING_LANGUAGE_VERSION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADING_LANGUAGE_VERSION_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADOW_AMBIENT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHADOW_ATTENUATION_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHARED_TEXTURE_PALETTE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHARPEN_TEXTURE_FUNC_POINTS_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHININESS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SHORT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNALED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNALED_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_ALPHA8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_ALPHA_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_HILO16_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_HILO8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_HILO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_IDENTITY_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_INTENSITY8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_INTENSITY_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_LUMINANCE8_ALPHA8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_LUMINANCE8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_LUMINANCE_ALPHA_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_LUMINANCE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_NEGATE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_NORMALIZED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_RGB8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_RGB8_UNSIGNED_ALPHA8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_RGBA8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_RGBA_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_RGB_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIGNED_RGB_UNSIGNED_ALPHA_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SINGLE_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SINGLE_COLOR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SKIP_COMPONENTS1_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SKIP_COMPONENTS2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SKIP_COMPONENTS3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SKIP_COMPONENTS4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SKIP_DECODE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SKIP_MISSING_GLYPH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLICE_ACCUM_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLIM10U_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLIM12S_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLIM8U_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLUMINANCE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLUMINANCE8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLUMINANCE8_ALPHA8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLUMINANCE8_ALPHA8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLUMINANCE8_ALPHA8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLUMINANCE8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLUMINANCE8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLUMINANCE_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLUMINANCE_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLUMINANCE_ALPHA_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLUMINANCE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SLUMINANCE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SMALL_CCW_ARC_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SMALL_CW_ARC_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SMOOTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SMOOTH_CUBIC_CURVE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SMOOTH_LINE_WIDTH_GRANULARITY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SMOOTH_LINE_WIDTH_RANGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SMOOTH_POINT_SIZE_GRANULARITY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SMOOTH_POINT_SIZE_RANGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SMOOTH_QUADRATIC_CURVE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SM_COUNT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOFTLIGHT_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOFTLIGHT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE0_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE0_ALPHA_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE0_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE0_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE0_RGB_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE0_RGB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE1_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE1_ALPHA_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE1_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE1_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE1_RGB_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE1_RGB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE2_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE2_ALPHA_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE2_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE2_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE2_RGB_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE2_RGB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE3_ALPHA_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SOURCE3_RGB_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPARE0_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPARE0_PLUS_SECONDARY_COLOR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPARE1_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPARSE_BUFFER_PAGE_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPARSE_STORAGE_BIT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPECULAR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPHERE_MAP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPOT_CUTOFF | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPOT_DIRECTION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPOT_EXPONENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPRITE_AXIAL_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPRITE_AXIS_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPRITE_EYE_ALIGNED_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPRITE_MODE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPRITE_OBJECT_ALIGNED_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPRITE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SPRITE_TRANSLATION_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SQUARE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC0_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC0_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC1_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC1_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC1_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC2_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC2_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC_ALPHA_SATURATE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC_ATOP_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC_IN_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC_OUT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRC_OVER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRGB8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRGB8_ALPHA8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRGB8_ALPHA8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRGB8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRGB8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRGB_ALPHA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRGB_ALPHA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRGB_DECODE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRGB_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRGB_READ | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SRGB_WRITE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STACK_OVERFLOW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STACK_OVERFLOW_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STACK_UNDERFLOW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STACK_UNDERFLOW_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STANDARD_FONT_FORMAT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STANDARD_FONT_NAME_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STATE_RESTORE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STATIC_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STATIC_COPY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STATIC_COPY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STATIC_DRAW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STATIC_DRAW_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STATIC_READ | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STATIC_READ_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STATIC_VERTEX_ARRAY_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_ATTACHMENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_ATTACHMENT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_ATTACHMENT_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BACK_FAIL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BACK_FAIL_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BACK_FUNC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BACK_FUNC_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BACK_OP_VALUE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BACK_PASS_DEPTH_FAIL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BACK_PASS_DEPTH_FAIL_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BACK_PASS_DEPTH_PASS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BACK_PASS_DEPTH_PASS_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BACK_REF | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BACK_VALUE_MASK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BACK_WRITEMASK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BUFFER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BUFFER_BIT0_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BUFFER_BIT1_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BUFFER_BIT2_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BUFFER_BIT3_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BUFFER_BIT4_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BUFFER_BIT5_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BUFFER_BIT6_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_BUFFER_BIT7_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_CLEAR_TAG_VALUE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_CLEAR_VALUE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_FAIL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_FUNC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_INDEX1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_INDEX16 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_INDEX16_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_INDEX1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_INDEX1_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_INDEX4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_INDEX4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_INDEX4_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_INDEX8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_INDEX8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_INDEX8_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_INDEX_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_OP_VALUE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_PASS_DEPTH_FAIL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_PASS_DEPTH_PASS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_REF | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_RENDERABLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_TAG_BITS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_TEST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_TEST_TWO_SIDE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_VALUE_MASK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STENCIL_WRITEMASK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STEREO | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STORAGE_CACHED_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STORAGE_CLIENT_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STORAGE_PRIVATE_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STORAGE_SHARED_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STREAM_COPY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STREAM_COPY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STREAM_DRAW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STREAM_DRAW_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STREAM_RASTERIZATION_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STREAM_READ | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STREAM_READ_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STRICT_DEPTHFUNC_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STRICT_LIGHTING_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_STRICT_SCISSOR_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SUBPIXEL_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SUBSAMPLE_DISTANCE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SUBTRACT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SUBTRACT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SUB_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SUCCESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SURFACE_MAPPED_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SURFACE_REGISTERED_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SURFACE_STATE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SWIZZLE_STQ_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SWIZZLE_STQ_DQ_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SWIZZLE_STRQ_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SWIZZLE_STRQ_DQ_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SWIZZLE_STR_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SWIZZLE_STR_DR_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_CL_EVENT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_CL_EVENT_COMPLETE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_CONDITION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_CONDITION_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_FENCE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_FENCE_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_FLAGS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_FLAGS_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_FLUSH_COMMANDS_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_FLUSH_COMMANDS_BIT_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_GPU_COMMANDS_COMPLETE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_GPU_COMMANDS_COMPLETE_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_OBJECT_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_STATUS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_STATUS_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYNC_X11_FENCE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_SYSTEM_FONT_NAME_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_T | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_T2F_C3F_V3F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_T2F_C4F_N3F_V3F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_T2F_C4UB_V3F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_T2F_IUI_N3F_V2F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_T2F_IUI_N3F_V3F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_T2F_IUI_V2F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_T2F_IUI_V3F_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_T2F_N3F_V3F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_T2F_V3F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_T4F_C4F_N3F_V4F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_T4F_V4F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TABLE_TOO_LARGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TABLE_TOO_LARGE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TANGENT_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TANGENT_ARRAY_POINTER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TANGENT_ARRAY_STRIDE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TANGENT_ARRAY_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESSELLATION_FACTOR_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESSELLATION_MODE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_CONTROL_OUTPUT_VERTICES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_CONTROL_OUTPUT_VERTICES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_CONTROL_PROGRAM_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_CONTROL_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_CONTROL_SHADER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_CONTROL_SHADER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_CONTROL_SHADER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_CONTROL_SHADER_PATCHES_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_CONTROL_SUBROUTINE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_CONTROL_SUBROUTINE_UNIFORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_CONTROL_TEXTURE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_EVALUATION_PROGRAM_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_EVALUATION_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_EVALUATION_SHADER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_EVALUATION_SHADER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_EVALUATION_SHADER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_EVALUATION_SHADER_INVOCATIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_EVALUATION_SUBROUTINE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_EVALUATION_SUBROUTINE_UNIFORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_EVALUATION_TEXTURE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_GEN_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_GEN_MODE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_GEN_POINT_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_GEN_POINT_MODE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_GEN_SPACING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_GEN_SPACING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_GEN_VERTEX_ORDER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TESS_GEN_VERTEX_ORDER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXCOORD1_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXCOORD2_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXCOORD3_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXCOORD4_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE0 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE0_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE10 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE10_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE11 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE11_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE12 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE12_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE13 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE13_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE14 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE14_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE15 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE15_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE16 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE16_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE17 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE17_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE18 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE18_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE19 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE19_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE1_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE20 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE20_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE21 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE21_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE22 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE22_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE23 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE23_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE24 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE24_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE25 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE25_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE26 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE26_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE27 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE27_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE28 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE28_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE29 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE29_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE2_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE30 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE30_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE31 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE31_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE3_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE4_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE5 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE5_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE6 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE6_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE7 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE7_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE8_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE9 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE9_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_1D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_1D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_1D_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_1D_STACK_BINDING_MESAX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_1D_STACK_MESAX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_2D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_2D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_2D_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_2D_MULTISAMPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_2D_MULTISAMPLE_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_2D_MULTISAMPLE_ARRAY_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_2D_STACK_BINDING_MESAX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_2D_STACK_MESAX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_3D_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_3D_BINDING_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_3D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_3D_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_4DSIZE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_4D_BINDING_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_4D_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_ALPHA_MODULATE_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_ALPHA_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_ALPHA_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_ALPHA_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_ALPHA_TYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_APPLICATION_MODE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BASE_LEVEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BASE_LEVEL_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_1D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_1D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_2D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_2D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_2D_MULTISAMPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_3D_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_BUFFER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_CUBE_MAP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_CUBE_MAP_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_CUBE_MAP_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_CUBE_MAP_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_EXTERNAL_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_RECTANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_RECTANGLE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_RECTANGLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BINDING_RENDERBUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BLUE_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BLUE_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BLUE_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BLUE_TYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BORDER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BORDER_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BORDER_COLOR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BORDER_COLOR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BORDER_VALUES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_DATA_STORE_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_FORMAT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_FORMAT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_OFFSET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_OFFSET_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_BUFFER_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CLIPMAP_CENTER_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CLIPMAP_DEPTH_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CLIPMAP_FRAME_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CLIPMAP_OFFSET_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COLOR_SAMPLES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COLOR_TABLE_SGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COLOR_WRITEMASK_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPARE_FAIL_VALUE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPARE_FUNC | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPARE_FUNC_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPARE_FUNC_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPARE_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPARE_MODE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPARE_MODE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPARE_OPERATOR_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPARE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPONENTS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPRESSED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPRESSED_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPRESSED_BLOCK_HEIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPRESSED_BLOCK_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPRESSED_BLOCK_WIDTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPRESSED_IMAGE_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPRESSION_HINT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COMPRESSION_HINT_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CONSTANT_DATA_SUNX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_COUNT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_LIST_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_POINTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_POINTER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_STRIDE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_ARRAY_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COORD_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_COVERAGE_SAMPLES_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CROP_RECT_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_ARRAY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_NEGATIVE_X | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_NEGATIVE_X_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_POSITIVE_X | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_POSITIVE_X_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_POSITIVE_X_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_POSITIVE_X_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_POSITIVE_Y | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_POSITIVE_Y_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_POSITIVE_Z | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_POSITIVE_Z_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_CUBE_MAP_SEAMLESS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_DEFORMATION_BIT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_DEFORMATION_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_DEPTH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_DEPTH_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_DEPTH_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_DEPTH_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_DEPTH_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_DEPTH_TYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_DS_SIZE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_DT_SIZE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_ENV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_ENV_BIAS_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_ENV_COLOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_ENV_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_EXTERNAL_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_FETCH_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_FETCH_BARRIER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_FILTER4_SIZE_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_FILTER_CONTROL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_FILTER_CONTROL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_FIXED_SAMPLE_LOCATIONS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_FLOAT_COMPONENTS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_FORMAT_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_FREE_MEMORY_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_GATHER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_GATHER_SHADOW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_GEN_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_GEN_MODE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_GEN_Q | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_GEN_R | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_GEN_S | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_GEN_STR_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_GEN_T | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_GEQUAL_R_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_GREEN_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_GREEN_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_GREEN_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_GREEN_TYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_HEIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_HEIGHT_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_HI_SIZE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_IMAGE_FORMAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_IMAGE_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_IMAGE_VALID_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_IMMUTABLE_FORMAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_IMMUTABLE_FORMAT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_IMMUTABLE_LEVELS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_INDEX_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_INTENSITY_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_INTENSITY_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_INTENSITY_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_INTENSITY_TYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_INTERNAL_FORMAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_INTERNAL_FORMAT_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_LEQUAL_R_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_LIGHTING_MODE_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_LIGHT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_LOD_BIAS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_LOD_BIAS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_LOD_BIAS_R_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_LOD_BIAS_S_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_LOD_BIAS_T_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_LO_SIZE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_LUMINANCE_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_LUMINANCE_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_LUMINANCE_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_LUMINANCE_TYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MAG_FILTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MAG_SIZE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MATERIAL_FACE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MATERIAL_PARAMETER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MATRIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MAX_ANISOTROPY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MAX_CLAMP_R_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MAX_CLAMP_S_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MAX_CLAMP_T_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MAX_LEVEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MAX_LEVEL_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MAX_LEVEL_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MAX_LOD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MAX_LOD_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MEMORY_LAYOUT_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MIN_FILTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MIN_LOD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MIN_LOD_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_MULTI_BUFFER_HINT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_NORMAL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_NUM_LEVELS_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_OBJECT_VALID_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_POST_SPECULAR_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_PRE_SPECULAR_HP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_PRIORITY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_PRIORITY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_RANGE_LENGTH_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_RANGE_POINTER_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_RECTANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_RECTANGLE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_RECTANGLE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_RED_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_RED_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_RED_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_RED_TYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_RENDERBUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_RESIDENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_RESIDENT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SAMPLES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SAMPLES_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SHADER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SHADOW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SHARED_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SHARED_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SPARSE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SRGB_DECODE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_STACK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_STENCIL_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_STENCIL_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_STORAGE_HINT_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_STORAGE_SPARSE_BIT_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SWIZZLE_A | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SWIZZLE_A_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SWIZZLE_B | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SWIZZLE_B_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SWIZZLE_G | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SWIZZLE_G_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SWIZZLE_R | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SWIZZLE_RGBA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SWIZZLE_RGBA_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_SWIZZLE_R_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_TARGET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_TARGET_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_TOO_LARGE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_TYPE_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_UNSIGNED_REMAP_MODE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_UPDATE_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_UPDATE_BARRIER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_USAGE_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_VIEW | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_VIEW_MIN_LAYER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_VIEW_MIN_LAYER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_VIEW_MIN_LEVEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_VIEW_MIN_LEVEL_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_VIEW_NUM_LAYERS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_VIEW_NUM_LAYERS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_VIEW_NUM_LEVELS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_VIEW_NUM_LEVELS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_WIDTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_WIDTH_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_WRAP_Q_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_WRAP_R | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_WRAP_R_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_WRAP_R_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_WRAP_S | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXTURE_WRAP_T | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TEXT_FRAGMENT_SHADER_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TIMEOUT_EXPIRED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TIMEOUT_EXPIRED_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TIMEOUT_IGNORED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TIMEOUT_IGNORED_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TIMESTAMP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TIMESTAMP_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TIME_ELAPSED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TIME_ELAPSED_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TOP_LEVEL_ARRAY_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TOP_LEVEL_ARRAY_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRACE_ALL_BITS_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRACE_ARRAYS_BIT_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRACE_ERRORS_BIT_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRACE_MASK_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRACE_NAME_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRACE_OPERATIONS_BIT_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRACE_PIXELS_BIT_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRACE_PRIMITIVES_BIT_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRACE_TEXTURES_BIT_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRACK_MATRIX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRACK_MATRIX_TRANSFORM_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_ACTIVE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_ATTRIBS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BINDING_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_MODE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_MODE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_START | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_START_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_START_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_BUFFER_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_OVERFLOW_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_PAUSED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_RECORD_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_VARYING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_VARYINGS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_VARYINGS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_VARYINGS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSFORM_HINT_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSLATE_2D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSLATE_3D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSLATE_X_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSLATE_Y_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSPOSE_AFFINE_2D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSPOSE_AFFINE_3D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSPOSE_COLOR_MATRIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSPOSE_COLOR_MATRIX_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSPOSE_CURRENT_MATRIX_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSPOSE_MODELVIEW_MATRIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSPOSE_MODELVIEW_MATRIX_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSPOSE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSPOSE_PROGRAM_MATRIX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSPOSE_PROJECTION_MATRIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSPOSE_PROJECTION_MATRIX_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSPOSE_TEXTURE_MATRIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRANSPOSE_TEXTURE_MATRIX_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRIANGLES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRIANGLES_ADJACENCY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRIANGLES_ADJACENCY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRIANGLES_ADJACENCY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRIANGLE_FAN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRIANGLE_LIST_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRIANGLE_MESH_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRIANGLE_STRIP | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRIANGLE_STRIP_ADJACENCY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRIANGLE_STRIP_ADJACENCY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRIANGLE_STRIP_ADJACENCY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRIANGULAR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TRUE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNCORRELATED_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNDEFINED_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNDEFINED_VERTEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNDEFINED_VERTEX_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_ARRAY_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BARRIER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BLOCK | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BLOCK_ACTIVE_UNIFORMS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BLOCK_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BLOCK_DATA_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BLOCK_INDEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BLOCK_NAME_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BUFFER_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BUFFER_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BUFFER_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BUFFER_OFFSET_ALIGNMENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BUFFER_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BUFFER_START | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_BUFFER_UNIFIED_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_IS_ROW_MAJOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_MATRIX_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_NAME_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_OFFSET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNIFORM_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNKNOWN_CONTEXT_RESET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNKNOWN_CONTEXT_RESET_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNKNOWN_CONTEXT_RESET_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNKNOWN_CONTEXT_RESET_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_ALIGNMENT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_CLIENT_STORAGE_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_CMYK_HINT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_COLORSPACE_CONVERSION_WEBGL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_COMPRESSED_BLOCK_DEPTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_COMPRESSED_BLOCK_HEIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_COMPRESSED_BLOCK_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_COMPRESSED_BLOCK_WIDTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_COMPRESSED_SIZE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_CONSTANT_DATA_SUNX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_FLIP_Y_WEBGL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_IMAGE_DEPTH_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_IMAGE_HEIGHT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_IMAGE_HEIGHT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_LSB_FIRST | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_PREMULTIPLY_ALPHA_WEBGL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_RESAMPLE_OML | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_RESAMPLE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_ROW_BYTES_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_ROW_LENGTH | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_ROW_LENGTH_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_SKIP_IMAGES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_SKIP_IMAGES_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_SKIP_PIXELS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_SKIP_PIXELS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_SKIP_ROWS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_SKIP_ROWS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_SKIP_VOLUMES_SGIS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_SUBSAMPLE_RATE_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNPACK_SWAP_BYTES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNALED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNALED_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_BYTE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_BYTE_2_3_3_REV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_BYTE_2_3_3_REV_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_BYTE_3_3_2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_BYTE_3_3_2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_IDENTITY_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT16_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT16_VEC2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT16_VEC3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT16_VEC4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT64_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT64_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT64_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT64_VEC2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT64_VEC3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT64_VEC4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT8_VEC2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT8_VEC3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT8_VEC4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_10F_11F_11F_REV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_10F_11F_11F_REV_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_10_10_10_2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_10_10_10_2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_10_10_10_2_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_24_8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_24_8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_24_8_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_24_8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_24_8_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_2_10_10_10_REV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_2_10_10_10_REV_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_5_9_9_9_REV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_5_9_9_9_REV_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_8_24_REV_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_8_8_8_8 