identity | Reanimate.Transform |
inferno | Reanimate.ColorMap, Reanimate |
interpBBP | Reanimate.GeoProjection |
interpolate | Reanimate.ColorComponents |
interpolateRGB8 | Reanimate.ColorComponents |
interpolateRGBA8 | Reanimate.ColorComponents |
interpolateVector | Geom2D.CubicBezier.Linear |
interpP | Reanimate.GeoProjection |
isBetween | Reanimate.Math.Common |
isInside | Reanimate.Math.Common |
isInsideOf | Reanimate.PolyShape |
isInsideStrict | Reanimate.Math.Common |
isLeftTurn | Reanimate.Math.Common |
isLeftTurnOrLinear | Reanimate.Math.Common |
isRightTurn | Reanimate.Math.Common |
isRightTurnOrLinear | Reanimate.Math.Common |
isValidP | Reanimate.GeoProjection |