{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ATI.MapObjectBuffer (
gl_ATI_map_object_buffer
, glMapObjectBufferATI
, glUnmapObjectBufferATI
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_ATI_map_object_buffer :: Bool
gl_ATI_map_object_buffer :: Bool
gl_ATI_map_object_buffer = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_ATI_map_object_buffer" Set [Char]
extensions
{-# NOINLINE gl_ATI_map_object_buffer #-}
glMapObjectBufferATI :: MonadIO m => GLuint -> m (Ptr ())
glMapObjectBufferATI :: GLuint -> m (Ptr ())
glMapObjectBufferATI = FunPtr (GLuint -> IO (Ptr ())) -> GLuint -> m (Ptr ())
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLuint -> IO (Ptr ())) -> GLuint -> m (Ptr ())
ffiuintIOPtrV FunPtr (GLuint -> IO (Ptr ()))
glMapObjectBufferATIFunPtr
glMapObjectBufferATIFunPtr :: FunPtr (GLuint -> IO (Ptr ()))
glMapObjectBufferATIFunPtr :: FunPtr (GLuint -> IO (Ptr ()))
glMapObjectBufferATIFunPtr = IO (FunPtr (GLuint -> IO (Ptr ())))
-> FunPtr (GLuint -> IO (Ptr ()))
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLuint -> IO (Ptr ())))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glMapObjectBufferATI")
{-# NOINLINE glMapObjectBufferATIFunPtr #-}
glUnmapObjectBufferATI :: MonadIO m => GLuint -> m ()
glUnmapObjectBufferATI :: GLuint -> m ()
glUnmapObjectBufferATI = FunPtr (GLuint -> IO ()) -> GLuint -> m ()
forall (m :: * -> *).
MonadIO m =>
FunPtr (GLuint -> IO ()) -> GLuint -> m ()
ffiuintIOV FunPtr (GLuint -> IO ())
glUnmapObjectBufferATIFunPtr
glUnmapObjectBufferATIFunPtr :: FunPtr (GLuint -> IO ())
glUnmapObjectBufferATIFunPtr :: FunPtr (GLuint -> IO ())
glUnmapObjectBufferATIFunPtr = IO (FunPtr (GLuint -> IO ())) -> FunPtr (GLuint -> IO ())
forall a. IO a -> a
unsafePerformIO ([Char] -> IO (FunPtr (GLuint -> IO ()))
forall a. [Char] -> IO (FunPtr a)
getProcAddress "glUnmapObjectBufferATI")
{-# NOINLINE glUnmapObjectBufferATIFunPtr #-}