module Resource.Image
( AllocatedImage(..)
, create
, destroy
, subresource
, transitionLayout
, copyBufferToImage
) where
import RIO
import Data.Bits (shiftR, (.|.))
import RIO.Vector qualified as Vector
import Vulkan.Core10 qualified as Vk
import Vulkan.CStruct.Extends (SomeStruct(..))
import Vulkan.NamedType ((:::))
import Vulkan.Utils.Debug qualified as Debug
import Vulkan.Zero (zero)
import VulkanMemoryAllocator qualified as VMA
import Engine.Vulkan.Types (HasVulkan(..), Queues(..))
import Resource.CommandBuffer (oneshot_)
data AllocatedImage = AllocatedImage
{ AllocatedImage -> Allocation
aiAllocation :: VMA.Allocation
, AllocatedImage -> Extent2D
aiExtent :: Vk.Extent2D
, AllocatedImage -> Format
aiFormat :: Vk.Format
, AllocatedImage -> Image
aiImage :: Vk.Image
, AllocatedImage -> ImageView
aiImageView :: Vk.ImageView
, AllocatedImage -> ImageSubresourceRange
aiImageRange :: Vk.ImageSubresourceRange
}
deriving (Int -> AllocatedImage -> ShowS
[AllocatedImage] -> ShowS
AllocatedImage -> String
(Int -> AllocatedImage -> ShowS)
-> (AllocatedImage -> String)
-> ([AllocatedImage] -> ShowS)
-> Show AllocatedImage
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [AllocatedImage] -> ShowS
$cshowList :: [AllocatedImage] -> ShowS
show :: AllocatedImage -> String
$cshow :: AllocatedImage -> String
showsPrec :: Int -> AllocatedImage -> ShowS
$cshowsPrec :: Int -> AllocatedImage -> ShowS
Show)
create
:: ( MonadIO io
, HasVulkan ctx
)
=> ctx
-> Maybe Text
-> Vk.ImageAspectFlags
-> "image dimensions" ::: Vk.Extent2D
-> "mip levels" ::: Word32
-> "stored layers" ::: Word32
-> Vk.SampleCountFlagBits
-> Vk.Format
-> Vk.ImageUsageFlags
-> io AllocatedImage
create :: ctx
-> Maybe Text
-> ImageAspectFlags
-> Extent2D
-> ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> SampleCountFlagBits
-> Format
-> ImageUsageFlags
-> io AllocatedImage
create ctx
context Maybe Text
mlabel ImageAspectFlags
aspect Extent2D
extent "mip levels" ::: Word32
mipLevels "mip levels" ::: Word32
numLayers SampleCountFlagBits
samples Format
format ImageUsageFlags
usage = do
let
device :: Device
device = ctx -> Device
forall a. HasVulkan a => a -> Device
getDevice ctx
context
allocator :: Allocator
allocator = ctx -> Allocator
forall a. HasVulkan a => a -> Allocator
getAllocator ctx
context
(Image
image, Allocation
allocation, AllocationInfo
_info) <- Allocator
-> ImageCreateInfo '[]
-> AllocationCreateInfo
-> io (Image, Allocation, AllocationInfo)
forall (a :: [*]) (io :: * -> *).
(Extendss ImageCreateInfo a, PokeChain a, MonadIO io) =>
Allocator
-> ImageCreateInfo a
-> AllocationCreateInfo
-> io (Image, Allocation, AllocationInfo)
VMA.createImage
Allocator
allocator
ImageCreateInfo '[]
imageCI
AllocationCreateInfo
imageAllocationCI
Maybe Text -> (Text -> io ()) -> io ()
forall (t :: * -> *) (f :: * -> *) a b.
(Foldable t, Applicative f) =>
t a -> (a -> f b) -> f ()
for_ Maybe Text
mlabel \Text
label ->
Device -> Image -> ByteString -> io ()
forall a (m :: * -> *).
(HasObjectType a, MonadIO m) =>
Device -> a -> ByteString -> m ()
Debug.nameObject Device
device Image
image (ByteString -> io ()) -> ByteString -> io ()
forall a b. (a -> b) -> a -> b
$ Text -> ByteString
encodeUtf8 Text
label ByteString -> ByteString -> ByteString
forall a. Semigroup a => a -> a -> a
<> ByteString
".label"
ImageView
imageView <- Device
-> ImageViewCreateInfo '[]
-> ("allocator" ::: Maybe AllocationCallbacks)
-> io ImageView
forall (a :: [*]) (io :: * -> *).
