module SDL.Raw.Video (
createWindow,
createWindowAndRenderer,
createWindowFrom,
destroyWindow,
disableScreenSaver,
enableScreenSaver,
glBindTexture,
glCreateContext,
glDeleteContext,
glExtensionSupported,
glGetAttribute,
glGetCurrentContext,
glGetCurrentWindow,
glGetDrawableSize,
glGetProcAddress,
glGetSwapInterval,
glLoadLibrary,
glMakeCurrent,
glResetAttributes,
glSetAttribute,
glSetSwapInterval,
glSwapWindow,
glUnbindTexture,
glUnloadLibrary,
getClosestDisplayMode,
getCurrentDisplayMode,
getCurrentVideoDriver,
getDesktopDisplayMode,
getDisplayBounds,
getDisplayDPI,
getDisplayMode,
getDisplayName,
getGrabbedWindow,
getNumDisplayModes,
getNumVideoDisplays,
getNumVideoDrivers,
getVideoDriver,
getWindowBrightness,
getWindowData,
getWindowDisplayIndex,
getWindowDisplayMode,
getWindowFlags,
getWindowFromID,
getWindowGammaRamp,
getWindowGrab,
getWindowID,
getWindowMaximumSize,
getWindowMinimumSize,
getWindowPixelFormat,
getWindowPosition,
getWindowSize,
getWindowSurface,
getWindowTitle,
hideWindow,
isScreenSaverEnabled,
maximizeWindow,
minimizeWindow,
raiseWindow,
restoreWindow,
setWindowBordered,
setWindowBrightness,
setWindowData,
setWindowDisplayMode,
setWindowFullscreen,
setWindowGammaRamp,
setWindowGrab,
setWindowIcon,
setWindowMaximumSize,
setWindowMinimumSize,
setWindowPosition,
setWindowSize,
setWindowTitle,
showMessageBox,
showSimpleMessageBox,
showWindow,
updateWindowSurface,
updateWindowSurfaceRects,
videoInit,
videoQuit,
createRenderer,
createSoftwareRenderer,
createTexture,
createTextureFromSurface,
destroyRenderer,
destroyTexture,
getNumRenderDrivers,
getRenderDrawBlendMode,
getRenderDrawColor,
getRenderDriverInfo,
getRenderTarget,
getRenderer,
getRendererInfo,
getRendererOutputSize,
getTextureAlphaMod,
getTextureBlendMode,
getTextureColorMod,
lockTexture,
queryTexture,
renderClear,
renderCopy,
renderCopyEx,
renderDrawLine,
renderDrawLines,
renderDrawPoint,
renderDrawPoints,
renderDrawRect,
renderDrawRects,
renderFillRect,
renderFillRectEx,
renderFillRects,
renderGetClipRect,
renderGetLogicalSize,
renderGetScale,
renderGetViewport,
renderIsClipEnabled,
renderPresent,
renderReadPixels,
renderSetClipRect,
renderSetLogicalSize,
renderSetScale,
renderSetViewport,
renderTargetSupported,
setRenderDrawBlendMode,
setRenderDrawColor,
setRenderTarget,
setTextureAlphaMod,
setTextureBlendMode,
setTextureColorMod,
unlockTexture,
updateTexture,
updateYUVTexture,
allocFormat,
allocPalette,
calculateGammaRamp,
freeFormat,
freePalette,
getPixelFormatName,
getRGB,
getRGBA,
mapRGB,
mapRGBA,
masksToPixelFormatEnum,
pixelFormatEnumToMasks,
setPaletteColors,
setPixelFormatPalette,
enclosePoints,
hasIntersection,
intersectRect,
intersectRectAndLine,
unionRect,
blitScaled,
blitSurface,
convertPixels,
convertSurface,
convertSurfaceFormat,
createRGBSurface,
createRGBSurfaceFrom,
fillRect,
fillRects,
freeSurface,
getClipRect,
getColorKey,
getSurfaceAlphaMod,
getSurfaceBlendMode,
getSurfaceColorMod,
loadBMP,
loadBMP_RW,
lockSurface,
lowerBlit,
lowerBlitScaled,
saveBMP,
saveBMP_RW,
setClipRect,
setColorKey,
setSurfaceAlphaMod,
setSurfaceBlendMode,
setSurfaceColorMod,
setSurfacePalette,
setSurfaceRLE,
unlockSurface,
getWindowWMInfo,
getClipboardText,
hasClipboardText,
setClipboardText
) where
import Control.Monad.IO.Class
import Data.Word
import Foreign.C.String
import Foreign.C.Types
import Foreign.Ptr
import SDL.Raw.Enum
import SDL.Raw.Filesystem
import SDL.Raw.Types
foreign import ccall "SDL.h SDL_CreateWindow" createWindowFFI :: CString -> CInt -> CInt -> CInt -> CInt -> Word32 -> IO Window
foreign import ccall "SDL.h SDL_CreateWindowAndRenderer" createWindowAndRendererFFI :: CInt -> CInt -> Word32 -> Ptr Window -> Ptr Renderer -> IO CInt
foreign import ccall "SDL.h SDL_CreateWindowFrom" createWindowFromFFI :: Ptr () -> IO Window
foreign import ccall "SDL.h SDL_DestroyWindow" destroyWindowFFI :: Window -> IO ()
foreign import ccall "SDL.h SDL_DisableScreenSaver" disableScreenSaverFFI :: IO ()
foreign import ccall "SDL.h SDL_EnableScreenSaver" enableScreenSaverFFI :: IO ()
foreign import ccall "SDL.h SDL_GL_BindTexture" glBindTextureFFI :: Texture -> Ptr CFloat -> Ptr CFloat -> IO CInt
foreign import ccall "SDL.h SDL_GL_CreateContext" glCreateContextFFI :: Window -> IO GLContext
foreign import ccall "SDL.h SDL_GL_DeleteContext" glDeleteContextFFI :: GLContext -> IO ()
foreign import ccall "SDL.h SDL_GL_ExtensionSupported" glExtensionSupportedFFI :: CString -> IO Bool
foreign import ccall "SDL.h SDL_GL_GetAttribute" glGetAttributeFFI :: GLattr -> Ptr CInt -> IO CInt
foreign import ccall "SDL.h SDL_GL_GetCurrentContext" glGetCurrentContextFFI :: IO GLContext
foreign import ccall "SDL.h SDL_GL_GetCurrentWindow" glGetCurrentWindowFFI :: IO Window
foreign import ccall "SDL.h SDL_GL_GetDrawableSize" glGetDrawableSizeFFI :: Window -> Ptr CInt -> Ptr CInt -> IO ()
foreign import ccall "SDL.h SDL_GL_GetProcAddress" glGetProcAddressFFI :: CString -> IO (Ptr ())
foreign import ccall "SDL.h SDL_GL_GetSwapInterval" glGetSwapIntervalFFI :: IO CInt
foreign import ccall "SDL.h SDL_GL_LoadLibrary" glLoadLibraryFFI :: CString -> IO CInt
foreign import ccall "SDL.h SDL_GL_MakeCurrent" glMakeCurrentFFI :: Window -> GLContext -> IO CInt
foreign import ccall "SDL.h SDL_GL_ResetAttributes" glResetAttributesFFI :: IO ()
foreign import ccall "SDL.h SDL_GL_SetAttribute" glSetAttributeFFI :: GLattr -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_GL_SetSwapInterval" glSetSwapIntervalFFI :: CInt -> IO CInt
foreign import ccall "SDL.h SDL_GL_SwapWindow" glSwapWindowFFI :: Window -> IO ()
foreign import ccall "SDL.h SDL_GL_UnbindTexture" glUnbindTextureFFI :: Texture -> IO CInt
foreign import ccall "SDL.h SDL_GL_UnloadLibrary" glUnloadLibraryFFI :: IO ()
foreign import ccall "SDL.h SDL_GetClosestDisplayMode" getClosestDisplayModeFFI :: CInt -> Ptr DisplayMode -> Ptr DisplayMode -> IO (Ptr DisplayMode)
foreign import ccall "SDL.h SDL_GetCurrentDisplayMode" getCurrentDisplayModeFFI :: CInt -> Ptr DisplayMode -> IO CInt
foreign import ccall "SDL.h SDL_GetCurrentVideoDriver" getCurrentVideoDriverFFI :: IO CString
foreign import ccall "SDL.h SDL_GetDesktopDisplayMode" getDesktopDisplayModeFFI :: CInt -> Ptr DisplayMode -> IO CInt
foreign import ccall "SDL.h SDL_GetDisplayBounds" getDisplayBoundsFFI :: CInt -> Ptr Rect -> IO CInt
foreign import ccall "SDL.h SDL_GetDisplayDPI" getDisplayDPIFFI :: CInt -> Ptr CFloat -> Ptr CFloat -> Ptr CFloat -> IO CInt
foreign import ccall "SDL.h SDL_GetDisplayMode" getDisplayModeFFI :: CInt -> CInt -> Ptr DisplayMode -> IO CInt
