{-# language CPP #-}
module Vulkan.Extensions.VK_NV_shader_image_footprint ( PhysicalDeviceShaderImageFootprintFeaturesNV(..)
, NV_SHADER_IMAGE_FOOTPRINT_SPEC_VERSION
, pattern NV_SHADER_IMAGE_FOOTPRINT_SPEC_VERSION
, NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME
, pattern NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME
) where
import Foreign.Marshal.Alloc (allocaBytesAligned)
import Foreign.Ptr (nullPtr)
import Foreign.Ptr (plusPtr)
import Data.String (IsString)
import Data.Typeable (Typeable)
import Foreign.Storable (Storable)
import Foreign.Storable (Storable(peek))
import Foreign.Storable (Storable(poke))
import qualified Foreign.Storable (Storable(..))
import Foreign.Ptr (Ptr)
import Data.Kind (Type)
import Vulkan.Core10.BaseType (bool32ToBool)
import Vulkan.Core10.BaseType (boolToBool32)
import Vulkan.Core10.BaseType (Bool32)
import Vulkan.CStruct (FromCStruct)
import Vulkan.CStruct (FromCStruct(..))
import Vulkan.Core10.Enums.StructureType (StructureType)
import Vulkan.CStruct (ToCStruct)
import Vulkan.CStruct (ToCStruct(..))
import Vulkan.Zero (Zero(..))
import Vulkan.Core10.Enums.StructureType (StructureType(STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV))
data =
{
:: Bool }
deriving (Typeable)
deriving instance Show PhysicalDeviceShaderImageFootprintFeaturesNV
instance ToCStruct PhysicalDeviceShaderImageFootprintFeaturesNV where
withCStruct :: PhysicalDeviceShaderImageFootprintFeaturesNV
-> (Ptr PhysicalDeviceShaderImageFootprintFeaturesNV -> IO b)
-> IO b
withCStruct x :: PhysicalDeviceShaderImageFootprintFeaturesNV
x f :: Ptr PhysicalDeviceShaderImageFootprintFeaturesNV -> IO b
f = Int
-> Int
-> (Ptr PhysicalDeviceShaderImageFootprintFeaturesNV -> IO b)
-> IO b
forall a b. Int -> Int -> (Ptr a -> IO b) -> IO b
allocaBytesAligned 24 8 ((Ptr PhysicalDeviceShaderImageFootprintFeaturesNV -> IO b)
-> IO b)
-> (Ptr PhysicalDeviceShaderImageFootprintFeaturesNV -> IO b)
-> IO b
forall a b. (a -> b) -> a -> b
$ \p :: Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
p -> Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
-> PhysicalDeviceShaderImageFootprintFeaturesNV -> IO b -> IO b
forall a b. ToCStruct a => Ptr a -> a -> IO b -> IO b
pokeCStruct Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
p PhysicalDeviceShaderImageFootprintFeaturesNV
x (Ptr PhysicalDeviceShaderImageFootprintFeaturesNV -> IO b
f Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
p)
pokeCStruct :: Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
-> PhysicalDeviceShaderImageFootprintFeaturesNV -> IO b -> IO b
pokeCStruct p :: Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
p PhysicalDeviceShaderImageFootprintFeaturesNV{..} f :: IO b
f = do
Ptr StructureType -> StructureType -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
p Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
-> Int -> Ptr StructureType
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 0 :: Ptr StructureType)) (StructureType
STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV)
Ptr (Ptr ()) -> Ptr () -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
p Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
-> Int -> Ptr (Ptr ())
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 8 :: Ptr (Ptr ()))) (Ptr ()
forall a. Ptr a
nullPtr)
Ptr Bool32 -> Bool32 -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
p Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 16 :: Ptr Bool32)) (Bool -> Bool32
boolToBool32 (Bool
imageFootprint))
IO b
f
cStructSize :: Int
cStructSize = 24
cStructAlignment :: Int
cStructAlignment = 8
pokeZeroCStruct :: Ptr PhysicalDeviceShaderImageFootprintFeaturesNV -> IO b -> IO b