(Extendss ImageViewCreateInfo a, PokeChain a, MonadIO io) =>
Device
-> ImageViewCreateInfo a
-> ("allocator" ::: Maybe AllocationCallbacks)
-> io ImageView
Vk.createImageView
Device
device
(Image -> ImageViewCreateInfo '[]
imageViewCI Image
image)
"allocator" ::: Maybe AllocationCallbacks
forall a. Maybe a
Nothing
Maybe Text -> (Text -> io ()) -> io ()
forall (t :: * -> *) (f :: * -> *) a b.
(Foldable t, Applicative f) =>
t a -> (a -> f b) -> f ()
for_ Maybe Text
mlabel \Text
label ->
Device -> Image -> ByteString -> io ()
forall a (m :: * -> *).
(HasObjectType a, MonadIO m) =>
Device -> a -> ByteString -> m ()
Debug.nameObject Device
device Image
image (ByteString -> io ()) -> ByteString -> io ()
forall a b. (a -> b) -> a -> b
$ Text -> ByteString
encodeUtf8 Text
label ByteString -> ByteString -> ByteString
forall a. Semigroup a => a -> a -> a
<> ByteString
".view"
pure AllocatedImage :: Allocation
-> Extent2D
-> Format
-> Image
-> ImageView
-> ImageSubresourceRange
-> AllocatedImage
AllocatedImage
{ $sel:aiAllocation:AllocatedImage :: Allocation
aiAllocation = Allocation
allocation
, $sel:aiExtent:AllocatedImage :: Extent2D
aiExtent = Extent2D
extent
, $sel:aiFormat:AllocatedImage :: Format
aiFormat = Format
format
, $sel:aiImage:AllocatedImage :: Image
aiImage = Image
image
, $sel:aiImageView:AllocatedImage :: ImageView
aiImageView = ImageView
imageView
, $sel:aiImageRange:AllocatedImage :: ImageSubresourceRange
aiImageRange = ImageSubresourceRange
subr
}
where
Vk.Extent2D{"mip levels" ::: Word32
$sel:width:Extent2D :: Extent2D -> "mip levels" ::: Word32
width :: "mip levels" ::: Word32
width, "mip levels" ::: Word32
$sel:height:Extent2D :: Extent2D -> "mip levels" ::: Word32
height :: "mip levels" ::: Word32
height} = Extent2D
extent
imageCI :: ImageCreateInfo '[]
imageCI = ImageCreateInfo '[]
forall a. Zero a => a
zero
{ $sel:imageType:ImageCreateInfo :: ImageType
Vk.imageType = ImageType
Vk.IMAGE_TYPE_2D
, $sel:flags:ImageCreateInfo :: ImageCreateFlags
Vk.flags = ImageCreateFlags
createFlags
, $sel:format:ImageCreateInfo :: Format
Vk.format = Format
format
, $sel:extent:ImageCreateInfo :: Extent3D
Vk.extent = ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> Extent3D
Vk.Extent3D "mip levels" ::: Word32
width "mip levels" ::: Word32
height "mip levels" ::: Word32
1
, $sel:mipLevels:ImageCreateInfo :: "mip levels" ::: Word32
Vk.mipLevels = "mip levels" ::: Word32
mipLevels
, $sel:arrayLayers:ImageCreateInfo :: "mip levels" ::: Word32
Vk.arrayLayers = "mip levels" ::: Word32
numLayers
, $sel:tiling:ImageCreateInfo :: ImageTiling
Vk.tiling = ImageTiling
Vk.IMAGE_TILING_OPTIMAL
, $sel:initialLayout:ImageCreateInfo :: ImageLayout
Vk.initialLayout = ImageLayout
Vk.IMAGE_LAYOUT_UNDEFINED
, $sel:usage:ImageCreateInfo :: ImageUsageFlags
Vk.usage = ImageUsageFlags
usage
, $sel:sharingMode:ImageCreateInfo :: SharingMode
Vk.sharingMode = SharingMode
Vk.SHARING_MODE_EXCLUSIVE
