{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.KHR.Debug (
gl_KHR_debug
, glDebugMessageCallback
, glDebugMessageCallbackKHR
, glDebugMessageControl
, glDebugMessageControlKHR
, glDebugMessageInsert
, glDebugMessageInsertKHR
, glGetDebugMessageLog
, glGetDebugMessageLogKHR
, glGetObjectLabel
, glGetObjectLabelKHR
, glGetObjectPtrLabel
, glGetObjectPtrLabelKHR
, glGetPointerv
, glGetPointervKHR
, glObjectLabel
, glObjectLabelKHR
, glObjectPtrLabel
, glObjectPtrLabelKHR
, glPopDebugGroup
, glPopDebugGroupKHR
, glPushDebugGroup
, glPushDebugGroupKHR
, pattern GL_BUFFER
, pattern GL_BUFFER_KHR
, pattern GL_CONTEXT_FLAG_DEBUG_BIT
, pattern GL_CONTEXT_FLAG_DEBUG_BIT_KHR
, pattern GL_DEBUG_CALLBACK_FUNCTION
, pattern GL_DEBUG_CALLBACK_FUNCTION_KHR
, pattern GL_DEBUG_CALLBACK_USER_PARAM
, pattern GL_DEBUG_CALLBACK_USER_PARAM_KHR
, pattern GL_DEBUG_GROUP_STACK_DEPTH
, pattern GL_DEBUG_GROUP_STACK_DEPTH_KHR
, pattern GL_DEBUG_LOGGED_MESSAGES
, pattern GL_DEBUG_LOGGED_MESSAGES_KHR
, pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH
, pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR
, pattern GL_DEBUG_OUTPUT
, pattern GL_DEBUG_OUTPUT_KHR
, pattern GL_DEBUG_OUTPUT_SYNCHRONOUS
, pattern GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR
, pattern GL_DEBUG_SEVERITY_HIGH
, pattern GL_DEBUG_SEVERITY_HIGH_KHR
, pattern GL_DEBUG_SEVERITY_LOW
, pattern GL_DEBUG_SEVERITY_LOW_KHR
, pattern GL_DEBUG_SEVERITY_MEDIUM
, pattern GL_DEBUG_SEVERITY_MEDIUM_KHR
, pattern GL_DEBUG_SEVERITY_NOTIFICATION
, pattern GL_DEBUG_SEVERITY_NOTIFICATION_KHR
, pattern GL_DEBUG_SOURCE_API
, pattern GL_DEBUG_SOURCE_API_KHR
, pattern GL_DEBUG_SOURCE_APPLICATION
, pattern GL_DEBUG_SOURCE_APPLICATION_KHR
, pattern GL_DEBUG_SOURCE_OTHER
, pattern GL_DEBUG_SOURCE_OTHER_KHR
, pattern GL_DEBUG_SOURCE_SHADER_COMPILER
, pattern GL_DEBUG_SOURCE_SHADER_COMPILER_KHR
, pattern GL_DEBUG_SOURCE_THIRD_PARTY
, pattern GL_DEBUG_SOURCE_THIRD_PARTY_KHR
, pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM
, pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR
, pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR
, pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR
, pattern GL_DEBUG_TYPE_ERROR
, pattern GL_DEBUG_TYPE_ERROR_KHR
, pattern GL_DEBUG_TYPE_MARKER
, pattern GL_DEBUG_TYPE_MARKER_KHR
, pattern GL_DEBUG_TYPE_OTHER
, pattern GL_DEBUG_TYPE_OTHER_KHR
, pattern GL_DEBUG_TYPE_PERFORMANCE
, pattern GL_DEBUG_TYPE_PERFORMANCE_KHR
, pattern GL_DEBUG_TYPE_POP_GROUP
, pattern GL_DEBUG_TYPE_POP_GROUP_KHR
, pattern GL_DEBUG_TYPE_PORTABILITY
, pattern GL_DEBUG_TYPE_PORTABILITY_KHR
, pattern GL_DEBUG_TYPE_PUSH_GROUP
, pattern GL_DEBUG_TYPE_PUSH_GROUP_KHR
, pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR
, pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR
, pattern GL_DISPLAY_LIST
, pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH
, pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR
, pattern GL_MAX_DEBUG_LOGGED_MESSAGES
, pattern GL_MAX_DEBUG_LOGGED_MESSAGES_KHR
, pattern GL_MAX_DEBUG_MESSAGE_LENGTH
, pattern GL_MAX_DEBUG_MESSAGE_LENGTH_KHR
, pattern GL_MAX_LABEL_LENGTH
, pattern GL_MAX_LABEL_LENGTH_KHR
, pattern GL_PROGRAM
, pattern GL_PROGRAM_KHR
, pattern GL_PROGRAM_PIPELINE
, pattern GL_PROGRAM_PIPELINE_KHR
, pattern GL_QUERY
, pattern GL_QUERY_KHR
, pattern GL_SAMPLER
, pattern GL_SAMPLER_KHR
, pattern GL_SHADER
, pattern GL_SHADER_KHR
, pattern GL_STACK_OVERFLOW
, pattern GL_STACK_OVERFLOW_KHR
, pattern GL_STACK_UNDERFLOW
, pattern GL_STACK_UNDERFLOW_KHR
, pattern GL_VERTEX_ARRAY
, pattern GL_VERTEX_ARRAY_KHR
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
import Graphics.GL.Types
import System.IO.Unsafe
gl_KHR_debug :: Bool
gl_KHR_debug :: Bool
gl_KHR_debug = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_KHR_debug" Set [Char]
