Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- cmdPushDescriptorSetKHR :: PokeChain a => CommandBuffer -> PipelineBindPoint -> PipelineLayout -> ("set" ::: Word32) -> ("descriptorWrites" ::: Vector (WriteDescriptorSet a)) -> IO ()
- cmdPushDescriptorSetWithTemplateKHR :: CommandBuffer -> DescriptorUpdateTemplate -> PipelineLayout -> ("set" ::: Word32) -> ("data" ::: Ptr ()) -> IO ()
- data PhysicalDevicePushDescriptorPropertiesKHR = PhysicalDevicePushDescriptorPropertiesKHR {}
- type KHR_PUSH_DESCRIPTOR_SPEC_VERSION = 2
- pattern KHR_PUSH_DESCRIPTOR_SPEC_VERSION :: forall a. Integral a => a
- type KHR_PUSH_DESCRIPTOR_EXTENSION_NAME = "VK_KHR_push_descriptor"
- pattern KHR_PUSH_DESCRIPTOR_EXTENSION_NAME :: forall a. (Eq a, IsString a) => a
Documentation
cmdPushDescriptorSetKHR :: PokeChain a => CommandBuffer -> PipelineBindPoint -> PipelineLayout -> ("set" ::: Word32) -> ("descriptorWrites" ::: Vector (WriteDescriptorSet a)) -> IO () Source #
vkCmdPushDescriptorSetKHR - Pushes descriptor updates into a command buffer
Parameters
CommandBuffer
is the command buffer that the descriptors will be recorded in.
PipelineBindPoint
is aPipelineBindPoint
indicating whether the descriptors will be used by graphics pipelines or compute pipelines. There is a separate set of push descriptor bindings for each of graphics and compute, so binding one does not disturb the other.layout
is aPipelineLayout
object used to program the bindings.set
is the set number of the descriptor set in the pipeline layout that will be updated.descriptorWriteCount
is the number of elements in thepDescriptorWrites
array.pDescriptorWrites
is a pointer to an array ofWriteDescriptorSet
structures describing the descriptors to be updated.
Description
Push descriptors are a small bank of descriptors whose storage is internally managed by the command buffer rather than being written into a descriptor set and later bound to a command buffer. Push descriptors allow for incremental updates of descriptors without managing the lifetime of descriptor sets.
When a command buffer begins recording, all push descriptors are
undefined. Push descriptors can be updated incrementally and cause
shaders to use the updated descriptors for subsequent rendering commands
(either compute or graphics, according to the
PipelineBindPoint
)
until the descriptor is overwritten, or else until the set is disturbed
as described in
Pipeline Layout Compatibility.
When the set is disturbed or push descriptors with a different
descriptor set layout are set, all push descriptors are undefined.
Push descriptors that are
statically used
by a pipeline must not be undefined at the time that a draw or
dispatch command is recorded to execute using that pipeline. This
includes immutable sampler descriptors, which must be pushed before
they are accessed by a pipeline (the immutable samplers are pushed,
rather than the samplers in pDescriptorWrites
). Push descriptors that
are not statically used can remain undefined.
Push descriptors do not use dynamic offsets. Instead, the corresponding
non-dynamic descriptor types can be used and the offset
member of
DescriptorBufferInfo
can be
changed each time the descriptor is written.
Each element of pDescriptorWrites
is interpreted as in
WriteDescriptorSet
, except the
dstSet
member is ignored.
To push an immutable sampler, use a
WriteDescriptorSet
with
dstBinding
and dstArrayElement
selecting the immutable sampler’s
binding. If the descriptor type is
DESCRIPTOR_TYPE_SAMPLER
,
the pImageInfo
parameter is ignored and the immutable sampler is taken
from the push descriptor set layout in the pipeline layout. If the
descriptor type is
DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
,
the Sampler
member of the pImageInfo
parameter is ignored and the immutable sampler is taken from the push
descriptor set layout in the pipeline layout.
Valid Usage
PipelineBindPoint
must be supported by theCommandBuffer
’s parentCommandPool
’s queue family
set
must be less thanPipelineLayoutCreateInfo
::setLayoutCount
provided whenlayout
was createdset
must be the unique set number in the pipeline layout that uses a descriptor set layout that was created withDESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR
Valid Usage (Implicit)
CommandBuffer
must be a validCommandBuffer
handle
PipelineBindPoint
must be a validPipelineBindPoint
valuelayout
must be a validPipelineLayout
handlepDescriptorWrites
must be a valid pointer to an array ofdescriptorWriteCount
validWriteDescriptorSet
structuresCommandBuffer
must be in the recording state- The
CommandPool
thatCommandBuffer
was allocated from must support graphics, or compute operations descriptorWriteCount
must be greater than0
- Both of
CommandBuffer
, andlayout
must have been created, allocated, or retrieved from the sameDevice
Host Synchronization
- Host access to
CommandBuffer
must be externally synchronized
- Host access to the
CommandPool
thatCommandBuffer
was allocated from must be externally synchronized
Command Properties
'
Command Buffer Levels | Render Pass Scope | Supported Queue Types | Pipeline Type |
---|---|---|---|
Primary Secondary | Both | Graphics Compute |
See Also
CommandBuffer
,
PipelineBindPoint
,
PipelineLayout
,
WriteDescriptorSet
cmdPushDescriptorSetWithTemplateKHR :: CommandBuffer -> DescriptorUpdateTemplate -> PipelineLayout -> ("set" ::: Word32) -> ("data" ::: Ptr ()) -> IO () Source #
vkCmdPushDescriptorSetWithTemplateKHR - Pushes descriptor updates into a command buffer using a descriptor update template
Parameters
CommandBuffer
is the command buffer that the descriptors will be recorded in.
