{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.ARB.InternalformatQuery2 (
gl_ARB_internalformat_query2
, glGetInternalformati64v
, pattern GL_AUTO_GENERATE_MIPMAP
, pattern GL_CAVEAT_SUPPORT
, pattern GL_CLEAR_BUFFER
, pattern GL_COLOR_COMPONENTS
, pattern GL_COLOR_ENCODING
, pattern GL_COLOR_RENDERABLE
, pattern GL_COMPUTE_TEXTURE
, pattern GL_DEPTH_COMPONENTS
, pattern GL_DEPTH_RENDERABLE
, pattern GL_FILTER
, pattern GL_FRAGMENT_TEXTURE
, pattern GL_FRAMEBUFFER_BLEND
, pattern GL_FRAMEBUFFER_RENDERABLE
, pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED
, pattern GL_FULL_SUPPORT
, pattern GL_GEOMETRY_TEXTURE
, pattern GL_GET_TEXTURE_IMAGE_FORMAT
, pattern GL_GET_TEXTURE_IMAGE_TYPE
, pattern GL_IMAGE_CLASS_10_10_10_2
, pattern GL_IMAGE_CLASS_11_11_10
, pattern GL_IMAGE_CLASS_1_X_16
, pattern GL_IMAGE_CLASS_1_X_32
, pattern GL_IMAGE_CLASS_1_X_8
, pattern GL_IMAGE_CLASS_2_X_16
, pattern GL_IMAGE_CLASS_2_X_32
, pattern GL_IMAGE_CLASS_2_X_8
, pattern GL_IMAGE_CLASS_4_X_16
, pattern GL_IMAGE_CLASS_4_X_32
, pattern GL_IMAGE_CLASS_4_X_8
, pattern GL_IMAGE_COMPATIBILITY_CLASS
, pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE
, pattern GL_IMAGE_PIXEL_FORMAT
, pattern GL_IMAGE_PIXEL_TYPE
, pattern GL_IMAGE_TEXEL_SIZE
, pattern GL_INTERNALFORMAT_ALPHA_SIZE
, pattern GL_INTERNALFORMAT_ALPHA_TYPE
, pattern GL_INTERNALFORMAT_BLUE_SIZE
, pattern GL_INTERNALFORMAT_BLUE_TYPE
, pattern GL_INTERNALFORMAT_DEPTH_SIZE
, pattern GL_INTERNALFORMAT_DEPTH_TYPE
, pattern GL_INTERNALFORMAT_GREEN_SIZE
, pattern GL_INTERNALFORMAT_GREEN_TYPE
, pattern GL_INTERNALFORMAT_PREFERRED
, pattern GL_INTERNALFORMAT_RED_SIZE
, pattern GL_INTERNALFORMAT_RED_TYPE
, pattern GL_INTERNALFORMAT_SHARED_SIZE
, pattern GL_INTERNALFORMAT_STENCIL_SIZE
, pattern GL_INTERNALFORMAT_STENCIL_TYPE
, pattern GL_INTERNALFORMAT_SUPPORTED
, pattern GL_MANUAL_GENERATE_MIPMAP
, pattern GL_MAX_COMBINED_DIMENSIONS
, pattern GL_MAX_DEPTH
, pattern GL_MAX_HEIGHT
, pattern GL_MAX_LAYERS
, pattern GL_MAX_WIDTH
, pattern GL_MIPMAP
, pattern GL_NUM_SAMPLE_COUNTS
, pattern GL_READ_PIXELS
, pattern GL_READ_PIXELS_FORMAT
, pattern GL_READ_PIXELS_TYPE
, pattern GL_RENDERBUFFER
, pattern GL_SAMPLES
, pattern GL_SHADER_IMAGE_ATOMIC
, pattern GL_SHADER_IMAGE_LOAD
, pattern GL_SHADER_IMAGE_STORE
, pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST
, pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE
, pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST
, pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE
, pattern GL_SRGB_DECODE_ARB
, pattern GL_SRGB_READ
, pattern GL_SRGB_WRITE
, pattern GL_STENCIL_COMPONENTS
, pattern GL_STENCIL_RENDERABLE
, pattern GL_TESS_CONTROL_TEXTURE
, pattern GL_TESS_EVALUATION_TEXTURE
, pattern GL_TEXTURE_1D
, pattern GL_TEXTURE_1D_ARRAY
, pattern GL_TEXTURE_2D
, pattern GL_TEXTURE_2D_ARRAY
, pattern GL_TEXTURE_2D_MULTISAMPLE
, pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY
, pattern GL_TEXTURE_3D
, pattern GL_TEXTURE_BUFFER
, pattern GL_TEXTURE_COMPRESSED
, pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT
, pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE
, pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH
, pattern GL_TEXTURE_CUBE_MAP
, pattern GL_TEXTURE_CUBE_MAP_ARRAY
, pattern GL_TEXTURE_GATHER
, pattern GL_TEXTURE_GATHER_SHADOW
, pattern GL_TEXTURE_IMAGE_FORMAT
, pattern GL_TEXTURE_IMAGE_TYPE
, pattern GL_TEXTURE_RECTANGLE
, pattern GL_TEXTURE_SHADOW
, pattern GL_TEXTURE_VIEW
, pattern GL_VERTEX_TEXTURE
, pattern GL_VIEW_CLASS_128_BITS
, pattern GL_VIEW_CLASS_16_BITS
, pattern GL_VIEW_CLASS_24_BITS
, pattern GL_VIEW_CLASS_32_BITS
, pattern GL_VIEW_CLASS_48_BITS
, pattern GL_VIEW_CLASS_64_BITS
, pattern GL_VIEW_CLASS_8_BITS
, pattern GL_VIEW_CLASS_96_BITS
, pattern GL_VIEW_CLASS_BPTC_FLOAT
, pattern GL_VIEW_CLASS_BPTC_UNORM
, pattern GL_VIEW_CLASS_RGTC1_RED
, pattern GL_VIEW_CLASS_RGTC2_RG
, pattern GL_VIEW_CLASS_S3TC_DXT1_RGB
, pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA
, pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA
, pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA
, pattern GL_VIEW_COMPATIBILITY_CLASS
) where
import Data.Set
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
gl_ARB_internalformat_query2 :: Bool
gl_ARB_internalformat_query2 :: Bool
gl_ARB_internalformat_query2 = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_ARB_internalformat_query2" Set [Char]
extensions
{-# NOINLINE gl_ARB_internalformat_query2 #-}
pattern $bGL_SRGB_DECODE_ARB :: a
$mGL_SRGB_DECODE_ARB :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_SRGB_DECODE_ARB = 0x8299