foreign import ccall "SDL.h SDL_GetDisplayName" getDisplayNameFFI :: CInt -> IO CString
foreign import ccall "SDL.h SDL_GetGrabbedWindow" getGrabbedWindowFFI :: IO Window
foreign import ccall "SDL.h SDL_GetNumDisplayModes" getNumDisplayModesFFI :: CInt -> IO CInt
foreign import ccall "SDL.h SDL_GetNumVideoDisplays" getNumVideoDisplaysFFI :: IO CInt
foreign import ccall "SDL.h SDL_GetNumVideoDrivers" getNumVideoDriversFFI :: IO CInt
foreign import ccall "SDL.h SDL_GetVideoDriver" getVideoDriverFFI :: CInt -> IO CString
foreign import ccall "SDL.h SDL_GetWindowBrightness" getWindowBrightnessFFI :: Window -> IO CFloat
foreign import ccall "SDL.h SDL_GetWindowData" getWindowDataFFI :: Window -> CString -> IO (Ptr ())
foreign import ccall "SDL.h SDL_GetWindowDisplayIndex" getWindowDisplayIndexFFI :: Window -> IO CInt
foreign import ccall "SDL.h SDL_GetWindowDisplayMode" getWindowDisplayModeFFI :: Window -> Ptr DisplayMode -> IO CInt
foreign import ccall "SDL.h SDL_GetWindowFlags" getWindowFlagsFFI :: Window -> IO Word32
foreign import ccall "SDL.h SDL_GetWindowFromID" getWindowFromIDFFI :: Word32 -> IO Window
foreign import ccall "SDL.h SDL_GetWindowGammaRamp" getWindowGammaRampFFI :: Window -> Ptr Word16 -> Ptr Word16 -> Ptr Word16 -> IO CInt
foreign import ccall "SDL.h SDL_GetWindowGrab" getWindowGrabFFI :: Window -> IO Bool
foreign import ccall "SDL.h SDL_GetWindowID" getWindowIDFFI :: Window -> IO Word32
foreign import ccall "SDL.h SDL_GetWindowMaximumSize" getWindowMaximumSizeFFI :: Window -> Ptr CInt -> Ptr CInt -> IO ()
foreign import ccall "SDL.h SDL_GetWindowMinimumSize" getWindowMinimumSizeFFI :: Window -> Ptr CInt -> Ptr CInt -> IO ()
foreign import ccall "SDL.h SDL_GetWindowPixelFormat" getWindowPixelFormatFFI :: Window -> IO Word32
foreign import ccall "SDL.h SDL_GetWindowPosition" getWindowPositionFFI :: Window -> Ptr CInt -> Ptr CInt -> IO ()
foreign import ccall "SDL.h SDL_GetWindowSize" getWindowSizeFFI :: Window -> Ptr CInt -> Ptr CInt -> IO ()
foreign import ccall "SDL.h SDL_GetWindowSurface" getWindowSurfaceFFI :: Window -> IO (Ptr Surface)
foreign import ccall "SDL.h SDL_GetWindowTitle" getWindowTitleFFI :: Window -> IO CString
foreign import ccall "SDL.h SDL_HideWindow" hideWindowFFI :: Window -> IO ()
foreign import ccall "SDL.h SDL_IsScreenSaverEnabled" isScreenSaverEnabledFFI :: IO Bool
foreign import ccall "SDL.h SDL_MaximizeWindow" maximizeWindowFFI :: Window -> IO ()
foreign import ccall "SDL.h SDL_MinimizeWindow" minimizeWindowFFI :: Window -> IO ()
foreign import ccall "SDL.h SDL_RaiseWindow" raiseWindowFFI :: Window -> IO ()
foreign import ccall "SDL.h SDL_RestoreWindow" restoreWindowFFI :: Window -> IO ()
foreign import ccall "SDL.h SDL_SetWindowBordered" setWindowBorderedFFI :: Window -> Bool -> IO ()
foreign import ccall "SDL.h SDL_SetWindowBrightness" setWindowBrightnessFFI :: Window -> CFloat -> IO CInt
foreign import ccall "SDL.h SDL_SetWindowData" setWindowDataFFI :: Window -> CString -> Ptr () -> IO (Ptr ())
foreign import ccall "SDL.h SDL_SetWindowDisplayMode" setWindowDisplayModeFFI :: Window -> Ptr DisplayMode -> IO CInt
foreign import ccall "SDL.h SDL_SetWindowFullscreen" setWindowFullscreenFFI :: Window -> Word32 -> IO CInt
foreign import ccall "SDL.h SDL_SetWindowGammaRamp" setWindowGammaRampFFI :: Window -> Ptr Word16 -> Ptr Word16 -> Ptr Word16 -> IO CInt
foreign import ccall "SDL.h SDL_SetWindowGrab" setWindowGrabFFI :: Window -> Bool -> IO ()
foreign import ccall "SDL.h SDL_SetWindowIcon" setWindowIconFFI :: Window -> Ptr Surface -> IO ()
foreign import ccall "SDL.h SDL_SetWindowMaximumSize" setWindowMaximumSizeFFI :: Window -> CInt -> CInt -> IO ()
foreign import ccall "SDL.h SDL_SetWindowMinimumSize" setWindowMinimumSizeFFI :: Window -> CInt -> CInt -> IO ()
foreign import ccall "SDL.h SDL_SetWindowPosition" setWindowPositionFFI :: Window -> CInt -> CInt -> IO ()
foreign import ccall "SDL.h SDL_SetWindowSize" setWindowSizeFFI :: Window -> CInt -> CInt -> IO ()
foreign import ccall "SDL.h SDL_SetWindowTitle" setWindowTitleFFI :: Window -> CString -> IO ()
foreign import ccall "SDL.h SDL_ShowMessageBox" showMessageBoxFFI :: Ptr MessageBoxData -> Ptr CInt -> IO CInt
foreign import ccall "SDL.h SDL_ShowSimpleMessageBox" showSimpleMessageBoxFFI :: Word32 -> CString -> CString -> Window -> IO CInt
foreign import ccall "SDL.h SDL_ShowWindow" showWindowFFI :: Window -> IO ()
foreign import ccall "SDL.h SDL_UpdateWindowSurface" updateWindowSurfaceFFI :: Window -> IO CInt
foreign import ccall "SDL.h SDL_UpdateWindowSurfaceRects" updateWindowSurfaceRectsFFI :: Window -> Ptr Rect -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_VideoInit" videoInitFFI :: CString -> IO CInt
foreign import ccall "SDL.h SDL_VideoQuit" videoQuitFFI :: IO ()
foreign import ccall "SDL.h SDL_CreateRenderer" createRendererFFI :: Window -> CInt -> Word32 -> IO Renderer
foreign import ccall "SDL.h SDL_CreateSoftwareRenderer" createSoftwareRendererFFI :: Ptr Surface -> IO Renderer
foreign import ccall "SDL.h SDL_CreateTexture" createTextureFFI :: Renderer -> Word32 -> CInt -> CInt -> CInt -> IO Texture
foreign import ccall "SDL.h SDL_CreateTextureFromSurface" createTextureFromSurfaceFFI :: Renderer -> Ptr Surface -> IO Texture
foreign import ccall "SDL.h SDL_DestroyRenderer" destroyRendererFFI :: Renderer -> IO ()
foreign import ccall "SDL.h SDL_DestroyTexture" destroyTextureFFI :: Texture -> IO ()
foreign import ccall "SDL.h SDL_GetNumRenderDrivers" getNumRenderDriversFFI :: IO CInt
foreign import ccall "SDL.h SDL_GetRenderDrawBlendMode" getRenderDrawBlendModeFFI :: Renderer -> Ptr BlendMode -> IO Int
foreign import ccall "SDL.h SDL_GetRenderDrawColor" getRenderDrawColorFFI :: Renderer -> Ptr Word8 -> Ptr Word8 -> Ptr Word8 -> Ptr Word8 -> IO CInt
foreign import ccall "SDL.h SDL_GetRenderDriverInfo" getRenderDriverInfoFFI :: CInt -> Ptr RendererInfo -> IO CInt
foreign import ccall "SDL.h SDL_GetRenderTarget" getRenderTargetFFI :: Renderer -> IO Texture
foreign import ccall "SDL.h SDL_GetRenderer" getRendererFFI :: Window -> IO Renderer
foreign import ccall "SDL.h SDL_GetRendererInfo" getRendererInfoFFI :: Renderer -> Ptr RendererInfo -> IO CInt
foreign import ccall "SDL.h SDL_GetRendererOutputSize" getRendererOutputSizeFFI :: Renderer -> Ptr CInt -> Ptr CInt -> IO CInt
foreign import ccall "SDL.h SDL_GetTextureAlphaMod" getTextureAlphaModFFI :: Texture -> Ptr Word8 -> IO CInt
foreign import ccall "SDL.h SDL_GetTextureBlendMode" getTextureBlendModeFFI :: Texture -> Ptr BlendMode -> IO CInt
foreign import ccall "SDL.h SDL_GetTextureColorMod" getTextureColorModFFI :: Texture -> Ptr Word8 -> Ptr Word8 -> Ptr Word8 -> IO CInt
