{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.INTEL.FramebufferCMAA (
gl_INTEL_framebuffer_CMAA
, glApplyFramebufferAttachmentCMAAINTEL
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import System.IO.Unsafe
gl_INTEL_framebuffer_CMAA :: Bool
gl_INTEL_framebuffer_CMAA :: Bool
gl_INTEL_framebuffer_CMAA = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_INTEL_framebuffer_CMAA" Set [Char]
extensions
{-# NOINLINE gl_INTEL_framebuffer_CMAA #-}
glApplyFramebufferAttachmentCMAAINTEL :: MonadIO m => m ()
glApplyFramebufferAttachmentCMAAINTEL :: m ()
glApplyFramebufferAttachmentCMAAINTEL = FunPtr (IO ()) -> m ()
forall (m :: * -> *). MonadIO m => FunPtr (IO ()) -> m ()
ffiIOV FunPtr (IO ())
glApplyFramebufferAttachmentCMAAINTELFunPtr
glApplyFramebufferAttachmentCMAAINTELFunPtr :: FunPtr (IO ())
glApplyFramebufferAttachmentCMAAINTELFunPtr :: FunPtr (IO ())
glApplyFramebufferAttachmentCMAAINTELFunPtr = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glApplyFramebufferAttachmentCMAAINTEL")
{-# NOINLINE glApplyFramebufferAttachmentCMAAINTELFunPtr #-}