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_8_8_8_8_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_8_8_8_8_REV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_8_8_8_8_REV_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_8_8_S8_S8_REV_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_ATOMIC_COUNTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_1D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_1D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_2D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_2D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_2D_RECT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_2D_RECT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_3D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_CUBE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_CUBE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_S8_S8_8_8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_1D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_1D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_1D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_2D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_2D_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_2D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_2D_RECT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_2D_RECT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_3D | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_3D_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_BUFFER_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_BUFFER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_CUBE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_CUBE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_VEC2 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_VEC2_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_VEC3 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_VEC3_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_VEC4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INT_VEC4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_INVERT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_NORMALIZED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_NORMALIZED_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_NORMALIZED_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_15_1_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_1_15_REV_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_1_5_5_5_REV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_1_5_5_5_REV_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_4_4_4_4 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_4_4_4_4_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_4_4_4_4_REV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_4_4_4_4_REV_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_4_4_4_4_REV_IMG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_5_5_5_1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_5_5_5_1_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_5_6_5 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_5_6_5_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_5_6_5_REV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_5_6_5_REV_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_8_8_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_8_8_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_8_8_REV_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UNSIGNED_SHORT_8_8_REV_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UPPER_LEFT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_USE_MISSING_GLYPH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UTF16_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_UTF8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_V2F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_V3F | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VALIDATE_STATUS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VARIABLE_A_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VARIABLE_B_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VARIABLE_C_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VARIABLE_D_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VARIABLE_E_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VARIABLE_F_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VARIABLE_G_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VARIANT_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VARIANT_ARRAY_POINTER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VARIANT_ARRAY_STRIDE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VARIANT_ARRAY_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VARIANT_DATATYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VARIANT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VARIANT_VALUE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VBO_FREE_MEMORY_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VECTOR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VENDOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERSION | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERSION_ES_CL_1_0 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERSION_ES_CL_1_1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERSION_ES_CM_1_1 | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX23_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX4_BIT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_BINDING_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_BINDING_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_COUNT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_KHR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_LIST_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_LIST_STRIDE_IBM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_OBJECT_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_OBJECT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_POINTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_POINTER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_RANGE_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_RANGE_LENGTH_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_RANGE_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_RANGE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_RANGE_POINTER_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_RANGE_POINTER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_RANGE_VALID_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_STORAGE_HINT_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_STRIDE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ARRAY_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY0_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY10_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY11_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY12_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY13_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY14_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY15_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY1_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY2_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY3_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY4_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY5_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY6_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY7_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY8_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY9_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_ADDRESS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_DIVISOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_ENABLED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_ENABLED_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_INTEGER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_INTEGER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_INTEGER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_LONG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_NORMALIZED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_POINTER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_POINTER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_STRIDE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_TYPE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_TYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_ARRAY_UNIFIED_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_MAP1_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_MAP1_COEFF_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_MAP1_ORDER_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_MAP1_SIZE_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_MAP2_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_MAP2_COEFF_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_MAP2_ORDER_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_MAP2_SIZE_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ATTRIB_RELATIVE_OFFSET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_BINDING_BUFFER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_BINDING_DIVISOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_BINDING_OFFSET | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_BINDING_STRIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_BLEND_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_CONSISTENT_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_DATA_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ELEMENT_SWIZZLE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ID_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_ID_SWIZZLE_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PRECLIP_HINT_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PRECLIP_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PROGRAM_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PROGRAM_BINDING_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PROGRAM_CALLBACK_DATA_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PROGRAM_CALLBACK_FUNC_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PROGRAM_CALLBACK_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PROGRAM_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PROGRAM_PARAMETER_BUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PROGRAM_POINT_SIZE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PROGRAM_POINT_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PROGRAM_POINT_SIZE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PROGRAM_POSITION_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PROGRAM_TWO_SIDE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PROGRAM_TWO_SIDE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_PROGRAM_TWO_SIDE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SHADER | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SHADER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SHADER_BINDING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SHADER_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SHADER_BIT_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SHADER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SHADER_INSTRUCTIONS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SHADER_INVARIANTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SHADER_INVOCATIONS_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SHADER_LOCALS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SHADER_LOCAL_CONSTANTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SHADER_OPTIMIZED_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SHADER_VARIANTS_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SOURCE_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_STATE_PROGRAM_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_STREAM0_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_STREAM1_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_STREAM2_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_STREAM3_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_STREAM4_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_STREAM5_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_STREAM6_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_STREAM7_ATI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SUBROUTINE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_SUBROUTINE_UNIFORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_TEXTURE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_WEIGHTING_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_WEIGHT_ARRAY_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_WEIGHT_ARRAY_POINTER_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_WEIGHT_ARRAY_SIZE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_WEIGHT_ARRAY_STRIDE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTEX_WEIGHT_ARRAY_TYPE_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTICAL_LINE_TO_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VERTICES_SUBMITTED_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIBRANCE_BIAS_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIBRANCE_SCALE