foreign import ccall "SDL.h SDL_LockTexture" lockTextureFFI :: Texture -> Ptr Rect -> Ptr (Ptr ()) -> Ptr CInt -> IO CInt
foreign import ccall "SDL.h SDL_QueryTexture" queryTextureFFI :: Texture -> Ptr Word32 -> Ptr CInt -> Ptr CInt -> Ptr CInt -> IO CInt
foreign import ccall "SDL.h SDL_RenderClear" renderClearFFI :: Renderer -> IO CInt
foreign import ccall "SDL.h SDL_RenderCopy" renderCopyFFI :: Renderer -> Texture -> Ptr Rect -> Ptr Rect -> IO CInt
foreign import ccall "SDL.h SDL_RenderCopyEx" renderCopyExFFI :: Renderer -> Texture -> Ptr Rect -> Ptr Rect -> CDouble -> Ptr Point -> RendererFlip -> IO CInt
foreign import ccall "SDL.h SDL_RenderDrawLine" renderDrawLineFFI :: Renderer -> CInt -> CInt -> CInt -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_RenderDrawLines" renderDrawLinesFFI :: Renderer -> Ptr Point -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_RenderDrawPoint" renderDrawPointFFI :: Renderer -> CInt -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_RenderDrawPoints" renderDrawPointsFFI :: Renderer -> Ptr Point -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_RenderDrawRect" renderDrawRectFFI :: Renderer -> Ptr Rect -> IO CInt
foreign import ccall "SDL.h SDL_RenderDrawRects" renderDrawRectsFFI :: Renderer -> Ptr Rect -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_RenderFillRect" renderFillRectFFI :: Renderer -> Ptr Rect -> IO CInt
foreign import ccall "sqlhelper.c SDLHelper_RenderFillRectEx" renderFillRectExFFI :: Renderer -> CInt -> CInt -> CInt -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_RenderFillRects" renderFillRectsFFI :: Renderer -> Ptr Rect -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_RenderGetClipRect" renderGetClipRectFFI :: Renderer -> Ptr Rect -> IO ()
foreign import ccall "SDL.h SDL_RenderGetLogicalSize" renderGetLogicalSizeFFI :: Renderer -> Ptr CInt -> Ptr CInt -> IO ()
foreign import ccall "SDL.h SDL_RenderGetScale" renderGetScaleFFI :: Renderer -> Ptr CFloat -> Ptr CFloat -> IO ()
foreign import ccall "SDL.h SDL_RenderGetViewport" renderGetViewportFFI :: Renderer -> Ptr Rect -> IO ()
foreign import ccall "SDL.h SDL_RenderIsClipEnabled" renderIsClipEnabledFFI :: Renderer -> IO Bool
foreign import ccall "SDL.h SDL_RenderPresent" renderPresentFFI :: Renderer -> IO ()
foreign import ccall "SDL.h SDL_RenderReadPixels" renderReadPixelsFFI :: Renderer -> Ptr Rect -> Word32 -> Ptr () -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_RenderSetClipRect" renderSetClipRectFFI :: Renderer -> Ptr Rect -> IO CInt
foreign import ccall "SDL.h SDL_RenderSetLogicalSize" renderSetLogicalSizeFFI :: Renderer -> CInt -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_RenderSetScale" renderSetScaleFFI :: Renderer -> CFloat -> CFloat -> IO CInt
foreign import ccall "SDL.h SDL_RenderSetViewport" renderSetViewportFFI :: Renderer -> Ptr Rect -> IO CInt
foreign import ccall "SDL.h SDL_RenderTargetSupported" renderTargetSupportedFFI :: Renderer -> IO Bool
foreign import ccall "SDL.h SDL_SetRenderDrawBlendMode" setRenderDrawBlendModeFFI :: Renderer -> BlendMode -> IO CInt
foreign import ccall "SDL.h SDL_SetRenderDrawColor" setRenderDrawColorFFI :: Renderer -> Word8 -> Word8 -> Word8 -> Word8 -> IO CInt
foreign import ccall "SDL.h SDL_SetRenderTarget" setRenderTargetFFI :: Renderer -> Texture -> IO CInt
foreign import ccall "SDL.h SDL_SetTextureAlphaMod" setTextureAlphaModFFI :: Texture -> Word8 -> IO CInt
foreign import ccall "SDL.h SDL_SetTextureBlendMode" setTextureBlendModeFFI :: Texture -> BlendMode -> IO CInt
foreign import ccall "SDL.h SDL_SetTextureColorMod" setTextureColorModFFI :: Texture -> Word8 -> Word8 -> Word8 -> IO CInt
foreign import ccall "SDL.h SDL_UnlockTexture" unlockTextureFFI :: Texture -> IO ()
foreign import ccall "SDL.h SDL_UpdateTexture" updateTextureFFI :: Texture -> Ptr Rect -> Ptr () -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_UpdateYUVTexture" updateYUVTextureFFI :: Texture -> Ptr Rect -> Ptr Word8 -> CInt -> Ptr Word8 -> CInt -> Ptr Word8 -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_AllocFormat" allocFormatFFI :: Word32 -> IO (Ptr PixelFormat)
foreign import ccall "SDL.h SDL_AllocPalette" allocPaletteFFI :: CInt -> IO (Ptr Palette)
foreign import ccall "SDL.h SDL_CalculateGammaRamp" calculateGammaRampFFI :: CFloat -> Ptr Word16 -> IO ()
foreign import ccall "SDL.h SDL_FreeFormat" freeFormatFFI :: Ptr PixelFormat -> IO ()
foreign import ccall "SDL.h SDL_FreePalette" freePaletteFFI :: Ptr Palette -> IO ()
foreign import ccall "SDL.h SDL_GetPixelFormatName" getPixelFormatNameFFI :: Word32 -> IO CString
foreign import ccall "SDL.h SDL_GetRGB" getRGBFFI :: Word32 -> Ptr PixelFormat -> Ptr Word8 -> Ptr Word8 -> Ptr Word8 -> IO ()
foreign import ccall "SDL.h SDL_GetRGBA" getRGBAFFI :: Word32 -> Ptr PixelFormat -> Ptr Word8 -> Ptr Word8 -> Ptr Word8 -> Ptr Word8 -> IO ()
foreign import ccall "SDL.h SDL_MapRGB" mapRGBFFI :: Ptr PixelFormat -> Word8 -> Word8 -> Word8 -> IO Word32
foreign import ccall "SDL.h SDL_MapRGBA" mapRGBAFFI :: Ptr PixelFormat -> Word8 -> Word8 -> Word8 -> Word8 -> IO Word32
foreign import ccall "SDL.h SDL_MasksToPixelFormatEnum" masksToPixelFormatEnumFFI :: CInt -> Word32 -> Word32 -> Word32 -> Word32 -> IO Word32
foreign import ccall "SDL.h SDL_PixelFormatEnumToMasks" pixelFormatEnumToMasksFFI :: Word32 -> Ptr CInt -> Ptr Word32 -> Ptr Word32 -> Ptr Word32 -> Ptr Word32 -> IO Bool
foreign import ccall "SDL.h SDL_SetPaletteColors" setPaletteColorsFFI :: Ptr Palette -> Ptr Color -> CInt -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_SetPixelFormatPalette" setPixelFormatPaletteFFI :: Ptr PixelFormat -> Ptr Palette -> IO CInt
foreign import ccall "SDL.h SDL_EnclosePoints" enclosePointsFFI :: Ptr Point -> CInt -> Ptr Rect -> Ptr Rect -> IO Bool
foreign import ccall "SDL.h SDL_HasIntersection" hasIntersectionFFI :: Ptr Rect -> Ptr Rect -> IO Bool
foreign import ccall "SDL.h SDL_IntersectRect" intersectRectFFI :: Ptr Rect -> Ptr Rect -> Ptr Rect -> IO Bool
foreign import ccall "SDL.h SDL_IntersectRectAndLine" intersectRectAndLineFFI :: Ptr Rect -> Ptr CInt -> Ptr CInt -> Ptr CInt -> Ptr CInt -> IO Bool
foreign import ccall "SDL.h SDL_UnionRect" unionRectFFI :: Ptr Rect -> Ptr Rect -> Ptr Rect -> IO ()
foreign import ccall "SDL.h SDL_UpperBlitScaled" blitScaledFFI :: Ptr Surface -> Ptr Rect -> Ptr Surface -> Ptr Rect -> IO CInt
foreign import ccall "SDL.h SDL_UpperBlit" blitSurfaceFFI :: Ptr Surface -> Ptr Rect -> Ptr Surface -> Ptr Rect -> IO CInt
