Changelog for streaming-concurrency-0.3.1.0
Revision history for streaming-concurrency
0.3.1.0 -- 2018-03-14
-
Allow
streaming-0.2.*
-
Improved performance for
withStreamMap
andwithStreamMapM
.-
Previously used additional
Stream
s within the concurrent buffers which isn't actually needed. -
A benchmark is available to compare various implementations.
-
-
Primitives to help defining custom stream-mapping functions are now exported.
0.3.0.1 -- 2017-07-07
- Allow
streaming-with-0.2.*
0.3.0.0 -- 2017-07-05
-
Removed support for streaming
ByteString
s.The ByteString-related functions which were previously implemented are broken conceptually and should not be used.
A ByteString consists of a stream of bytes; the meaning of each byte is dependent upon its position in the overall stream.
In terms of implementation, these bytes are accumulated into chunks, each of which may very well be of a different size.
As such, if such a chunk is fed into a buffer with multiple readers, then there is no guarantee which reader will actually receive it or if it makes sense about what it is in isolation (e.g. it could be split mid-word, or possibly even in the middle of a Unicode character).
If, however, multiple ByteStrings are fed into a buffer with a single reader, the order it has when coming out is similarly undeterministic: it isn't possible to coherently ensure the sanity of the resulting ByteString.
As such, unless you really want to consider it as a stream of raw 8-bit numbers, trying to do any concurrency with a ByteString will only lead to trouble. If you do need such functionality, you can implement it yourself using buffers containing
Word8
values (in which case you can useData.ByteString.Streaming.unpack
). -
Fix lower bound of
lifted-async
(replicateConcurrently_
was added in 0.9.3).
0.2.0.0 -- 2017-07-05
-
Rename functions to match the
with...
naming scheme:merge{Streams,ByteStrings}
towithMerged{Streams,ByteStrings}
read{Stream,ByteString}Basket
towith{Stream,ByteString}Basket
-
Add the ability to use buffers to concurrently transform the stream; following functions added:
withBufferedTransform
withStreamMap
withStreamMapM
withStreamTransform
(Note: it is not sound in the general case to transform a streaming
ByteString
; as such, functions for this are not implemented though it is possible to do yourself.)
0.1.0.0 -- 2017-07-04
- First version.