DescriptorUpdateTemplate
is a descriptor update template defining how to interpret the descriptor information inpData
.layout
is aPipelineLayout
object used to program the bindings. It must be compatible with the layout used to create theDescriptorUpdateTemplate
handle.set
is the set number of the descriptor set in the pipeline layout that will be updated. This must be the same number used to create theDescriptorUpdateTemplate
handle.pData
is a pointer to memory containing descriptors for the templated update.
Valid Usage
- The
PipelineBindPoint
specified during the creation of the descriptor update template must be supported by theCommandBuffer
’s parentCommandPool
’s queue family
pData
must be a valid pointer to a memory containing one or more valid instances ofDescriptorImageInfo
,DescriptorBufferInfo
, orBufferView
in a layout defined byDescriptorUpdateTemplate
when it was created withcreateDescriptorUpdateTemplateKHR
Valid Usage (Implicit)
CommandBuffer
must be a validCommandBuffer
handle
DescriptorUpdateTemplate
must be a validDescriptorUpdateTemplate
handlelayout
must be a validPipelineLayout
handleCommandBuffer
must be in the recording state- The
CommandPool
thatCommandBuffer
was allocated from must support graphics, or compute operations - Each of
CommandBuffer
,DescriptorUpdateTemplate
, andlayout
must have been created, allocated, or retrieved from the sameDevice
Host Synchronization
- Host access to
CommandBuffer
must be externally synchronized
- Host access to the
CommandPool
thatCommandBuffer
was allocated from must be externally synchronized
Command Properties
'
Command Buffer Levels | Render Pass Scope | Supported Queue Types | Pipeline Type |
---|---|---|---|
Primary Secondary | Both | Graphics Compute |
API example.
struct AppDataStructure { VkDescriptorImageInfo imageInfo; // a single image info // ... some more application related data }; const VkDescriptorUpdateTemplateEntry descriptorUpdateTemplateEntries[] = { // binding to a single image descriptor { 0, // binding 0, // dstArrayElement 1, // descriptorCount VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, // descriptorType offsetof(AppDataStructure, imageInfo), // offset 0 // stride is not required if descriptorCount is 1 } }; // create a descriptor update template for descriptor set updates const VkDescriptorUpdateTemplateCreateInfo createInfo = { VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO, // sType NULL, // pNext 0, // flags 1, // descriptorUpdateEntryCount descriptorUpdateTemplateEntries, // pDescriptorUpdateEntries VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR, // templateType 0, // descriptorSetLayout, ignored by given templateType VK_PIPELINE_BIND_POINT_GRAPHICS, // pipelineBindPoint myPipelineLayout, // pipelineLayout 0, // set }; VkDescriptorUpdateTemplate myDescriptorUpdateTemplate; myResult = vkCreateDescriptorUpdateTemplate( myDevice, &createInfo, NULL, &myDescriptorUpdateTemplate); } AppDataStructure appData; // fill appData here or cache it in your engine vkCmdPushDescriptorSetWithTemplateKHR(myCmdBuffer, myDescriptorUpdateTemplate, myPipelineLayout, 0,&appData);
See Also
data PhysicalDevicePushDescriptorPropertiesKHR Source #
VkPhysicalDevicePushDescriptorPropertiesKHR - Structure describing push descriptor limits that can be supported by an implementation
Members
The members of the PhysicalDevicePushDescriptorPropertiesKHR
structure
describe the following implementation-dependent limits:
Description
If the PhysicalDevicePushDescriptorPropertiesKHR
structure is included
in the pNext
chain of
PhysicalDeviceProperties2
,
it is filled with the implementation-dependent limits.
Valid Usage (Implicit)
See Also
PhysicalDevicePushDescriptorPropertiesKHR | |
|
Instances
type KHR_PUSH_DESCRIPTOR_SPEC_VERSION = 2 Source #
pattern KHR_PUSH_DESCRIPTOR_SPEC_VERSION :: forall a. Integral a => a Source #
type KHR_PUSH_DESCRIPTOR_EXTENSION_NAME = "VK_KHR_push_descriptor" Source #
pattern KHR_PUSH_DESCRIPTOR_EXTENSION_NAME :: forall a. (Eq a, IsString a) => a Source #