foreign import ccall "SDL.h SDL_ConvertPixels" convertPixelsFFI :: CInt -> CInt -> Word32 -> Ptr () -> CInt -> Word32 -> Ptr () -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_ConvertSurface" convertSurfaceFFI :: Ptr Surface -> Ptr PixelFormat -> Word32 -> IO (Ptr Surface)
foreign import ccall "SDL.h SDL_ConvertSurfaceFormat" convertSurfaceFormatFFI :: Ptr Surface -> Word32 -> Word32 -> IO (Ptr Surface)
foreign import ccall "SDL.h SDL_CreateRGBSurface" createRGBSurfaceFFI :: Word32 -> CInt -> CInt -> CInt -> Word32 -> Word32 -> Word32 -> Word32 -> IO (Ptr Surface)
foreign import ccall "SDL.h SDL_CreateRGBSurfaceFrom" createRGBSurfaceFromFFI :: Ptr () -> CInt -> CInt -> CInt -> CInt -> Word32 -> Word32 -> Word32 -> Word32 -> IO (Ptr Surface)
foreign import ccall "SDL.h SDL_FillRect" fillRectFFI :: Ptr Surface -> Ptr Rect -> Word32 -> IO CInt
foreign import ccall "SDL.h SDL_FillRects" fillRectsFFI :: Ptr Surface -> Ptr Rect -> CInt -> Word32 -> IO CInt
foreign import ccall "SDL.h SDL_FreeSurface" freeSurfaceFFI :: Ptr Surface -> IO ()
foreign import ccall "SDL.h SDL_GetClipRect" getClipRectFFI :: Ptr Surface -> Ptr Rect -> IO ()
foreign import ccall "SDL.h SDL_GetColorKey" getColorKeyFFI :: Ptr Surface -> Ptr Word32 -> IO CInt
foreign import ccall "SDL.h SDL_GetSurfaceAlphaMod" getSurfaceAlphaModFFI :: Ptr Surface -> Ptr Word8 -> IO CInt
foreign import ccall "SDL.h SDL_GetSurfaceBlendMode" getSurfaceBlendModeFFI :: Ptr Surface -> Ptr BlendMode -> IO CInt
foreign import ccall "SDL.h SDL_GetSurfaceColorMod" getSurfaceColorModFFI :: Ptr Surface -> Ptr Word8 -> Ptr Word8 -> Ptr Word8 -> IO CInt
foreign import ccall "SDL.h SDL_LoadBMP_RW" loadBMP_RWFFI :: Ptr RWops -> CInt -> IO (Ptr Surface)
foreign import ccall "SDL.h SDL_LockSurface" lockSurfaceFFI :: Ptr Surface -> IO CInt
foreign import ccall "SDL.h SDL_LowerBlit" lowerBlitFFI :: Ptr Surface -> Ptr Rect -> Ptr Surface -> Ptr Rect -> IO CInt
foreign import ccall "SDL.h SDL_LowerBlitScaled" lowerBlitScaledFFI :: Ptr Surface -> Ptr Rect -> Ptr Surface -> Ptr Rect -> IO CInt
foreign import ccall "SDL.h SDL_SaveBMP_RW" saveBMP_RWFFI :: Ptr Surface -> Ptr RWops -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_SetClipRect" setClipRectFFI :: Ptr Surface -> Ptr Rect -> IO Bool
foreign import ccall "SDL.h SDL_SetColorKey" setColorKeyFFI :: Ptr Surface -> CInt -> Word32 -> IO CInt
foreign import ccall "SDL.h SDL_SetSurfaceAlphaMod" setSurfaceAlphaModFFI :: Ptr Surface -> Word8 -> IO CInt
foreign import ccall "SDL.h SDL_SetSurfaceBlendMode" setSurfaceBlendModeFFI :: Ptr Surface -> BlendMode -> IO CInt
foreign import ccall "SDL.h SDL_SetSurfaceColorMod" setSurfaceColorModFFI :: Ptr Surface -> Word8 -> Word8 -> Word8 -> IO CInt
foreign import ccall "SDL.h SDL_SetSurfacePalette" setSurfacePaletteFFI :: Ptr Surface -> Ptr Palette -> IO CInt
foreign import ccall "SDL.h SDL_SetSurfaceRLE" setSurfaceRLEFFI :: Ptr Surface -> CInt -> IO CInt
foreign import ccall "SDL.h SDL_UnlockSurface" unlockSurfaceFFI :: Ptr Surface -> IO ()
foreign import ccall "SDL.h SDL_GetWindowWMInfo" getWindowWMInfoFFI :: Window -> SysWMinfo -> IO Bool
foreign import ccall "SDL.h SDL_GetClipboardText" getClipboardTextFFI :: IO CString
foreign import ccall "SDL.h SDL_HasClipboardText" hasClipboardTextFFI :: IO Bool
foreign import ccall "SDL.h SDL_SetClipboardText" setClipboardTextFFI :: CString -> IO CInt
createWindow :: MonadIO m => CString -> CInt -> CInt -> CInt -> CInt -> Word32 -> m Window
createWindow v1 v2 v3 v4 v5 v6 = liftIO $ createWindowFFI v1 v2 v3 v4 v5 v6
{-# INLINE createWindow #-}
createWindowAndRenderer :: MonadIO m => CInt -> CInt -> Word32 -> Ptr Window -> Ptr Renderer -> m CInt
createWindowAndRenderer v1 v2 v3 v4 v5 = liftIO $ createWindowAndRendererFFI v1 v2 v3 v4 v5
{-# INLINE createWindowAndRenderer #-}
createWindowFrom :: MonadIO m => Ptr () -> m Window
createWindowFrom v1 = liftIO $ createWindowFromFFI v1
{-# INLINE createWindowFrom #-}
destroyWindow :: MonadIO m => Window -> m ()
destroyWindow v1 = liftIO $ destroyWindowFFI v1
{-# INLINE destroyWindow #-}
disableScreenSaver :: MonadIO m => m ()
disableScreenSaver = liftIO disableScreenSaverFFI
{-# INLINE disableScreenSaver #-}
enableScreenSaver :: MonadIO m => m ()
enableScreenSaver = liftIO enableScreenSaverFFI
{-# INLINE enableScreenSaver #-}
glBindTexture :: MonadIO m => Texture -> Ptr CFloat -> Ptr CFloat -> m CInt
glBindTexture v1 v2 v3 = liftIO $ glBindTextureFFI v1 v2 v3
{-# INLINE glBindTexture #-}
glCreateContext :: MonadIO m => Window -> m GLContext
glCreateContext v1 = liftIO $ glCreateContextFFI v1
{-# INLINE glCreateContext #-}
glDeleteContext :: MonadIO m => GLContext -> m ()
glDeleteContext v1 = liftIO $ glDeleteContextFFI v1
{-# INLINE glDeleteContext #-}
glExtensionSupported :: MonadIO m => CString -> m Bool
glExtensionSupported v1 = liftIO $ glExtensionSupportedFFI v1
{-# INLINE glExtensionSupported #-}
glGetAttribute :: MonadIO m => GLattr -> Ptr CInt -> m CInt
glGetAttribute v1 v2 = liftIO $ glGetAttributeFFI v1 v2
{-# INLINE glGetAttribute #-}
glGetCurrentContext :: MonadIO m => m GLContext
glGetCurrentContext = liftIO glGetCurrentContextFFI
{-# INLINE glGetCurrentContext #-}
glGetCurrentWindow :: MonadIO m => m Window
glGetCurrentWindow = liftIO glGetCurrentWindowFFI
{-# INLINE glGetCurrentWindow #-}
glGetDrawableSize :: MonadIO m => Window -> Ptr CInt -> Ptr CInt -> m ()
glGetDrawableSize v1 v2 v3 = liftIO $ glGetDrawableSizeFFI v1 v2 v3
{-# INLINE glGetDrawableSize #-}
glGetProcAddress :: MonadIO m => CString -> m (Ptr ())
glGetProcAddress v1 = liftIO $ glGetProcAddressFFI v1
{-# INLINE glGetProcAddress #-}
glGetSwapInterval :: MonadIO m => m CInt
glGetSwapInterval = liftIO glGetSwapIntervalFFI
{-# INLINE glGetSwapInterval #-}
glLoadLibrary :: MonadIO m => CString -> m CInt
glLoadLibrary v1 = liftIO $ glLoadLibraryFFI v1
{-# INLINE glLoadLibrary #-}
glMakeCurrent :: MonadIO m => Window -> GLContext -> m CInt
glMakeCurrent v1 v2 = liftIO $ glMakeCurrentFFI v1 v2
{-# INLINE glMakeCurrent #-}
glResetAttributes :: MonadIO m => m ()
glResetAttributes = liftIO glResetAttributesFFI
{-# INLINE glResetAttributes #-}
glSetAttribute :: MonadIO m => GLattr -> CInt -> m CInt
glSetAttribute v1 v2 = liftIO $ glSetAttributeFFI v1 v2
{-# INLINE glSetAttribute #-}
glSetSwapInterval :: MonadIO m => CInt -> m CInt
glSetSwapInterval v1 = liftIO $ glSetSwapIntervalFFI v1
{-# INLINE glSetSwapInterval #-}
glSwapWindow :: MonadIO m => Window -> m ()
glSwapWindow v1 = liftIO $ glSwapWindowFFI v1
{-# INLINE glSwapWindow #-}
glUnbindTexture :: MonadIO m => Texture -> m CInt
