Safe Haskell | None |
---|---|
Language | Haskell2010 |
Synopsis
- newtype ShaderStageFlagBits where
- ShaderStageFlagBits Flags
- pattern SHADER_STAGE_VERTEX_BIT :: ShaderStageFlagBits
- pattern SHADER_STAGE_TESSELLATION_CONTROL_BIT :: ShaderStageFlagBits
- pattern SHADER_STAGE_TESSELLATION_EVALUATION_BIT :: ShaderStageFlagBits
- pattern SHADER_STAGE_GEOMETRY_BIT :: ShaderStageFlagBits
- pattern SHADER_STAGE_FRAGMENT_BIT :: ShaderStageFlagBits
- pattern SHADER_STAGE_COMPUTE_BIT :: ShaderStageFlagBits
- pattern SHADER_STAGE_ALL_GRAPHICS :: ShaderStageFlagBits
- pattern SHADER_STAGE_ALL :: ShaderStageFlagBits
- pattern SHADER_STAGE_MESH_BIT_NV :: ShaderStageFlagBits
- pattern SHADER_STAGE_TASK_BIT_NV :: ShaderStageFlagBits
- pattern SHADER_STAGE_CALLABLE_BIT_NV :: ShaderStageFlagBits
- pattern SHADER_STAGE_INTERSECTION_BIT_NV :: ShaderStageFlagBits
- pattern SHADER_STAGE_MISS_BIT_NV :: ShaderStageFlagBits
- pattern SHADER_STAGE_CLOSEST_HIT_BIT_NV :: ShaderStageFlagBits
- pattern SHADER_STAGE_ANY_HIT_BIT_NV :: ShaderStageFlagBits
- pattern SHADER_STAGE_RAYGEN_BIT_NV :: ShaderStageFlagBits
- type ShaderStageFlags = ShaderStageFlagBits
Documentation
newtype ShaderStageFlagBits Source #
VkShaderStageFlagBits - Bitmask specifying a pipeline stage
Description
Note
SHADER_STAGE_ALL_GRAPHICS
only includes the original five graphics
stages included in Vulkan 1.0, and not any stages added by extensions.
Thus, it may not have the desired effect in all cases.
See Also
PipelineShaderStageCreateInfo
,
ShaderStageFlags
,
getShaderInfoAMD