GLURaw: A raw binding for the OpenGL graphics system

[ bsd3, graphics, library ] [ Propose Tags ]

GLURaw is a raw Haskell binding for the GLU 1.3 OpenGL utility library. It is basically a 1:1 mapping of GLU's C API, intended as a basis for a nicer interface.

OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see http://www.opengl.org/ and http://www.opengl.org/registry/.


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usenativewindowslibraries

When compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin.

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Versions [RSS] 1.0.0.0, 1.1.0.0, 1.1.0.1, 1.2.0.0, 1.3.0.0, 1.4.0.0, 1.4.0.1, 1.4.0.2, 1.5.0.0, 1.5.0.1, 1.5.0.2, 1.5.0.3, 2.0.0.0, 2.0.0.1, 2.0.0.2, 2.0.0.3, 2.0.0.4, 2.0.0.5
Change log CHANGELOG.md
Dependencies base (>=4 && <5), OpenGLRaw (>=3.0 && <3.4), transformers (>=0.2 && <0.7) [details]
License BSD-3-Clause
Copyright Copyright (C) 2009-2018 Sven Panne
Author Sven Panne
Maintainer Sven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com>
Category Graphics
Home page http://www.haskell.org/haskellwiki/Opengl
Bug tracker https://github.com/haskell-opengl/GLURaw/issues
Source repo head: git clone https://github.com/haskell-opengl/GLURaw.git
Uploaded by SvenPanne at 2021-11-14T16:09:11Z
Distributions Debian:2.0.0.4, Fedora:2.0.0.5, FreeBSD:1.5.0.1, LTSHaskell:2.0.0.5, NixOS:2.0.0.5, Stackage:2.0.0.5
Reverse Dependencies 4 direct, 202 indirect [details]
Downloads 51294 total (152 in the last 30 days)
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Status Docs available [build log]
Last success reported on 2021-11-14 [all 1 reports]

Readme for GLURaw-2.0.0.5

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