glUnbindTexture v1 = liftIO $ glUnbindTextureFFI v1
{-# INLINE glUnbindTexture #-}
glUnloadLibrary :: MonadIO m => m ()
glUnloadLibrary = liftIO glUnloadLibraryFFI
{-# INLINE glUnloadLibrary #-}
getClosestDisplayMode :: MonadIO m => CInt -> Ptr DisplayMode -> Ptr DisplayMode -> m (Ptr DisplayMode)
getClosestDisplayMode v1 v2 v3 = liftIO $ getClosestDisplayModeFFI v1 v2 v3
{-# INLINE getClosestDisplayMode #-}
getCurrentDisplayMode :: MonadIO m => CInt -> Ptr DisplayMode -> m CInt
getCurrentDisplayMode v1 v2 = liftIO $ getCurrentDisplayModeFFI v1 v2
{-# INLINE getCurrentDisplayMode #-}
getCurrentVideoDriver :: MonadIO m => m CString
getCurrentVideoDriver = liftIO getCurrentVideoDriverFFI
{-# INLINE getCurrentVideoDriver #-}
getDesktopDisplayMode :: MonadIO m => CInt -> Ptr DisplayMode -> m CInt
getDesktopDisplayMode v1 v2 = liftIO $ getDesktopDisplayModeFFI v1 v2
{-# INLINE getDesktopDisplayMode #-}
getDisplayBounds :: MonadIO m => CInt -> Ptr Rect -> m CInt
getDisplayBounds v1 v2 = liftIO $ getDisplayBoundsFFI v1 v2
{-# INLINE getDisplayBounds #-}
getDisplayDPI :: MonadIO m => CInt -> Ptr CFloat -> Ptr CFloat -> Ptr CFloat -> m CInt
getDisplayDPI v1 v2 v3 v4 = liftIO $ getDisplayDPIFFI v1 v2 v3 v4
{-# INLINE getDisplayDPI #-}
getDisplayMode :: MonadIO m => CInt -> CInt -> Ptr DisplayMode -> m CInt
getDisplayMode v1 v2 v3 = liftIO $ getDisplayModeFFI v1 v2 v3
{-# INLINE getDisplayMode #-}
getDisplayName :: MonadIO m => CInt -> m CString
getDisplayName v1 = liftIO $ getDisplayNameFFI v1
{-# INLINE getDisplayName #-}
getGrabbedWindow :: MonadIO m => m Window
getGrabbedWindow = liftIO getGrabbedWindowFFI
{-# INLINE getGrabbedWindow #-}
getNumDisplayModes :: MonadIO m => CInt -> m CInt
getNumDisplayModes v1 = liftIO $ getNumDisplayModesFFI v1
{-# INLINE getNumDisplayModes #-}
getNumVideoDisplays :: MonadIO m => m CInt
getNumVideoDisplays = liftIO getNumVideoDisplaysFFI
{-# INLINE getNumVideoDisplays #-}
getNumVideoDrivers :: MonadIO m => m CInt
getNumVideoDrivers = liftIO getNumVideoDriversFFI
{-# INLINE getNumVideoDrivers #-}
getVideoDriver :: MonadIO m => CInt -> m CString
getVideoDriver v1 = liftIO $ getVideoDriverFFI v1
{-# INLINE getVideoDriver #-}
getWindowBrightness :: MonadIO m => Window -> m CFloat
getWindowBrightness v1 = liftIO $ getWindowBrightnessFFI v1
{-# INLINE getWindowBrightness #-}
getWindowData :: MonadIO m => Window -> CString -> m (Ptr ())
getWindowData v1 v2 = liftIO $ getWindowDataFFI v1 v2
{-# INLINE getWindowData #-}
getWindowDisplayIndex :: MonadIO m => Window -> m CInt
getWindowDisplayIndex v1 = liftIO $ getWindowDisplayIndexFFI v1
{-# INLINE getWindowDisplayIndex #-}
getWindowDisplayMode :: MonadIO m => Window -> Ptr DisplayMode -> m CInt
getWindowDisplayMode v1 v2 = liftIO $ getWindowDisplayModeFFI v1 v2
{-# INLINE getWindowDisplayMode #-}
getWindowFlags :: MonadIO m => Window -> m Word32
getWindowFlags v1 = liftIO $ getWindowFlagsFFI v1
{-# INLINE getWindowFlags #-}
getWindowFromID :: MonadIO m => Word32 -> m Window
getWindowFromID v1 = liftIO $ getWindowFromIDFFI v1
{-# INLINE getWindowFromID #-}
getWindowGammaRamp :: MonadIO m => Window -> Ptr Word16 -> Ptr Word16 -> Ptr Word16 -> m CInt
getWindowGammaRamp v1 v2 v3 v4 = liftIO $ getWindowGammaRampFFI v1 v2 v3 v4
{-# INLINE getWindowGammaRamp #-}
getWindowGrab :: MonadIO m => Window -> m Bool
getWindowGrab v1 = liftIO $ getWindowGrabFFI v1
{-# INLINE getWindowGrab #-}
getWindowID :: MonadIO m => Window -> m Word32
getWindowID v1 = liftIO $ getWindowIDFFI v1
{-# INLINE getWindowID #-}
getWindowMaximumSize :: MonadIO m => Window -> Ptr CInt -> Ptr CInt -> m ()
getWindowMaximumSize v1 v2 v3 = liftIO $ getWindowMaximumSizeFFI v1 v2 v3
{-# INLINE getWindowMaximumSize #-}
getWindowMinimumSize :: MonadIO m => Window -> Ptr CInt -> Ptr CInt -> m ()
getWindowMinimumSize v1 v2 v3 = liftIO $ getWindowMinimumSizeFFI v1 v2 v3
{-# INLINE getWindowMinimumSize #-}
getWindowPixelFormat :: MonadIO m => Window -> m Word32
getWindowPixelFormat v1 = liftIO $ getWindowPixelFormatFFI v1
{-# INLINE getWindowPixelFormat #-}
getWindowPosition :: MonadIO m => Window -> Ptr CInt -> Ptr CInt -> m ()
getWindowPosition v1 v2 v3 = liftIO $ getWindowPositionFFI v1 v2 v3
{-# INLINE getWindowPosition #-}
getWindowSize :: MonadIO m => Window -> Ptr CInt -> Ptr CInt -> m ()
getWindowSize v1 v2 v3 = liftIO $ getWindowSizeFFI v1 v2 v3
{-# INLINE getWindowSize #-}
getWindowSurface :: MonadIO m => Window -> m (Ptr Surface)
getWindowSurface v1 = liftIO $ getWindowSurfaceFFI v1
{-# INLINE getWindowSurface #-}
getWindowTitle :: MonadIO m => Window -> m CString
getWindowTitle v1 = liftIO $ getWindowTitleFFI v1
{-# INLINE getWindowTitle #-}
hideWindow :: MonadIO m => Window -> m ()
hideWindow v1 = liftIO $ hideWindowFFI v1
{-# INLINE hideWindow #-}
isScreenSaverEnabled :: MonadIO m => m Bool
isScreenSaverEnabled = liftIO isScreenSaverEnabledFFI
{-# INLINE isScreenSaverEnabled #-}
maximizeWindow :: MonadIO m => Window -> m ()
maximizeWindow v1 = liftIO $ maximizeWindowFFI v1
{-# INLINE maximizeWindow #-}
minimizeWindow :: MonadIO m => Window -> m ()
minimizeWindow v1 = liftIO $ minimizeWindowFFI v1
{-# INLINE minimizeWindow #-}
raiseWindow :: MonadIO m => Window -> m ()
raiseWindow v1 = liftIO $ raiseWindowFFI v1
{-# INLINE raiseWindow #-}
restoreWindow :: MonadIO m => Window -> m ()
restoreWindow v1 = liftIO $ restoreWindowFFI v1
{-# INLINE restoreWindow #-}
setWindowBordered :: MonadIO m => Window -> Bool -> m ()
setWindowBordered v1 v2 = liftIO $ setWindowBorderedFFI v1 v2
{-# INLINE setWindowBordered #-}
setWindowBrightness :: MonadIO m => Window -> CFloat -> m CInt
setWindowBrightness v1 v2 = liftIO $ setWindowBrightnessFFI v1 v2
{-# INLINE setWindowBrightness #-}
setWindowData :: MonadIO m => Window -> CString -> Ptr () -> m (Ptr ())
setWindowData v1 v2 v3 = liftIO $ setWindowDataFFI v1 v2 v3
{-# INLINE setWindowData #-}
setWindowDisplayMode :: MonadIO m => Window -> Ptr DisplayMode -> m CInt
setWindowDisplayMode v1 v2 = liftIO $ setWindowDisplayModeFFI v1 v2
{-# INLINE setWindowDisplayMode #-}
setWindowFullscreen :: MonadIO m => Window -> Word32 -> m CInt
setWindowFullscreen v1 v2 = liftIO $ setWindowFullscreenFFI v1 v2
{-# INLINE setWindowFullscreen #-}
setWindowGammaRamp :: MonadIO m => Window -> Ptr Word16 -> Ptr Word16 -> Ptr Word16 -> m CInt
setWindowGammaRamp v1 v2 v3 v4 = liftIO $ setWindowGammaRampFFI v1 v2 v3 v4
{-# INLINE setWindowGammaRamp #-}
setWindowGrab :: MonadIO m => Window -> Bool -> m ()
setWindowGrab v1 v2 = liftIO $ setWindowGrabFFI v1 v2
{-# INLINE setWindowGrab #-}
