networked-game-0.1.0.1: Networked-game support library

Index

addHandleNetworkedGame.Handles
announceNetworkedGame.Server
announceOneNetworkedGame.Server
ConnectionId 
1 (Type/Class)NetworkedGame.Handles, NetworkedGame.Server
2 (Data Constructor)NetworkedGame.Handles
emptyHandlesNetworkedGame.Handles
eventsPerSecondNetworkedGame.Server
forHandles_NetworkedGame.Handles
HandlesNetworkedGame.Handles, NetworkedGame.Server
hGetPacketedNetworkedGame.Packet
hPutPacketNetworkedGame.Packet
lookupHandleNetworkedGame.Handles
mkPacketNetworkedGame.Packet
NetworkServer 
1 (Type/Class)NetworkedGame.Server
2 (Data Constructor)NetworkedGame.Server
nullHandlesNetworkedGame.Handles
onCommandNetworkedGame.Server
onConnectNetworkedGame.Server
onDisconnectNetworkedGame.Server
onTickNetworkedGame.Server
Packet 
1 (Type/Class)NetworkedGame.Packet
2 (Data Constructor)NetworkedGame.Packet
removeHandleNetworkedGame.Handles
serverMainNetworkedGame.Server
serverPortNetworkedGame.Server