, $sel:samples:ImageCreateInfo :: SampleCountFlagBits
Vk.samples = SampleCountFlagBits
samples
}
imageAllocationCI :: AllocationCreateInfo
imageAllocationCI = AllocationCreateInfo
forall a. Zero a => a
zero
{ $sel:usage:AllocationCreateInfo :: MemoryUsage
VMA.usage = MemoryUsage
VMA.MEMORY_USAGE_GPU_ONLY
, $sel:requiredFlags:AllocationCreateInfo :: MemoryPropertyFlags
VMA.requiredFlags = MemoryPropertyFlags
Vk.MEMORY_PROPERTY_DEVICE_LOCAL_BIT
}
imageViewCI :: Image -> ImageViewCreateInfo '[]
imageViewCI Image
image = ImageViewCreateInfo '[]
forall a. Zero a => a
zero
{ $sel:image:ImageViewCreateInfo :: Image
Vk.image = Image
image
, $sel:viewType:ImageViewCreateInfo :: ImageViewType
Vk.viewType = ImageViewType
viewType
, $sel:format:ImageViewCreateInfo :: Format
Vk.format = Format
format
, $sel:components:ImageViewCreateInfo :: ComponentMapping
Vk.components = ComponentMapping
forall a. Zero a => a
zero
, $sel:subresourceRange:ImageViewCreateInfo :: ImageSubresourceRange
Vk.subresourceRange = ImageSubresourceRange
subr
}
(ImageCreateFlags
createFlags, ImageViewType
viewType) =
case "mip levels" ::: Word32
numLayers of
"mip levels" ::: Word32
1 ->
(ImageCreateFlags
forall a. Zero a => a
zero, ImageViewType
Vk.IMAGE_VIEW_TYPE_2D)
"mip levels" ::: Word32
6 ->
(ImageCreateFlags
Vk.IMAGE_CREATE_CUBE_COMPATIBLE_BIT, ImageViewType
Vk.IMAGE_VIEW_TYPE_CUBE)
"mip levels" ::: Word32
_ ->
(ImageCreateFlags
forall a. Zero a => a
zero, ImageViewType
Vk.IMAGE_VIEW_TYPE_2D_ARRAY)
subr :: ImageSubresourceRange
subr = ImageAspectFlags
-> ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> ImageSubresourceRange
subresource ImageAspectFlags
aspect "mip levels" ::: Word32
mipLevels "mip levels" ::: Word32
numLayers
destroy
:: ( MonadIO io
, HasVulkan context
)
=> context
-> AllocatedImage
-> io ()
destroy :: context -> AllocatedImage -> io ()
destroy context
context AllocatedImage{Format
Extent2D
Image
ImageView
ImageSubresourceRange
Allocation
aiImageRange :: ImageSubresourceRange
aiImageView :: ImageView
aiImage :: Image
aiFormat :: Format
aiExtent :: Extent2D
aiAllocation :: Allocation
$sel:aiImageRange:AllocatedImage :: AllocatedImage -> ImageSubresourceRange
$sel:aiImageView:AllocatedImage :: AllocatedImage -> ImageView
$sel:aiImage:AllocatedImage :: AllocatedImage -> Image
$sel:aiFormat:AllocatedImage :: AllocatedImage -> Format
$sel:aiExtent:AllocatedImage :: AllocatedImage -> Extent2D
$sel:aiAllocation:AllocatedImage :: AllocatedImage -> Allocation
..} = do
Device
-> ImageView
-> ("allocator" ::: Maybe AllocationCallbacks)
-> io ()
forall (io :: * -> *).
MonadIO io =>
Device
-> ImageView
-> ("allocator" ::: Maybe AllocationCallbacks)
-> io ()
Vk.destroyImageView (context -> Device
forall a. HasVulkan a => a -> Device
getDevice context
context) ImageView
aiImageView "allocator" ::: Maybe AllocationCallbacks
forall a. Maybe a
Nothing
Allocator -> Image -> Allocation -> io ()
forall (io :: * -> *).