setWindowIcon :: MonadIO m => Window -> Ptr Surface -> m ()
setWindowIcon v1 v2 = liftIO $ setWindowIconFFI v1 v2
{-# INLINE setWindowIcon #-}
setWindowMaximumSize :: MonadIO m => Window -> CInt -> CInt -> m ()
setWindowMaximumSize v1 v2 v3 = liftIO $ setWindowMaximumSizeFFI v1 v2 v3
{-# INLINE setWindowMaximumSize #-}
setWindowMinimumSize :: MonadIO m => Window -> CInt -> CInt -> m ()
setWindowMinimumSize v1 v2 v3 = liftIO $ setWindowMinimumSizeFFI v1 v2 v3
{-# INLINE setWindowMinimumSize #-}
setWindowPosition :: MonadIO m => Window -> CInt -> CInt -> m ()
setWindowPosition v1 v2 v3 = liftIO $ setWindowPositionFFI v1 v2 v3
{-# INLINE setWindowPosition #-}
setWindowSize :: MonadIO m => Window -> CInt -> CInt -> m ()
setWindowSize v1 v2 v3 = liftIO $ setWindowSizeFFI v1 v2 v3
{-# INLINE setWindowSize #-}
setWindowTitle :: MonadIO m => Window -> CString -> m ()
setWindowTitle v1 v2 = liftIO $ setWindowTitleFFI v1 v2
{-# INLINE setWindowTitle #-}
showMessageBox :: MonadIO m => Ptr MessageBoxData -> Ptr CInt -> m CInt
showMessageBox v1 v2 = liftIO $ showMessageBoxFFI v1 v2
{-# INLINE showMessageBox #-}
showSimpleMessageBox :: MonadIO m => Word32 -> CString -> CString -> Window -> m CInt
showSimpleMessageBox v1 v2 v3 v4 = liftIO $ showSimpleMessageBoxFFI v1 v2 v3 v4
{-# INLINE showSimpleMessageBox #-}
showWindow :: MonadIO m => Window -> m ()
showWindow v1 = liftIO $ showWindowFFI v1
{-# INLINE showWindow #-}
updateWindowSurface :: MonadIO m => Window -> m CInt
updateWindowSurface v1 = liftIO $ updateWindowSurfaceFFI v1
{-# INLINE updateWindowSurface #-}
updateWindowSurfaceRects :: MonadIO m => Window -> Ptr Rect -> CInt -> m CInt
updateWindowSurfaceRects v1 v2 v3 = liftIO $ updateWindowSurfaceRectsFFI v1 v2 v3
{-# INLINE updateWindowSurfaceRects #-}
videoInit :: MonadIO m => CString -> m CInt
videoInit v1 = liftIO $ videoInitFFI v1
{-# INLINE videoInit #-}
videoQuit :: MonadIO m => m ()
videoQuit = liftIO videoQuitFFI
{-# INLINE videoQuit #-}
createRenderer :: MonadIO m => Window -> CInt -> Word32 -> m Renderer
createRenderer v1 v2 v3 = liftIO $ createRendererFFI v1 v2 v3
{-# INLINE createRenderer #-}
createSoftwareRenderer :: MonadIO m => Ptr Surface -> m Renderer
createSoftwareRenderer v1 = liftIO $ createSoftwareRendererFFI v1
{-# INLINE createSoftwareRenderer #-}
createTexture :: MonadIO m => Renderer -> Word32 -> CInt -> CInt -> CInt -> m Texture
createTexture v1 v2 v3 v4 v5 = liftIO $ createTextureFFI v1 v2 v3 v4 v5
{-# INLINE createTexture #-}
createTextureFromSurface :: MonadIO m => Renderer -> Ptr Surface -> m Texture
createTextureFromSurface v1 v2 = liftIO $ createTextureFromSurfaceFFI v1 v2
{-# INLINE createTextureFromSurface #-}
destroyRenderer :: MonadIO m => Renderer -> m ()
destroyRenderer v1 = liftIO $ destroyRendererFFI v1
{-# INLINE destroyRenderer #-}
destroyTexture :: MonadIO m => Texture -> m ()
destroyTexture v1 = liftIO $ destroyTextureFFI v1
{-# INLINE destroyTexture #-}
getNumRenderDrivers :: MonadIO m => m CInt
getNumRenderDrivers = liftIO getNumRenderDriversFFI
{-# INLINE getNumRenderDrivers #-}
getRenderDrawBlendMode :: MonadIO m => Renderer -> Ptr BlendMode -> m Int
getRenderDrawBlendMode v1 v2 = liftIO $ getRenderDrawBlendModeFFI v1 v2
{-# INLINE getRenderDrawBlendMode #-}
getRenderDrawColor :: MonadIO m => Renderer -> Ptr Word8 -> Ptr Word8 -> Ptr Word8 -> Ptr Word8 -> m CInt
getRenderDrawColor v1 v2 v3 v4 v5 = liftIO $ getRenderDrawColorFFI v1 v2 v3 v4 v5
{-# INLINE getRenderDrawColor #-}
getRenderDriverInfo :: MonadIO m => CInt -> Ptr RendererInfo -> m CInt
getRenderDriverInfo v1 v2 = liftIO $ getRenderDriverInfoFFI v1 v2
{-# INLINE getRenderDriverInfo #-}
getRenderTarget :: MonadIO m => Renderer -> m Texture
getRenderTarget v1 = liftIO $ getRenderTargetFFI v1
{-# INLINE getRenderTarget #-}
getRenderer :: MonadIO m => Window -> m Renderer
getRenderer v1 = liftIO $ getRendererFFI v1
{-# INLINE getRenderer #-}
getRendererInfo :: MonadIO m => Renderer -> Ptr RendererInfo -> m CInt
getRendererInfo v1 v2 = liftIO $ getRendererInfoFFI v1 v2
{-# INLINE getRendererInfo #-}
getRendererOutputSize :: MonadIO m => Renderer -> Ptr CInt -> Ptr CInt -> m CInt
getRendererOutputSize v1 v2 v3 = liftIO $ getRendererOutputSizeFFI v1 v2 v3
{-# INLINE getRendererOutputSize #-}
getTextureAlphaMod :: MonadIO m => Texture -> Ptr Word8 -> m CInt
getTextureAlphaMod v1 v2 = liftIO $ getTextureAlphaModFFI v1 v2
{-# INLINE getTextureAlphaMod #-}
getTextureBlendMode :: MonadIO m => Texture -> Ptr BlendMode -> m CInt
getTextureBlendMode v1 v2 = liftIO $ getTextureBlendModeFFI v1 v2
{-# INLINE getTextureBlendMode #-}
getTextureColorMod :: MonadIO m => Texture -> Ptr Word8 -> Ptr Word8 -> Ptr Word8 -> m CInt
getTextureColorMod v1 v2 v3 v4 = liftIO $ getTextureColorModFFI v1 v2 v3 v4
{-# INLINE getTextureColorMod #-}
lockTexture :: MonadIO m => Texture -> Ptr Rect -> Ptr (Ptr ()) -> Ptr CInt -> m CInt
lockTexture v1 v2 v3 v4 = liftIO $ lockTextureFFI v1 v2 v3 v4
{-# INLINE lockTexture #-}
queryTexture :: MonadIO m => Texture -> Ptr Word32 -> Ptr CInt -> Ptr CInt -> Ptr CInt -> m CInt
queryTexture v1 v2 v3 v4 v5 = liftIO $ queryTextureFFI v1 v2 v3 v4 v5
{-# INLINE queryTexture #-}
renderClear :: MonadIO m => Renderer -> m CInt
renderClear v1 = liftIO $ renderClearFFI v1
{-# INLINE renderClear #-}
renderCopy :: MonadIO m => Renderer -> Texture -> Ptr Rect -> Ptr Rect -> m CInt
renderCopy v1 v2 v3 v4 = liftIO $ renderCopyFFI v1 v2 v3 v4
{-# INLINE renderCopy #-}
renderCopyEx :: MonadIO m => Renderer -> Texture -> Ptr Rect -> Ptr Rect -> CDouble -> Ptr Point -> RendererFlip -> m CInt
renderCopyEx v1 v2 v3 v4 v5 v6 v7 = liftIO $ renderCopyExFFI v1 v2 v3 v4 v5 v6 v7
{-# INLINE renderCopyEx #-}
renderDrawLine :: MonadIO m => Renderer -> CInt -> CInt -> CInt -> CInt -> m CInt
renderDrawLine v1 v2 v3 v4 v5 = liftIO $ renderDrawLineFFI v1 v2 v3 v4 v5
{-# INLINE renderDrawLine #-}
renderDrawLines :: MonadIO m => Renderer -> Ptr Point -> CInt -> m CInt
renderDrawLines v1 v2 v3 = liftIO $ renderDrawLinesFFI v1 v2 v3
{-# INLINE renderDrawLines #-}
renderDrawPoint :: MonadIO m => Renderer -> CInt -> CInt -> m CInt
renderDrawPoint v1 v2 v3 = liftIO $ renderDrawPointFFI v1 v2 v3
{-# INLINE renderDrawPoint #-}
renderDrawPoints :: MonadIO m => Renderer -> Ptr Point -> CInt -> m CInt
renderDrawPoints v1 v2 v3 = liftIO $ renderDrawPointsFFI v1 v2 v3
{-# INLINE renderDrawPoints #-}
renderDrawRect :: MonadIO m => Renderer -> Ptr Rect -> m CInt
renderDrawRect v1 v2 = liftIO $ renderDrawRectFFI v1 v2
{-# INLINE renderDrawRect #-}
renderDrawRects :: MonadIO m => Renderer -> Ptr Rect -> CInt -> m CInt
