-- This file was automatically generated.
{-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Ext.APPLE.FloatPixels (
  -- * Extension Support
    gl_APPLE_float_pixels

  -- * GL_APPLE_float_pixels
  , pattern GL_ALPHA_FLOAT16_APPLE
  , pattern GL_ALPHA_FLOAT32_APPLE
  , pattern GL_COLOR_FLOAT_APPLE
  , pattern GL_HALF_APPLE
  , pattern GL_INTENSITY_FLOAT16_APPLE
  , pattern GL_INTENSITY_FLOAT32_APPLE
  , pattern GL_LUMINANCE_ALPHA_FLOAT16_APPLE
  , pattern GL_LUMINANCE_ALPHA_FLOAT32_APPLE
  , pattern GL_LUMINANCE_FLOAT16_APPLE
  , pattern GL_LUMINANCE_FLOAT32_APPLE
  , pattern GL_RGBA_FLOAT16_APPLE
  , pattern GL_RGBA_FLOAT32_APPLE
  , pattern GL_RGB_FLOAT16_APPLE
  , pattern GL_RGB_FLOAT32_APPLE
) where

import Data.Set
import Graphics.GL.Internal.Proc

-- | Checks that the <https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/specs/APPLE/float_pixels.txt GL_APPLE_float_pixels> extension is available.

gl_APPLE_float_pixels :: Bool
gl_APPLE_float_pixels :: Bool
gl_APPLE_float_pixels = [Char] -> Set [Char] -> Bool
forall a. Ord a => a -> Set a -> Bool
member "GL_APPLE_float_pixels" Set [Char]
extensions
{-# NOINLINE gl_APPLE_float_pixels #-}

pattern $bGL_ALPHA_FLOAT16_APPLE :: a
$mGL_ALPHA_FLOAT16_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_ALPHA_FLOAT16_APPLE = 0x881C

pattern $bGL_ALPHA_FLOAT32_APPLE :: a
$mGL_ALPHA_FLOAT32_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_ALPHA_FLOAT32_APPLE = 0x8816

pattern $bGL_COLOR_FLOAT_APPLE :: a
$mGL_COLOR_FLOAT_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_COLOR_FLOAT_APPLE = 0x8A0F

pattern $bGL_HALF_APPLE :: a
$mGL_HALF_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_HALF_APPLE = 0x140B

pattern $bGL_INTENSITY_FLOAT16_APPLE :: a
$mGL_INTENSITY_FLOAT16_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INTENSITY_FLOAT16_APPLE = 0x881D

pattern $bGL_INTENSITY_FLOAT32_APPLE :: a
$mGL_INTENSITY_FLOAT32_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_INTENSITY_FLOAT32_APPLE = 0x8817

pattern $bGL_LUMINANCE_ALPHA_FLOAT16_APPLE :: a
$mGL_LUMINANCE_ALPHA_FLOAT16_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F

pattern $bGL_LUMINANCE_ALPHA_FLOAT32_APPLE :: a
$mGL_LUMINANCE_ALPHA_FLOAT32_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819

pattern $bGL_LUMINANCE_FLOAT16_APPLE :: a
$mGL_LUMINANCE_FLOAT16_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_FLOAT16_APPLE = 0x881E

pattern $bGL_LUMINANCE_FLOAT32_APPLE :: a
$mGL_LUMINANCE_FLOAT32_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_LUMINANCE_FLOAT32_APPLE = 0x8818

pattern $bGL_RGBA_FLOAT16_APPLE :: a
$mGL_RGBA_FLOAT16_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGBA_FLOAT16_APPLE = 0x881A

pattern $bGL_RGBA_FLOAT32_APPLE :: a
$mGL_RGBA_FLOAT32_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGBA_FLOAT32_APPLE = 0x8814

pattern $bGL_RGB_FLOAT16_APPLE :: a
$mGL_RGB_FLOAT16_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGB_FLOAT16_APPLE = 0x881B

pattern $bGL_RGB_FLOAT32_APPLE :: a
$mGL_RGB_FLOAT32_APPLE :: forall r a. (Eq a, Num a) => a -> (Void# -> r) -> (Void# -> r) -> r
GL_RGB_FLOAT32_APPLE = 0x8815