| Copyright | (c) Levent Erkok |
|---|---|
| License | BSD3 |
| Maintainer | erkokl@gmail.com |
| Stability | experimental |
| Safe Haskell | None |
| Language | Haskell2010 |
Documentation.SBV.Examples.CodeGeneration.GCD
Description
Computing GCD symbolically, and generating C code for it. This example illustrates symbolic termination related issues when programming with SBV, when the termination of a recursive algorithm crucially depends on the value of a symbolic variable. The technique we use is to statically enforce termination by using a recursion depth counter.
Computing GCD
sgcd :: SWord8 -> SWord8 -> SWord8 Source #
The symbolic GCD algorithm, over two 8-bit numbers. We define sgcd a 0 to
be a for all a, which implies sgcd 0 0 = 0. Note that this is essentially
Euclid's algorithm, except with a recursion depth counter. We need the depth
counter since the algorithm is not symbolically terminating, as we don't have
a means of determining that the second argument (b) will eventually reach 0 in a symbolic
context. Hence we stop after 12 iterations. Why 12? We've empirically determined that this
algorithm will recurse at most 12 times for arbitrary 8-bit numbers. Of course, this is
a claim that we shall prove below.
Verification
We prove that sgcd does indeed compute the common divisor of the given numbers.
Our predicate takes x, y, and k. We show that what sgcd returns is indeed a common divisor,
and it is at least as large as any given k, provided k is a common divisor as well.
Code generation
Now that we have proof our sgcd implementation is correct, we can go ahead
and generate C code for it.
This call will generate the required C files. The following is the function
body generated for sgcd. (We are not showing the generated header, Makefile,
and the driver programs for brevity.) Note that the generated function is
a constant time algorithm for GCD. It is not necessarily fastest, but it will take
precisely the same amount of time for all values of x and y.
/* File: "sgcd.c". Automatically generated by SBV. Do not edit! */
#include <stdio.h>
#include <stdlib.h>
#include <inttypes.h>
#include <stdint.h>
#include <stdbool.h>
#include "sgcd.h"
SWord8 sgcd(const SWord8 x, const SWord8 y)
{
const SWord8 s0 = x;
const SWord8 s1 = y;
const SBool s3 = s1 == 0;
const SWord8 s4 = (s1 == 0) ? s0 : (s0 % s1);
const SWord8 s5 = s3 ? s0 : s4;
const SBool s6 = 0 == s5;
const SWord8 s7 = (s5 == 0) ? s1 : (s1 % s5);
const SWord8 s8 = s6 ? s1 : s7;
const SBool s9 = 0 == s8;
const SWord8 s10 = (s8 == 0) ? s5 : (s5 % s8);
const SWord8 s11 = s9 ? s5 : s10;
const SBool s12 = 0 == s11;
const SWord8 s13 = (s11 == 0) ? s8 : (s8 % s11);
const SWord8 s14 = s12 ? s8 : s13;
const SBool s15 = 0 == s14;
const SWord8 s16 = (s14 == 0) ? s11 : (s11 % s14);
const SWord8 s17 = s15 ? s11 : s16;
const SBool s18 = 0 == s17;
const SWord8 s19 = (s17 == 0) ? s14 : (s14 % s17);
const SWord8 s20 = s18 ? s14 : s19;
const SBool s21 = 0 == s20;
const SWord8 s22 = (s20 == 0) ? s17 : (s17 % s20);
const SWord8 s23 = s21 ? s17 : s22;
const SBool s24 = 0 == s23;
const SWord8 s25 = (s23 == 0) ? s20 : (s20 % s23);
const SWord8 s26 = s24 ? s20 : s25;
const SBool s27 = 0 == s26;
const SWord8 s28 = (s26 == 0) ? s23 : (s23 % s26);
const SWord8 s29 = s27 ? s23 : s28;
const SBool s30 = 0 == s29;
const SWord8 s31 = (s29 == 0) ? s26 : (s26 % s29);
const SWord8 s32 = s30 ? s26 : s31;
const SBool s33 = 0 == s32;
const SWord8 s34 = (s32 == 0) ? s29 : (s29 % s32);
const SWord8 s35 = s33 ? s29 : s34;
const SBool s36 = 0 == s35;
const SWord8 s37 = s36 ? s32 : s35;
const SWord8 s38 = s33 ? s29 : s37;
const SWord8 s39 = s30 ? s26 : s38;
const SWord8 s40 = s27 ? s23 : s39;
const SWord8 s41 = s24 ? s20 : s40;
const SWord8 s42 = s21 ? s17 : s41;
const SWord8 s43 = s18 ? s14 : s42;
const SWord8 s44 = s15 ? s11 : s43;
const SWord8 s45 = s12 ? s8 : s44;
const SWord8 s46 = s9 ? s5 : s45;
const SWord8 s47 = s6 ? s1 : s46;
const SWord8 s48 = s3 ? s0 : s47;
return s48;
}