MonadIO io =>
Allocator -> Image -> Allocation -> io ()
VMA.destroyImage (context -> Allocator
forall a. HasVulkan a => a -> Allocator
getAllocator context
context) Image
aiImage Allocation
aiAllocation
transitionLayout
:: ( HasVulkan context
, MonadUnliftIO m
)
=> context
-> Queues Vk.CommandPool
-> Vk.Image
-> "mip levels" ::: Word32
-> "layer count" ::: Word32
-> Vk.Format
-> "old" ::: Vk.ImageLayout
-> "new" ::: Vk.ImageLayout
-> m ()
transitionLayout :: context
-> Queues CommandPool
-> Image
-> ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> Format
-> ImageLayout
-> ImageLayout
-> m ()
transitionLayout context
ctx Queues CommandPool
pool Image
image "mip levels" ::: Word32
mipLevels "mip levels" ::: Word32
layerCount Format
format ImageLayout
old ImageLayout
new =
case (ImageLayout
old, ImageLayout
new) of
(ImageLayout
Vk.IMAGE_LAYOUT_UNDEFINED, ImageLayout
Vk.IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) ->
context
-> Queues CommandPool
-> (forall a. Queues a -> a)
-> (CommandBuffer -> m ())
-> m ()
forall context (m :: * -> *).
(HasVulkan context, MonadUnliftIO m) =>
context
-> Queues CommandPool
-> (forall a. Queues a -> a)
-> (CommandBuffer -> m ())
-> m ()
oneshot_ context
ctx Queues CommandPool
pool forall a. Queues a -> a
qTransfer \CommandBuffer
buf ->
CommandBuffer
-> ("srcStageMask" ::: PipelineStageFlags)
-> ("srcStageMask" ::: PipelineStageFlags)
-> DependencyFlags
-> ("memoryBarriers" ::: Vector MemoryBarrier)
-> ("bufferMemoryBarriers" ::: Vector BufferMemoryBarrier)
-> ("imageMemoryBarriers"
::: Vector (SomeStruct ImageMemoryBarrier))
-> m ()
forall (io :: * -> *).
MonadIO io =>
CommandBuffer
-> ("srcStageMask" ::: PipelineStageFlags)
-> ("srcStageMask" ::: PipelineStageFlags)
-> DependencyFlags
-> ("memoryBarriers" ::: Vector MemoryBarrier)
-> ("bufferMemoryBarriers" ::: Vector BufferMemoryBarrier)
-> ("imageMemoryBarriers"
::: Vector (SomeStruct ImageMemoryBarrier))
-> io ()
Vk.cmdPipelineBarrier
CommandBuffer
buf
"srcStageMask" ::: PipelineStageFlags
Vk.PIPELINE_STAGE_TOP_OF_PIPE_BIT
"srcStageMask" ::: PipelineStageFlags
Vk.PIPELINE_STAGE_TRANSFER_BIT
DependencyFlags
forall a. Zero a => a
zero
"memoryBarriers" ::: Vector MemoryBarrier
forall a. Monoid a => a
mempty
"bufferMemoryBarriers" ::: Vector BufferMemoryBarrier
forall a. Monoid a => a
mempty
( SomeStruct ImageMemoryBarrier
-> "imageMemoryBarriers" ::: Vector (SomeStruct ImageMemoryBarrier)
forall (v :: * -> *) a. Vector v a => a -> v a
Vector.singleton (SomeStruct ImageMemoryBarrier
-> "imageMemoryBarriers"
::: Vector (SomeStruct ImageMemoryBarrier))
-> SomeStruct ImageMemoryBarrier
-> "imageMemoryBarriers" ::: Vector (SomeStruct ImageMemoryBarrier)
forall a b. (a -> b) -> a -> b
$
ImageAspectFlags
-> AccessFlags -> AccessFlags -> SomeStruct ImageMemoryBarrier
barrier ImageAspectFlags
Vk.IMAGE_ASPECT_COLOR_BIT AccessFlags
forall a. Zero a => a
zero AccessFlags
Vk.ACCESS_TRANSFER_WRITE_BIT
)
(ImageLayout
Vk.IMAGE_LAYOUT_UNDEFINED, ImageLayout
Vk.IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) ->
context
-> Queues CommandPool
-> (forall a. Queues a -> a)
-> (CommandBuffer -> m ())
-> m ()
forall context (m :: * -> *).
