Safe Haskell | None |
---|
- display :: Real b => Maybe ((Int, Int), (Int, Int)) -> String -> VisObject b -> IO ()
- animate :: Real b => Maybe ((Int, Int), (Int, Int)) -> String -> (Float -> VisObject b) -> IO ()
- simulate :: Real b => Maybe ((Int, Int), (Int, Int)) -> String -> Double -> world -> (world -> VisObject b) -> (Float -> world -> world) -> IO ()
- play :: Real b => Maybe ((Int, Int), (Int, Int)) -> String -> Double -> world -> (world -> (VisObject b, Maybe Cursor)) -> (Float -> world -> world) -> (world -> IO ()) -> Maybe (world -> Key -> KeyState -> Modifiers -> Position -> world) -> Maybe (world -> Position -> world) -> Maybe (world -> Position -> world) -> IO ()
- animateIO :: Real b => Maybe ((Int, Int), (Int, Int)) -> String -> (Float -> IO (VisObject b)) -> IO ()
- simulateIO :: Real b => Maybe ((Int, Int), (Int, Int)) -> String -> Double -> world -> (world -> IO (VisObject b)) -> (Float -> world -> IO world) -> IO ()
- playIO :: Real b => Maybe ((Int, Int), (Int, Int)) -> String -> Double -> world -> (world -> IO (VisObject b, Maybe Cursor)) -> (Float -> world -> IO world) -> (world -> IO ()) -> Maybe (world -> Key -> KeyState -> Modifiers -> Position -> world) -> Maybe (world -> Position -> world) -> Maybe (world -> Position -> world) -> IO ()
- data VisObject a
- = VisObjects [VisObject a]
- | Trans (V3 a) (VisObject a)
- | RotQuat (Quaternion a) (VisObject a)
- | RotDcm (M33 a) (VisObject a)
- | RotEulerRad (Euler a) (VisObject a)
- | RotEulerDeg (Euler a) (VisObject a)
- | Scale (a, a, a) (VisObject a)
- | Cylinder (a, a) Color
- | Box (a, a, a) Flavour Color
- | Cube a Flavour Color
- | Sphere a Flavour Color
- | Ellipsoid (a, a, a) Flavour Color
- | Line [V3 a] Color
- | Line' [(V3 a, Color)]
- | Arrow (a, a) (V3 a) Color
- | Axes (a, a)
- | Plane (V3 a) Color Color
- | Triangle (V3 a) (V3 a) (V3 a) Color
- | Quad (V3 a) (V3 a) (V3 a) (V3 a) Color
- | Text3d String (V3 a) BitmapFont Color
- | Text2d String (a, a) BitmapFont Color
- | Points [V3 a] (Maybe GLfloat) Color
- | Custom (IO ())
- data SpecialKey
- = KeyF1
- | KeyF2
- | KeyF3
- | KeyF4
- | KeyF5
- | KeyF6
- | KeyF7
- | KeyF8
- | KeyF9
- | KeyF10
- | KeyF11
- | KeyF12
- | KeyLeft
- | KeyUp
- | KeyRight
- | KeyDown
- | KeyPageUp
- | KeyPageDown
- | KeyHome
- | KeyEnd
- | KeyInsert
- | KeyNumLock
- | KeyBegin
- | KeyDelete
- | KeyShiftL
- | KeyShiftR
- | KeyCtrlL
- | KeyCtrlR
- | KeyAltL
- | KeyAltR
- | KeyUnknown Int
- data BitmapFont
- = Fixed8By13
- | Fixed9By15
- | TimesRoman10
- | TimesRoman24
- | Helvetica10
- | Helvetica12
- | Helvetica18
- data Flavour
- module Vis.GlossColor
Documentation
:: Real b | |
=> Maybe ((Int, Int), (Int, Int)) | optional (window size, window position) |
-> String | window name |
-> VisObject b | object to draw |
-> IO () |
draw a static image
:: Real b | |
=> Maybe ((Int, Int), (Int, Int)) | optional (window size, window position) |
-> String | window name |
-> Double | sample rate |
-> world | initial state |
-> (world -> VisObject b) | draw function |
-> (Float -> world -> world) | state propogation function (takes current time and state as inputs) |
-> IO () |
run a simulation
:: Real b | |
=> Maybe ((Int, Int), (Int, Int)) | optional (window size, window position) |
-> String | window name |
-> Double | sample time |
-> world | initial state |
-> (world -> (VisObject b, Maybe Cursor)) | draw function, can give a different cursor |
-> (Float -> world -> world) | state propogation function (takes current time and state as inputs) |