renderDrawRects v1 v2 v3 = liftIO $ renderDrawRectsFFI v1 v2 v3
{-# INLINE renderDrawRects #-}
renderFillRectEx :: MonadIO m => Renderer -> CInt -> CInt -> CInt -> CInt -> m CInt
renderFillRectEx v1 x y w h = liftIO $ renderFillRectExFFI v1 x y w h
{-# INLINE renderFillRectEx #-}
renderFillRect :: MonadIO m => Renderer -> Ptr Rect -> m CInt
renderFillRect v1 v2 = liftIO $ renderFillRectFFI v1 v2
{-# INLINE renderFillRect #-}
renderFillRects :: MonadIO m => Renderer -> Ptr Rect -> CInt -> m CInt
renderFillRects v1 v2 v3 = liftIO $ renderFillRectsFFI v1 v2 v3
{-# INLINE renderFillRects #-}
renderGetClipRect :: MonadIO m => Renderer -> Ptr Rect -> m ()
renderGetClipRect v1 v2 = liftIO $ renderGetClipRectFFI v1 v2
{-# INLINE renderGetClipRect #-}
renderGetLogicalSize :: MonadIO m => Renderer -> Ptr CInt -> Ptr CInt -> m ()
renderGetLogicalSize v1 v2 v3 = liftIO $ renderGetLogicalSizeFFI v1 v2 v3
{-# INLINE renderGetLogicalSize #-}
renderGetScale :: MonadIO m => Renderer -> Ptr CFloat -> Ptr CFloat -> m ()
renderGetScale v1 v2 v3 = liftIO $ renderGetScaleFFI v1 v2 v3
{-# INLINE renderGetScale #-}
renderGetViewport :: MonadIO m => Renderer -> Ptr Rect -> m ()
renderGetViewport v1 v2 = liftIO $ renderGetViewportFFI v1 v2
{-# INLINE renderGetViewport #-}
renderIsClipEnabled :: MonadIO m => Renderer -> m Bool
renderIsClipEnabled v1 = liftIO $ renderIsClipEnabledFFI v1
{-# INLINE renderIsClipEnabled #-}
renderPresent :: MonadIO m => Renderer -> m ()
renderPresent v1 = liftIO $ renderPresentFFI v1
{-# INLINE renderPresent #-}
renderReadPixels :: MonadIO m => Renderer -> Ptr Rect -> Word32 -> Ptr () -> CInt -> m CInt
renderReadPixels v1 v2 v3 v4 v5 = liftIO $ renderReadPixelsFFI v1 v2 v3 v4 v5
{-# INLINE renderReadPixels #-}
renderSetClipRect :: MonadIO m => Renderer -> Ptr Rect -> m CInt
renderSetClipRect v1 v2 = liftIO $ renderSetClipRectFFI v1 v2
{-# INLINE renderSetClipRect #-}
renderSetLogicalSize :: MonadIO m => Renderer -> CInt -> CInt -> m CInt
renderSetLogicalSize v1 v2 v3 = liftIO $ renderSetLogicalSizeFFI v1 v2 v3
{-# INLINE renderSetLogicalSize #-}
renderSetScale :: MonadIO m => Renderer -> CFloat -> CFloat -> m CInt
renderSetScale v1 v2 v3 = liftIO $ renderSetScaleFFI v1 v2 v3
{-# INLINE renderSetScale #-}
renderSetViewport :: MonadIO m => Renderer -> Ptr Rect -> m CInt
renderSetViewport v1 v2 = liftIO $ renderSetViewportFFI v1 v2
{-# INLINE renderSetViewport #-}
renderTargetSupported :: MonadIO m => Renderer -> m Bool
renderTargetSupported v1 = liftIO $ renderTargetSupportedFFI v1
{-# INLINE renderTargetSupported #-}
setRenderDrawBlendMode :: MonadIO m => Renderer -> BlendMode -> m CInt
setRenderDrawBlendMode v1 v2 = liftIO $ setRenderDrawBlendModeFFI v1 v2
{-# INLINE setRenderDrawBlendMode #-}
setRenderDrawColor :: MonadIO m => Renderer -> Word8 -> Word8 -> Word8 -> Word8 -> m CInt
setRenderDrawColor v1 v2 v3 v4 v5 = liftIO $ setRenderDrawColorFFI v1 v2 v3 v4 v5
{-# INLINE setRenderDrawColor #-}
setRenderTarget :: MonadIO m => Renderer -> Texture -> m CInt
setRenderTarget v1 v2 = liftIO $ setRenderTargetFFI v1 v2
{-# INLINE setRenderTarget #-}
setTextureAlphaMod :: MonadIO m => Texture -> Word8 -> m CInt
setTextureAlphaMod v1 v2 = liftIO $ setTextureAlphaModFFI v1 v2
{-# INLINE setTextureAlphaMod #-}
setTextureBlendMode :: MonadIO m => Texture -> BlendMode -> m CInt
setTextureBlendMode v1 v2 = liftIO $ setTextureBlendModeFFI v1 v2
{-# INLINE setTextureBlendMode #-}
setTextureColorMod :: MonadIO m => Texture -> Word8 -> Word8 -> Word8 -> m CInt
setTextureColorMod v1 v2 v3 v4 = liftIO $ setTextureColorModFFI v1 v2 v3 v4
{-# INLINE setTextureColorMod #-}
unlockTexture :: MonadIO m => Texture -> m ()
unlockTexture v1 = liftIO $ unlockTextureFFI v1
{-# INLINE unlockTexture #-}
updateTexture :: MonadIO m => Texture -> Ptr Rect -> Ptr () -> CInt -> m CInt
updateTexture v1 v2 v3 v4 = liftIO $ updateTextureFFI v1 v2 v3 v4
{-# INLINE updateTexture #-}
updateYUVTexture :: MonadIO m => Texture -> Ptr Rect -> Ptr Word8 -> CInt -> Ptr Word8 -> CInt -> Ptr Word8 -> CInt -> m CInt
updateYUVTexture v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ updateYUVTextureFFI v1 v2 v3 v4 v5 v6 v7 v8
{-# INLINE updateYUVTexture #-}
allocFormat :: MonadIO m => Word32 -> m (Ptr PixelFormat)
allocFormat v1 = liftIO $ allocFormatFFI v1
{-# INLINE allocFormat #-}
allocPalette :: MonadIO m => CInt -> m (Ptr Palette)
allocPalette v1 = liftIO $ allocPaletteFFI v1
{-# INLINE allocPalette #-}
calculateGammaRamp :: MonadIO m => CFloat -> Ptr Word16 -> m ()
calculateGammaRamp v1 v2 = liftIO $ calculateGammaRampFFI v1 v2
{-# INLINE calculateGammaRamp #-}
freeFormat :: MonadIO m => Ptr PixelFormat -> m ()
freeFormat v1 = liftIO $ freeFormatFFI v1
{-# INLINE freeFormat #-}
freePalette :: MonadIO m => Ptr Palette -> m ()
freePalette v1 = liftIO $ freePaletteFFI v1
{-# INLINE freePalette #-}
getPixelFormatName :: MonadIO m => Word32 -> m CString
getPixelFormatName v1 = liftIO $ getPixelFormatNameFFI v1
{-# INLINE getPixelFormatName #-}
getRGB :: MonadIO m => Word32 -> Ptr PixelFormat -> Ptr Word8 -> Ptr Word8 -> Ptr Word8 -> m ()
getRGB v1 v2 v3 v4 v5 = liftIO $ getRGBFFI v1 v2 v3 v4 v5
{-# INLINE getRGB #-}
getRGBA :: MonadIO m => Word32 -> Ptr PixelFormat -> Ptr Word8 -> Ptr Word8 -> Ptr Word8 -> Ptr Word8 -> m ()
getRGBA v1 v2 v3 v4 v5 v6 = liftIO $ getRGBAFFI v1 v2 v3 v4 v5 v6
{-# INLINE getRGBA #-}
mapRGB :: MonadIO m => Ptr PixelFormat -> Word8 -> Word8 -> Word8 -> m Word32
mapRGB v1 v2 v3 v4 = liftIO $ mapRGBFFI v1 v2 v3 v4
{-# INLINE mapRGB #-}
mapRGBA :: MonadIO m => Ptr PixelFormat -> Word8 -> Word8 -> Word8 -> Word8 -> m Word32
mapRGBA v1 v2 v3 v4 v5 = liftIO $ mapRGBAFFI v1 v2 v3 v4 v5
{-# INLINE mapRGBA #-}
masksToPixelFormatEnum :: MonadIO m => CInt -> Word32 -> Word32 -> Word32 -> Word32 -> m Word32
masksToPixelFormatEnum v1 v2 v3 v4 v5 = liftIO $ masksToPixelFormatEnumFFI v1 v2 v3 v4 v5
{-# INLINE masksToPixelFormatEnum #-}
pixelFormatEnumToMasks :: MonadIO m => Word32 -> Ptr CInt -> Ptr Word32 -> Ptr Word32 -> Ptr Word32 -> Ptr Word32 -> m Bool
pixelFormatEnumToMasks v1 v2 v3 v4 v5 v6 = liftIO $ pixelFormatEnumToMasksFFI v1 v2 v3 v4 v5 v6
{-# INLINE pixelFormatEnumToMasks #-}
setPaletteColors :: MonadIO m => Ptr Palette -> Ptr Color -> CInt -> CInt -> m CInt
setPaletteColors v1 v2 v3 v4 = liftIO $ setPaletteColorsFFI v1 v2 v3 v4
{-# INLINE setPaletteColors #-}
setPixelFormatPalette :: MonadIO m => Ptr PixelFormat -> Ptr Palette -> m CInt
setPixelFormatPalette v1 v2 = liftIO $ setPixelFormatPaletteFFI v1 v2
{-# INLINE setPixelFormatPalette #-}
