Safe Haskell | None |
---|---|
Language | Haskell2010 |
- transition :: IO Time -> MVar (ParamPattern, [ParamPattern]) -> (Time -> [ParamPattern] -> ParamPattern) -> ParamPattern -> IO ()
- histpan :: Int -> Time -> [ParamPattern] -> ParamPattern
- superwash :: (Pattern a -> Pattern a) -> (Pattern a -> Pattern a) -> Time -> Time -> Time -> Time -> [Pattern a] -> Pattern a
- wash :: (Pattern a -> Pattern a) -> Time -> Time -> [Pattern a] -> Pattern a
- wait :: Time -> Time -> [ParamPattern] -> ParamPattern
- wait' :: (Time -> [ParamPattern] -> ParamPattern) -> Time -> Time -> [ParamPattern] -> ParamPattern
- jump :: Time -> [ParamPattern] -> ParamPattern
- jumpIn :: Int -> Time -> [ParamPattern] -> ParamPattern
- jumpIn' :: Int -> Time -> [ParamPattern] -> ParamPattern
- jumpMod :: Int -> Time -> [ParamPattern] -> ParamPattern
- mortal :: Time -> Time -> Time -> [ParamPattern] -> ParamPattern
- combineV :: (Value -> Value -> Value) -> ParamMap -> ParamMap -> ParamMap
- mixNums :: Double -> Value -> Value -> Value
- interpolateIn :: Time -> Time -> [ParamPattern] -> ParamPattern
Documentation
transition :: IO Time -> MVar (ParamPattern, [ParamPattern]) -> (Time -> [ParamPattern] -> ParamPattern) -> ParamPattern -> IO () Source #
histpan :: Int -> Time -> [ParamPattern] -> ParamPattern Source #
Pans the last n versions of the pattern across the field
superwash :: (Pattern a -> Pattern a) -> (Pattern a -> Pattern a) -> Time -> Time -> Time -> Time -> [Pattern a] -> Pattern a Source #
A generalization of wash
. Washes away the current pattern after a certain delay by applying a function to it over time, then switching over to the next pattern to which another function is applied.
wash :: (Pattern a -> Pattern a) -> Time -> Time -> [Pattern a] -> Pattern a Source #
Wash away the current pattern by applying a function to it over time, then switching over to the next.
d1 $ sound "feel ! feel:1 feel:2" t1 (wash (chop 8) 4) $ sound "feel*4 [feel:2 sn:2]"
Note that `chop 8` is applied to `sound "feel ! feel:1 feel:2"` for 4 cycles and then the whole pattern is replaced by `sound "feel*4 [feel:2 sn:2]`
wait :: Time -> Time -> [ParamPattern] -> ParamPattern Source #
Just stop for a bit before playing new pattern
wait' :: (Time -> [ParamPattern] -> ParamPattern) -> Time -> Time -> [ParamPattern] -> ParamPattern Source #
jump :: Time -> [ParamPattern] -> ParamPattern Source #
jumpIn :: Int -> Time -> [ParamPattern] -> ParamPattern Source #
Sharp jump
transition after the specified number of cycles have passed.
t1 (jumpIn 2) $ sound "kick(3,8)"
jumpIn' :: Int -> Time -> [ParamPattern] -> ParamPattern Source #
jumpMod :: Int -> Time -> [ParamPattern] -> ParamPattern Source #
Sharp jump
transition at next cycle boundary where cycle mod n == 0
mortal :: Time -> Time -> Time -> [ParamPattern] -> ParamPattern Source #
Degrade the new pattern over time until it ends in silence
interpolateIn :: Time -> Time -> [ParamPattern] -> ParamPattern Source #