pokeZeroCStruct p :: Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
p f :: IO b
f = do
Ptr StructureType -> StructureType -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
p Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
-> Int -> Ptr StructureType
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 0 :: Ptr StructureType)) (StructureType
STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV)
Ptr (Ptr ()) -> Ptr () -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
p Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
-> Int -> Ptr (Ptr ())
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 8 :: Ptr (Ptr ()))) (Ptr ()
forall a. Ptr a
nullPtr)
Ptr Bool32 -> Bool32 -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
p Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 16 :: Ptr Bool32)) (Bool -> Bool32
boolToBool32 (Bool
forall a. Zero a => a
zero))
IO b
f
instance FromCStruct PhysicalDeviceShaderImageFootprintFeaturesNV where
peekCStruct :: Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
-> IO PhysicalDeviceShaderImageFootprintFeaturesNV
peekCStruct p :: Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
p = do
Bool32
imageFootprint <- Ptr Bool32 -> IO Bool32
forall a. Storable a => Ptr a -> IO a
peek @Bool32 ((Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
p Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 16 :: Ptr Bool32))
PhysicalDeviceShaderImageFootprintFeaturesNV
-> IO PhysicalDeviceShaderImageFootprintFeaturesNV
forall (f :: * -> *) a. Applicative f => a -> f a
pure (PhysicalDeviceShaderImageFootprintFeaturesNV
-> IO PhysicalDeviceShaderImageFootprintFeaturesNV)
-> PhysicalDeviceShaderImageFootprintFeaturesNV
-> IO PhysicalDeviceShaderImageFootprintFeaturesNV
forall a b. (a -> b) -> a -> b
$ Bool -> PhysicalDeviceShaderImageFootprintFeaturesNV
PhysicalDeviceShaderImageFootprintFeaturesNV
(Bool32 -> Bool
bool32ToBool Bool32
imageFootprint)
instance Storable PhysicalDeviceShaderImageFootprintFeaturesNV where
sizeOf :: PhysicalDeviceShaderImageFootprintFeaturesNV -> Int
sizeOf ~PhysicalDeviceShaderImageFootprintFeaturesNV
_ = 24
alignment :: PhysicalDeviceShaderImageFootprintFeaturesNV -> Int
alignment ~PhysicalDeviceShaderImageFootprintFeaturesNV
_ = 8
peek :: Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
-> IO PhysicalDeviceShaderImageFootprintFeaturesNV
peek = Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
-> IO PhysicalDeviceShaderImageFootprintFeaturesNV
forall a. FromCStruct a => Ptr a -> IO a
peekCStruct
poke :: Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
-> PhysicalDeviceShaderImageFootprintFeaturesNV -> IO ()
poke ptr :: Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
ptr poked :: PhysicalDeviceShaderImageFootprintFeaturesNV
poked = Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
-> PhysicalDeviceShaderImageFootprintFeaturesNV -> IO () -> IO ()
forall a b. ToCStruct a => Ptr a -> a -> IO b -> IO b
pokeCStruct Ptr PhysicalDeviceShaderImageFootprintFeaturesNV
ptr PhysicalDeviceShaderImageFootprintFeaturesNV
poked (() -> IO ()
forall (f :: * -> *) a. Applicative f => a -> f a
pure ())
instance Zero PhysicalDeviceShaderImageFootprintFeaturesNV where
zero :: PhysicalDeviceShaderImageFootprintFeaturesNV
zero = Bool -> PhysicalDeviceShaderImageFootprintFeaturesNV
PhysicalDeviceShaderImageFootprintFeaturesNV
Bool
forall a. Zero a => a
zero
type = 2
pattern NV_SHADER_IMAGE_FOOTPRINT_SPEC_VERSION :: forall a . Integral a => a
pattern = 2
type = "VK_NV_shader_image_footprint"
pattern NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME :: forall a . (Eq a, IsString a) => a
pattern = "VK_NV_shader_image_footprint"