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIDEO_BUFFER_BINDING_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIDEO_BUFFER_INTERNAL_FORMAT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIDEO_BUFFER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIDEO_BUFFER_PITCH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIDEO_CAPTURE_FRAME_HEIGHT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIDEO_CAPTURE_FRAME_WIDTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIDEO_CAPTURE_SURFACE_ORIGIN_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIDEO_CAPTURE_TO_422_SUPPORTED_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIDEO_COLOR_CONVERSION_MATRIX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIDEO_COLOR_CONVERSION_MAX_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIDEO_COLOR_CONVERSION_MIN_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIDEO_COLOR_CONVERSION_OFFSET_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEWPORT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEWPORT_BIT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEWPORT_BOUNDS_RANGE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEWPORT_INDEX_PROVOKING_VERTEX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEWPORT_SUBPIXEL_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_128_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_16_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_24_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_32_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_48_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_64_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_8_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_96_BITS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_BPTC_FLOAT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_BPTC_UNORM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_RGTC1_RED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_RGTC2_RG | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_S3TC_DXT1_RGB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_S3TC_DXT1_RGBA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_S3TC_DXT3_RGBA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_CLASS_S3TC_DXT5_RGBA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIEW_COMPATIBILITY_CLASS | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIRTUAL_PAGE_SIZE_INDEX_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIRTUAL_PAGE_SIZE_X_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIRTUAL_PAGE_SIZE_X_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIRTUAL_PAGE_SIZE_Y_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIRTUAL_PAGE_SIZE_Y_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIRTUAL_PAGE_SIZE_Z_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIRTUAL_PAGE_SIZE_Z_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VIVIDLIGHT_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_VOLATILE_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WAIT_FAILED | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WAIT_FAILED_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WARPS_PER_SM_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WARP_SIZE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WEIGHT_ARRAY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WEIGHT_ARRAY_BUFFER_BINDING | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WEIGHT_ARRAY_BUFFER_BINDING_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WEIGHT_ARRAY_BUFFER_BINDING_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WEIGHT_ARRAY_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WEIGHT_ARRAY_POINTER_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WEIGHT_ARRAY_POINTER_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WEIGHT_ARRAY_SIZE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WEIGHT_ARRAY_SIZE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WEIGHT_ARRAY_STRIDE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WEIGHT_ARRAY_STRIDE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WEIGHT_ARRAY_TYPE_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WEIGHT_ARRAY_TYPE_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WEIGHT_SUM_UNITY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WIDE_LINE_HINT_PGI | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WRAP_BORDER_SUN | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WRITEONLY_RENDERING_QCOM | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WRITE_DISCARD_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WRITE_ONLY | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WRITE_ONLY_ARB | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WRITE_ONLY_OES | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WRITE_PIXEL_DATA_RANGE_LENGTH_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WRITE_PIXEL_DATA_RANGE_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_WRITE_PIXEL_DATA_RANGE_POINTER_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_W_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_XOR | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_XOR_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_X_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_YCBAYCR8A_4224_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_YCBCR_422_APPLE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_YCBCR_MESA | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_YCBYCR8_422_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_YCRCBA_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_YCRCB_422_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_YCRCB_444_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_YCRCB_SGIX | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_Y_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_Z400_BINARY_AMD | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_Z4Y12Z4CB12Z4CR12_444_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ZERO | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ZERO_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ZERO_TO_ONE | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ZOOM_X | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_ZOOM_Y | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
gl_Z_EXT | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
Greater | Caramia.Render.Internal, Caramia.Render, Caramia |
greenL | Caramia.Color, Caramia |
GT | Caramia.Prelude |
guard | Caramia.Prelude |
hasDepthComponent | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
hasStencilComponent | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
has_GL_ARB_buffer_storage | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
has_GL_ARB_invalidate_subdata | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
has_GL_ARB_separate_shader_objects | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
has_GL_ARB_texture_storage | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
has_GL_ATI_meminfo | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
has_GL_EXT_direct_state_access | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
has_GL_KHR_debug | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
has_GL_NVX_gpu_memory_info | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
head | Caramia.Prelude |
height2D | Caramia.Texture.Internal, Caramia.Texture, Caramia |
height2DArray | Caramia.Texture.Internal, Caramia.Texture, Caramia |
height2DMS | Caramia.Texture.Internal, Caramia.Texture, Caramia |
height2DMSArray | Caramia.Texture.Internal, Caramia.Texture, Caramia |
height3D | Caramia.Texture.Internal, Caramia.Texture, Caramia |
id | Caramia.Prelude |
identifier | Caramia.Shader.Internal |
identity33 | Caramia.Math |
identity44 | Caramia.Math |
identityq | Caramia.Math |
ImageFormat | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
imageFormat | Caramia.Texture.Internal, Caramia.Texture, Caramia |
Increment | Caramia.Render.Internal, Caramia.Render, Caramia |
IncrementAndWrap | Caramia.Render.Internal, Caramia.Render, Caramia |
indexBuffer | Caramia.Render, Caramia |
indexOffset | Caramia.Render, Caramia |
IndexType | Caramia.Render, Caramia |
indexType | Caramia.Render, Caramia |
IndexTypeable | Caramia.Render, Caramia |
init | Caramia.Prelude |
initialData | Caramia.Buffer, Caramia |
instancingDivisor | Caramia.VAO, Caramia |
Int | Caramia.Prelude |
Int16 | Caramia.Prelude |
Int32 | Caramia.Prelude |
Int64 | Caramia.Prelude |
Int8 | Caramia.Prelude |
Integer | Caramia.Prelude |
integerMapping | Caramia.VAO, Caramia |
Integral | Caramia.Prelude |
interact | Caramia.Prelude |
invalidateBuffer | Caramia.Buffer, Caramia |
inverse33 | Caramia.Math |
inverse44 | Caramia.Math |
Invert | Caramia.Render.Internal, Caramia.Render, Caramia |
IO | Caramia.Prelude |
IOError | Caramia.Prelude |
ioError | Caramia.Prelude |
IORef | Caramia.Prelude |
isColorFormat | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
isCompressed | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
isDenormalized | Caramia.Prelude |
isFenceSignalled | Caramia.Sync |
isIEEE | Caramia.Prelude |
isInfinite | Caramia.Prelude |
isJust | Caramia.Prelude |
isNaN | Caramia.Prelude |
isNegativeZero | Caramia.Prelude |
isNothing | Caramia.Prelude |
isRenderTargettable | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
isSRGBFormat | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
iterate | Caramia.Prelude |
IWord16 | Caramia.Render, Caramia |
IWord32 | Caramia.Render, Caramia |
IWord8 | Caramia.Render, Caramia |
join | Caramia.Prelude |
Just | Caramia.Prelude |
Keep | Caramia.Render.Internal, Caramia.Render, Caramia |
Kleisli | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
Last | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
last | Caramia.Prelude |
layers1D | Caramia.Texture.Internal, Caramia.Texture, Caramia |
layers2D | Caramia.Texture.Internal, Caramia.Texture, Caramia |
layers2DMS | Caramia.Texture.Internal, Caramia.Texture, Caramia |
layerTextureTarget | Caramia.Framebuffer, Caramia |
lcm | Caramia.Prelude |
Left | Caramia.Prelude |
left | Caramia.Prelude |
leftApp | Caramia.Prelude |
length | Caramia.Prelude |
length3 | Caramia.Math |
lengthq | Caramia.Math |
Lens | Caramia.Internal.Lens |
lens | Caramia.Internal.Lens |
Lens' | Caramia.Internal.Lens |
LEqual | Caramia.Render.Internal, Caramia.Render, Caramia |
Less | Caramia.Render.Internal, Caramia.Render, Caramia |
lex | Caramia.Prelude |
liftA | Caramia.Prelude |
liftA2 | Caramia.Prelude |
liftA3 | Caramia.Prelude |
liftM | Caramia.Prelude |
liftM2 | Caramia.Prelude |
liftM3 | Caramia.Prelude |
liftM4 | Caramia.Prelude |
liftM5 | Caramia.Prelude |
LineLoop | Caramia.Render, Caramia |
Lines | Caramia.Render, Caramia |
lines | Caramia.Prelude |
LinesAdjacency | Caramia.Render, Caramia |
LineStrip | Caramia.Render, Caramia |
LineStripAdjacency | Caramia.Render, Caramia |
listToMaybe | Caramia.Prelude |
log | Caramia.Prelude |
logBase | Caramia.Prelude |
lookat44 | Caramia.Math |
lookup | Caramia.Prelude |
loop | Caramia.Prelude |
LT | Caramia.Prelude |
m11 | Caramia.Math |
m12 | Caramia.Math |
m13 | Caramia.Math |
m14 | Caramia.Math |
m21 | Caramia.Math |
m22 | Caramia.Math |
m23 | Caramia.Math |
m24 | Caramia.Math |
m31 | Caramia.Math |
m32 | Caramia.Math |
m33 | Caramia.Math |
m34 | Caramia.Math |
m41 | Caramia.Math |
m42 | Caramia.Math |
m43 | Caramia.Math |
m44 | Caramia.Math |
MagFilter | Caramia.Texture, Caramia |
MaLinear | Caramia.Texture, Caramia |
MaNearest | Caramia.Texture, Caramia |
many | Caramia.Prelude |
map | |
1 (Function) | Caramia.Prelude |
2 (Function) | Caramia.Buffer, Caramia |
map2 | Caramia.Buffer, Caramia |
mapAccumL | Caramia.Prelude |
mapAccumR | Caramia.Prelude |
mapAndUnzipM | Caramia.Prelude |
MapFlag | Caramia.Buffer.Internal, Caramia.Buffer, Caramia |
mapM | Caramia.Prelude |
mapMaybe | Caramia.Prelude |
mapM_ | Caramia.Prelude |
mapped | Caramia.Buffer.Internal |
mappend | Caramia.Prelude |
Matrix33 | |
1 (Type/Class) | Caramia.Math |
2 (Data Constructor) | Caramia.Math |
matrix33 | Caramia.Math |
matrix33ToMatrix44 | Caramia.Math |
Matrix44 | |
1 (Type/Class) | Caramia.Math |
2 (Data Constructor) | Caramia.Math |
matrix44 | Caramia.Math |
matrix44ToMatrix33 | Caramia.Math |
matrix44ToQuaternion | Caramia.Math |
Max | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
max | Caramia.Prelude |
maxBound | Caramia.Prelude |
maximum | Caramia.Prelude |
maximumBy | Caramia.Prelude |
