module Reanimate.Raster
( mkImage
, cacheImage
, prerenderSvg
, prerenderSvgFile
, embedImage
, embedDynamicImage
, embedPng
, raster
, rasterSized
, vectorize
, vectorize_
, svgAsPngFile
, svgAsPngFile'
)
where
import Codec.Picture
import Control.Lens ( (&)
, (.~)
)
import Control.Monad
import qualified Data.ByteString as B
import qualified Data.ByteString.Base64.Lazy as Base64
import qualified Data.ByteString.Lazy.Char8 as LBS
import Data.Hashable
import qualified Data.Text as T
import Graphics.SvgTree ( Number(..)
, Tree(..)
, defaultSvg
, parseSvgFile
)
import qualified Graphics.SvgTree as Svg
import Reanimate.Animation
import Reanimate.Cache
import Reanimate.Driver.Magick
import Reanimate.Misc
import Reanimate.Render
import Reanimate.Parameters
import Reanimate.Constants
import Reanimate.Svg.Constructors
import Reanimate.Svg.Unuse
import System.Directory
import System.FilePath
import System.IO
import System.IO.Temp
import System.IO.Unsafe
mkImage
:: Double
-> Double
-> FilePath
-> SVG
mkImage width height path | takeExtension path == ".svg" = unsafePerformIO $ do
svg_data <- B.readFile path
case parseSvgFile path svg_data of
Nothing -> error "Malformed svg"
Just svg ->
return
$ scaleXY (width / screenWidth) (height / screenHeight)
$ embedDocument svg
mkImage width height path | pRaster == RasterNone = unsafePerformIO $ do
inp <- LBS.readFile path
let imgData = LBS.unpack $ Base64.encode inp
return
$ flipYAxis
$ ImageTree
$ defaultSvg
& Svg.imageWidth
.~ Svg.Num width
& Svg.imageHeight
.~ Svg.Num height
& Svg.imageHref
.~ ("data:" ++ mimeType ++ ";base64," ++ imgData)
& Svg.imageCornerUpperLeft
.~ (Svg.Num (-width / 2), Svg.Num (-height / 2))
& Svg.imageAspectRatio
.~ Svg.PreserveAspectRatio False Svg.AlignNone Nothing
where
mimeType = case takeExtension path of
".jpg" -> "image/jpeg"
ext -> "image/" ++ drop 1 ext
mkImage width height path = unsafePerformIO $ do
exists <- doesFileExist target
unless exists $ copyFile path target
return
$ flipYAxis
$ ImageTree
$ defaultSvg
& Svg.imageWidth
.~ Svg.Num width
& Svg.imageHeight
.~ Svg.Num height
& Svg.imageHref
.~ ("file://" ++ target)
& Svg.imageCornerUpperLeft
.~ (Svg.Num (-width / 2), Svg.Num (-height / 2))
& Svg.imageAspectRatio
.~ Svg.PreserveAspectRatio False Svg.AlignNone Nothing
where
target = pRootDirectory </> encodeInt hashPath <.> takeExtension path
hashPath = hash path
cacheImage :: (PngSavable pixel, Hashable a) => a -> Image pixel -> FilePath
cacheImage key gen = unsafePerformIO $ cacheFile template $ \path ->
writePng path gen
where template = encodeInt (hash key) <.> "png"
prerenderSvgFile :: Hashable a => a -> Width -> Height -> SVG -> FilePath
prerenderSvgFile key width height svg =
unsafePerformIO $ cacheFile template $ \path -> do
let svgPath = replaceExtension path "svg"
writeFile svgPath rendered
engine <- requireRaster pRaster
applyRaster engine svgPath
where
template = encodeInt (hash (key, width, height)) <.> "png"
rendered = renderSvg (Just $ Px $ fromIntegral width)
(Just $ Px $ fromIntegral height)
svg
prerenderSvg :: Hashable a => a -> SVG -> SVG
prerenderSvg key =
mkImage screenWidth screenHeight . prerenderSvgFile key pWidth pHeight
{-# INLINE embedImage #-}
embedImage :: PngSavable a => Image a -> SVG
embedImage img = embedPng width height (encodePng img)
where
width = fromIntegral $ imageWidth img
height = fromIntegral $ imageHeight img
embedPng
:: Double
-> Double
-> LBS.ByteString
-> SVG
embedPng w h png =
flipYAxis
$ ImageTree
$ defaultSvg
& Svg.imageCornerUpperLeft
.~ (Svg.Num (-w / 2), Svg.Num (-h / 2))
& Svg.imageWidth
.~ Svg.Num w
& Svg.imageHeight
.~ Svg.Num h
& Svg.imageHref
.~ ("data:image/png;base64," ++ imgData)
where imgData = LBS.unpack $ Base64.encode png
{-# INLINE embedDynamicImage #-}
embedDynamicImage :: DynamicImage -> SVG
embedDynamicImage img = embedPng width height imgData
where
width = fromIntegral $ dynamicMap imageWidth img
height = fromIntegral $ dynamicMap imageHeight img
imgData = case encodeDynamicPng img of
Left err -> error err
Right dat -> dat
raster :: SVG -> DynamicImage
raster = rasterSized 2560 1440
rasterSized
:: Width
-> Height
-> SVG
-> DynamicImage
rasterSized w h svg = unsafePerformIO $ do
png <- B.readFile (svgAsPngFile' w h svg)
case decodePng png of
Left{} -> error "bad image"
Right img -> return img
vectorize :: FilePath -> SVG
vectorize = vectorize_ []
vectorize_ :: [String] -> FilePath -> SVG
vectorize_ _ path | pNoExternals = mkText $ T.pack path
vectorize_ args path = unsafePerformIO $ do
root <- getXdgDirectory XdgCache "reanimate"
createDirectoryIfMissing True root
let svgPath = root </> encodeInt key <.> "svg"
hit <- doesFileExist svgPath
unless hit $ withSystemTempFile "file.svg" $ \tmpSvgPath svgH ->
withSystemTempFile "file.bmp" $ \tmpBmpPath bmpH -> do
hClose svgH
hClose bmpH
potrace <- requireExecutable "potrace"
magick <- requireExecutable magickCmd
runCmd magick [path, "-flatten", tmpBmpPath]
runCmd potrace (args ++ ["--svg", "--output", tmpSvgPath, tmpBmpPath])
renameOrCopyFile tmpSvgPath svgPath
svg_data <- B.readFile svgPath
case parseSvgFile svgPath svg_data of
Nothing -> do
removeFile svgPath
error "Malformed svg"
Just svg -> return $ unbox $ replaceUses svg
where key = hash (path, args)
svgAsPngFile :: SVG -> FilePath
svgAsPngFile = svgAsPngFile' width height
where
width = 2560
height = width * 9 `div` 16
svgAsPngFile'
:: Width
-> Height
-> SVG
-> FilePath
svgAsPngFile' _ _ _ | pNoExternals = "/svgAsPngFile/has/been/disabled"
svgAsPngFile' width height svg =
unsafePerformIO $ cacheFile template $ \pngPath -> do
let svgPath = replaceExtension pngPath "svg"
writeFile svgPath rendered
engine <- requireRaster pRaster
applyRaster engine svgPath
where
template = encodeInt (hash rendered) <.> "png"
rendered = renderSvg (Just $ Px $ fromIntegral width)
(Just $ Px $ fromIntegral height)
svg