(HasVulkan context, MonadUnliftIO m) =>
context
-> Queues CommandPool
-> (forall a. Queues a -> a)
-> (CommandBuffer -> m ())
-> m ()
oneshot_ context
ctx Queues CommandPool
pool forall a. Queues a -> a
qTransfer \CommandBuffer
buf ->
CommandBuffer
-> ("srcStageMask" ::: PipelineStageFlags)
-> ("srcStageMask" ::: PipelineStageFlags)
-> DependencyFlags
-> ("memoryBarriers" ::: Vector MemoryBarrier)
-> ("bufferMemoryBarriers" ::: Vector BufferMemoryBarrier)
-> ("imageMemoryBarriers"
::: Vector (SomeStruct ImageMemoryBarrier))
-> m ()
forall (io :: * -> *).
MonadIO io =>
CommandBuffer
-> ("srcStageMask" ::: PipelineStageFlags)
-> ("srcStageMask" ::: PipelineStageFlags)
-> DependencyFlags
-> ("memoryBarriers" ::: Vector MemoryBarrier)
-> ("bufferMemoryBarriers" ::: Vector BufferMemoryBarrier)
-> ("imageMemoryBarriers"
::: Vector (SomeStruct ImageMemoryBarrier))
-> io ()
Vk.cmdPipelineBarrier
CommandBuffer
buf
"srcStageMask" ::: PipelineStageFlags
Vk.PIPELINE_STAGE_TOP_OF_PIPE_BIT
"srcStageMask" ::: PipelineStageFlags
Vk.PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT
DependencyFlags
forall a. Zero a => a
zero
"memoryBarriers" ::: Vector MemoryBarrier
forall a. Monoid a => a
mempty
"bufferMemoryBarriers" ::: Vector BufferMemoryBarrier
forall a. Monoid a => a
mempty
( SomeStruct ImageMemoryBarrier
-> "imageMemoryBarriers" ::: Vector (SomeStruct ImageMemoryBarrier)
forall (v :: * -> *) a. Vector v a => a -> v a
Vector.singleton (SomeStruct ImageMemoryBarrier
-> "imageMemoryBarriers"
::: Vector (SomeStruct ImageMemoryBarrier))
-> SomeStruct ImageMemoryBarrier
-> "imageMemoryBarriers" ::: Vector (SomeStruct ImageMemoryBarrier)
forall a b. (a -> b) -> a -> b
$
ImageAspectFlags
-> AccessFlags -> AccessFlags -> SomeStruct ImageMemoryBarrier
barrier ImageAspectFlags
aspectMask AccessFlags
forall a. Zero a => a
zero (AccessFlags -> SomeStruct ImageMemoryBarrier)
-> AccessFlags -> SomeStruct ImageMemoryBarrier
forall a b. (a -> b) -> a -> b
$
AccessFlags
Vk.ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT AccessFlags -> AccessFlags -> AccessFlags
forall a. Bits a => a -> a -> a
.|.
AccessFlags
Vk.ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT
)
where
aspectMask :: ImageAspectFlags
aspectMask =
if Bool
hasStencilComponent then
ImageAspectFlags
Vk.IMAGE_ASPECT_DEPTH_BIT ImageAspectFlags -> ImageAspectFlags -> ImageAspectFlags
forall a. Bits a => a -> a -> a
.|. ImageAspectFlags
Vk.IMAGE_ASPECT_STENCIL_BIT
else
ImageAspectFlags
Vk.IMAGE_ASPECT_DEPTH_BIT
hasStencilComponent :: Bool
hasStencilComponent =
Format
format Format -> Format -> Bool
forall a. Eq a => a -> a -> Bool
== Format
Vk.FORMAT_D32_SFLOAT_S8_UINT Bool -> Bool -> Bool
||
Format
format Format -> Format -> Bool
forall a. Eq a => a -> a -> Bool
== Format
Vk.FORMAT_D24_UNORM_S8_UINT
(ImageLayout
Vk.IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, ImageLayout
Vk.IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) ->
context
-> Queues CommandPool
-> (forall a. Queues a -> a)
-> (CommandBuffer -> m ())
-> m ()
forall context (m :: * -> *).
