returnA | Control.Wire, FRP.Netwire |
right | Control.Wire, FRP.Netwire |
rotation2D | Game.GoreAndAsh.Math, Game.GoreAndAsh |
rotationZ | Game.GoreAndAsh.Math, Game.GoreAndAsh |
rSwitch | Control.Wire.Switch, Control.Wire, FRP.Netwire |
runIdentity | Control.Wire |
runKleisli | Control.Wire, FRP.Netwire |
runModule | Game.GoreAndAsh.Core.Monad, Game.GoreAndAsh.Core, Game.GoreAndAsh |