{-# LANGUAGE AllowAmbiguousTypes #-}
module Resource.Texture
( Texture(..)
, TextureError(..)
, Flat
, CubeMap
, ArrayOf
, TextureLayers(..)
, debugNameCollection
, TextureLoader
, createImageView
, imageCI
, imageAllocationCI
, stageBufferCI
, stageAllocationCI
, withSize2d
, withSize3d
) where
import RIO
import Data.Bits ((.|.))
import Data.List qualified as List
import Geomancy (Vec2, vec2)
import GHC.Stack (withFrozenCallStack)
import GHC.TypeLits (Nat, KnownNat, natVal)
import GHC.Records (HasField(..))
import RIO.FilePath (takeBaseName)
import Vulkan.Core10 qualified as Vk
import Vulkan.NamedType ((:::))
import Vulkan.Utils.Debug qualified as Debug
import Vulkan.Zero (zero)
import VulkanMemoryAllocator qualified as VMA
import Engine.Vulkan.Types (HasVulkan(getDevice), MonadVulkan, Queues)
import Resource.Collection qualified as Collection
import Resource.Image (AllocatedImage(..))
import Resource.Image qualified as Image
data TextureError
= LoadError Int64 Text
| LayerError Word32 Word32
| MipLevelsError Word32 Int
| ArrayError Word32 Word32
deriving (TextureError -> TextureError -> Bool
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: TextureError -> TextureError -> Bool
$c/= :: TextureError -> TextureError -> Bool
== :: TextureError -> TextureError -> Bool
$c== :: TextureError -> TextureError -> Bool
Eq, Eq TextureError
TextureError -> TextureError -> Bool
TextureError -> TextureError -> Ordering
TextureError -> TextureError -> TextureError
forall a.
Eq a
-> (a -> a -> Ordering)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> a)
-> (a -> a -> a)
-> Ord a
min :: TextureError -> TextureError -> TextureError
$cmin :: TextureError -> TextureError -> TextureError
max :: TextureError -> TextureError -> TextureError
$cmax :: TextureError -> TextureError -> TextureError
>= :: TextureError -> TextureError -> Bool
$c>= :: TextureError -> TextureError -> Bool
> :: TextureError -> TextureError -> Bool
$c> :: TextureError -> TextureError -> Bool
<= :: TextureError -> TextureError -> Bool
$c<= :: TextureError -> TextureError -> Bool
< :: TextureError -> TextureError -> Bool
$c< :: TextureError -> TextureError -> Bool
compare :: TextureError -> TextureError -> Ordering
$ccompare :: TextureError -> TextureError -> Ordering
Ord, Int -> TextureError -> ShowS
[TextureError] -> ShowS
TextureError -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [TextureError] -> ShowS
$cshowList :: [TextureError] -> ShowS
show :: TextureError -> String
$cshow :: TextureError -> String
showsPrec :: Int -> TextureError -> ShowS
$cshowsPrec :: Int -> TextureError -> ShowS
Show)
instance Exception TextureError
data Texture tag = Texture
{ forall tag. Texture tag -> Format
tFormat :: Vk.Format
, forall tag. Texture tag -> Word32
tMipLevels :: Word32
, forall tag. Texture tag -> Word32
tLayers :: Word32
, forall tag. Texture tag -> AllocatedImage
tAllocatedImage :: AllocatedImage
}
deriving (Int -> Texture tag -> ShowS
forall tag. Int -> Texture tag -> ShowS
forall tag. [Texture tag] -> ShowS
forall tag. Texture tag -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [Texture tag] -> ShowS
$cshowList :: forall tag. [Texture tag] -> ShowS
show :: Texture tag -> String
$cshow :: forall tag. Texture tag -> String
showsPrec :: Int -> Texture tag -> ShowS
$cshowsPrec :: forall tag. Int -> Texture tag -> ShowS
Show)
data CubeMap
data Flat
data ArrayOf (layers :: Nat)
class TextureLayers a where
textureLayers :: Word32
instance TextureLayers CubeMap where
textureLayers :: Word32
textureLayers = Word32
6
instance TextureLayers Flat where
textureLayers :: Word32
textureLayers = Word32
1
instance KnownNat n => TextureLayers (ArrayOf n) where
textureLayers :: Word32
textureLayers = forall a. Num a => Integer -> a
fromInteger forall a b. (a -> b) -> a -> b
$ forall (n :: Nat) (proxy :: Nat -> *).