extensions
{-# NOINLINE gl_KHR_debug #-}
glDebugMessageCallbackKHR :: MonadIO m => GLDEBUGPROCKHR -> Ptr () -> m ()
glDebugMessageCallbackKHR :: GLDEBUGPROCKHR -> Ptr () -> m ()
glDebugMessageCallbackKHR = FunPtr (GLDEBUGPROCKHR -> Ptr () -> IO ())
-> GLDEBUGPROCKHR -> Ptr () -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLDEBUGPROCKHR -> Ptr () -> IO ())
-> GLDEBUGPROCKHR -> Ptr () -> m ()
ffiDEBUGPROCKHRPtrVIOV FunPtr (GLDEBUGPROCKHR -> Ptr () -> IO ())
glDebugMessageCallbackKHRFunPtr
glDebugMessageCallbackKHRFunPtr :: FunPtr (GLDEBUGPROCKHR -> Ptr () -> IO ())
glDebugMessageCallbackKHRFunPtr :: FunPtr (GLDEBUGPROCKHR -> Ptr () -> IO ())
glDebugMessageCallbackKHRFunPtr = IO (FunPtr (GLDEBUGPROCKHR -> Ptr () -> IO ()))
-> FunPtr (GLDEBUGPROCKHR -> Ptr () -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLDEBUGPROCKHR -> Ptr () -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glDebugMessageCallbackKHR")
{-# NOINLINE glDebugMessageCallbackKHRFunPtr #-}
glDebugMessageControlKHR :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> m ()
glDebugMessageControlKHR :: GLenum
-> GLenum -> GLenum -> GLsizei -> Ptr GLenum -> GLboolean -> m ()
glDebugMessageControlKHR = FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> Ptr GLenum -> GLboolean -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr GLenum
-> GLboolean
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> Ptr GLenum -> GLboolean -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr GLenum
-> GLboolean
-> m ()
ffienumenumenumsizeiPtruintbooleanIOV FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> Ptr GLenum -> GLboolean -> IO ())
glDebugMessageControlKHRFunPtr
glDebugMessageControlKHRFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ())
glDebugMessageControlKHRFunPtr :: FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> Ptr GLenum -> GLboolean -> IO ())
glDebugMessageControlKHRFunPtr = IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr GLenum
-> GLboolean
-> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLsizei -> Ptr GLenum -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr
(GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr GLenum
-> GLboolean
-> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glDebugMessageControlKHR")
{-# NOINLINE glDebugMessageControlKHRFunPtr #-}
glDebugMessageInsertKHR :: MonadIO m => GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> m ()
glDebugMessageInsertKHR :: GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> m ()
glDebugMessageInsertKHR = FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr GLchar
-> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
-> GLenum
-> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr GLchar
-> m ()
ffienumenumuintenumsizeiPtrcharIOV FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
glDebugMessageInsertKHRFunPtr
glDebugMessageInsertKHRFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
glDebugMessageInsertKHRFunPtr :: FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
glDebugMessageInsertKHRFunPtr = IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ()))
-> FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr
(GLenum
-> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glDebugMessageInsertKHR")
{-# NOINLINE glDebugMessageInsertKHRFunPtr #-}
glGetDebugMessageLogKHR :: MonadIO m => GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> m GLuint
glGetDebugMessageLogKHR :: GLenum
-> GLsizei
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLsizei
-> Ptr GLchar
-> m GLenum
glGetDebugMessageLogKHR = FunPtr
(GLenum
-> GLsizei
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLsizei
-> Ptr GLchar
-> IO GLenum)
-> GLenum
-> GLsizei
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLsizei
-> Ptr GLchar
-> m GLenum
forall (m :: * -> *).