(HasVulkan context, MonadUnliftIO m) =>
context
-> Queues CommandPool
-> (forall a. Queues a -> a)
-> (CommandBuffer -> m ())
-> m ()
oneshot_ context
ctx Queues CommandPool
pool forall a. Queues a -> a
qGraphics \CommandBuffer
buf ->
CommandBuffer
-> ("srcStageMask" ::: PipelineStageFlags)
-> ("srcStageMask" ::: PipelineStageFlags)
-> DependencyFlags
-> ("memoryBarriers" ::: Vector MemoryBarrier)
-> ("bufferMemoryBarriers" ::: Vector BufferMemoryBarrier)
-> ("imageMemoryBarriers"
::: Vector (SomeStruct ImageMemoryBarrier))
-> m ()
forall (io :: * -> *).
MonadIO io =>
CommandBuffer
-> ("srcStageMask" ::: PipelineStageFlags)
-> ("srcStageMask" ::: PipelineStageFlags)
-> DependencyFlags
-> ("memoryBarriers" ::: Vector MemoryBarrier)
-> ("bufferMemoryBarriers" ::: Vector BufferMemoryBarrier)
-> ("imageMemoryBarriers"
::: Vector (SomeStruct ImageMemoryBarrier))
-> io ()
Vk.cmdPipelineBarrier
CommandBuffer
buf
"srcStageMask" ::: PipelineStageFlags
Vk.PIPELINE_STAGE_TRANSFER_BIT
"srcStageMask" ::: PipelineStageFlags
Vk.PIPELINE_STAGE_FRAGMENT_SHADER_BIT
DependencyFlags
forall a. Zero a => a
zero
"memoryBarriers" ::: Vector MemoryBarrier
forall a. Monoid a => a
mempty
"bufferMemoryBarriers" ::: Vector BufferMemoryBarrier
forall a. Monoid a => a
mempty
( SomeStruct ImageMemoryBarrier
-> "imageMemoryBarriers" ::: Vector (SomeStruct ImageMemoryBarrier)
forall (v :: * -> *) a. Vector v a => a -> v a
Vector.singleton (SomeStruct ImageMemoryBarrier
-> "imageMemoryBarriers"
::: Vector (SomeStruct ImageMemoryBarrier))
-> SomeStruct ImageMemoryBarrier
-> "imageMemoryBarriers" ::: Vector (SomeStruct ImageMemoryBarrier)
forall a b. (a -> b) -> a -> b
$
ImageAspectFlags
-> AccessFlags -> AccessFlags -> SomeStruct ImageMemoryBarrier
barrier
ImageAspectFlags
Vk.IMAGE_ASPECT_COLOR_BIT
AccessFlags
Vk.ACCESS_TRANSFER_WRITE_BIT
AccessFlags
Vk.ACCESS_SHADER_READ_BIT
)
(ImageLayout, ImageLayout)
_ ->
String -> m ()
forall a. HasCallStack => String -> a
error (String -> m ()) -> String -> m ()
forall a b. (a -> b) -> a -> b
$ String
"Unsupported image layout transfer: " String -> ShowS
forall a. Semigroup a => a -> a -> a
<> (ImageLayout, ImageLayout) -> String
forall a. Show a => a -> String
show (ImageLayout
old, ImageLayout
new)
where
barrier :: ImageAspectFlags
-> AccessFlags -> AccessFlags -> SomeStruct ImageMemoryBarrier
barrier ImageAspectFlags
aspectMask AccessFlags
srcMask AccessFlags
dstMask = ImageMemoryBarrier '[] -> SomeStruct ImageMemoryBarrier
forall (a :: [*] -> *) (es :: [*]).
