{-# language CPP #-}
module Graphics.Vulkan.Extensions.VK_EXT_fragment_shader_interlock ( PhysicalDeviceFragmentShaderInterlockFeaturesEXT(..)
, EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION
, pattern EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION
, EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME
, pattern EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME
) where
import Foreign.Marshal.Alloc (allocaBytesAligned)
import Foreign.Ptr (nullPtr)
import Foreign.Ptr (plusPtr)
import Data.String (IsString)
import Data.Typeable (Typeable)
import Foreign.Storable (Storable)
import Foreign.Storable (Storable(peek))
import Foreign.Storable (Storable(poke))
import qualified Foreign.Storable (Storable(..))
import Foreign.Ptr (Ptr)
import Data.Kind (Type)
import Graphics.Vulkan.Core10.BaseType (bool32ToBool)
import Graphics.Vulkan.Core10.BaseType (boolToBool32)
import Graphics.Vulkan.Core10.BaseType (Bool32)
import Graphics.Vulkan.CStruct (FromCStruct)
import Graphics.Vulkan.CStruct (FromCStruct(..))
import Graphics.Vulkan.Core10.Enums.StructureType (StructureType)
import Graphics.Vulkan.CStruct (ToCStruct)
import Graphics.Vulkan.CStruct (ToCStruct(..))
import Graphics.Vulkan.Zero (Zero(..))
import Graphics.Vulkan.Core10.Enums.StructureType (StructureType(STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT))
data PhysicalDeviceFragmentShaderInterlockFeaturesEXT = PhysicalDeviceFragmentShaderInterlockFeaturesEXT
{
fragmentShaderSampleInterlock :: Bool
,
fragmentShaderPixelInterlock :: Bool
,
fragmentShaderShadingRateInterlock :: Bool
}
deriving (Typeable)
deriving instance Show PhysicalDeviceFragmentShaderInterlockFeaturesEXT
instance ToCStruct PhysicalDeviceFragmentShaderInterlockFeaturesEXT where
withCStruct x f = allocaBytesAligned 32 8 $ \p -> pokeCStruct p x (f p)
pokeCStruct p PhysicalDeviceFragmentShaderInterlockFeaturesEXT{..} f = do
poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT)
poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr)
poke ((p `plusPtr` 16 :: Ptr Bool32)) (boolToBool32 (fragmentShaderSampleInterlock))
poke ((p `plusPtr` 20 :: Ptr Bool32)) (boolToBool32 (fragmentShaderPixelInterlock))
poke ((p `plusPtr` 24 :: Ptr Bool32)) (boolToBool32 (fragmentShaderShadingRateInterlock))
f
cStructSize = 32
cStructAlignment = 8
pokeZeroCStruct p f = do
poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT)
poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr)
poke ((p `plusPtr` 16 :: Ptr Bool32)) (boolToBool32 (zero))
poke ((p `plusPtr` 20 :: Ptr Bool32)) (boolToBool32 (zero))
poke ((p `plusPtr` 24 :: Ptr Bool32)) (boolToBool32 (zero))
f
instance FromCStruct PhysicalDeviceFragmentShaderInterlockFeaturesEXT where
peekCStruct p = do
fragmentShaderSampleInterlock <- peek @Bool32 ((p `plusPtr` 16 :: Ptr Bool32))
fragmentShaderPixelInterlock <- peek @Bool32 ((p `plusPtr` 20 :: Ptr Bool32))
fragmentShaderShadingRateInterlock <- peek @Bool32 ((p `plusPtr` 24 :: Ptr Bool32))
pure $ PhysicalDeviceFragmentShaderInterlockFeaturesEXT
(bool32ToBool fragmentShaderSampleInterlock) (bool32ToBool fragmentShaderPixelInterlock) (bool32ToBool fragmentShaderShadingRateInterlock)
instance Storable PhysicalDeviceFragmentShaderInterlockFeaturesEXT where
sizeOf ~_ = 32
alignment ~_ = 8
peek = peekCStruct
poke ptr poked = pokeCStruct ptr poked (pure ())
instance Zero PhysicalDeviceFragmentShaderInterlockFeaturesEXT where
zero = PhysicalDeviceFragmentShaderInterlockFeaturesEXT
zero
zero
zero
type EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION = 1
pattern EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION :: forall a . Integral a => a
pattern EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION = 1
type EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME = "VK_EXT_fragment_shader_interlock"
pattern EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME :: forall a . (Eq a, IsString a) => a
pattern EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME = "VK_EXT_fragment_shader_interlock"