MonadIO m =>
FunPtr
(GLenum
-> GLsizei
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLsizei
-> Ptr GLchar
-> IO GLenum)
-> GLenum
-> GLsizei
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLsizei
-> Ptr GLchar
-> m GLenum
ffiuintsizeiPtrenumPtrenumPtruintPtrenumPtrsizeiPtrcharIOuint FunPtr
(GLenum
-> GLsizei
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLsizei
-> Ptr GLchar
-> IO GLenum)
glGetDebugMessageLogKHRFunPtr
glGetDebugMessageLogKHRFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> IO GLuint)
glGetDebugMessageLogKHRFunPtr :: FunPtr
(GLenum
-> GLsizei
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLsizei
-> Ptr GLchar
-> IO GLenum)
glGetDebugMessageLogKHRFunPtr = IO
(FunPtr
(GLenum
-> GLsizei
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLsizei
-> Ptr GLchar
-> IO GLenum))
-> FunPtr
(GLenum
-> GLsizei
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLsizei
-> Ptr GLchar
-> IO GLenum)
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr
(GLenum
-> GLsizei
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLenum
-> Ptr GLsizei
-> Ptr GLchar
-> IO GLenum))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetDebugMessageLogKHR")
{-# NOINLINE glGetDebugMessageLogKHRFunPtr #-}
glGetObjectLabelKHR :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()
glGetObjectLabelKHR :: GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()
glGetObjectLabelKHR = FunPtr
(GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())
-> GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr
(GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())
-> GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()
ffienumuintsizeiPtrsizeiPtrcharIOV FunPtr
(GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())
glGetObjectLabelKHRFunPtr
glGetObjectLabelKHRFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())
glGetObjectLabelKHRFunPtr :: FunPtr
(GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())
glGetObjectLabelKHRFunPtr = IO
(FunPtr
(GLenum
-> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()))
-> FunPtr
(GLenum -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr
(GLenum
-> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetObjectLabelKHR")
{-# NOINLINE glGetObjectLabelKHRFunPtr #-}
glGetObjectPtrLabelKHR :: MonadIO m => Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()
glGetObjectPtrLabelKHR :: Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()
glGetObjectPtrLabelKHR = FunPtr (Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())
-> Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())
-> Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()
ffiPtrVsizeiPtrsizeiPtrcharIOV FunPtr (Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())
glGetObjectPtrLabelKHRFunPtr
glGetObjectPtrLabelKHRFunPtr :: FunPtr (Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())
glGetObjectPtrLabelKHRFunPtr :: FunPtr (Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())
glGetObjectPtrLabelKHRFunPtr = IO
(FunPtr (Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()))
-> FunPtr (Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO
(FunPtr (Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetObjectPtrLabelKHR")
{-# NOINLINE glGetObjectPtrLabelKHRFunPtr #-}
glGetPointervKHR :: MonadIO m => GLenum -> Ptr (Ptr ()) -> m ()
glGetPointervKHR :: GLenum -> Ptr (Ptr ()) -> m ()
glGetPointervKHR = FunPtr (GLenum -> Ptr (Ptr ()) -> IO ())
-> GLenum -> Ptr (Ptr ()) -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> Ptr (Ptr ()) -> IO ())
-> GLenum -> Ptr (Ptr ()) -> m ()
ffienumPtrPtrVIOV FunPtr (GLenum -> Ptr (Ptr ()) -> IO ())
glGetPointervKHRFunPtr
glGetPointervKHRFunPtr :: FunPtr (GLenum -> Ptr (Ptr ()) -> IO ())
glGetPointervKHRFunPtr :: FunPtr (GLenum -> Ptr (Ptr ()) -> IO ())
glGetPointervKHRFunPtr = IO (FunPtr (GLenum -> Ptr (Ptr ()) -> IO ()))
-> FunPtr (GLenum -> Ptr (Ptr ()) -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLenum -> Ptr (Ptr ()) -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glGetPointervKHR")
{-# NOINLINE glGetPointervKHRFunPtr #-}