-> (world -> IO ()) | set where camera looks |
-> Maybe (world -> Key -> KeyState -> Modifiers -> Position -> world) | keyboard/mouse press callback |
-> Maybe (world -> Position -> world) | mouse drag callback |
-> Maybe (world -> Position -> world) | mouse move callback |
-> IO () |
:: Real b | |
=> Maybe ((Int, Int), (Int, Int)) | optional (window size, window position) |
-> String | window name |
-> (Float -> IO (VisObject b)) | draw function |
-> IO () |
display an animation impurely
:: Real b | |
=> Maybe ((Int, Int), (Int, Int)) | optional (window size, window position) |
-> String | window name |
-> Double | sample rate |
-> world | initial state |
-> (world -> IO (VisObject b)) | draw function |
-> (Float -> world -> IO world) | state propogation function (takes current time and state as inputs) |
-> IO () |
run a simulation impurely
:: Real b | |
=> Maybe ((Int, Int), (Int, Int)) | optional (window size, window position) |
-> String | window name |
-> Double | sample time |
-> world | initial state |
-> (world -> IO (VisObject b, Maybe Cursor)) | draw function, can give a different cursor |
-> (Float -> world -> IO world) | state propogation function (takes current time and state as inputs) |
-> (world -> IO ()) | set where camera looks |
-> Maybe (world -> Key -> KeyState -> Modifiers -> Position -> world) | keyboard/mouse press callback |
-> Maybe (world -> Position -> world) | mouse drag callback |
-> Maybe (world -> Position -> world) | mouse move callback |
-> IO () |
VisObjects [VisObject a] | |
Trans (V3 a) (VisObject a) | |
RotQuat (Quaternion a) (VisObject a) | |
RotDcm (M33 a) (VisObject a) | |
RotEulerRad (Euler a) (VisObject a) | |
RotEulerDeg (Euler a) (VisObject a) | |
Scale (a, a, a) (VisObject a) | |
Cylinder (a, a) Color | |
Box (a, a, a) Flavour Color | |
Cube a Flavour Color | |
Sphere a Flavour Color | |
Ellipsoid (a, a, a) Flavour Color | |
Line [V3 a] Color | |
Line' [(V3 a, Color)] | |
Arrow (a, a) (V3 a) Color | |
Axes (a, a) | |
Plane (V3 a) Color Color | |
Triangle (V3 a) (V3 a) (V3 a) Color | |
Quad (V3 a) (V3 a) (V3 a) (V3 a) Color | |
Text3d String (V3 a) BitmapFont Color | |
Text2d String (a, a) BitmapFont Color | |
Points [V3 a] (Maybe GLfloat) Color | |
Custom (IO ()) |
data SpecialKey
Special keys
KeyF1 | |
KeyF2 | |
KeyF3 | |
KeyF4 | |
KeyF5 | |
KeyF6 | |
KeyF7 | |
KeyF8 | |
KeyF9 | |
KeyF10 | |
KeyF11 | |
KeyF12 | |
KeyLeft | |
KeyUp | |
KeyRight | |
KeyDown | |
KeyPageUp | |
KeyPageDown | |
KeyHome | |
KeyEnd | |
KeyInsert | |
KeyNumLock | |
KeyBegin | |
KeyDelete | |
KeyShiftL | |
KeyShiftR | |
KeyCtrlL | |
KeyCtrlR | |
KeyAltL | |
KeyAltR | |
KeyUnknown Int | You should actually never encounter this value, it is just here as a safeguard against future changes in the native GLUT library. |
data BitmapFont
The bitmap fonts available in GLUT. The exact bitmap to be used is defined by the standard X glyph bitmaps for the X font with the given name.
Fixed8By13 | A fixed width font with every character fitting in an 8
by 13 pixel rectangle.
( |
Fixed9By15 | A fixed width font with every character fitting in an 9
by 15 pixel rectangle.
( |
TimesRoman10 | A 10-point proportional spaced Times Roman font.
( |
TimesRoman24 | A 24-point proportional spaced Times Roman font.
( |
Helvetica10 | A 10-point proportional spaced Helvetica font.
( |
Helvetica12 | A 12-point proportional spaced Helvetica font.
( |
Helvetica18 | A 18-point proportional spaced Helvetica font.
( |
data Flavour
Flavour of object rendering
module Vis.GlossColor