{-# LANGUAGE Haskell2010, FlexibleInstances, Trustworthy #-}
module Data.Monoid.Null (
MonoidNull(..), PositiveMonoid
)
where
import Data.Monoid
import qualified Data.List as List
import qualified Data.ByteString as ByteString
import qualified Data.ByteString.Lazy as LazyByteString
import qualified Data.Text as Text
import qualified Data.Text.Lazy as LazyText
import qualified Data.IntMap as IntMap
import qualified Data.IntSet as IntSet
import qualified Data.Map as Map
import qualified Data.Sequence as Sequence
import qualified Data.Set as Set
import qualified Data.Vector as Vector
import Numeric.Natural (Natural)
import Prelude hiding (null)
class Monoid m => MonoidNull m where
null :: m -> Bool
class MonoidNull m => PositiveMonoid m
instance MonoidNull () where
null :: () -> Bool
null () = Bool
True
instance MonoidNull Ordering where
null :: Ordering -> Bool
null = (Ordering -> Ordering -> Bool
forall a. Eq a => a -> a -> Bool
== Ordering
EQ)
instance MonoidNull All where
null :: All -> Bool
null = All -> Bool
getAll
instance MonoidNull Any where
null :: Any -> Bool
null = Bool -> Bool
not (Bool -> Bool) -> (Any -> Bool) -> Any -> Bool
forall b c a. (b -> c) -> (a -> b) -> a -> c
. Any -> Bool
getAny
instance MonoidNull (First a) where
null :: First a -> Bool
null (First Maybe a
Nothing) = Bool
True
null First a
_ = Bool
False
instance MonoidNull (Last a) where
null :: Last a -> Bool
null (Last Maybe a
Nothing) = Bool
True
null Last a
_ = Bool
False
instance MonoidNull a => MonoidNull (Dual a) where
null :: Dual a -> Bool
null (Dual a
a) = a -> Bool
forall m. MonoidNull m => m -> Bool
null a
a
instance (Num a, Eq a) => MonoidNull (Sum a) where
null :: Sum a -> Bool
null (Sum a
a) = a
a a -> a -> Bool
forall a. Eq a => a -> a -> Bool
== a
0
instance (Num a, Eq a) => MonoidNull (Product a) where
null :: Product a -> Bool
null (Product a
a) = a
a a -> a -> Bool
forall a. Eq a => a -> a -> Bool
== a
1
instance Monoid a => MonoidNull (Maybe a) where
null :: Maybe a -> Bool
null Maybe a
Nothing = Bool
True
null Maybe a
_ = Bool
False
instance (MonoidNull a, MonoidNull b) => MonoidNull (a, b) where
null :: (a, b) -> Bool
null (a
a, b
b) = a -> Bool
forall m. MonoidNull m => m -> Bool
null a
a Bool -> Bool -> Bool
&& b -> Bool
forall m. MonoidNull m => m -> Bool
null b
b
instance (MonoidNull a, MonoidNull b, MonoidNull c) => MonoidNull (a, b, c) where
null :: (a, b, c) -> Bool
null (a
a, b
b, c
c) = a -> Bool
forall m. MonoidNull m => m -> Bool
null a
a Bool -> Bool -> Bool
&& b -> Bool
forall m. MonoidNull m => m -> Bool
null b
b Bool -> Bool -> Bool
&& c -> Bool
forall m. MonoidNull m => m -> Bool
null c
c
instance (MonoidNull a, MonoidNull b, MonoidNull c, MonoidNull d) => MonoidNull (a, b, c, d) where
null :: (a, b, c, d) -> Bool
null (a
a, b
b, c
c, d
d) = a -> Bool
forall m. MonoidNull m => m -> Bool
null a
a Bool -> Bool -> Bool
&& b -> Bool
forall m. MonoidNull m => m -> Bool
null b
b Bool -> Bool -> Bool
&& c -> Bool
forall m. MonoidNull m => m -> Bool
null c
c Bool -> Bool -> Bool
&& d -> Bool
forall m. MonoidNull m => m -> Bool
null d
d
instance MonoidNull [x] where
null :: [x] -> Bool
null = [x] -> Bool
forall (t :: * -> *) a. Foldable t => t a -> Bool
List.null
instance MonoidNull ByteString.ByteString where
null :: ByteString -> Bool
null = ByteString -> Bool
ByteString.null
{-# INLINE null #-}
instance MonoidNull LazyByteString.ByteString where
null :: ByteString -> Bool
null = ByteString -> Bool
LazyByteString.null
{-# INLINE null #-}
instance MonoidNull Text.Text where
null :: Text -> Bool
null = Text -> Bool
Text.null
{-# INLINE null #-}
instance MonoidNull LazyText.Text where
null :: Text -> Bool
null = Text -> Bool
LazyText.null
{-# INLINE null #-}
instance Ord k => MonoidNull (Map.Map k v) where
null :: Map k v -> Bool
null = Map k v -> Bool
forall k a. Map k a -> Bool
Map.null
instance MonoidNull (IntMap.IntMap v) where
null :: IntMap v -> Bool
null = IntMap v -> Bool
forall v. IntMap v -> Bool
IntMap.null
instance MonoidNull IntSet.IntSet where
null :: IntSet -> Bool
null = IntSet -> Bool
IntSet.null
instance MonoidNull (Sequence.Seq a) where
null :: Seq a -> Bool
null = Seq a -> Bool
forall a. Seq a -> Bool
Sequence.null
instance Ord a => MonoidNull (Set.Set a) where
null :: Set a -> Bool
null = Set a -> Bool
forall a. Set a -> Bool
Set.null
instance MonoidNull (Vector.Vector a) where
null :: Vector a -> Bool
null = Vector a -> Bool
forall a. Vector a -> Bool
Vector.null
instance PositiveMonoid ()
instance PositiveMonoid Ordering
instance PositiveMonoid All
instance PositiveMonoid Any
instance PositiveMonoid ByteString.ByteString
instance PositiveMonoid LazyByteString.ByteString
instance PositiveMonoid Text.Text
instance PositiveMonoid LazyText.Text
instance PositiveMonoid (Product Natural)
instance PositiveMonoid (Sum Natural)
instance Monoid a => PositiveMonoid (Maybe a)
instance PositiveMonoid (First a)
instance PositiveMonoid (Last a)
instance PositiveMonoid a => PositiveMonoid (Dual a)
instance PositiveMonoid [x]
instance Ord k => PositiveMonoid (Map.Map k v)
instance PositiveMonoid (IntMap.IntMap v)
instance PositiveMonoid IntSet.IntSet
instance PositiveMonoid (Sequence.Seq a)
instance Ord a => PositiveMonoid (Set.Set a)
instance PositiveMonoid (Vector.Vector a)