glObjectLabelKHR :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLchar -> m ()
glObjectLabelKHR :: GLenum -> GLenum -> GLsizei -> Ptr GLchar -> m ()
glObjectLabelKHR = FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
-> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
-> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> m ()
ffienumuintsizeiPtrcharIOV FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
glObjectLabelKHRFunPtr
glObjectLabelKHRFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())
glObjectLabelKHRFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
glObjectLabelKHRFunPtr = IO (FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glObjectLabelKHR")
{-# NOINLINE glObjectLabelKHRFunPtr #-}
glObjectPtrLabelKHR :: MonadIO m => Ptr () -> GLsizei -> Ptr GLchar -> m ()
glObjectPtrLabelKHR :: Ptr () -> GLsizei -> Ptr GLchar -> m ()
glObjectPtrLabelKHR = FunPtr (Ptr () -> GLsizei -> Ptr GLchar -> IO ())
-> Ptr () -> GLsizei -> Ptr GLchar -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (Ptr () -> GLsizei -> Ptr GLchar -> IO ())
-> Ptr () -> GLsizei -> Ptr GLchar -> m ()
ffiPtrVsizeiPtrcharIOV FunPtr (Ptr () -> GLsizei -> Ptr GLchar -> IO ())
glObjectPtrLabelKHRFunPtr
glObjectPtrLabelKHRFunPtr :: FunPtr (Ptr () -> GLsizei -> Ptr GLchar -> IO ())
glObjectPtrLabelKHRFunPtr :: FunPtr (Ptr () -> GLsizei -> Ptr GLchar -> IO ())
glObjectPtrLabelKHRFunPtr = IO (FunPtr (Ptr () -> GLsizei -> Ptr GLchar -> IO ()))
-> FunPtr (Ptr () -> GLsizei -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (Ptr () -> GLsizei -> Ptr GLchar -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glObjectPtrLabelKHR")
{-# NOINLINE glObjectPtrLabelKHRFunPtr #-}
glPopDebugGroupKHR :: MonadIO m => m ()
glPopDebugGroupKHR :: m ()
glPopDebugGroupKHR = FunPtr (IO ()) -> m ()
forall (m :: * -> *). MonadIO m => FunPtr (IO ()) -> m ()
ffiIOV FunPtr (IO ())
glPopDebugGroupKHRFunPtr
glPopDebugGroupKHRFunPtr :: FunPtr (IO ())
glPopDebugGroupKHRFunPtr :: FunPtr (IO ())
glPopDebugGroupKHRFunPtr = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glPopDebugGroupKHR")
{-# NOINLINE glPopDebugGroupKHRFunPtr #-}
glPushDebugGroupKHR :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLchar -> m ()
glPushDebugGroupKHR :: GLenum -> GLenum -> GLsizei -> Ptr GLchar -> m ()
glPushDebugGroupKHR = FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
-> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
-> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> m ()
ffienumuintsizeiPtrcharIOV FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
glPushDebugGroupKHRFunPtr
glPushDebugGroupKHRFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())
glPushDebugGroupKHRFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
glPushDebugGroupKHRFunPtr = IO (FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char]
-> IO (FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLchar -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glPushDebugGroupKHR")
{-# NOINLINE glPushDebugGroupKHRFunPtr #-}
pattern $bGL_BUFFER_KHR :: a
$mGL_BUFFER_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_BUFFER_KHR = 0x82E0
pattern $bGL_CONTEXT_FLAG_DEBUG_BIT_KHR :: a
$mGL_CONTEXT_FLAG_DEBUG_BIT_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
pattern $bGL_DEBUG_CALLBACK_FUNCTION_KHR :: a
$mGL_DEBUG_CALLBACK_FUNCTION_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
pattern $bGL_DEBUG_CALLBACK_USER_PARAM_KHR :: a
$mGL_DEBUG_CALLBACK_USER_PARAM_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
pattern $bGL_DEBUG_GROUP_STACK_DEPTH_KHR :: a
$mGL_DEBUG_GROUP_STACK_DEPTH_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
pattern $bGL_DEBUG_LOGGED_MESSAGES_KHR :: a
$mGL_DEBUG_LOGGED_MESSAGES_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
pattern $bGL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR :: a
$mGL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
pattern $bGL_DEBUG_OUTPUT_KHR :: a
$mGL_DEBUG_OUTPUT_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_OUTPUT_KHR = 0x92E0
pattern $bGL_DEBUG_OUTPUT_SYNCHRONOUS_KHR :: a
