_arp | Sound.Tidal.UI, Sound.Tidal.Context |
_binary | Sound.Tidal.UI, Sound.Tidal.Context |
_chop | Sound.Tidal.Control, Sound.Tidal.Context |
_cX | Sound.Tidal.Control, Sound.Tidal.Context |
_cX_ | Sound.Tidal.Control, Sound.Tidal.Context |
_degradeBy | Sound.Tidal.UI, Sound.Tidal.Context |
_degradeByUsing | Sound.Tidal.UI, Sound.Tidal.Context |
_distrib | Sound.Tidal.UI, Sound.Tidal.Context |
_euclid | Sound.Tidal.UI, Sound.Tidal.Context |
_euclid' | Sound.Tidal.UI, Sound.Tidal.Context |
_euclidBool | Sound.Tidal.UI, Sound.Tidal.Context |
_euclidInv | Sound.Tidal.UI, Sound.Tidal.Context |
_euclidOff | Sound.Tidal.UI, Sound.Tidal.Context |
_euclidOffBool | Sound.Tidal.UI, Sound.Tidal.Context |
_every | Sound.Tidal.Core, Sound.Tidal.Context |
_every' | Sound.Tidal.Core, Sound.Tidal.Context |
_fast | Sound.Tidal.Core, Sound.Tidal.Context |
_fastGap | Sound.Tidal.Pattern, Sound.Tidal.Context |
_gap | Sound.Tidal.Control, Sound.Tidal.Context |
_getP | Sound.Tidal.Control, Sound.Tidal.Context |
_getP_ | Sound.Tidal.Control, Sound.Tidal.Context |
_iter | Sound.Tidal.UI, Sound.Tidal.Context |
_iter' | Sound.Tidal.UI, Sound.Tidal.Context |
_linger | Sound.Tidal.UI, Sound.Tidal.Context |
_markovPat | Sound.Tidal.UI, Sound.Tidal.Context |
_off | Sound.Tidal.UI, Sound.Tidal.Context |
_pickF | Sound.Tidal.UI, Sound.Tidal.Context |
_ply | Sound.Tidal.UI, Sound.Tidal.Context |
_plyWith | Sound.Tidal.UI, Sound.Tidal.Context |
_range | Sound.Tidal.UI, Sound.Tidal.Context |
_rearrangeWith | Sound.Tidal.UI, Sound.Tidal.Context |
_rot | Sound.Tidal.UI, Sound.Tidal.Context |
_run | Sound.Tidal.Core, Sound.Tidal.Context |
_scan | Sound.Tidal.Core, Sound.Tidal.Context |
_scramble | Sound.Tidal.UI, Sound.Tidal.Context |
_segment | Sound.Tidal.UI, Sound.Tidal.Context |
_select | Sound.Tidal.UI, Sound.Tidal.Context |
_selectF | Sound.Tidal.UI, Sound.Tidal.Context |
_shuffle | Sound.Tidal.UI, Sound.Tidal.Context |
_slice | Sound.Tidal.Control, Sound.Tidal.Context |
_slow | Sound.Tidal.Core, Sound.Tidal.Context |
_spin | Sound.Tidal.Control, Sound.Tidal.Context |
_striate | Sound.Tidal.Control, Sound.Tidal.Context |
_striateBy | Sound.Tidal.Control, Sound.Tidal.Context |
_stripe | Sound.Tidal.UI, Sound.Tidal.Context |
_stut | Sound.Tidal.Control, Sound.Tidal.Context |
_stutWith | Sound.Tidal.Control, Sound.Tidal.Context |
_trigger | Sound.Tidal.Control, Sound.Tidal.Context |
_trunc | Sound.Tidal.UI, Sound.Tidal.Context |
_unDegradeBy | Sound.Tidal.UI, Sound.Tidal.Context |
__binary | Sound.Tidal.UI, Sound.Tidal.Context |