{-# language CPP #-}
module Vulkan.Extensions.VK_NV_compute_shader_derivatives ( PhysicalDeviceComputeShaderDerivativesFeaturesNV(..)
, NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION
, pattern NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION
, NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME
, pattern NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME
) where
import Foreign.Marshal.Alloc (allocaBytesAligned)
import Foreign.Ptr (nullPtr)
import Foreign.Ptr (plusPtr)
import Data.String (IsString)
import Data.Typeable (Typeable)
import Foreign.Storable (Storable)
import Foreign.Storable (Storable(peek))
import Foreign.Storable (Storable(poke))
import qualified Foreign.Storable (Storable(..))
import Foreign.Ptr (Ptr)
import Data.Kind (Type)
import Vulkan.Core10.BaseType (bool32ToBool)
import Vulkan.Core10.BaseType (boolToBool32)
import Vulkan.Core10.BaseType (Bool32)
import Vulkan.CStruct (FromCStruct)
import Vulkan.CStruct (FromCStruct(..))
import Vulkan.Core10.Enums.StructureType (StructureType)
import Vulkan.CStruct (ToCStruct)
import Vulkan.CStruct (ToCStruct(..))
import Vulkan.Zero (Zero(..))
import Vulkan.Core10.Enums.StructureType (StructureType(STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV))
data PhysicalDeviceComputeShaderDerivativesFeaturesNV = PhysicalDeviceComputeShaderDerivativesFeaturesNV
{
PhysicalDeviceComputeShaderDerivativesFeaturesNV -> Bool
computeDerivativeGroupQuads :: Bool
,
PhysicalDeviceComputeShaderDerivativesFeaturesNV -> Bool
computeDerivativeGroupLinear :: Bool
}
deriving (Typeable)
deriving instance Show PhysicalDeviceComputeShaderDerivativesFeaturesNV
instance ToCStruct PhysicalDeviceComputeShaderDerivativesFeaturesNV where
withCStruct :: PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> (Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV -> IO b)
-> IO b
withCStruct x :: PhysicalDeviceComputeShaderDerivativesFeaturesNV
x f :: Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV -> IO b
f = Int
-> Int
-> (Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV -> IO b)
-> IO b
forall a b. Int -> Int -> (Ptr a -> IO b) -> IO b
allocaBytesAligned 24 8 ((Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV -> IO b)
-> IO b)
-> (Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV -> IO b)
-> IO b
forall a b. (a -> b) -> a -> b
$ \p :: Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p -> Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> PhysicalDeviceComputeShaderDerivativesFeaturesNV -> IO b -> IO b
forall a b. ToCStruct a => Ptr a -> a -> IO b -> IO b
pokeCStruct Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p PhysicalDeviceComputeShaderDerivativesFeaturesNV
x (Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV -> IO b
f Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p)
pokeCStruct :: Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> PhysicalDeviceComputeShaderDerivativesFeaturesNV -> IO b -> IO b
pokeCStruct p :: Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p PhysicalDeviceComputeShaderDerivativesFeaturesNV{..} f :: IO b
f = do
Ptr StructureType -> StructureType -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> Int -> Ptr StructureType
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 0 :: Ptr StructureType)) (StructureType
STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV)
Ptr (Ptr ()) -> Ptr () -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> Int -> Ptr (Ptr ())
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 8 :: Ptr (Ptr ()))) (Ptr ()
forall a. Ptr a
nullPtr)
Ptr Bool32 -> Bool32 -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 16 :: Ptr Bool32)) (Bool -> Bool32
boolToBool32 (Bool
computeDerivativeGroupQuads))
Ptr Bool32 -> Bool32 -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 20 :: Ptr Bool32)) (Bool -> Bool32
boolToBool32 (Bool
computeDerivativeGroupLinear))
IO b
f
cStructSize :: Int
cStructSize = 24
cStructAlignment :: Int
cStructAlignment = 8
pokeZeroCStruct :: Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> IO b -> IO b
pokeZeroCStruct p :: Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p f :: IO b
f = do
Ptr StructureType -> StructureType -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> Int -> Ptr StructureType
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 0 :: Ptr StructureType)) (StructureType
STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV)
