{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Standard15 (
module Graphics.GL.Standard14
, glBeginQuery
, glBindBuffer
, glBufferData
, glBufferSubData
, glDeleteBuffers
, glDeleteQueries
, glEndQuery
, glGenBuffers
, glGenQueries
, glGetBufferParameteriv
, glGetBufferPointerv
, glGetBufferSubData
, glGetQueryObjectiv
, glGetQueryObjectuiv
, glGetQueryiv
, glIsBuffer
, glIsQuery
, glMapBuffer
, glUnmapBuffer
, pattern GL_ARRAY_BUFFER
, pattern GL_ARRAY_BUFFER_BINDING
, pattern GL_BUFFER_ACCESS
, pattern GL_BUFFER_MAPPED
, pattern GL_BUFFER_MAP_POINTER
, pattern GL_BUFFER_SIZE
, pattern GL_BUFFER_USAGE
, pattern GL_COLOR_ARRAY_BUFFER_BINDING
, pattern GL_CURRENT_FOG_COORD
, pattern GL_CURRENT_QUERY
, pattern GL_DYNAMIC_COPY
, pattern GL_DYNAMIC_DRAW
, pattern GL_DYNAMIC_READ
, pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
, pattern GL_ELEMENT_ARRAY_BUFFER
, pattern GL_ELEMENT_ARRAY_BUFFER_BINDING
, pattern GL_FOG_COORD
, pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
, pattern GL_FOG_COORD_ARRAY
, pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING
, pattern GL_FOG_COORD_ARRAY_POINTER
, pattern GL_FOG_COORD_ARRAY_STRIDE
, pattern GL_FOG_COORD_ARRAY_TYPE
, pattern GL_FOG_COORD_SRC
, pattern GL_INDEX_ARRAY_BUFFER_BINDING
, pattern GL_NORMAL_ARRAY_BUFFER_BINDING
, pattern GL_QUERY_COUNTER_BITS
, pattern GL_QUERY_RESULT
, pattern GL_QUERY_RESULT_AVAILABLE
, pattern GL_READ_ONLY
, pattern GL_READ_WRITE
, pattern GL_SAMPLES_PASSED
, pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
, pattern GL_SRC0_ALPHA
, pattern GL_SRC0_RGB
, pattern GL_SRC1_ALPHA
, pattern GL_SRC1_RGB
, pattern GL_SRC2_ALPHA
, pattern GL_SRC2_RGB
, pattern GL_STATIC_COPY
, pattern GL_STATIC_DRAW
, pattern GL_STATIC_READ
, pattern GL_STREAM_COPY
, pattern GL_STREAM_DRAW
, pattern GL_STREAM_READ
, pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
, pattern GL_VERTEX_ARRAY_BUFFER_BINDING
, pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
, pattern GL_WEIGHT_ARRAY_BUFFER_BINDING
, pattern GL_WRITE_ONLY
) where
import Graphics.GL.Internal.Shared
import Graphics.GL.Standard14