KnownNat n =>
proxy n -> Integer
natVal (forall {k} (t :: k). Proxy t
Proxy @n)
type TextureLoader m layers = Vk.Format -> Queues Vk.CommandPool -> FilePath -> m (Texture layers)
debugNameCollection
:: ( Traversable t
, MonadVulkan env m
, HasLogFunc env
, HasCallStack
)
=> t (Texture layers)
-> t FilePath
-> m ()
debugNameCollection :: forall (t :: * -> *) env (m :: * -> *) layers.
(Traversable t, MonadVulkan env m, HasLogFunc env, HasCallStack) =>
t (Texture layers) -> t String -> m ()
debugNameCollection t (Texture layers)
textures t String
paths = do
Device
device <- forall r (m :: * -> *) a. MonadReader r m => (r -> a) -> m a
asks forall a. HasVulkan a => a -> Device
getDevice
forall (t :: * -> *) (f :: * -> *) a b.
(Foldable t, Applicative f) =>
t a -> (a -> f b) -> f ()
for_ [((Nat, String), Texture layers)]
names \((Nat
ix, String
path), Texture{AllocatedImage
tAllocatedImage :: AllocatedImage
$sel:tAllocatedImage:Texture :: forall tag. Texture tag -> AllocatedImage
tAllocatedImage}) -> do
forall a. HasCallStack => (HasCallStack => a) -> a
withFrozenCallStack forall a b. (a -> b) -> a -> b
$
forall (m :: * -> *) env.
(MonadIO m, MonadReader env m, HasLogFunc env, HasCallStack) =>
Utf8Builder -> m ()
logDebug forall a b. (a -> b) -> a -> b
$ forall a. Show a => a -> Utf8Builder
displayShow (Nat
ix, String
path)
forall a (m :: * -> *).
(HasObjectType a, MonadIO m) =>
Device -> a -> ByteString -> m ()
Debug.nameObject Device
device (AllocatedImage -> Image
Image.aiImage AllocatedImage
tAllocatedImage) forall a b. (a -> b) -> a -> b
$
forall a. IsString a => String -> a
fromString forall a b. (a -> b) -> a -> b
$ forall a. Show a => a -> String
show @Natural Nat
ix forall a. Semigroup a => a -> a -> a
<> String
":" forall a. Semigroup a => a -> a -> a
<> ShowS
takeBaseName String
path
where
names :: [((Nat, String), Texture layers)]
names = forall a b. [a] -> [b] -> [(a, b)]
List.zip
(forall (t :: * -> *) a. Foldable t => t a -> [a]
toList forall a b. (a -> b) -> a -> b
$ forall (t :: * -> *) ix a.
(Traversable t, Num ix) =>
t a -> t (ix, a)
Collection.enumerate t String
paths)
(forall (t :: * -> *) a. Foldable t => t a -> [a]
toList t (Texture layers)
textures)
createImageView
:: (MonadIO io, HasVulkan context)
=> context
-> Vk.Image
-> Vk.Format
-> "mip levels" ::: Word32
-> "array layers" ::: Word32
-> io Vk.ImageView
createImageView :: forall (io :: * -> *) context.
(MonadIO io, HasVulkan context) =>
context -> Image -> Format -> Word32 -> Word32 -> io ImageView
createImageView context
context Image
image Format
format Word32
mipLevels Word32
arrayLayers =
forall (a :: [*]) (io :: * -> *).