(Extendss a es, PokeChain es, Show (Chain es)) =>
a es -> SomeStruct a
SomeStruct ImageMemoryBarrier '[]
forall a. Zero a => a
zero
{ $sel:srcAccessMask:ImageMemoryBarrier :: AccessFlags
Vk.srcAccessMask = AccessFlags
srcMask
, $sel:dstAccessMask:ImageMemoryBarrier :: AccessFlags
Vk.dstAccessMask = AccessFlags
dstMask
, $sel:oldLayout:ImageMemoryBarrier :: ImageLayout
Vk.oldLayout = ImageLayout
old
, $sel:newLayout:ImageMemoryBarrier :: ImageLayout
Vk.newLayout = ImageLayout
new
, $sel:srcQueueFamilyIndex:ImageMemoryBarrier :: "mip levels" ::: Word32
Vk.srcQueueFamilyIndex = "mip levels" ::: Word32
Vk.QUEUE_FAMILY_IGNORED
, $sel:dstQueueFamilyIndex:ImageMemoryBarrier :: "mip levels" ::: Word32
Vk.dstQueueFamilyIndex = "mip levels" ::: Word32
Vk.QUEUE_FAMILY_IGNORED
, $sel:image:ImageMemoryBarrier :: Image
Vk.image = Image
image
, $sel:subresourceRange:ImageMemoryBarrier :: ImageSubresourceRange
Vk.subresourceRange = ImageAspectFlags
-> ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> ImageSubresourceRange
subresource ImageAspectFlags
aspectMask "mip levels" ::: Word32
mipLevels "mip levels" ::: Word32
layerCount
}
subresource
:: Vk.ImageAspectFlags
-> "mip levels" ::: Word32
-> "layer count" ::: Word32
-> Vk.ImageSubresourceRange
subresource :: ImageAspectFlags
-> ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> ImageSubresourceRange
subresource ImageAspectFlags
aspectMask "mip levels" ::: Word32
mipLevels "mip levels" ::: Word32
layerCount = ImageSubresourceRange :: ImageAspectFlags
-> ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> ImageSubresourceRange
Vk.ImageSubresourceRange
{ $sel:aspectMask:ImageSubresourceRange :: ImageAspectFlags
aspectMask = ImageAspectFlags
aspectMask
, $sel:baseMipLevel:ImageSubresourceRange :: "mip levels" ::: Word32
baseMipLevel = "mip levels" ::: Word32
0
, $sel:levelCount:ImageSubresourceRange :: "mip levels" ::: Word32
levelCount = "mip levels" ::: Word32
mipLevels
, $sel:baseArrayLayer:ImageSubresourceRange :: "mip levels" ::: Word32
baseArrayLayer = "mip levels" ::: Word32
0
, $sel:layerCount:ImageSubresourceRange :: "mip levels" ::: Word32
layerCount = "mip levels" ::: Word32
layerCount
}
copyBufferToImage
:: ( HasVulkan context
, Foldable t
, Integral deviceSize
, MonadUnliftIO m
)
=> context
-> Queues Vk.CommandPool
-> Vk.Buffer
-> Vk.Image
-> "base extent" ::: Vk.Extent3D
-> "mip offsets" ::: t deviceSize
-> "layer count" ::: Word32
-> m ()
copyBufferToImage :: context
-> Queues CommandPool
-> Buffer
-> Image
-> Extent3D
-> ("mip offsets" ::: t deviceSize)
-> ("mip levels" ::: Word32)
-> m ()
copyBufferToImage context
ctx Queues CommandPool
pool Buffer
src Image
dst Vk.Extent3D{"mip levels" ::: Word32
$sel:width:Extent3D :: Extent3D -> "mip levels" ::: Word32
$sel:height:Extent3D :: Extent3D -> "mip levels" ::: Word32
$sel:depth:Extent3D :: Extent3D -> "mip levels" ::: Word32
depth :: "mip levels" ::: Word32
height :: "mip levels" ::: Word32
width :: "mip levels" ::: Word32
..} "mip offsets" ::: t deviceSize
mipOffsets "mip levels" ::: Word32
layerCount =
context
-> Queues CommandPool
-> (forall a. Queues a -> a)
-> (CommandBuffer -> m ())
-> m ()
forall context (m :: * -> *).
(HasVulkan context, MonadUnliftIO m) =>
context
-> Queues CommandPool
-> (forall a. Queues a -> a)
-> (CommandBuffer -> m ())
-> m ()
oneshot_ context
ctx Queues CommandPool
pool forall a. Queues a -> a
qTransfer \CommandBuffer
cmd ->
CommandBuffer
-> Buffer
-> Image
-> ImageLayout
-> ("regions" ::: Vector BufferImageCopy)
-> m ()
forall (io :: * -> *).