maxMipmapLevels | Caramia.Texture, Caramia |
Maybe | Caramia.Prelude |
maybe | Caramia.Prelude |
maybeToList | Caramia.Prelude |
mconcat | Caramia.Prelude |
MemoryInfo | |
1 (Type/Class) | Caramia.Memory, Caramia |
2 (Data Constructor) | Caramia.Memory, Caramia |
mempty | Caramia.Prelude |
mfilter | Caramia.Prelude |
mglDeleteBuffer | Caramia.Internal.OpenGLCApi |
mglDeleteFramebuffer | Caramia.Internal.OpenGLCApi |
mglDeleteVertexArray | Caramia.Internal.OpenGLCApi |
mglGenBuffer | Caramia.Internal.OpenGLCApi |
mglGenFramebuffer | Caramia.Internal.OpenGLCApi |
mglGenVertexArray | Caramia.Internal.OpenGLCApi |
mglMapNamedBufferRange | Caramia.Internal.OpenGLCApi |
mglNamedBufferData | Caramia.Internal.OpenGLCApi |
mglNamedCopyBufferSubData | Caramia.Internal.OpenGLCApi |
mglProgramUniform1f | Caramia.Internal.OpenGLCApi |
mglProgramUniform1i | Caramia.Internal.OpenGLCApi |
mglProgramUniform1ui | Caramia.Internal.OpenGLCApi |
mglProgramUniform2f | Caramia.Internal.OpenGLCApi |
mglProgramUniform2i | Caramia.Internal.OpenGLCApi |
mglProgramUniform2ui | Caramia.Internal.OpenGLCApi |
mglProgramUniform3f | Caramia.Internal.OpenGLCApi |
mglProgramUniform3i | Caramia.Internal.OpenGLCApi |
mglProgramUniform3ui | Caramia.Internal.OpenGLCApi |
mglProgramUniform4f | Caramia.Internal.OpenGLCApi |
mglProgramUniform4i | Caramia.Internal.OpenGLCApi |
mglProgramUniform4ui | Caramia.Internal.OpenGLCApi |
mglProgramUniformMatrix3fv | Caramia.Internal.OpenGLCApi |
mglProgramUniformMatrix4fv | Caramia.Internal.OpenGLCApi |
mglUnmapNamedBuffer | Caramia.Internal.OpenGLCApi |
mglVertexArrayVertexAttribDivisor | Caramia.Internal.OpenGLCApi |
mglVertexArrayVertexAttribIOffsetAndEnable | Caramia.Internal.OpenGLCApi |
mglVertexArrayVertexAttribOffsetAndEnable | Caramia.Internal.OpenGLCApi |
MiLinear | Caramia.Texture, Caramia |
MiLinearMipmapLinear | Caramia.Texture, Caramia |
MiLinearMipmapNearest | Caramia.Texture, Caramia |
Min | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
min | Caramia.Prelude |
minBound | Caramia.Prelude |
MiNearest | Caramia.Texture, Caramia |
MiNearestMipmapLinear | Caramia.Texture, Caramia |
MiNearestMipmapNearest | Caramia.Texture, Caramia |
MinFilter | Caramia.Texture, Caramia |
minimum | Caramia.Prelude |
minimumBy | Caramia.Prelude |
minus3 | Caramia.Math |
mipmapLevels | Caramia.Texture.Internal, Caramia.Texture, Caramia |
mipmapTextureTarget | Caramia.Framebuffer, Caramia |
mkAppTy | Caramia.Prelude |
mkFunTy | Caramia.Prelude |
mkTyCon3 | Caramia.Prelude |
mkTyConApp | Caramia.Prelude |
mkWeakIORef | Caramia.Prelude |
mod | Caramia.Prelude |
modifyIORef | Caramia.Prelude |
modifyIORef' | Caramia.Prelude |
Monad | Caramia.Prelude |
MonadPlus | Caramia.Prelude |
Monoid | Caramia.Prelude |
mplus | Caramia.Prelude |
msum | Caramia.Prelude |
multiply33 | Caramia.Math |
multiply44 | Caramia.Math |
multiplyq | Caramia.Math |
mzero | Caramia.Prelude |
n11 | Caramia.Math |
n12 | Caramia.Math |
n13 | Caramia.Math |
n21 | Caramia.Math |
n22 | Caramia.Math |
n23 | Caramia.Math |
n31 | Caramia.Math |
n32 | Caramia.Math |
n33 | Caramia.Math |
negate | Caramia.Prelude |
negative3 | Caramia.Math |
NegativeX | Caramia.Texture, Caramia |
NegativeY | Caramia.Texture, Caramia |
NegativeZ | Caramia.Texture, Caramia |
Never | Caramia.Render.Internal, Caramia.Render, Caramia |
newBuffer | Caramia.Buffer, Caramia |
newFramebuffer | Caramia.Framebuffer, Caramia |
newIORef | Caramia.Prelude |
newPipeline | Caramia.Shader, Caramia |
newPipelineVF | Caramia.Shader, Caramia |
newResource | Caramia.Resource, Caramia |
newShader | Caramia.Shader, Caramia |
newTexture | Caramia.Texture, Caramia |
newVAO | Caramia.VAO, Caramia |
nextContextID | Caramia.Internal.ContextLocalData |
NoAccess | Caramia.Buffer.Internal, Caramia.Buffer, Caramia |
NoCompare | Caramia.Texture, Caramia |
NoCulling | Caramia.Render.Internal, Caramia.Render, Caramia |
nopBlend | Caramia.Blend, Caramia |
nopPipeline | Caramia.Shader, Caramia |
normalize | Caramia.VAO, Caramia |
normalize3 | Caramia.Math |
normalizeq | Caramia.Math |
not | Caramia.Prelude |
notElem | Caramia.Prelude |
NotEqual | Caramia.Render.Internal, Caramia.Render, Caramia |
Nothing | Caramia.Prelude |
null | Caramia.Prelude |
Num | Caramia.Prelude |
numColumns | Caramia.Texture, Caramia |
numIndices | Caramia.Render, Caramia |
numInstances | Caramia.Render, Caramia |
numRows | Caramia.Texture, Caramia |
odd | Caramia.Prelude |
offset | Caramia.VAO, Caramia |
Option | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
option | Caramia.Prelude |
optional | Caramia.Prelude |
or | Caramia.Prelude |
Ord | Caramia.Prelude |
Ordering | Caramia.Prelude |
ordIndex | |
1 (Function) | Caramia.Buffer.Internal |
2 (Function) | Caramia.Texture.Internal |
3 (Function) | Caramia.Framebuffer.Internal |
ordIndices | Caramia.Texture.Internal |
ortho44 | Caramia.Math |
otherwise | Caramia.Prelude |
perspective44 | Caramia.Math |
pi | Caramia.Prelude |
Pipeline | |
1 (Type/Class) | Caramia.Shader.Internal, Caramia.Shader, Caramia |
2 (Data Constructor) | Caramia.Shader.Internal |
pipeline | Caramia.Render, Caramia |
pipelineIdentifier | Caramia.Shader.Internal |
Pipeline_ | |
1 (Type/Class) | Caramia.Shader.Internal |
2 (Data Constructor) | Caramia.Shader.Internal |
pixelAlignment | Caramia.Texture, Caramia |
plus3 | Caramia.Math |
Points | Caramia.Render, Caramia |
polygonOffset | Caramia.Render, Caramia |
PositiveX | Caramia.Texture, Caramia |
PositiveY | Caramia.Texture, Caramia |
PositiveZ | Caramia.Texture, Caramia |
pred | Caramia.Prelude |
preMultipliedAlpha | Caramia.Blend, Caramia |
prettyShow | Caramia.Math |
Primitive | Caramia.Render, Caramia |
Primitives | Caramia.Render, Caramia |
primitivesVAO | Caramia.Render, Caramia |
PrimitivesWithIndices | Caramia.Render, Caramia |
primitiveType | Caramia.Render, Caramia |
print | Caramia.Prelude |
Product | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
product | Caramia.Prelude |
properFraction | Caramia.Prelude |
Proxy | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
pure | Caramia.Prelude |
putChar | Caramia.Prelude |
putStr | Caramia.Prelude |
putStrLn | Caramia.Prelude |
Quaternion | |
1 (Type/Class) | Caramia.Math |
2 (Data Constructor) | Caramia.Math |
quaternion | Caramia.Math |
quaternionToMatrix44 | Caramia.Math |
quot | Caramia.Prelude |
quotRem | Caramia.Prelude |
qw | Caramia.Math |
qx | Caramia.Math |
qy | Caramia.Math |
qz | Caramia.Math |
R11F_G11F_B10F | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
R16 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
R16F | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
R16I | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
R16UI | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
R32F | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
R32I | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
R32UI | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
R8 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
R8I | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
R8UI | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
Rational | Caramia.Prelude |
Read | |
1 (Type/Class) | Caramia.Prelude |
2 (Data Constructor) | Caramia.Buffer, Caramia |
read | Caramia.Prelude |
ReadAccess | Caramia.Buffer.Internal, Caramia.Buffer, Caramia |
readFile | Caramia.Prelude |
readIO | Caramia.Prelude |
readIORef | Caramia.Prelude |
readList | Caramia.Prelude |
readLn | Caramia.Prelude |
readParen | Caramia.Prelude |
ReadS | Caramia.Prelude |
reads | Caramia.Prelude |
readsPrec | Caramia.Prelude |
ReadWriteAccess | Caramia.Buffer.Internal, Caramia.Buffer, Caramia |
Real | Caramia.Prelude |
RealFloat | Caramia.Prelude |
RealFrac | Caramia.Prelude |
realToFrac | Caramia.Prelude |
recip | Caramia.Prelude |
redL | Caramia.Color, Caramia |
Refl | Caramia.Prelude |
reifyType | Caramia.VAO, Caramia |
rem | Caramia.Prelude |
Repeat | Caramia.Texture, Caramia |
repeat | Caramia.Prelude |
Replace | Caramia.Render.Internal, Caramia.Render, Caramia |
replicate | Caramia.Prelude |
replicateM | Caramia.Prelude |
replicateM_ | Caramia.Prelude |
reportedVersion | Caramia.Context, Caramia |
Resource | Caramia.Resource, Caramia |
resource | |
1 (Function) | Caramia.Buffer.Internal |
2 (Function) | Caramia.VAO.Internal |
3 (Function) | Caramia.Shader.Internal |
4 (Function) | Caramia.Texture.Internal |
5 (Function) | Caramia.Framebuffer.Internal |
resourcePL | Caramia.Shader.Internal |
retrieveContextLocalData | Caramia.Internal.ContextLocalData, Caramia.Context, Caramia |
return | Caramia.Prelude |
returnA | Caramia.Prelude |
reverse | Caramia.Prelude |
RG16 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RG16F | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RG16I | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RG16UI | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RG32F | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RG32I | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RG32UI | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RG8 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RG8I | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RG8UI | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGB10_A2 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGB16 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGB16F | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGB16I | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGB16UI | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGB32F | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGB32I | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGB32UI | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGB8 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGB8I | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGB8UI | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGB9_E5 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
rgba | Caramia.Color, Caramia |
RGBA16 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGBA16F | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGBA16I | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGBA16UI | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGBA32F | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGBA32I | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGBA32UI | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGBA8 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
RGBA8UI | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
rgbaL | Caramia.Color, Caramia |
Right | Caramia.Prelude |
right | Caramia.Prelude |
rotate44 | Caramia.Math |
round | Caramia.Prelude |
runDraws | Caramia.Render, Caramia |
runKleisli | Caramia.Prelude |
runningContexts | Caramia.Internal.ContextLocalData |
runPendingFinalizers | Caramia.Context, Caramia |
safeFromIntegral | Caramia.Prelude |
samples2DMS | Caramia.Texture.Internal, Caramia.Texture, Caramia |
samples2DMSArray | Caramia.Texture.Internal, Caramia.Texture, Caramia |
scalarMultiply3 | Caramia.Math |
scale44 | Caramia.Math |
scaleFloat | Caramia.Prelude |
scanl | Caramia.Prelude |
scanl1 | Caramia.Prelude |
scanr | Caramia.Prelude |
scanr1 | Caramia.Prelude |
scheduleFinalizer | Caramia.Context, Caramia |
sconcat | Caramia.Prelude |
ScreenFramebuffer | Caramia.Framebuffer.Internal |
screenFramebuffer | Caramia.Framebuffer, Caramia |
SDouble | Caramia.VAO, Caramia |
second | Caramia.Prelude |
Semigroup | Caramia.Prelude |
seq | Caramia.Prelude |
sequence | Caramia.Prelude |
sequenceA | Caramia.Prelude |
sequenceA_ | Caramia.Prelude |
sequence_ | Caramia.Prelude |
setAnisotropy | Caramia.Texture, Caramia |
setBinding | Caramia.Framebuffer.Internal |
setBlending | Caramia.Render, Caramia |
setBlendings | Caramia.Blend.Internal |
setBoundElementBuffer | Caramia.Internal.OpenGLCApi |
setBoundProgram | Caramia.Internal.OpenGLCApi |
setCompareMode | Caramia.Texture, Caramia |
setCulling | Caramia.Render.Internal |
setDepthFunc | Caramia.Render.Internal |
setFragmentPassTests | |
1 (Function) | Caramia.Render.Internal |
2 (Function) | Caramia.Render, Caramia |
setMagFilter | Caramia.Texture, Caramia |
setMinFilter | Caramia.Texture, Caramia |
setPipeline | Caramia.Render, Caramia |
setPolygonOffset | Caramia.Render, Caramia |
setStencilFunc | Caramia.Render.Internal |
setTargetFramebuffer | Caramia.Render, Caramia |
setter | Caramia.Framebuffer.Internal |
setTextureBindings | Caramia.Render, Caramia |
setUniform | Caramia.Shader, Caramia |
