Safe Haskell | Safe-Inferred |
---|---|
Language | Haskell2010 |
Synopsis
- newtype WindowsString = WindowsString {}
- pattern WS :: ShortByteString -> WindowsString
- unWS :: WindowsString -> ShortByteString
- newtype PosixString = PosixString {}
- unPS :: PosixString -> ShortByteString
- pattern PS :: ShortByteString -> PosixString
- type PlatformString = PosixString
- newtype WindowsChar = WindowsChar {}
- unWW :: WindowsChar -> Word16
- pattern WW :: Word16 -> WindowsChar
- newtype PosixChar = PosixChar {}
- unPW :: PosixChar -> Word8
- pattern PW :: Word8 -> PosixChar
- type PlatformChar = PosixChar
- newtype OsString = OsString {}
- newtype OsChar = OsChar {}
- coercionToPlatformTypes :: Either (Coercion OsChar WindowsChar, Coercion OsString WindowsString) (Coercion OsChar PosixChar, Coercion OsString PosixString)
Documentation
newtype WindowsString Source #
Commonly used windows string as wide character bytes.
Instances
pattern WS :: ShortByteString -> WindowsString Source #
Just a short bidirectional synonym for WindowsString
constructor.
unWS :: WindowsString -> ShortByteString Source #
newtype PosixString Source #
Commonly used Posix string as uninterpreted char[]
array.
Instances
unPS :: PosixString -> ShortByteString Source #
pattern PS :: ShortByteString -> PosixString Source #
Just a short bidirectional synonym for PosixString
constructor.
type PlatformString = PosixString Source #
newtype WindowsChar Source #
Instances
unWW :: WindowsChar -> Word16 Source #
pattern WW :: Word16 -> WindowsChar Source #
Just a short bidirectional synonym for WindowsChar
constructor.
pattern PW :: Word8 -> PosixChar Source #
Just a short bidirectional synonym for PosixChar
constructor.
type PlatformChar = PosixChar Source #
Newtype representing short operating system specific strings.
Internally this is either WindowsString
or PosixString
,
depending on the platform. Both use unpinned
ShortByteString
for efficiency.
The constructor is only exported via System.OsString.Internal.Types, since dealing with the internals isn't generally recommended, but supported in case you need to write platform specific code.
Instances
Monoid OsString Source # | "String-Concatenation" for |
Semigroup OsString Source # | |
Generic OsString Source # | |
Show OsString Source # | On windows, decodes as UCS-2. On unix prints the raw bytes without decoding. |
NFData OsString Source # | |
Defined in System.OsString.Internal.Types | |
Eq OsString Source # | Byte equality of the internal representation. |
Ord OsString Source # | Byte ordering of the internal representation. |
Defined in System.OsString.Internal.Types | |
Lift OsString Source # | |
type Rep OsString Source # | |
Defined in System.OsString.Internal.Types type Rep OsString = D1 ('MetaData "OsString" "System.OsString.Internal.Types" "os-string-2.0.3-inplace" 'True) (C1 ('MetaCons "OsString" 'PrefixI 'True) (S1 ('MetaSel ('Just "getOsString") 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedLazy) (Rec0 PlatformString))) |
Newtype representing a code unit.
On Windows, this is restricted to two-octet codepoints Word16
,
on POSIX one-octet (Word8
).
Instances
Generic OsChar Source # | |
Show OsChar Source # | |
NFData OsChar Source # | |
Defined in System.OsString.Internal.Types | |
Eq OsChar Source # | Byte equality of the internal representation. |
Ord OsChar Source # | Byte ordering of the internal representation. |
type Rep OsChar Source # | |
Defined in System.OsString.Internal.Types type Rep OsChar = D1 ('MetaData "OsChar" "System.OsString.Internal.Types" "os-string-2.0.3-inplace" 'True) (C1 ('MetaCons "OsChar" 'PrefixI 'True) (S1 ('MetaSel ('Just "getOsChar") 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedLazy) (Rec0 PlatformChar))) |
coercionToPlatformTypes :: Either (Coercion OsChar WindowsChar, Coercion OsString WindowsString) (Coercion OsChar PosixChar, Coercion OsString PosixString) Source #
This is a type-level evidence that OsChar
is a newtype wrapper
over WindowsChar
or PosixChar
and OsString
is a newtype wrapper
over WindowsString
or PosixString
. If you pattern match on
coercionToPlatformTypes
, GHC will know that relevant types
are coercible to each other. This helps to avoid CPP in certain scenarios.