(Extendss ImageViewCreateInfo a, PokeChain a, MonadIO io) =>
Device
-> ImageViewCreateInfo a
-> ("allocator" ::: Maybe AllocationCallbacks)
-> io ImageView
Vk.createImageView (forall a. HasVulkan a => a -> Device
getDevice context
context) ImageViewCreateInfo '[]
imageViewCI forall a. Maybe a
Nothing
where
imageViewCI :: ImageViewCreateInfo '[]
imageViewCI = forall a. Zero a => a
zero
{ $sel:image:ImageViewCreateInfo :: Image
Vk.image = Image
image
, $sel:viewType:ImageViewCreateInfo :: ImageViewType
Vk.viewType = ImageViewType
viewType
, $sel:format:ImageViewCreateInfo :: Format
Vk.format = Format
format
, $sel:components:ImageViewCreateInfo :: ComponentMapping
Vk.components = forall a. Zero a => a
zero
, $sel:subresourceRange:ImageViewCreateInfo :: ImageSubresourceRange
Vk.subresourceRange = ImageSubresourceRange
colorRange
}
viewType :: ImageViewType
viewType =
if Word32
arrayLayers forall a. Eq a => a -> a -> Bool
== Word32
6 then
ImageViewType
Vk.IMAGE_VIEW_TYPE_CUBE
else
ImageViewType
Vk.IMAGE_VIEW_TYPE_2D
colorRange :: ImageSubresourceRange
colorRange =
ImageAspectFlags -> Word32 -> Word32 -> ImageSubresourceRange
Image.subresource ImageAspectFlags
Vk.IMAGE_ASPECT_COLOR_BIT Word32
mipLevels Word32
arrayLayers
imageCI :: Vk.Format -> Vk.Extent3D -> Word32 -> Word32 -> Vk.ImageCreateInfo '[]
imageCI :: Format -> Extent3D -> Word32 -> Word32 -> ImageCreateInfo '[]
imageCI Format
format Extent3D
extent Word32
mipLevels Word32
arrayLayers = forall a. Zero a => a
zero
{ $sel:flags:ImageCreateInfo :: ImageCreateFlagBits
Vk.flags = ImageCreateFlagBits
flags
, $sel:imageType:ImageCreateInfo :: ImageType
Vk.imageType = ImageType
Vk.IMAGE_TYPE_2D
, $sel:format:ImageCreateInfo :: Format
Vk.format = Format
format
, $sel:extent:ImageCreateInfo :: Extent3D
Vk.extent = Extent3D
extent
, $sel:mipLevels:ImageCreateInfo :: Word32
Vk.mipLevels = Word32
mipLevels
, $sel:arrayLayers:ImageCreateInfo :: Word32
Vk.arrayLayers = if Bool
isCube then Word32
6 else Word32
arrayLayers
, $sel:tiling:ImageCreateInfo :: ImageTiling
Vk.tiling = ImageTiling
Vk.IMAGE_TILING_OPTIMAL
, $sel:initialLayout:ImageCreateInfo :: ImageLayout
Vk.initialLayout = ImageLayout
Vk.IMAGE_LAYOUT_UNDEFINED
, $sel:usage:ImageCreateInfo :: ImageUsageFlags
Vk.usage = ImageUsageFlags
usage
, $sel:sharingMode:ImageCreateInfo :: SharingMode
Vk.sharingMode = SharingMode
Vk.SHARING_MODE_EXCLUSIVE
, $sel:samples:ImageCreateInfo :: SampleCountFlagBits
Vk.samples = SampleCountFlagBits
Vk.SAMPLE_COUNT_1_BIT
}
where
isCube :: Bool
isCube =
Word32
arrayLayers forall a. Eq a => a -> a -> Bool
== Word32
6
usage :: ImageUsageFlags
usage =
ImageUsageFlags
Vk.IMAGE_USAGE_SAMPLED_BIT forall a. Bits a => a -> a -> a
.|.
