Changelog for reanimate-0.3.2.1
Revision history for reanimate
0.3.2.0 -- 2020-05-16
- Fix bug that forced GIF width to 320 pixels.
- Add helper for creating custom viewboxes, withViewBox.
- Add newSprite_, newSpriteSVG_.
0.3.1.0 -- 2020-05-12
0.3.0.0 -- 2020-05-11
- Improve README.md with better examples at a higher framerate.
- Improve canvas documentation, courtesy of William Yao.
- Fix 'renameFile' bug when moving files between different file-systems.
- Improve GeoJSON performance.
- Improve SVG rendering performance.
- CLI: Show time spent and time remaining when rendering.
- Better support for external images.
- Support external raster engines (inkscape, image magick, rsvg).
- Fix framerate bug affecting GIFs.
- Improve boundingbox performance.
- Add generalized cubic bezier signal.
0.2.0.2 -- 2020-02-25
- Rewrite viewer from javascript to elm.
- Improve API documentation.
- Support for GeoJSON files (rendering borders, etc).
- Fix bug affecting GIF frame rates.
- Improve SVG serialization performance.
- Add support for transitions (ie. functions that merge animations).
- Properly handle ctrl-c when rendering.
- Improve accuracy of bounding-box approximation.
- Rewrite the API for building animations sequentially.
- Expand 'pathify' to work on a larger subset of SVG.
- Respect aspect ratio when 'height' or 'width' is specified but not both.
0.1.6.0 -- 2019-09-14
- Test suite.
- Improved Windows support.
- Automated builds on Linux, Mac, and Windows.
- Automated builds with lts-13, lts-12, and lts-11.
- Monadic language for composing animations (Reanimate.Scene).
- Support for Povray.
- Viewer: Incrementally generate videos with increasing fps.
- 'check' command to verify external dependencies.
- Built-in data for color theory (cone sensitivity etc).
- Built-in colormaps.
- Raster image support.
- Reorganized signals.
- Color interpolation (rgb, hsv, lab, xyz).
- Improved performance of multi-threaded renderer.
0.1.5.0 -- 2019-07-07
- Basic driver for live previewing and rendering.
- Basic tools for manipulating SVGs (pathification, simplification, lowering
transformations, etc).
- Automated CI builds (azure).
0.1.0.0 -- 2019-03-08
- First version. Released on an unsuspecting world.