Wait | Swarm.Language.Syntax |
Waiting | Swarm.Game.CESK |
waitingRobots | Swarm.Game.State |
waitingUntil | Swarm.Game.Robot |
wakeUpRobotsDoneSleeping | Swarm.Game.State |
Warning | Swarm.Game.Log, Swarm.Game.Robot |
waterAttr | Swarm.TUI.Attr |
webMain | Swarm.Web |
webPort | Swarm.TUI.Model |
weightedChoice | Swarm.Game.Step |
west | Swarm.Language.Syntax |
WF | Swarm.Game.World |
Whereami | Swarm.Language.Syntax |
Whoami | Swarm.Language.Syntax |
WinCondition | Swarm.Game.State |
winCondition | Swarm.Game.State |
WinConditions | Swarm.Game.State |
WinModal | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
winSolution | Swarm.Game.State |
WinStatus | Swarm.Game.State |
With | Swarm.Util.Yaml |
withArrayE | Swarm.Util.Yaml |
withBinding | Swarm.Language.Context |
withBindings | Swarm.Language.Context |
withE | Swarm.Util.Yaml |
withEllipsis | Swarm.TUI.View.Util |
withExceptions | Swarm.Game.Step |
withObjectE | Swarm.Util.Yaml |
withTextE | Swarm.Util.Yaml |
WithU | Swarm.Language.Types |
Won | Swarm.Game.State |
World | Swarm.Game.World |
world | Swarm.Game.State |
worldAttributes | Swarm.TUI.Attr |
WorldCache | Swarm.TUI.Model.Name, Swarm.TUI.Model |
WorldDescription | |
1 (Type/Class) | Swarm.Game.Scenario.WorldDescription, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
2 (Data Constructor) | Swarm.Game.Scenario.WorldDescription, Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
WorldExtent | Swarm.TUI.Model.Name, Swarm.TUI.Model |
WorldFun | Swarm.Game.World |
worldFunFromArray | Swarm.Game.World |
WorldPalette | |
1 (Type/Class) | Swarm.Game.Scenario.WorldDescription |
2 (Data Constructor) | Swarm.Game.Scenario.WorldDescription |
WorldPanel | Swarm.TUI.Model.Name, Swarm.TUI.Model |
worldPrefix | Swarm.TUI.Attr |
WorldUpdate | Swarm.Game.World, Swarm.Game.CESK |
wrapForce | Swarm.Language.Elaborate |