hakyll-4.15.1.0: A static website compiler library
Safe HaskellNone
LanguageHaskell2010

Hakyll.Core.Item

Description

An item is a combination of some content and its Identifier. This way, we can still use the Identifier to access metadata.

Synopsis

Documentation

data Item a Source #

Constructors

Item 

Instances

Instances details
Functor Item Source # 
Instance details

Defined in Hakyll.Core.Item

Methods

fmap :: (a -> b) -> Item a -> Item b #

(<$) :: a -> Item b -> Item a #

Foldable Item Source # 
Instance details

Defined in Hakyll.Core.Item

Methods

fold :: Monoid m => Item m -> m #

foldMap :: Monoid m => (a -> m) -> Item a -> m #

foldMap' :: Monoid m => (a -> m) -> Item a -> m #

foldr :: (a -> b -> b) -> b -> Item a -> b #

foldr' :: (a -> b -> b) -> b -> Item a -> b #

foldl :: (b -> a -> b) -> b -> Item a -> b #

foldl' :: (b -> a -> b) -> b -> Item a -> b #

foldr1 :: (a -> a -> a) -> Item a -> a #

foldl1 :: (a -> a -> a) -> Item a -> a #

toList :: Item a -> [a] #

null :: Item a -> Bool #

length :: Item a -> Int #

elem :: Eq a => a -> Item a -> Bool #

maximum :: Ord a => Item a -> a #

minimum :: Ord a => Item a -> a #

sum :: Num a => Item a -> a #

product :: Num a => Item a -> a #

Traversable Item Source # 
Instance details

Defined in Hakyll.Core.Item

Methods

traverse :: Applicative f => (a -> f b) -> Item a -> f (Item b) #

sequenceA :: Applicative f => Item (f a) -> f (Item a) #

mapM :: Monad m => (a -> m b) -> Item a -> m (Item b) #

sequence :: Monad m => Item (m a) -> m (Item a) #

Show a => Show (Item a) Source # 
Instance details

Defined in Hakyll.Core.Item

Methods

showsPrec :: Int -> Item a -> ShowS #

show :: Item a -> String #

showList :: [Item a] -> ShowS #

Binary a => Binary (Item a) Source # 
Instance details

Defined in Hakyll.Core.Item

Methods

put :: Item a -> Put #

get :: Get (Item a) #

putList :: [Item a] -> Put #

itemSetBody :: a -> Item b -> Item a Source #

withItemBody :: (a -> Compiler b) -> Item a -> Compiler (Item b) Source #

Perform a compiler action on the item body. This is the same as traverse, but looks less intimidating.

withItemBody = traverse