setWrapping | Caramia.Texture, Caramia |
SFloat | Caramia.VAO, Caramia |
Shader | |
1 (Type/Class) | Caramia.Shader.Internal, Caramia.Shader, Caramia |
2 (Data Constructor) | Caramia.Shader.Internal |
ShaderBuildingError | |
1 (Type/Class) | Caramia.Shader, Caramia |
2 (Data Constructor) | Caramia.Shader, Caramia |
ShaderCompilationError | |
1 (Type/Class) | Caramia.Shader, Caramia |
2 (Data Constructor) | Caramia.Shader, Caramia |
shaderIdentifierSupply | Caramia.Shader.Internal |
ShaderLinkingError | |
1 (Type/Class) | Caramia.Shader, Caramia |
2 (Data Constructor) | Caramia.Shader, Caramia |
shaders | Caramia.Shader.Internal |
ShaderStage | Caramia.Shader.Internal, Caramia.Shader, Caramia |
Shader_ | Caramia.Shader.Internal |
SHalfFloat | Caramia.VAO, Caramia |
Show | Caramia.Prelude |
show | Caramia.Prelude |
showChar | Caramia.Prelude |
showList | Caramia.Prelude |
showParen | Caramia.Prelude |
ShowS | Caramia.Prelude |
shows | Caramia.Prelude |
showsPrec | Caramia.Prelude |
showString | Caramia.Prelude |
showsTypeRep | Caramia.Prelude |
showT | Caramia.Prelude |
significand | Caramia.Prelude |
signum | Caramia.Prelude |
sin | Caramia.Prelude |
sinh | Caramia.Prelude |
SInt16 | Caramia.VAO, Caramia |
SInt32 | Caramia.VAO, Caramia |
SInt8 | Caramia.VAO, Caramia |
size | Caramia.Buffer, Caramia |
sizeOfMatrix33 | Caramia.Math |
sizeOfMatrix44 | Caramia.Math |
sizeOfQuaternion | Caramia.Math |
sizeOfSpecificationType | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
sizeOfVector3 | Caramia.Math |
snd | Caramia.Prelude |
some | Caramia.Prelude |
SourceableType | Caramia.VAO, Caramia |
SourceData | Caramia.Render, Caramia |
sourceData | Caramia.Render, Caramia |
SourceType | Caramia.VAO, Caramia |
sourceType | Caramia.VAO, Caramia |
sourceTypeSize | Caramia.VAO, Caramia |
sourceVertexData | Caramia.VAO, Caramia |
Sourcing | |
1 (Type/Class) | Caramia.VAO, Caramia |
2 (Data Constructor) | Caramia.VAO, Caramia |
span | Caramia.Prelude |
SpecificationType | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
specificationType | Caramia.Texture, Caramia |
SpecificationTypeable | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
splitAt | Caramia.Prelude |
splitTyConApp | Caramia.Prelude |
sqrt | Caramia.Prelude |
srcAlphaFunc | Caramia.Blend.Internal, Caramia.Blend, Caramia |
srcColorFunc | Caramia.Blend.Internal, Caramia.Blend, Caramia |
SRGB8 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
SRGB8_ALPHA8 | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
Static | Caramia.Buffer, Caramia |
status | Caramia.Buffer.Internal |
StencilAttachment | Caramia.Framebuffer.Internal, Caramia.Framebuffer, Caramia |
stencilMask | Caramia.Render.Internal, Caramia.Render, Caramia |
StencilOp | Caramia.Render.Internal, Caramia.Render, Caramia |
stencilOpToConstant | Caramia.Render.Internal |
stencilReference | Caramia.Render.Internal, Caramia.Render, Caramia |
stencilTest | Caramia.Render.Internal, Caramia.Render, Caramia |
storeContextLocalData | Caramia.Internal.ContextLocalData, Caramia.Context, Caramia |
Stream | Caramia.Buffer, Caramia |
stride | Caramia.VAO, Caramia |
String | Caramia.Prelude |
subtract | Caramia.Prelude |
succ | Caramia.Prelude |
Success | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
Sum | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
sum | Caramia.Prelude |
SWord16 | Caramia.VAO, Caramia |
SWord32 | Caramia.VAO, Caramia |
SWord8 | Caramia.VAO, Caramia |
tail | Caramia.Prelude |
take | Caramia.Prelude |
takeWhile | Caramia.Prelude |
tan | Caramia.Prelude |
tanh | Caramia.Prelude |
targetFramebuffer | Caramia.Render, Caramia |
Tex1D | Caramia.Texture.Internal, Caramia.Texture, Caramia |
Tex1DArray | Caramia.Texture.Internal, Caramia.Texture, Caramia |
Tex2D | Caramia.Texture.Internal, Caramia.Texture, Caramia |
Tex2DArray | Caramia.Texture.Internal, Caramia.Texture, Caramia |
Tex2DMultisample | Caramia.Texture.Internal, Caramia.Texture, Caramia |
Tex2DMultisampleArray | Caramia.Texture.Internal, Caramia.Texture, Caramia |
Tex3D | Caramia.Texture.Internal, Caramia.Texture, Caramia |
TexBuffer | Caramia.Texture.Internal, Caramia.Texture, Caramia |
texBuffer | Caramia.Texture.Internal, Caramia.Texture, Caramia |
TexCube | Caramia.Texture.Internal, Caramia.Texture, Caramia |
Texture | |
1 (Type/Class) | Caramia.Texture.Internal, Caramia.Texture, Caramia |
2 (Data Constructor) | Caramia.Texture.Internal |
texture | Caramia.Framebuffer.Internal |
TextureSpecification | |
1 (Type/Class) | Caramia.Texture.Internal, Caramia.Texture, Caramia |
2 (Data Constructor) | Caramia.Texture.Internal, Caramia.Texture, Caramia |
textureSpecification | Caramia.Texture, Caramia |
TextureTarget | |
1 (Type/Class) | Caramia.Framebuffer.Internal, Caramia.Framebuffer, Caramia |
2 (Data Constructor) | Caramia.Framebuffer.Internal |
TextureUnit | Caramia.Texture.Internal, Caramia.Texture, Caramia |
Texture_ | |
1 (Type/Class) | Caramia.Texture.Internal |
2 (Data Constructor) | Caramia.Texture.Internal |
times1p | Caramia.Prelude |
timesN | Caramia.Prelude |
toConstantBE | Caramia.Blend.Internal |
toConstantBF | Caramia.Blend.Internal |
toConstantIF | Caramia.ImageFormats.Internal |
toConstantST | Caramia.ImageFormats.Internal |
toEnum | Caramia.Prelude |
toIndexType | Caramia.Render, Caramia |
toInteger | Caramia.Prelude |
toList | Caramia.Prelude |
toMipmapLevel | Caramia.Texture, Caramia |
TooOldOpenGL | |
1 (Type/Class) | Caramia.Context, Caramia |
2 (Data Constructor) | Caramia.Context, Caramia |
Topology | Caramia.Texture.Internal, Caramia.Texture, Caramia |
topology | Caramia.Texture.Internal, Caramia.Texture, Caramia |
toRational | Caramia.Prelude |
toSpecificationType | Caramia.ImageFormats.Internal, Caramia.ImageFormats, Caramia |
totalVideoMemory | Caramia.Memory, Caramia |
toTuple3 | Caramia.Math |
toTupleq | Caramia.Math |
translate44 | Caramia.Math |
transpose33 | Caramia.Math |
transpose44 | Caramia.Math |
Traversable | Caramia.Prelude |
traverse | Caramia.Prelude |
traverse_ | Caramia.Prelude |
TriangleFan | Caramia.Render, Caramia |
Triangles | Caramia.Render, Caramia |
TrianglesAdjacency | Caramia.Render, Caramia |
TriangleStrip | Caramia.Render, Caramia |
TriangleStripAdjacency | Caramia.Render, Caramia |
True | Caramia.Prelude |
truncate | Caramia.Prelude |
TyCon | Caramia.Prelude |
tyConModule | Caramia.Prelude |
tyConName | Caramia.Prelude |
tyConPackage | Caramia.Prelude |
tyConString | Caramia.Prelude |
Typeable | Caramia.Prelude |
Typeable1 | Caramia.Prelude |
Typeable2 | Caramia.Prelude |
Typeable3 | Caramia.Prelude |
Typeable4 | Caramia.Prelude |
Typeable5 | Caramia.Prelude |
Typeable6 | Caramia.Prelude |
Typeable7 | Caramia.Prelude |
typeOf | Caramia.Prelude |
typeOf1 | Caramia.Prelude |
typeOf2 | Caramia.Prelude |
typeOf3 | Caramia.Prelude |
typeOf4 | Caramia.Prelude |
typeOf5 | Caramia.Prelude |
typeOf6 | Caramia.Prelude |
typeOf7 | Caramia.Prelude |
TypeRep | Caramia.Prelude |
typeRep | Caramia.Prelude |
typeRepArgs | Caramia.Prelude |
typeRepTyCon | Caramia.Prelude |
UBGR | Caramia.Texture, Caramia |
UBGRA | Caramia.Texture, Caramia |
uDepth | Caramia.Texture, Caramia |
UDEPTH_COMPONENT | Caramia.Texture, Caramia |
uHeight | Caramia.Texture, Caramia |
uncurry | Caramia.Prelude |
undefined | Caramia.Prelude |
Uniformable | Caramia.Shader, Caramia |
UniformLocation | Caramia.Shader, Caramia |
unless | Caramia.Prelude |
unlines | Caramia.Prelude |
unmap | Caramia.Buffer, Caramia |
UnSynchronized | Caramia.Buffer.Internal, Caramia.Buffer, Caramia |
until | Caramia.Prelude |
unwords | Caramia.Prelude |
unwrapArrow | Caramia.Prelude |
unwrapMonad | Caramia.Prelude |
unwrapMonoid | Caramia.Prelude |
unzip | Caramia.Prelude |
unzip3 | Caramia.Prelude |
UploadFormat | Caramia.Texture, Caramia |
uploadFormat | Caramia.Texture, Caramia |
Uploading | |
1 (Type/Class) | Caramia.Texture, Caramia |
2 (Data Constructor) | Caramia.Texture, Caramia |
uploading1D | Caramia.Texture, Caramia |
uploading2D | Caramia.Texture, Caramia |
uploading3D | Caramia.Texture, Caramia |
uploadToTexture | Caramia.Texture, Caramia |
uploadVector | Caramia.Buffer, Caramia |
UR | Caramia.Texture, Caramia |
URG | Caramia.Texture, Caramia |
URGB | Caramia.Texture, Caramia |
URGBA | Caramia.Texture, Caramia |
userError | Caramia.Prelude |
USTENCIL_INDEX | Caramia.Texture, Caramia |
uWidth | Caramia.Texture, Caramia |
VAO | |
1 (Type/Class) | Caramia.VAO.Internal, Caramia.VAO, Caramia |
2 (Data Constructor) | Caramia.VAO.Internal |
VAO_ | |
1 (Type/Class) | Caramia.VAO.Internal |
2 (Data Constructor) | Caramia.VAO.Internal |
Vector3 | |
1 (Type/Class) | Caramia.Math |
2 (Data Constructor) | Caramia.Math |
vector3 | Caramia.Math |
vector3Transform44 | Caramia.Math |
vector3_1ToQuaternion | Caramia.Math |
Vertex | Caramia.Shader.Internal, Caramia.Shader, Caramia |
viewAllowedMappings | Caramia.Buffer.Internal, Caramia.Buffer, Caramia |
viewAlpha | Caramia.Color, Caramia |
viewBlue | Caramia.Color, Caramia |
viewDepth | Caramia.Texture, Caramia |
viewGreen | Caramia.Color, Caramia |
viewHeight | Caramia.Texture, Caramia |
viewMipmapLevels | Caramia.Texture, Caramia |
viewRed | Caramia.Color, Caramia |
viewRgba | Caramia.Color, Caramia |
viewSize | Caramia.Buffer.Internal, Caramia.Buffer, Caramia |
viewSpecification | Caramia.Texture.Internal, Caramia.Texture, Caramia |
viewStage | Caramia.Shader.Internal, Caramia.Shader, Caramia |
viewTargets | Caramia.Framebuffer.Internal, Caramia.Framebuffer, Caramia |
viewWidth | Caramia.Texture, Caramia |
void | Caramia.Prelude |
waitFence | Caramia.Sync |
wantedVersion | Caramia.Context, Caramia |
when | Caramia.Prelude |
why | Caramia.Internal.FlextGL, Caramia.Internal.OpenGLCApi |
width1D | Caramia.Texture.Internal, Caramia.Texture, Caramia |
width1DArray | Caramia.Texture.Internal, Caramia.Texture, Caramia |
width2D | Caramia.Texture.Internal, Caramia.Texture, Caramia |
width2DArray | Caramia.Texture.Internal, Caramia.Texture, Caramia |
width2DMS | Caramia.Texture.Internal, Caramia.Texture, Caramia |
width2DMSArray | Caramia.Texture.Internal, Caramia.Texture, Caramia |
width3D | Caramia.Texture.Internal, Caramia.Texture, Caramia |
widthCube | Caramia.Texture.Internal, Caramia.Texture, Caramia |
withBinding | |
1 (Function) | Caramia.Texture.Internal |
2 (Function) | Caramia.Framebuffer.Internal |
withBindingByTopology | Caramia.Texture.Internal |
withBlendings | Caramia.Blend.Internal |
withBoundBuffer | Caramia.Internal.OpenGLCApi |
withBoundDrawFramebuffer | Caramia.Internal.OpenGLCApi |
withBoundElementBuffer | Caramia.Internal.OpenGLCApi |
withBoundPixelUnpackBuffer | Caramia.Internal.OpenGLCApi |
withBoundProgram | Caramia.Internal.OpenGLCApi |
withBoundVAO | Caramia.Internal.OpenGLCApi |
withCulling | Caramia.Render.Internal |
withDepthFunc | Caramia.Render.Internal |
withFragmentPassTests | Caramia.Render.Internal |
withMapping | Caramia.Buffer, Caramia |
withMapping2 | Caramia.Buffer, Caramia |
withMatrix33Ptr | Caramia.Math |
withMatrix44Ptr | Caramia.Math |
withResource | Caramia.Resource, Caramia |
withStencilFunc | Caramia.Render.Internal |
withTextureBinding | Caramia.Texture.Internal |
Word | Caramia.Prelude |
Word16 | Caramia.Prelude |
Word32 | Caramia.Prelude |
Word64 | Caramia.Prelude |
Word8 | Caramia.Prelude |
words | Caramia.Prelude |
WrapArrow | Caramia.Prelude |
WrapMonad | Caramia.Prelude |
WrapMonoid | Caramia.Prelude |
WrappedArrow | Caramia.Prelude |
WrappedMonad | Caramia.Prelude |
WrappedMonoid | Caramia.Prelude |
Wrapping | Caramia.Texture, Caramia |
WriteAccess | Caramia.Buffer.Internal, Caramia.Buffer, Caramia |
writeDepth | Caramia.Render.Internal, Caramia.Render, Caramia |
writeFile | Caramia.Prelude |
writeIORef | Caramia.Prelude |
x | Caramia.Math |
xOffset | Caramia.Texture, Caramia |
y | Caramia.Math |
yOffset | Caramia.Texture, Caramia |
z | Caramia.Math |
Zero | Caramia.Render.Internal, Caramia.Render, Caramia |
zero3 | Caramia.Math |
zero33 | Caramia.Math |
zero44 | Caramia.Math |
zeroArrow | Caramia.Prelude |
zeroq | Caramia.Math |
zip | Caramia.Prelude |
zip3 | Caramia.Prelude |
ZipList | |
1 (Data Constructor) | Caramia.Prelude |
2 (Type/Class) | Caramia.Prelude |
zipWith | Caramia.Prelude |
zipWith3 | Caramia.Prelude |
zipWithM | Caramia.Prelude |
zipWithM_ | Caramia.Prelude |
zOffset | Caramia.Texture, Caramia |
^ | Caramia.Prelude |
^<< | Caramia.Prelude |
^>> | Caramia.Prelude |
^^ | Caramia.Prelude |
_x | Caramia.Math |
_y | Caramia.Math |
_z | Caramia.Math |
|| | Caramia.Prelude |
||| | Caramia.Prelude |