$mGL_DEBUG_OUTPUT_SYNCHRONOUS_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
pattern $bGL_DEBUG_SEVERITY_HIGH_KHR :: a
$mGL_DEBUG_SEVERITY_HIGH_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
pattern $bGL_DEBUG_SEVERITY_LOW_KHR :: a
$mGL_DEBUG_SEVERITY_LOW_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
pattern $bGL_DEBUG_SEVERITY_MEDIUM_KHR :: a
$mGL_DEBUG_SEVERITY_MEDIUM_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
pattern $bGL_DEBUG_SEVERITY_NOTIFICATION_KHR :: a
$mGL_DEBUG_SEVERITY_NOTIFICATION_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
pattern $bGL_DEBUG_SOURCE_API_KHR :: a
$mGL_DEBUG_SOURCE_API_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_SOURCE_API_KHR = 0x8246
pattern $bGL_DEBUG_SOURCE_APPLICATION_KHR :: a
$mGL_DEBUG_SOURCE_APPLICATION_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
pattern $bGL_DEBUG_SOURCE_OTHER_KHR :: a
$mGL_DEBUG_SOURCE_OTHER_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
pattern $bGL_DEBUG_SOURCE_SHADER_COMPILER_KHR :: a
$mGL_DEBUG_SOURCE_SHADER_COMPILER_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
pattern $bGL_DEBUG_SOURCE_THIRD_PARTY_KHR :: a
$mGL_DEBUG_SOURCE_THIRD_PARTY_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
pattern $bGL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR :: a
$mGL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
pattern $bGL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR :: a
$mGL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
pattern $bGL_DEBUG_TYPE_ERROR_KHR :: a
$mGL_DEBUG_TYPE_ERROR_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_TYPE_ERROR_KHR = 0x824C
pattern $bGL_DEBUG_TYPE_MARKER_KHR :: a
$mGL_DEBUG_TYPE_MARKER_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_TYPE_MARKER_KHR = 0x8268
pattern $bGL_DEBUG_TYPE_OTHER_KHR :: a
$mGL_DEBUG_TYPE_OTHER_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_TYPE_OTHER_KHR = 0x8251
pattern $bGL_DEBUG_TYPE_PERFORMANCE_KHR :: a
$mGL_DEBUG_TYPE_PERFORMANCE_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
pattern $bGL_DEBUG_TYPE_POP_GROUP_KHR :: a
$mGL_DEBUG_TYPE_POP_GROUP_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
pattern $bGL_DEBUG_TYPE_PORTABILITY_KHR :: a
$mGL_DEBUG_TYPE_PORTABILITY_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
pattern $bGL_DEBUG_TYPE_PUSH_GROUP_KHR :: a
$mGL_DEBUG_TYPE_PUSH_GROUP_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
pattern $bGL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR :: a
$mGL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
pattern $bGL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR :: a
$mGL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
pattern $bGL_MAX_DEBUG_LOGGED_MESSAGES_KHR :: a
$mGL_MAX_DEBUG_LOGGED_MESSAGES_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
pattern $bGL_MAX_DEBUG_MESSAGE_LENGTH_KHR :: a
$mGL_MAX_DEBUG_MESSAGE_LENGTH_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
pattern $bGL_MAX_LABEL_LENGTH_KHR :: a
$mGL_MAX_LABEL_LENGTH_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_MAX_LABEL_LENGTH_KHR = 0x82E8
pattern $bGL_PROGRAM_KHR :: a
$mGL_PROGRAM_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PROGRAM_KHR = 0x82E2
pattern $bGL_PROGRAM_PIPELINE_KHR :: a
$mGL_PROGRAM_PIPELINE_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_PROGRAM_PIPELINE_KHR = 0x82E4
pattern $bGL_QUERY_KHR :: a
$mGL_QUERY_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_QUERY_KHR = 0x82E3
pattern $bGL_SAMPLER_KHR :: a
$mGL_SAMPLER_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SAMPLER_KHR = 0x82E6
pattern $bGL_SHADER_KHR :: a
$mGL_SHADER_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SHADER_KHR = 0x82E1
pattern $bGL_STACK_OVERFLOW_KHR :: a
$mGL_STACK_OVERFLOW_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_STACK_OVERFLOW_KHR = 0x0503
pattern $bGL_STACK_UNDERFLOW_KHR :: a
$mGL_STACK_UNDERFLOW_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_STACK_UNDERFLOW_KHR = 0x0504
pattern $bGL_VERTEX_ARRAY_KHR :: a
$mGL_VERTEX_ARRAY_KHR :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_VERTEX_ARRAY_KHR = 0x8074