MonadIO io =>
CommandBuffer
-> Buffer
-> Image
-> ImageLayout
-> ("regions" ::: Vector BufferImageCopy)
-> io ()
Vk.cmdCopyBufferToImage CommandBuffer
cmd Buffer
src Image
dst ImageLayout
Vk.IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL (("regions" ::: Vector BufferImageCopy) -> m ())
-> ("regions" ::: Vector BufferImageCopy) -> m ()
forall a b. (a -> b) -> a -> b
$
[BufferImageCopy] -> "regions" ::: Vector BufferImageCopy
forall (v :: * -> *) a. Vector v a => [a] -> v a
Vector.fromList [BufferImageCopy]
copyRegions
where
copyRegions :: [BufferImageCopy]
copyRegions = do
(deviceSize
offset, Int
mipLevel) <- [deviceSize] -> [Int] -> [(deviceSize, Int)]
forall a b. [a] -> [b] -> [(a, b)]
zip (("mip offsets" ::: t deviceSize) -> [deviceSize]
forall (t :: * -> *) a. Foldable t => t a -> [a]
toList "mip offsets" ::: t deviceSize
mipOffsets) [Int
0..]
BufferImageCopy -> [BufferImageCopy]
forall (f :: * -> *) a. Applicative f => a -> f a
pure BufferImageCopy :: DeviceSize
-> ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> ImageSubresourceLayers
-> Offset3D
-> Extent3D
-> BufferImageCopy
Vk.BufferImageCopy
{ $sel:bufferOffset:BufferImageCopy :: DeviceSize
Vk.bufferOffset = deviceSize -> DeviceSize
forall a b. (Integral a, Num b) => a -> b
fromIntegral deviceSize
offset
, $sel:bufferRowLength:BufferImageCopy :: "mip levels" ::: Word32
Vk.bufferRowLength = "mip levels" ::: Word32
forall a. Zero a => a
zero
, $sel:bufferImageHeight:BufferImageCopy :: "mip levels" ::: Word32
Vk.bufferImageHeight = "mip levels" ::: Word32
forall a. Zero a => a
zero
, $sel:imageSubresource:BufferImageCopy :: ImageSubresourceLayers
Vk.imageSubresource = ImageSubresourceLayers :: ImageAspectFlags
-> ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> ImageSubresourceLayers
Vk.ImageSubresourceLayers
{ $sel:aspectMask:ImageSubresourceLayers :: ImageAspectFlags
aspectMask = ImageAspectFlags
Vk.IMAGE_ASPECT_COLOR_BIT
, $sel:mipLevel:ImageSubresourceLayers :: "mip levels" ::: Word32
mipLevel = Int -> "mip levels" ::: Word32
forall a b. (Integral a, Num b) => a -> b
fromIntegral Int
mipLevel
, $sel:baseArrayLayer:ImageSubresourceLayers :: "mip levels" ::: Word32
baseArrayLayer = "mip levels" ::: Word32
0
, $sel:layerCount:ImageSubresourceLayers :: "mip levels" ::: Word32
layerCount = "mip levels" ::: Word32
layerCount
}
, $sel:imageOffset:BufferImageCopy :: Offset3D
Vk.imageOffset = Offset3D
forall a. Zero a => a
zero
, $sel:imageExtent:BufferImageCopy :: Extent3D
Vk.imageExtent = Extent3D :: ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32)
-> Extent3D
Vk.Extent3D
{ $sel:width:Extent3D :: "mip levels" ::: Word32
width = ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32) -> "mip levels" ::: Word32
forall a. Ord a => a -> a -> a
max "mip levels" ::: Word32
1 (("mip levels" ::: Word32) -> "mip levels" ::: Word32)
-> ("mip levels" ::: Word32) -> "mip levels" ::: Word32
forall a b. (a -> b) -> a -> b
$ "mip levels" ::: Word32
width ("mip levels" ::: Word32) -> Int -> "mip levels" ::: Word32
forall a. Bits a => a -> Int -> a
`shiftR` Int
mipLevel
, $sel:height:Extent3D :: "mip levels" ::: Word32
height = ("mip levels" ::: Word32)
-> ("mip levels" ::: Word32) -> "mip levels" ::: Word32
forall a. Ord a => a -> a -> a
max "mip levels" ::: Word32
1 (("mip levels" ::: Word32) -> "mip levels" ::: Word32)
-> ("mip levels" ::: Word32) -> "mip levels" ::: Word32
forall a b. (a -> b) -> a -> b
$ "mip levels" ::: Word32
height ("mip levels" ::: Word32) -> Int -> "mip levels" ::: Word32
forall a. Bits a => a -> Int -> a
`shiftR` Int
mipLevel
, $sel:depth:Extent3D :: "mip levels" ::: Word32
depth = "mip levels" ::: Word32
depth
}
}