ImageUsageFlags
Vk.IMAGE_USAGE_TRANSFER_DST_BIT
flags :: ImageCreateFlagBits
flags =
if Bool
isCube then
ImageCreateFlagBits
Vk.IMAGE_CREATE_CUBE_COMPATIBLE_BIT
else
forall a. Zero a => a
zero
imageAllocationCI :: VMA.AllocationCreateInfo
imageAllocationCI :: AllocationCreateInfo
imageAllocationCI = forall a. Zero a => a
zero
{ $sel:usage:AllocationCreateInfo :: MemoryUsage
VMA.usage = MemoryUsage
VMA.MEMORY_USAGE_GPU_ONLY
, $sel:requiredFlags:AllocationCreateInfo :: MemoryPropertyFlags
VMA.requiredFlags = MemoryPropertyFlags
Vk.MEMORY_PROPERTY_DEVICE_LOCAL_BIT
}
stageBufferCI :: Integral a => a -> Vk.BufferCreateInfo '[]
stageBufferCI :: forall a. Integral a => a -> BufferCreateInfo '[]
stageBufferCI a
pixelBytes = forall a. Zero a => a
zero
{ $sel:size:BufferCreateInfo :: DeviceSize
Vk.size = forall a b. (Integral a, Num b) => a -> b
fromIntegral a
pixelBytes
, $sel:usage:BufferCreateInfo :: BufferUsageFlags
Vk.usage = BufferUsageFlags
Vk.BUFFER_USAGE_TRANSFER_SRC_BIT
, $sel:sharingMode:BufferCreateInfo :: SharingMode
Vk.sharingMode = SharingMode
Vk.SHARING_MODE_EXCLUSIVE
}
stageAllocationCI :: VMA.AllocationCreateInfo
stageAllocationCI :: AllocationCreateInfo
stageAllocationCI = forall a. Zero a => a
zero
{ $sel:flags:AllocationCreateInfo :: AllocationCreateFlags
VMA.flags = AllocationCreateFlags
VMA.ALLOCATION_CREATE_MAPPED_BIT
, $sel:usage:AllocationCreateInfo :: MemoryUsage
VMA.usage = MemoryUsage
VMA.MEMORY_USAGE_CPU_TO_GPU
, $sel:requiredFlags:AllocationCreateInfo :: MemoryPropertyFlags
VMA.requiredFlags = MemoryPropertyFlags
Vk.MEMORY_PROPERTY_HOST_VISIBLE_BIT
}
{-# INLINE withSize2d #-}
withSize2d :: Num i => (i -> i -> a) -> Texture tag -> a
withSize2d :: forall i a tag. Num i => (i -> i -> a) -> Texture tag -> a
withSize2d i -> i -> a
f Texture tag
t =
i -> i -> a
f
(forall a b. (Integral a, Num b) => a -> b
fromIntegral Word32
width)
(forall a b. (Integral a, Num b) => a -> b
fromIntegral Word32
height)
where
Vk.Extent3D{Word32
$sel:width:Extent3D :: Extent3D -> Word32
width :: Word32
width, Word32
$sel:height:Extent3D :: Extent3D -> Word32
height :: Word32
height} =
AllocatedImage -> Extent3D
Image.aiExtent (forall tag. Texture tag -> AllocatedImage
tAllocatedImage Texture tag
t)
{-# INLINE withSize3d #-}
withSize3d :: Num i => (i -> i -> i -> a) -> Texture tag -> a
withSize3d :: forall i a tag. Num i => (i -> i -> i -> a) -> Texture tag -> a
withSize3d i -> i -> i -> a
f Texture tag
t =
i -> i -> i -> a
f
(forall a b. (Integral a, Num b) => a -> b
fromIntegral Word32
width)
(forall a b. (Integral a, Num b) => a -> b
fromIntegral Word32
height)
(forall a b. (Integral a, Num b) => a -> b
fromIntegral Word32
depth)
where
Vk.Extent3D{Word32
width :: Word32
$sel:width:Extent3D :: Extent3D -> Word32
width, Word32
height :: Word32
$sel:height:Extent3D :: Extent3D -> Word32
height, Word32
$sel:depth:Extent3D :: Extent3D -> Word32
depth :: Word32
depth} =
AllocatedImage -> Extent3D
Image.aiExtent (forall tag. Texture tag -> AllocatedImage
tAllocatedImage Texture tag
t)
instance HasField "size" (Texture tag) Vec2 where
{-# INLINE getField #-}
getField :: Texture tag -> Vec2
getField = forall i a tag. Num i => (i -> i -> a) -> Texture tag -> a
withSize2d Float -> Float -> Vec2
vec2