enclosePoints :: MonadIO m => Ptr Point -> CInt -> Ptr Rect -> Ptr Rect -> m Bool
enclosePoints v1 v2 v3 v4 = liftIO $ enclosePointsFFI v1 v2 v3 v4
{-# INLINE enclosePoints #-}
hasIntersection :: MonadIO m => Ptr Rect -> Ptr Rect -> m Bool
hasIntersection v1 v2 = liftIO $ hasIntersectionFFI v1 v2
{-# INLINE hasIntersection #-}
intersectRect :: MonadIO m => Ptr Rect -> Ptr Rect -> Ptr Rect -> m Bool
intersectRect v1 v2 v3 = liftIO $ intersectRectFFI v1 v2 v3
{-# INLINE intersectRect #-}
intersectRectAndLine :: MonadIO m => Ptr Rect -> Ptr CInt -> Ptr CInt -> Ptr CInt -> Ptr CInt -> m Bool
intersectRectAndLine v1 v2 v3 v4 v5 = liftIO $ intersectRectAndLineFFI v1 v2 v3 v4 v5
{-# INLINE intersectRectAndLine #-}
unionRect :: MonadIO m => Ptr Rect -> Ptr Rect -> Ptr Rect -> m ()
unionRect v1 v2 v3 = liftIO $ unionRectFFI v1 v2 v3
{-# INLINE unionRect #-}
blitScaled :: MonadIO m => Ptr Surface -> Ptr Rect -> Ptr Surface -> Ptr Rect -> m CInt
blitScaled v1 v2 v3 v4 = liftIO $ blitScaledFFI v1 v2 v3 v4
{-# INLINE blitScaled #-}
blitSurface :: MonadIO m => Ptr Surface -> Ptr Rect -> Ptr Surface -> Ptr Rect -> m CInt
blitSurface v1 v2 v3 v4 = liftIO $ blitSurfaceFFI v1 v2 v3 v4
{-# INLINE blitSurface #-}
convertPixels :: MonadIO m => CInt -> CInt -> Word32 -> Ptr () -> CInt -> Word32 -> Ptr () -> CInt -> m CInt
convertPixels v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ convertPixelsFFI v1 v2 v3 v4 v5 v6 v7 v8
{-# INLINE convertPixels #-}
convertSurface :: MonadIO m => Ptr Surface -> Ptr PixelFormat -> Word32 -> m (Ptr Surface)
convertSurface v1 v2 v3 = liftIO $ convertSurfaceFFI v1 v2 v3
{-# INLINE convertSurface #-}
convertSurfaceFormat :: MonadIO m => Ptr Surface -> Word32 -> Word32 -> m (Ptr Surface)
convertSurfaceFormat v1 v2 v3 = liftIO $ convertSurfaceFormatFFI v1 v2 v3
{-# INLINE convertSurfaceFormat #-}
createRGBSurface :: MonadIO m => Word32 -> CInt -> CInt -> CInt -> Word32 -> Word32 -> Word32 -> Word32 -> m (Ptr Surface)
createRGBSurface v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ createRGBSurfaceFFI v1 v2 v3 v4 v5 v6 v7 v8
{-# INLINE createRGBSurface #-}
createRGBSurfaceFrom :: MonadIO m => Ptr () -> CInt -> CInt -> CInt -> CInt -> Word32 -> Word32 -> Word32 -> Word32 -> m (Ptr Surface)
createRGBSurfaceFrom v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO $ createRGBSurfaceFromFFI v1 v2 v3 v4 v5 v6 v7 v8 v9
{-# INLINE createRGBSurfaceFrom #-}
fillRect :: MonadIO m => Ptr Surface -> Ptr Rect -> Word32 -> m CInt
fillRect v1 v2 v3 = liftIO $ fillRectFFI v1 v2 v3
{-# INLINE fillRect #-}
fillRects :: MonadIO m => Ptr Surface -> Ptr Rect -> CInt -> Word32 -> m CInt
fillRects v1 v2 v3 v4 = liftIO $ fillRectsFFI v1 v2 v3 v4
{-# INLINE fillRects #-}
freeSurface :: MonadIO m => Ptr Surface -> m ()
freeSurface v1 = liftIO $ freeSurfaceFFI v1
{-# INLINE freeSurface #-}
getClipRect :: MonadIO m => Ptr Surface -> Ptr Rect -> m ()
getClipRect v1 v2 = liftIO $ getClipRectFFI v1 v2
{-# INLINE getClipRect #-}
getColorKey :: MonadIO m => Ptr Surface -> Ptr Word32 -> m CInt
getColorKey v1 v2 = liftIO $ getColorKeyFFI v1 v2
{-# INLINE getColorKey #-}
getSurfaceAlphaMod :: MonadIO m => Ptr Surface -> Ptr Word8 -> m CInt
getSurfaceAlphaMod v1 v2 = liftIO $ getSurfaceAlphaModFFI v1 v2
{-# INLINE getSurfaceAlphaMod #-}
getSurfaceBlendMode :: MonadIO m => Ptr Surface -> Ptr BlendMode -> m CInt
getSurfaceBlendMode v1 v2 = liftIO $ getSurfaceBlendModeFFI v1 v2
{-# INLINE getSurfaceBlendMode #-}
getSurfaceColorMod :: MonadIO m => Ptr Surface -> Ptr Word8 -> Ptr Word8 -> Ptr Word8 -> m CInt
getSurfaceColorMod v1 v2 v3 v4 = liftIO $ getSurfaceColorModFFI v1 v2 v3 v4
{-# INLINE getSurfaceColorMod #-}
loadBMP :: MonadIO m => CString -> m (Ptr Surface)
loadBMP file = liftIO $ do
rw <- withCString "rb" $ rwFromFile file
loadBMP_RW rw 1
{-# INLINE loadBMP #-}
loadBMP_RW :: MonadIO m => Ptr RWops -> CInt -> m (Ptr Surface)
loadBMP_RW v1 v2 = liftIO $ loadBMP_RWFFI v1 v2
{-# INLINE loadBMP_RW #-}
lockSurface :: MonadIO m => Ptr Surface -> m CInt
lockSurface v1 = liftIO $ lockSurfaceFFI v1
{-# INLINE lockSurface #-}
lowerBlit :: MonadIO m => Ptr Surface -> Ptr Rect -> Ptr Surface -> Ptr Rect -> m CInt
lowerBlit v1 v2 v3 v4 = liftIO $ lowerBlitFFI v1 v2 v3 v4
{-# INLINE lowerBlit #-}
lowerBlitScaled :: MonadIO m => Ptr Surface -> Ptr Rect -> Ptr Surface -> Ptr Rect -> m CInt
lowerBlitScaled v1 v2 v3 v4 = liftIO $ lowerBlitScaledFFI v1 v2 v3 v4
{-# INLINE lowerBlitScaled #-}
saveBMP :: MonadIO m => Ptr Surface -> CString -> m CInt
saveBMP surface file = liftIO $ do
rw <- withCString "wb" $ rwFromFile file
saveBMP_RW surface rw 1
{-# INLINE saveBMP #-}
saveBMP_RW :: MonadIO m => Ptr Surface -> Ptr RWops -> CInt -> m CInt
saveBMP_RW v1 v2 v3 = liftIO $ saveBMP_RWFFI v1 v2 v3
{-# INLINE saveBMP_RW #-}
setClipRect :: MonadIO m => Ptr Surface -> Ptr Rect -> m Bool
setClipRect v1 v2 = liftIO $ setClipRectFFI v1 v2
{-# INLINE setClipRect #-}
setColorKey :: MonadIO m => Ptr Surface -> CInt -> Word32 -> m CInt
setColorKey v1 v2 v3 = liftIO $ setColorKeyFFI v1 v2 v3
{-# INLINE setColorKey #-}
setSurfaceAlphaMod :: MonadIO m => Ptr Surface -> Word8 -> m CInt
setSurfaceAlphaMod v1 v2 = liftIO $ setSurfaceAlphaModFFI v1 v2
{-# INLINE setSurfaceAlphaMod #-}
setSurfaceBlendMode :: MonadIO m => Ptr Surface -> BlendMode -> m CInt
setSurfaceBlendMode v1 v2 = liftIO $ setSurfaceBlendModeFFI v1 v2
{-# INLINE setSurfaceBlendMode #-}
setSurfaceColorMod :: MonadIO m => Ptr Surface -> Word8 -> Word8 -> Word8 -> m CInt
setSurfaceColorMod v1 v2 v3 v4 = liftIO $ setSurfaceColorModFFI v1 v2 v3 v4
{-# INLINE setSurfaceColorMod #-}
setSurfacePalette :: MonadIO m => Ptr Surface -> Ptr Palette -> m CInt
setSurfacePalette v1 v2 = liftIO $ setSurfacePaletteFFI v1 v2
{-# INLINE setSurfacePalette #-}
setSurfaceRLE :: MonadIO m => Ptr Surface -> CInt -> m CInt
setSurfaceRLE v1 v2 = liftIO $ setSurfaceRLEFFI v1 v2
{-# INLINE setSurfaceRLE #-}
unlockSurface :: MonadIO m => Ptr Surface -> m ()
unlockSurface v1 = liftIO $ unlockSurfaceFFI v1
{-# INLINE unlockSurface #-}
getWindowWMInfo :: MonadIO m => Window -> SysWMinfo -> m Bool
getWindowWMInfo v1 v2 = liftIO $ getWindowWMInfoFFI v1 v2
{-# INLINE getWindowWMInfo #-}
getClipboardText :: MonadIO m => m CString
getClipboardText = liftIO getClipboardTextFFI
{-# INLINE getClipboardText #-}
hasClipboardText :: MonadIO m => m Bool
hasClipboardText = liftIO hasClipboardTextFFI
{-# INLINE hasClipboardText #-}
setClipboardText :: MonadIO m => CString -> m CInt
setClipboardText v1 = liftIO $ setClipboardTextFFI v1
{-# INLINE setClipboardText #-}