{-# LANGUAGE CPP #-}
module Data.Vector.Unboxed.Mutable (
MVector(..), IOVector, STVector, Unbox,
length, null,
slice, init, tail, take, drop, splitAt,
unsafeSlice, unsafeInit, unsafeTail, unsafeTake, unsafeDrop,
overlaps,
new, unsafeNew, replicate, replicateM, clone,
grow, unsafeGrow,
clear,
zip, zip3, zip4, zip5, zip6,
unzip, unzip3, unzip4, unzip5, unzip6,
read, write, modify, swap,
unsafeRead, unsafeWrite, unsafeModify, unsafeSwap,
set, copy, move, unsafeCopy, unsafeMove
) where
import Data.Vector.Unboxed.Base
import qualified Data.Vector.Generic.Mutable as G
import Data.Vector.Fusion.Util ( delayed_min )
import Control.Monad.Primitive
import Prelude hiding ( length, null, replicate, reverse, map, read,
take, drop, splitAt, init, tail,
zip, zip3, unzip, unzip3 )
#define NOT_VECTOR_MODULE
#include "vector.h"
length :: Unbox a => MVector s a -> Int
{-# INLINE length #-}
length = G.length
null :: Unbox a => MVector s a -> Bool
{-# INLINE null #-}
null = G.null
slice :: Unbox a => Int -> Int -> MVector s a -> MVector s a
{-# INLINE slice #-}
slice = G.slice
take :: Unbox a => Int -> MVector s a -> MVector s a
{-# INLINE take #-}
take = G.take
drop :: Unbox a => Int -> MVector s a -> MVector s a
{-# INLINE drop #-}
drop = G.drop
splitAt :: Unbox a => Int -> MVector s a -> (MVector s a, MVector s a)
{-# INLINE splitAt #-}
splitAt = G.splitAt
init :: Unbox a => MVector s a -> MVector s a
{-# INLINE init #-}
init = G.init
tail :: Unbox a => MVector s a -> MVector s a
{-# INLINE tail #-}
tail = G.tail
unsafeSlice :: Unbox a
=> Int
-> Int
-> MVector s a
-> MVector s a
{-# INLINE unsafeSlice #-}
unsafeSlice = G.unsafeSlice
unsafeTake :: Unbox a => Int -> MVector s a -> MVector s a
{-# INLINE unsafeTake #-}
unsafeTake = G.unsafeTake
unsafeDrop :: Unbox a => Int -> MVector s a -> MVector s a
{-# INLINE unsafeDrop #-}
unsafeDrop = G.unsafeDrop
unsafeInit :: Unbox a => MVector s a -> MVector s a
{-# INLINE unsafeInit #-}
unsafeInit = G.unsafeInit
unsafeTail :: Unbox a => MVector s a -> MVector s a
{-# INLINE unsafeTail #-}
unsafeTail = G.unsafeTail
overlaps :: Unbox a => MVector s a -> MVector s a -> Bool
{-# INLINE overlaps #-}
overlaps = G.overlaps
new :: (PrimMonad m, Unbox a) => Int -> m (MVector (PrimState m) a)
{-# INLINE new #-}
new = G.new
unsafeNew :: (PrimMonad m, Unbox a) => Int -> m (MVector (PrimState m) a)
{-# INLINE unsafeNew #-}
unsafeNew = G.unsafeNew
replicate :: (PrimMonad m, Unbox a) => Int -> a -> m (MVector (PrimState m) a)
{-# INLINE replicate #-}
replicate = G.replicate
replicateM :: (PrimMonad m, Unbox a) => Int -> m a -> m (MVector (PrimState m) a)
{-# INLINE replicateM #-}
replicateM = G.replicateM
clone :: (PrimMonad m, Unbox a)
=> MVector (PrimState m) a -> m (MVector (PrimState m) a)
{-# INLINE clone #-}
clone = G.clone
grow :: (PrimMonad m, Unbox a)
=> MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a)
{-# INLINE grow #-}
grow = G.grow
unsafeGrow :: (PrimMonad m, Unbox a)
=> MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a)
{-# INLINE unsafeGrow #-}
unsafeGrow = G.unsafeGrow
clear :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> m ()
{-# INLINE clear #-}
clear = G.clear
read :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> m a
{-# INLINE read #-}
read = G.read
write :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> a -> m ()
{-# INLINE write #-}
write = G.write
modify :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> (a -> a) -> Int -> m ()
{-# INLINE modify #-}
modify = G.modify
swap :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> Int -> m ()
{-# INLINE swap #-}
swap = G.swap
unsafeRead :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> m a
{-# INLINE unsafeRead #-}
unsafeRead = G.unsafeRead
unsafeWrite
:: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> a -> m ()
{-# INLINE unsafeWrite #-}
unsafeWrite = G.unsafeWrite
unsafeModify :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> (a -> a) -> Int -> m ()
{-# INLINE unsafeModify #-}
unsafeModify = G.unsafeModify
unsafeSwap
:: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> Int -> m ()
{-# INLINE unsafeSwap #-}
unsafeSwap = G.unsafeSwap
set :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> a -> m ()
{-# INLINE set #-}
set = G.set
copy :: (PrimMonad m, Unbox a)
=> MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
{-# INLINE copy #-}
copy = G.copy
unsafeCopy :: (PrimMonad m, Unbox a)
=> MVector (PrimState m) a
-> MVector (PrimState m) a
-> m ()
{-# INLINE unsafeCopy #-}
unsafeCopy = G.unsafeCopy
move :: (PrimMonad m, Unbox a)
=> MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
{-# INLINE move #-}
move = G.move
unsafeMove :: (PrimMonad m, Unbox a)
=> MVector (PrimState m) a
-> MVector (PrimState m) a
-> m ()
{-# INLINE unsafeMove #-}
unsafeMove = G.unsafeMove
#define DEFINE_MUTABLE
#include "unbox-tuple-instances"