{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.OES.TextureCubeMapArray (
gl_OES_texture_cube_map_array
, pattern GL_IMAGE_CUBE_MAP_ARRAY_OES
, pattern GL_INT_IMAGE_CUBE_MAP_ARRAY_OES
, pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES
, pattern GL_SAMPLER_CUBE_MAP_ARRAY_OES
, pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES
, pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES
, pattern GL_TEXTURE_CUBE_MAP_ARRAY_OES
, pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES
, pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES
) where
import Data.Set
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
gl_OES_texture_cube_map_array :: Bool
gl_OES_texture_cube_map_array :: Bool
gl_OES_texture_cube_map_array = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_OES_texture_cube_map_array" Set [Char]
extensions
{-# NOINLINE gl_OES_texture_cube_map_array #-}
pattern $bGL_IMAGE_CUBE_MAP_ARRAY_OES :: a
$mGL_IMAGE_CUBE_MAP_ARRAY_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054
pattern $bGL_INT_IMAGE_CUBE_MAP_ARRAY_OES :: a
$mGL_INT_IMAGE_CUBE_MAP_ARRAY_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905F
pattern $bGL_INT_SAMPLER_CUBE_MAP_ARRAY_OES :: a
$mGL_INT_SAMPLER_CUBE_MAP_ARRAY_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900E
pattern $bGL_SAMPLER_CUBE_MAP_ARRAY_OES :: a
$mGL_SAMPLER_CUBE_MAP_ARRAY_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900C
pattern $bGL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES :: a
$mGL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900D
pattern $bGL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES :: a
$mGL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900A
pattern $bGL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES :: a
$mGL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906A
pattern $bGL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES :: a
$mGL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900F