fill | Language.GLSL.Internal.Bits |
findBody | Language.GLSL.Optimizer.Deinline |
flat | Language.GLSL.Internal.Bits |
FloatValue | Language.GLSL.Runtime.Value |
floor | Language.GLSL.Runtime.Math |
flt | Language.GLSL.Runtime.PrimFuns |
fract | Language.GLSL.Runtime.Math |
fromResult | Language.GLSL.Runtime.Value |
fromUniformId | Language.GLSL.Decls |
FunCallExpr | Language.GLSL.AST |
FunName | Language.GLSL.AST |