{-# LANGUAGE CPP #-}
{-# LANGUAGE DeriveDataTypeable #-}
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE MultiParamTypeClasses #-}
{-# LANGUAGE OverloadedStrings #-}
module SDL.Init
( initialize
, initializeAll
, InitFlag(..)
, quit
, version
) where
import Control.Monad.IO.Class (MonadIO, liftIO)
import Data.Bitmask (foldFlags)
import Data.Data (Data)
import Data.Typeable
import Data.Word
import Foreign.Marshal.Alloc
import Foreign.Storable
import GHC.Generics
import SDL.Internal.Exception
import SDL.Internal.Numbered
import qualified SDL.Raw as Raw
#if !MIN_VERSION_base(4,8,0)
import Data.Foldable
#endif
data InitFlag
= InitTimer
| InitAudio
| InitVideo
| InitJoystick
| InitHaptic
| InitGameController
| InitEvents
deriving (InitFlag
forall a. a -> a -> Bounded a
maxBound :: InitFlag
$cmaxBound :: InitFlag
minBound :: InitFlag
$cminBound :: InitFlag
Bounded, Typeable InitFlag
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gmapQi :: forall u. Int -> (forall d. Data d => d -> u) -> InitFlag -> u
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gmapQ :: forall u. (forall d. Data d => d -> u) -> InitFlag -> [u]
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readList :: ReadS [InitFlag]
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Show, Typeable)
instance ToNumber InitFlag Word32 where
toNumber :: InitFlag -> Word32
toNumber InitFlag
InitTimer = Word32
Raw.SDL_INIT_TIMER
toNumber InitFlag
InitAudio = Word32
Raw.SDL_INIT_AUDIO
toNumber InitFlag
InitVideo = Word32
Raw.SDL_INIT_VIDEO
toNumber InitFlag
InitJoystick = Word32
Raw.SDL_INIT_JOYSTICK
toNumber InitFlag
InitHaptic = Word32
Raw.SDL_INIT_HAPTIC
toNumber InitFlag
InitGameController = Word32
Raw.SDL_INIT_GAMECONTROLLER
toNumber InitFlag
InitEvents = Word32
Raw.SDL_INIT_EVENTS
initialize :: (Foldable f, Functor m, MonadIO m) => f InitFlag -> m ()
initialize :: forall (f :: Type -> Type) (m :: Type -> Type).
(Foldable f, Functor m, MonadIO m) =>
f InitFlag -> m ()
initialize f InitFlag
flags =
forall (m :: Type -> Type) a.
(MonadIO m, Num a, Ord a) =>
Text -> Text -> m a -> m ()
throwIfNeg_ Text
"SDL.Init.init" Text
"SDL_Init" forall a b. (a -> b) -> a -> b
$
forall (m :: Type -> Type). MonadIO m => Word32 -> m CInt
Raw.init (forall b (f :: Type -> Type) flag.
(Bits b, Foldable f, Num b) =>
(flag -> b) -> f flag -> b
foldFlags forall a b. ToNumber a b => a -> b
toNumber f InitFlag
flags)
initializeAll :: (Functor m, MonadIO m) => m ()
initializeAll :: forall (m :: Type -> Type). (Functor m, MonadIO m) => m ()
initializeAll = forall (f :: Type -> Type) (m :: Type -> Type).
(Foldable f, Functor m, MonadIO m) =>
f InitFlag -> m ()
initialize [forall a. Bounded a => a
minBound .. forall a. Bounded a => a
maxBound]
quit :: MonadIO m => m ()
quit :: forall (m :: Type -> Type). MonadIO m => m ()
quit = forall (m :: Type -> Type). MonadIO m => m ()
Raw.quit
version :: (Integral a, MonadIO m) => m (a, a, a)
version :: forall a (m :: Type -> Type).
(Integral a, MonadIO m) =>
m (a, a, a)
version = forall (m :: Type -> Type) a. MonadIO m => IO a -> m a
liftIO forall a b. (a -> b) -> a -> b
$ do
Raw.Version Word8
major Word8
minor Word8
patch <- forall a b. Storable a => (Ptr a -> IO b) -> IO b
alloca forall a b. (a -> b) -> a -> b
$ \Ptr Version
v -> forall (m :: Type -> Type). MonadIO m => Ptr Version -> m ()
Raw.getVersion Ptr Version
v forall (m :: Type -> Type) a b. Monad m => m a -> m b -> m b
>> forall a. Storable a => Ptr a -> IO a
peek Ptr Version
v
forall (m :: Type -> Type) a. Monad m => a -> m a
return (forall a b. (Integral a, Num b) => a -> b
fromIntegral Word8
major, forall a b. (Integral a, Num b) => a -> b
fromIntegral Word8
minor, forall a b. (Integral a, Num b) => a -> b
fromIntegral Word8
patch)