{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.IMG.ShaderBinary (
gl_IMG_shader_binary
, pattern GL_SGX_BINARY_IMG
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_IMG_shader_binary :: Bool
gl_IMG_shader_binary :: Bool
gl_IMG_shader_binary = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_IMG_shader_binary" Set [Char]
extensions
{-# NOINLINE gl_IMG_shader_binary #-}
pattern $bGL_SGX_BINARY_IMG :: a
$mGL_SGX_BINARY_IMG :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SGX_BINARY_IMG = 0x8C0A