{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Standard14 (
module Graphics.GL.Standard13
, glBlendColor
, glBlendEquation
, glBlendFuncSeparate
, glFogCoordPointer
, glFogCoordd
, glFogCoorddv
, glFogCoordf
, glFogCoordfv
, glMultiDrawArrays
, glMultiDrawElements
, glPointParameterf
, glPointParameterfv
, glPointParameteri
, glPointParameteriv
, glSecondaryColor3b
, glSecondaryColor3bv
, glSecondaryColor3d
, glSecondaryColor3dv
, glSecondaryColor3f
, glSecondaryColor3fv
, glSecondaryColor3i
, glSecondaryColor3iv
, glSecondaryColor3s
, glSecondaryColor3sv
, glSecondaryColor3ub
, glSecondaryColor3ubv
, glSecondaryColor3ui
, glSecondaryColor3uiv
, glSecondaryColor3us
, glSecondaryColor3usv
, glSecondaryColorPointer
, glWindowPos2d
, glWindowPos2dv
, glWindowPos2f
, glWindowPos2fv
, glWindowPos2i
, glWindowPos2iv
, glWindowPos2s
, glWindowPos2sv
, glWindowPos3d
, glWindowPos3dv
, glWindowPos3f
, glWindowPos3fv
, glWindowPos3i
, glWindowPos3iv
, glWindowPos3s
, glWindowPos3sv
, pattern GL_BLEND_DST_ALPHA
, pattern GL_BLEND_DST_RGB
, pattern GL_BLEND_SRC_ALPHA
, pattern GL_BLEND_SRC_RGB
, pattern GL_COLOR_SUM
, pattern GL_COMPARE_R_TO_TEXTURE
, pattern GL_CONSTANT_ALPHA
, pattern GL_CONSTANT_COLOR
, pattern GL_CURRENT_FOG_COORDINATE
, pattern GL_CURRENT_SECONDARY_COLOR
, pattern GL_DECR_WRAP
, pattern GL_DEPTH_COMPONENT16
, pattern GL_DEPTH_COMPONENT24
, pattern GL_DEPTH_COMPONENT32
, pattern GL_DEPTH_TEXTURE_MODE
, pattern GL_FOG_COORDINATE
, pattern GL_FOG_COORDINATE_ARRAY
, pattern GL_FOG_COORDINATE_ARRAY_POINTER
, pattern GL_FOG_COORDINATE_ARRAY_STRIDE
, pattern GL_FOG_COORDINATE_ARRAY_TYPE
, pattern GL_FOG_COORDINATE_SOURCE
, pattern GL_FRAGMENT_DEPTH
, pattern GL_FUNC_ADD
, pattern GL_FUNC_REVERSE_SUBTRACT
, pattern GL_FUNC_SUBTRACT
, pattern GL_GENERATE_MIPMAP
, pattern GL_GENERATE_MIPMAP_HINT
, pattern GL_INCR_WRAP
, pattern GL_MAX
, pattern GL_MAX_TEXTURE_LOD_BIAS
, pattern GL_MIN
, pattern GL_MIRRORED_REPEAT
, pattern GL_ONE_MINUS_CONSTANT_ALPHA
, pattern GL_ONE_MINUS_CONSTANT_COLOR
, pattern GL_POINT_DISTANCE_ATTENUATION
, pattern GL_POINT_FADE_THRESHOLD_SIZE
, pattern GL_POINT_SIZE_MAX
, pattern GL_POINT_SIZE_MIN
, pattern GL_SECONDARY_COLOR_ARRAY
, pattern GL_SECONDARY_COLOR_ARRAY_POINTER
, pattern GL_SECONDARY_COLOR_ARRAY_SIZE
, pattern GL_SECONDARY_COLOR_ARRAY_STRIDE
, pattern GL_SECONDARY_COLOR_ARRAY_TYPE
, pattern GL_TEXTURE_COMPARE_FUNC
, pattern GL_TEXTURE_COMPARE_MODE
, pattern GL_TEXTURE_DEPTH_SIZE
, pattern GL_TEXTURE_FILTER_CONTROL
, pattern GL_TEXTURE_LOD_BIAS
) where
import Graphics.GL.Internal.Shared
import Graphics.GL.Standard13