{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
module JSDOM.Generated.SVGPoint
(matrixTransform, matrixTransform_, setX, getX, setY, getY,
SVGPoint(..), gTypeSVGPoint)
where
import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..))
import qualified Prelude (error)
import Data.Typeable (Typeable)
import Data.Traversable (mapM)
import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, asyncFunction, new, array, jsUndefined, (!), (!!))
import Data.Int (Int64)
import Data.Word (Word, Word64)
import JSDOM.Types
import Control.Applicative ((<$>))
import Control.Monad (void)
import Control.Lens.Operators ((^.))
import JSDOM.EventTargetClosures (EventName, unsafeEventName, unsafeEventNameAsync)
import JSDOM.Enums
matrixTransform ::
(MonadDOM m) => SVGPoint -> SVGMatrix -> m SVGPoint
matrixTransform :: forall (m :: * -> *).
MonadDOM m =>
SVGPoint -> SVGMatrix -> m SVGPoint
matrixTransform SVGPoint
self SVGMatrix
matrix
= DOM SVGPoint -> m SVGPoint
forall (m :: * -> *) a. MonadDOM m => DOM a -> m a
liftDOM
((SVGPoint
self SVGPoint -> Getting (JSM JSVal) SVGPoint (JSM JSVal) -> JSM JSVal
forall s a. s -> Getting a s a -> a
^. String -> [JSM JSVal] -> JSF
forall name args.
(ToJSString name, MakeArgs args) =>
name -> args -> JSF
jsf String
"matrixTransform" [SVGMatrix -> JSM JSVal
forall a. ToJSVal a => a -> JSM JSVal
toJSVal SVGMatrix
matrix]) JSM JSVal -> (JSVal -> DOM SVGPoint) -> DOM SVGPoint
forall a b. JSM a -> (a -> JSM b) -> JSM b
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>=
JSVal -> DOM SVGPoint
forall a. FromJSVal a => JSVal -> JSM a
fromJSValUnchecked)
matrixTransform_ :: (MonadDOM m) => SVGPoint -> SVGMatrix -> m ()
matrixTransform_ :: forall (m :: * -> *). MonadDOM m => SVGPoint -> SVGMatrix -> m ()
matrixTransform_ SVGPoint
self SVGMatrix
matrix
= DOM () -> m ()
forall (m :: * -> *) a. MonadDOM m => DOM a -> m a
liftDOM (JSM JSVal -> DOM ()
forall (f :: * -> *) a. Functor f => f a -> f ()
void (SVGPoint
self SVGPoint -> Getting (JSM JSVal) SVGPoint (JSM JSVal) -> JSM JSVal
forall s a. s -> Getting a s a -> a
^. String -> [JSM JSVal] -> JSF
forall name args.
(ToJSString name, MakeArgs args) =>
name -> args -> JSF
jsf String
"matrixTransform" [SVGMatrix -> JSM JSVal
forall a. ToJSVal a => a -> JSM JSVal
toJSVal SVGMatrix
matrix]))
setX :: (MonadDOM m) => SVGPoint -> Float -> m ()
setX :: forall (m :: * -> *). MonadDOM m => SVGPoint -> Float -> m ()
setX SVGPoint
self Float
val = DOM () -> m ()
forall (m :: * -> *) a. MonadDOM m => DOM a -> m a
liftDOM (SVGPoint
self SVGPoint -> Getting (DOM ()) SVGPoint (DOM ()) -> DOM ()
forall s a. s -> Getting a s a -> a
^. String
-> JSM JSVal
-> forall o. MakeObject o => IndexPreservingGetter o (DOM ())
forall name val.
(ToJSString name, ToJSVal val) =>
name
-> val
-> forall o. MakeObject o => IndexPreservingGetter o (DOM ())
jss String
"x" (Float -> JSM JSVal
forall a. ToJSVal a => a -> JSM JSVal
toJSVal Float
val))
getX :: (MonadDOM m) => SVGPoint -> m Float
getX :: forall (m :: * -> *). MonadDOM m => SVGPoint -> m Float
getX SVGPoint
self
= DOM Float -> m Float
forall (m :: * -> *) a. MonadDOM m => DOM a -> m a
liftDOM (Double -> Float
forall a b. (Real a, Fractional b) => a -> b
realToFrac (Double -> Float) -> JSM Double -> DOM Float
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
<$> ((SVGPoint
self SVGPoint -> Getting (JSM JSVal) SVGPoint (JSM JSVal) -> JSM JSVal
forall s a. s -> Getting a s a -> a
^. String -> IndexPreservingGetter SVGPoint (JSM JSVal)
forall s name.
(MakeObject s, ToJSString name) =>
name -> IndexPreservingGetter s (JSM JSVal)
js String
"x") JSM JSVal -> (JSVal -> JSM Double) -> JSM Double
forall a b. JSM a -> (a -> JSM b) -> JSM b
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= JSVal -> JSM Double
forall value. ToJSVal value => value -> JSM Double
valToNumber))
setY :: (MonadDOM m) => SVGPoint -> Float -> m ()
setY :: forall (m :: * -> *). MonadDOM m => SVGPoint -> Float -> m ()
setY SVGPoint
self Float
val = DOM () -> m ()
forall (m :: * -> *) a. MonadDOM m => DOM a -> m a
liftDOM (SVGPoint
self SVGPoint -> Getting (DOM ()) SVGPoint (DOM ()) -> DOM ()
forall s a. s -> Getting a s a -> a
^. String
-> JSM JSVal
-> forall o. MakeObject o => IndexPreservingGetter o (DOM ())
forall name val.
(ToJSString name, ToJSVal val) =>
name
-> val
-> forall o. MakeObject o => IndexPreservingGetter o (DOM ())
jss String
"y" (Float -> JSM JSVal
forall a. ToJSVal a => a -> JSM JSVal
toJSVal Float
val))
getY :: (MonadDOM m) => SVGPoint -> m Float
getY :: forall (m :: * -> *). MonadDOM m => SVGPoint -> m Float
getY SVGPoint
self
= DOM Float -> m Float
forall (m :: * -> *) a. MonadDOM m => DOM a -> m a
liftDOM (Double -> Float
forall a b. (Real a, Fractional b) => a -> b
realToFrac (Double -> Float) -> JSM Double -> DOM Float
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
<$> ((SVGPoint
self SVGPoint -> Getting (JSM JSVal) SVGPoint (JSM JSVal) -> JSM JSVal
forall s a. s -> Getting a s a -> a
^. String -> IndexPreservingGetter SVGPoint (JSM JSVal)
forall s name.
(MakeObject s, ToJSString name) =>
name -> IndexPreservingGetter s (JSM JSVal)
js String
"y") JSM JSVal -> (JSVal -> JSM Double) -> JSM Double
forall a b. JSM a -> (a -> JSM b) -> JSM b
forall (m :: * -> *) a b. Monad m => m a -> (a -> m b) -> m b
>>= JSVal -> JSM Double
forall value. ToJSVal value => value -> JSM Double
valToNumber))