Ptr (Ptr ()) -> Ptr () -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> Int -> Ptr (Ptr ())
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 8 :: Ptr (Ptr ()))) (Ptr ()
forall a. Ptr a
nullPtr)
Ptr Bool32 -> Bool32 -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 16 :: Ptr Bool32)) (Bool -> Bool32
boolToBool32 (Bool
forall a. Zero a => a
zero))
Ptr Bool32 -> Bool32 -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 20 :: Ptr Bool32)) (Bool -> Bool32
boolToBool32 (Bool
forall a. Zero a => a
zero))
IO b
f
instance FromCStruct PhysicalDeviceComputeShaderDerivativesFeaturesNV where
peekCStruct :: Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> IO PhysicalDeviceComputeShaderDerivativesFeaturesNV
peekCStruct p :: Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p = do
Bool32
computeDerivativeGroupQuads <- Ptr Bool32 -> IO Bool32
forall a. Storable a => Ptr a -> IO a
peek @Bool32 ((Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 16 :: Ptr Bool32))
Bool32
computeDerivativeGroupLinear <- Ptr Bool32 -> IO Bool32
forall a. Storable a => Ptr a -> IO a
peek @Bool32 ((Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
p Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` 20 :: Ptr Bool32))
PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> IO PhysicalDeviceComputeShaderDerivativesFeaturesNV
forall (f :: * -> *) a. Applicative f => a -> f a
pure (PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> IO PhysicalDeviceComputeShaderDerivativesFeaturesNV)
-> PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> IO PhysicalDeviceComputeShaderDerivativesFeaturesNV
forall a b. (a -> b) -> a -> b
$ Bool -> Bool -> PhysicalDeviceComputeShaderDerivativesFeaturesNV
PhysicalDeviceComputeShaderDerivativesFeaturesNV
(Bool32 -> Bool
bool32ToBool Bool32
computeDerivativeGroupQuads) (Bool32 -> Bool
bool32ToBool Bool32
computeDerivativeGroupLinear)
instance Storable PhysicalDeviceComputeShaderDerivativesFeaturesNV where
sizeOf :: PhysicalDeviceComputeShaderDerivativesFeaturesNV -> Int
sizeOf ~PhysicalDeviceComputeShaderDerivativesFeaturesNV
_ = 24
alignment :: PhysicalDeviceComputeShaderDerivativesFeaturesNV -> Int
alignment ~PhysicalDeviceComputeShaderDerivativesFeaturesNV
_ = 8
peek :: Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> IO PhysicalDeviceComputeShaderDerivativesFeaturesNV
peek = Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> IO PhysicalDeviceComputeShaderDerivativesFeaturesNV
forall a. FromCStruct a => Ptr a -> IO a
peekCStruct
poke :: Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> PhysicalDeviceComputeShaderDerivativesFeaturesNV -> IO ()
poke ptr :: Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
ptr poked :: PhysicalDeviceComputeShaderDerivativesFeaturesNV
poked = Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> PhysicalDeviceComputeShaderDerivativesFeaturesNV
-> IO ()
-> IO ()
forall a b. ToCStruct a => Ptr a -> a -> IO b -> IO b
pokeCStruct Ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
ptr PhysicalDeviceComputeShaderDerivativesFeaturesNV
poked (() -> IO ()
forall (f :: * -> *) a. Applicative f => a -> f a
pure ())
instance Zero PhysicalDeviceComputeShaderDerivativesFeaturesNV where
zero :: PhysicalDeviceComputeShaderDerivativesFeaturesNV
zero = Bool -> Bool -> PhysicalDeviceComputeShaderDerivativesFeaturesNV
PhysicalDeviceComputeShaderDerivativesFeaturesNV
Bool
forall a. Zero a => a
zero
Bool
forall a. Zero a => a
zero
type NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION = 1
pattern NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION :: forall a . Integral a => a
pattern $bNV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION :: a
$mNV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION :: forall r a. Integral a => a -> (Void# -> r) -> (Void# -> r) -> r
NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION = 1
type NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME = "VK_NV_compute_shader_derivatives"
pattern NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME :: forall a . (Eq a, IsString a) => a
pattern $bNV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME :: a
$mNV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME :: forall r a.
(Eq a, IsString a) =>
a -> (Void# -> r) -> (Void# -> r) -> r
NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME = "VK_NV_compute_shader_derivatives"